WeaponData { // General "printname" "#WPN_CHARGE_RIFLE" "shortprintname" "#WPN_CHARGE_RIFLE_SHORT" "description" "#WPN_CHARGE_RIFLE_DESC" "longdesc" "#WPN_CHARGE_RIFLE_LONGDESC" "menu_icon" "r2_ui/menus/loadout_icons/anti_titan/at_defenderc" "hud_icon" "r2_ui/menus/loadout_icons/anti_titan/at_defenderc" "weaponClass" "human" "fire_mode" "semi-auto" "pickup_hold_prompt" "Hold [USE] [WEAPONNAME]" "pickup_press_prompt" "[USE] [WEAPONNAME]" "minimap_reveal_distance" "32000" "fast_swap_to" "0" "leveled_pickup" "0" "OnWeaponNpcPrimaryAttack" "OnWeaponNpcPrimaryAttack_TurretLaser_Mega" //"OnWeaponNpcPreAttack" "OnWeaponNpcPreAttack_TurretLaser" // Menu "menu_category" "at" "menu_anim_class" "medium" "stat_damage" "100" "stat_range" "100" "stat_accuracy" "93" "stat_rof" "15" "pass_through_depth" "96" "pass_through_damage_preserved_scale" "0.5" "vortex_absorb_effect" "P_impact_lstar_default" "vortex_absorb_effect_third_person" "P_impact_lstar_default" "vortex_refire_behavior" "absorb" // Models //"viewmodel" "models/weapons/defender/ptpov_defender.mdl" //"playermodel" "models/weapons/defender/w_defender.mdl" //"holstermodel" "models/weapons/defender/w_defender.mdl" // Effects "tracer_effect" "P_wpn_defender_beam" "tracer_effect_first_person" "P_wpn_defender_beam" "impact_effect_table" "exp_defender" "projectile_adjust_to_gun_barrel" "1" "fx_muzzle_flash_view" "P_muzzleflash_laserturret" "fx_muzzle_flash_world" "P_muzzleflash_laserturret" "fx_muzzle_flash_attach" "muzzle_flash" // Sounds //"sound_trigger_pull" "Weapon_ChargeRifle_TriggerOn" //"sound_trigger_release" "Weapon_ChargeRifle_TriggerOff" //"sound_zoom_in" "Weapon_ChargeRifle_ADS_In" //"sound_zoom_out" "Weapon_ChargeRifle_ADS_Out" "fire_sound_1_player_1p" "MegaTurret_Laser_Fire_3P" "fire_sound_1_player_3p" "MegaTurret_Laser_Fire_3P" "fire_sound_1_npc" "MegaTurret_Laser_Fire_3P" "damage_type" "bullet" "impulse_force" "5000" "critical_hit" "1" MP_BASE { "ammo_default_total" "20" "ammo_stockpile_max" "20" "ammo_no_remove_from_clip" "0" "ammo_no_remove_from_stockpile" "0" "ammo_clip_size" "20" // Damage - When Used by Players "damage_near_value" "100" "damage_far_value" "100" "damage_near_value_titanarmor" "1700" "damage_far_value_titanarmor" "1700" "damage_rodeo" "2000" "damage_near_distance" "200" "damage_far_distance" "15000" "red_crosshair_range" "10000" // Damage - When Used by NPCs "npc_damage_near_value" "30" "npc_damage_far_value" "35" "npc_damage_near_value_titanarmor" "1150" "npc_damage_far_value_titanarmor" "1150" "npc_damage_near_distance" "200" "npc_damage_far_distance" "15000" // NPC "npc_accuracy_multiplier_pilot" "1.0" "npc_min_engage_range" "100" "npc_max_engage_range" "4000" "npc_min_engage_range_heavy_armor" "0" "npc_max_engage_range_heavy_armor" "2500" "npc_min_range" "0" "npc_max_range" "5000" "npc_min_burst" "1" "npc_max_burst" "1" "npc_rest_time_between_bursts_min" "2.5" "npc_rest_time_between_bursts_max" "2.5" "enable_highlight_networking_on_creation" "" } SP_BASE { "ammo_default_total" "10" "ammo_stockpile_max" "20" "ammo_no_remove_from_clip" "0" "ammo_no_remove_from_stockpile" "0" "ammo_clip_size" "10" // Damage - When Used by Players "damage_near_value" "100" "damage_far_value" "100" "damage_near_value_titanarmor" "1000" "damage_far_value_titanarmor" "1000" "damage_rodeo" "2000" "damage_near_distance" "200" "damage_far_distance" "15000" "red_crosshair_range" "10000" // Damage - When Used by NPCs "npc_damage_near_value" "35" "npc_damage_far_value" "35" "npc_damage_near_value_titanarmor" "500" "npc_damage_far_value_titanarmor" "500" "npc_damage_near_distance" "200" "npc_damage_far_distance" "15000" // NPC "npc_accuracy_multiplier_pilot" "2.0" "npc_min_engage_range" "100" "npc_max_engage_range" "4000" "npc_min_engage_range_heavy_armor" "0" "npc_max_engage_range_heavy_armor" "2500" "npc_min_range" "0" "npc_max_range" "5000" "npc_min_burst" "1" "npc_max_burst" "1" "npc_rest_time_between_bursts_min" "2.5" "npc_rest_time_between_bursts_max" "2.5" "enable_highlight_networking_on_creation" "1" } //"npc_pre_fire_delay" "1.3" //"npc_pre_fire_delay_interval" "2.0" "npc_charge_time_min" "1.4" "npc_charge_time_max" "1.4" "npc_rest_time_between_bursts_expedite" "1.0" "proficiency_poor_spreadscale" "5.0" "proficiency_average_spreadscale" "4.0" "proficiency_good_spreadscale" "3.0" "proficiency_very_good_spreadscale" "2.0" "critical_hit_damage_scale" "1.5" "dof_zoom_nearDepthStart" "4.750" "dof_zoom_nearDepthEnd" "31.000" "dof_nearDepthStart" "3.683" "dof_nearDepthEnd" "11.000" // Behavior "fire_rate" "1" "zoom_time_in" "0.2" "zoom_time_out" "0.15" "zoom_fov" "45" "reload_time" "3.5" "reloadempty_time" "3.5" "holster_time" "0.5" "deploy_time" "0.8" "lower_time" "0.25" "raise_time" "0.3" "charge_time" "1.3" "charge_cooldown_time" "1.0" "charge_cooldown_delay" "0.0" "charge_end_forces_fire" "1" "allow_empty_fire" "0" "reload_enabled" "1" "allow_empty_click" "1" "empty_reload_only" "0" "trigger_snipercam" "1" "allow_headshots" "0" "bypass_semiauto_hold_protection" "1" "charge_sound_1p" "MegaTurret_Laser_ChargeUp_3P" "charge_sound_3p" "MegaTurret_Laser_ChargeUp_3P" "charge_sound_stop_when_full" "1" "charge_sound_seek_to_charge_fraction" "1" //"charge_drain_sound_1p" "Weapon_ChargeRifle_WindDown_1P" //"charge_drain_sound_3p" "Weapon_ChargeRifle_WindDown_3P" "charge_drain_sound_stop_when_empty" "1" "charge_drain_sound_seek_to_charge_fraction" "1" "charge_effect_1p" "P_wpn_laserturret_charge" "charge_effect_3p" "P_wpn_laserturret_charge" "charge_effect_attachment" "muzzle_flash" //"charge_effect2_3p" "defender_charge_CH_dlight" //"charge_effect2_attachment" "muzzle_flash" "charge_rumble_min" "10" "charge_rumble_max" "30" "sprint_fractional_anims" "0" "aimassist_disable_hipfire" "0" "aimassist_disable_ads" "0" "aimassist_disable_hipfire_humansonly" "1" "aimassist_disable_ads_humansonly" "1" // Spread "spread_stand_hip" "3.0" "spread_stand_hip_run" "3.0" "spread_stand_ads" "0.35" "spread_stand_hip_sprint" "3" "spread_crouch_hip" "3.0" "spread_crouch_ads" "0.35" "spread_air_hip" "3.0" "spread_air_ads" "0.5" // View Drift "viewdrift_hipfire_stand_scale_pitch" "0.325" "viewdrift_hipfire_crouch_scale_pitch" "0.275" "viewdrift_hipfire_air_scale_pitch" "0.5" "viewdrift_hipfire_stand_scale_yaw" "0.12" "viewdrift_hipfire_crouch_scale_yaw" "0.10" "viewdrift_hipfire_air_scale_yaw" "0.22" "viewdrift_hipfire_speed_pitch" "0.6" "viewdrift_hipfire_speed_yaw" "1.22" "viewdrift_ads_stand_scale_pitch" "0.2" "viewdrift_ads_crouch_scale_pitch" "0.1" "viewdrift_ads_air_scale_pitch" "1.0" "viewdrift_ads_air_scale_yaw" "0.75" "viewdrift_ads_stand_scale_yaw" "0.2" "viewdrift_ads_crouch_scale_yaw" "0.07" "viewdrift_ads_speed_pitch" "0.6" "viewdrift_ads_speed_yaw" "0.5" "ammo_suck_behavior" "primary_weapons" // View Kick "viewkick_spring" "titan_arc" "viewkick_pitch_base" "-1" "viewkick_pitch_random" "1.5" "viewkick_pitch_softScale" "0" "viewkick_pitch_hardScale" "3" "viewkick_yaw_base" "0" "viewkick_yaw_random" "0.5" "viewkick_yaw_softScale" "1" "viewkick_yaw_hardScale" "0" "viewkick_roll_base" "0.0" "viewkick_roll_randomMin" "0.6" "viewkick_roll_randomMax" "0.9" "viewkick_roll_softScale" "0.5" "viewkick_roll_hardScale" "2.6" "viewkick_hipfire_weaponFraction" "0.5" "viewkick_hipfire_weaponFraction_vmScale" "0.75" "viewkick_ads_weaponFraction" "0.6" "viewkick_ads_weaponFraction_vmScale" "0.2" // Bob "bob_cycle_time" "0.4" "bob_vert_dist" "0.19" "bob_horz_dist" "0.1" "bob_max_speed" "150" "bob_pitch" "0.75" "bob_yaw" "-1.7" "bob_roll" "1.2" // Bob zoomed "bob_cycle_time_zoomed" "0.4" "bob_vert_dist_zoomed" "0.19" "bob_horz_dist_zoomed" "0.1" "bob_max_speed_zoomed" "150" "bob_pitch_zoomed" "0.75" "bob_yaw_zoomed" "-1.7" "bob_roll_zoomed" "1.2" // Rumble "fire_rumble" "pilot_singleshot_verystrong_fire" // Sway "sway_rotate_attach" "SWAY_ROTATE" "sway_min_x" "-0.5" "sway_min_y" "-0.5" "sway_min_z" "-0.6" "sway_max_x" "0.5" "sway_max_y" "0.5" "sway_max_z" "0.6" "sway_min_pitch" "-3" "sway_min_yaw" "-2.5" "sway_min_roll" "-4" "sway_max_pitch" "3" "sway_max_yaw" "2.5" "sway_max_roll" "4" "sway_translate_gain" "2.5" "sway_rotate_gain" "7" "sway_move_forward_translate_x" "-0.1" "sway_move_forward_translate_z" "-0.5" "sway_move_back_translate_x" "0.2" "sway_move_back_translate_z" "-0.2" "sway_move_left_translate_y" "-1" "sway_move_left_translate_z" "-0.5" "sway_move_left_rotate_roll" "-4" "sway_move_right_translate_y" "1" "sway_move_right_translate_z" "-0.5" "sway_move_right_rotate_roll" "4" "sway_move_up_translate_z" "-1" "sway_move_down_translate_z" "1" "sway_turn_left_rotate_yaw" "-2.5" "sway_turn_right_rotate_yaw" "2.5" "sway_turn_left_translate_y" ".5" "sway_turn_right_translate_y" "-.5" "sway_turn_up_translate_z" ".2" "sway_turn_down_translate_z" "-.2" "sway_turn_up_translate_x" ".1" "sway_turn_down_translate_x" "-.1" "sway_turn_left_rotate_roll" "4" "sway_turn_right_rotate_roll" "-4" "sway_turn_up_rotate_pitch" "3" "sway_turn_down_rotate_pitch" "-3" "sway_turn_up_rotate_roll" "-0.8" "sway_turn_down_rotate_roll" "0.8" // Zoomed Sway "sway_rotate_attach_zoomed" "SWAY_ROTATE" "sway_min_x_zoomed" "-0.5" "sway_min_y_zoomed" "-0.5" "sway_min_z_zoomed" "-0.6" "sway_max_x_zoomed" "0.5" "sway_max_y_zoomed" "0.5" "sway_max_z_zoomed" "0.6" "sway_min_pitch_zoomed" "-3" "sway_min_yaw_zoomed" "-2.5" "sway_min_roll_zoomed" "-4" "sway_max_pitch_zoomed" "3" "sway_max_yaw_zoomed" "2.5" "sway_max_roll_zoomed" "4" "sway_translate_gain_zoomed" "2.5" "sway_rotate_gain_zoomed" "7" "sway_move_forward_translate_x_zoomed" "-0.1" "sway_move_forward_translate_z_zoomed" "-0.5" "sway_move_back_translate_x_zoomed" "0.2" "sway_move_back_translate_z_zoomed" "-0.2" "sway_move_left_translate_y_zoomed" "-1" "sway_move_left_translate_z_zoomed" "-0.5" "sway_move_left_rotate_roll_zoomed" "-4" "sway_move_right_translate_y_zoomed" "1" "sway_move_right_translate_z_zoomed" "-0.5" "sway_move_right_rotate_roll_zoomed" "4" "sway_move_up_translate_z_zoomed" "-1" "sway_move_down_translate_z_zoomed" "1" "sway_turn_left_rotate_yaw_zoomed" "-2.5" "sway_turn_right_rotate_yaw_zoomed" "2.5" "sway_turn_left_translate_y_zoomed" ".5" "sway_turn_right_translate_y_zoomed" "-.5" "sway_turn_up_translate_z_zoomed" ".2" "sway_turn_down_translate_z_zoomed" "-.2" "sway_turn_up_translate_x_zoomed" ".1" "sway_turn_down_translate_x_zoomed" "-.1" "sway_turn_left_rotate_roll_zoomed" "4" "sway_turn_right_rotate_roll_zoomed" "-4" "sway_turn_up_rotate_pitch_zoomed" "3" "sway_turn_down_rotate_pitch_zoomed" "-3" "sway_turn_up_rotate_roll_zoomed" "-0.8" "sway_turn_down_rotate_roll_zoomed" "0.8" // WeaponED Unhandled Key/Values and custom script Key/Values "sound_dryfire" "titan_dryfire" "npc_reload_enabled" "0" "sprintcycle_time" "0.55" "arc_switch_activator" "1" Mods { slammer { } pro_screen { } extended_ammo { "ammo_stockpile_max" "25" "ammo_clip_size" "25" "ammo_default_total" "25" } burn_mod_defender { "is_burn_mod" "1" "damage_near_value" "200" "damage_far_value" "200" "damage_near_value_titanarmor" "2200" "damage_far_value_titanarmor" "2200" "charge_effect_1p" "P_wpn_defender_charge_FP_burn" "charge_effect_3p" "P_wpn_defender_charge_burn" "tracer_effect" "P_wpn_defender_beam_burn" "tracer_effect_first_person" "P_wpn_defender_beam_burn" } quick_charge { "charge_time" "0.01" "charge_cooldown_time" "0.66" "charge_cooldown_delay" "0.0" "charge_end_forces_fire" "0" "damage_near_value" "55" "damage_far_value" "55" "spread_stand_hip" "0" "spread_stand_hip_run" "0" "spread_stand_ads" "0" "spread_stand_hip_sprint" "0" "spread_crouch_hip" "0" "spread_crouch_ads" "0" "spread_air_hip" "0" "spread_air_ads" "0" "impulse_force" "50000" } PROTO_at_turret { "ammo_stockpile_max" "5000" "ammo_clip_size" "-1" "ammo_default_total" "5000" "printname" "AT Turret" "shortprintname" "AT Turret" "charge_time" "0.5" } pas_fast_ads { //Fast ADS "zoom_time_in" "*0.5" "zoom_time_out" "*0.6" } pas_fast_swap { //Fast Swap "fast_swap_to" "1" } tactical_cdr_on_kill { } pas_run_and_gun { "primary_fire_does_not_block_sprint" "1" "crosshair_force_sprint_fade_disabled" "1" } pas_fast_reload { "reload_time" "*0.7" "reload_time_late1" "*0.7" "reloadempty_time" "*0.7" "reloadempty_time_late1" "*0.7" } } }