WeaponData { // General "printname" "#WPN_GUNSHIP_LAUNCHER" "shortprintname" "#WPN_GUNSHIP_LAUNCHER" "description" "#WPN_TITAN_TRIPLE_THREAT_DESC" "longdesc" "#WPN_TITAN_TRIPLE_THREAT_LONGDESC" "weaponClass" "titan" "fire_mode" "auto" "pickup_hold_prompt" "Hold [USE] [WEAPONNAME]" "pickup_press_prompt" "[USE] [WEAPONNAME]" "minimap_reveal_distance" "32000" "OnWeaponPrimaryAttack" "OnWeaponPrimaryAttack_GunshipLauncher" "OnWeaponNpcPrimaryAttack" "OnWeaponNpcPrimaryAttack_GunshipLauncher" "OnProjectileCollision" "OnProjectileCollision_GunshipLauncher" // Menu Stats "stat_damage" "50" "stat_range" "20" "stat_accuracy" "20" "stat_rof" "35" // Models "projectilemodel" "models/weapons/bullets/triple_threat_projectile.mdl" // Effects "impact_effect_table" "triplethreat_frag" "projectile_trail_effect_0" "wpn_grenade_TT" //wpn_grenade_TT_mag "vortex_absorb_effect" "wpn_vortex_projectile_trip_FP" "vortex_absorb_effect_third_person" "wpn_vortex_projectile_trip" "vortex_absorb_sound" "Vortex_Shield_AbsorbRocket" "vortex_absorb_sound_1p_vs_3p" "Vortex_Shield_AbsorbRocket_1P_VS_3P" "vortex_drain" "0.0" "projectile_adjust_to_gun_barrel" "1" "fx_muzzle_flash_view" "wpn_muzzleflash_xo_triple_fp" "fx_muzzle_flash_world" "wpn_muzzleflash_xo_triple" "fx_muzzle_flash_attach" "muzzle_flash" "sound_dryfire" "titan_dryfire" "sound_zoom_in" "Weapon_Triple_Threat.ALT_On" "sound_zoom_out" "Weapon_Triple_Threat.ALT_Off" "critical_hit" "0" // Damage - When Used by Players "damage_type" "burn" "damage_near_distance" "1500" "damage_far_distance" "3000" "damage_near_value" "150" "damage_far_value" "150" "damage_near_value_titanarmor" "0" "damage_far_value_titanarmor" "0" "explosion_damage" "50" "explosion_damage_heavy_armor" "1200" // Damage - When Used by NPCs //"npc_explosion_damage" "1" //this doesn't get used even when owner is an npc //"npc_explosion_damage_heavy_armor" "500" "explosionradius" "320" "explosion_inner_radius" "140" "impulse_force" "15000" // Ammo "ammo_stockpile_max" "1503" "ammo_clip_size" "-1" "ammo_default_total" "1503" // Behavior "fire_rate" "1.2" "zoom_time_in" "0.2" "zoom_time_out" "0.2" "reload_time" "3.0" "reload_time_late1" "2.4" "reload_time_late2" "0.69" "reloadempty_time" "3.0" "reloadempty_time_late1" "2.4" "reloadempty_time_late2" "0.69" "holster_time" ".45" "deploy_time" ".85" "lower_time" ".1" "raise_time" ".4" "vortex_refire_behavior" "grenade" "zoom_effects" "1" "allow_empty_fire" "0" "reload_enabled" "1" "allow_empty_click" "1" "empty_reload_only" "0" "trigger_snipercam" "1" "allow_headshots" "0" "grenade_bounce_vel_frac_shallow" "0.4" "grenade_bounce_vel_frac_sharp" "0.25" "grenade_bounce_vel_frac_along_normal" "0.5" "grenade_bounce_randomness" "0.2" "grenade_bounce_extra_vertical_randomness" "0.2" "grenade_roll_vel_frac_per_second" "0.1" // Spread "spread_stand_hip" "0" "spread_stand_ads" "0" "ammo_suck_behavior" "primary_weapons" // View Kick "viewkick_spring" "titan_launcher" "viewkick_pitch_base" "-3.0" "viewkick_pitch_random" "1.0" "viewkick_pitch_softScale" "1.0" "viewkick_pitch_hardScale" "3.0" "viewkick_yaw_base" "-0.25" "viewkick_yaw_random" "0.5" "viewkick_yaw_softScale" "0.3" "viewkick_yaw_hardScale" "2.0" "viewkick_roll_base" "0.0" "viewkick_roll_randomMin" "0.6" "viewkick_roll_randomMax" "0.8" "viewkick_roll_softScale" "0.2" "viewkick_roll_hardScale" "2.0" "viewkick_hipfire_weaponFraction" "0.3" "viewkick_hipfire_weaponFraction_vmScale" "0.5" "viewkick_ads_weaponFraction" "0.2" "viewkick_ads_weaponFraction_vmScale" "0.5" "viewpunch_multiplier" "1.8" // Bob "bob_cycle_time" "0.7" "bob_vert_dist" "0.5" "bob_horz_dist" "1" "bob_max_speed" "150" "bob_pitch" "1" "bob_yaw" "1" "bob_roll" "-0.75" // View Drift "viewdrift_hipfire_stand_scale_pitch" "0.1" "viewdrift_hipfire_crouch_scale_pitch" "0.1" "viewdrift_hipfire_air_scale_pitch" "0.1" "viewdrift_hipfire_stand_scale_yaw" "0.075" "viewdrift_hipfire_crouch_scale_yaw" "0.075" "viewdrift_hipfire_air_scale_yaw" "0.075" "viewdrift_hipfire_speed_pitch" "0.6" "viewdrift_hipfire_speed_yaw" "1.22" "viewdrift_ads_stand_scale_pitch" "0.1" "viewdrift_ads_crouch_scale_pitch" "0.1" "viewdrift_ads_air_scale_pitch" "0.1" "viewdrift_ads_stand_scale_yaw" "0.075" "viewdrift_ads_crouch_scale_yaw" "0.075" "viewdrift_ads_air_scale_yaw" "0.075" "viewdrift_ads_speed_pitch" "0.6" "viewdrift_ads_speed_yaw" "1.22" // Rumble "fire_rumble" "titan_triple_threat" // Sway "sway_rotate_attach" "SWAY_ROTATE" "sway_min_x" "-0.3" "sway_min_y" "-0.5" "sway_min_z" "-0.5" "sway_max_x" "0.3" "sway_max_y" "0.5" "sway_max_z" "0.1" "sway_min_pitch" "-3" "sway_min_yaw" "-3.5" "sway_min_roll" "-1" "sway_max_pitch" "3" "sway_max_yaw" "3.5" "sway_max_roll" "2" "sway_translate_gain" "10" "sway_rotate_gain" "12" "sway_move_forward_translate_x" "0" "sway_move_forward_translate_z" "-0.5" "sway_move_back_translate_x" "-2" "sway_move_back_translate_z" "-1" "sway_move_left_translate_y" "-1" "sway_move_left_translate_z" "-0.5" "sway_move_left_rotate_roll" "-1" "sway_move_right_translate_y" "1" "sway_move_right_translate_z" "-0.5" "sway_move_right_rotate_roll" "2" "sway_move_up_translate_z" "-1" "sway_move_down_translate_z" "1" "sway_turn_left_rotate_yaw" "-1" "sway_turn_right_rotate_yaw" "1" "sway_turn_up_rotate_pitch" "1" "sway_turn_down_rotate_pitch" "-1" "sway_enable_zoomed" "0" // NPC "proficiency_very_good_spreadscale" "10.0" "proficiency_very_good_bias" "1.0" "proficiency_perfect_spreadscale" "8.0" "proficiency_perfect_bias" "1.0" "npc_min_range" "0" "npc_max_range" "2500" "npc_min_burst" "3" "npc_max_burst" "3" "npc_rest_time_between_bursts_min" "1" "npc_rest_time_between_bursts_max" "1" // Crosshair "red_crosshair_range" "1500" "charge_time" "3.0" //Hydraulic Launcher - Charge to increase distance fired. "charge_rumble_min" "10" "charge_rumble_max" "40" }