#base "mp_weapon_deployable_cover.txt" WeaponData { // General "printname" "#WPN_HARD_COVER" "shortprintname" "#WPN_HARD_COVER_SHORT" "description" "#WPN_HARD_COVER_DESC" "longdesc" "#WPN_HARD_COVER_LONGDESC" "readymessage" "#HUD_BURNMETER_READY_HARD_COVER" "readyhint" "#HUD_BURNMETER_READY_HARD_COVER_HINT" "menu_icon" "rui/menu/boosts/boost_icon_shield" "hud_icon" "rui/menu/boosts/boost_icon_shield" "weaponClass" "human" "fire_mode" "offhand" "offhand_toss" "1" "minimap_reveal_distance" "32000" "fast_swap_to" "1" "dev_menu_type" "offhand" // fire_mode isn't readable from script "battle_chatter_event" "bc_pHardcover" // Menu Stats Mods { burn_card_weapon_mod { } } }