WeaponData { // General "printname" "#WPN_ARC_LAUNCHER" "shortprintname" "#WPN_ARC_LAUNCHER_SHORT" "description" "#WPN_ARC_LAUNCHER_DESC" "longdesc" "#WPN_ARC_LAUNCHER_LONGDESC" "menu_icon" "r2_ui/menus/loadout_icons/anti_titan/at_arcball" "hud_icon" "r2_ui/menus/loadout_icons/anti_titan/at_arcball" "weaponClass" "human" "pickup_hold_prompt" "Hold [USE] [WEAPONNAME]" "pickup_press_prompt" "[USE] [WEAPONNAME]" "minimap_reveal_distance" "32000" "fast_swap_to" "0" "leveled_pickup" "1" "sound_pickup" "wpn_pickup_ATWeapon_1P" "OnWeaponPrimaryAttack" "OnWeaponPrimaryAttack_weapon_arc_launcher" // Menu "menu_category" "at" "menu_anim_class" "custom" "stat_damage" "68" "stat_range" "80" "stat_accuracy" "100" "stat_rof" "12" "projectile_straight_time_min" "0.5" "projectile_straight_time_max" "20" "projectile_straight_radius_min" "0" "projectile_straight_radius_max" "1" "projectile_first_person_offset_fraction" "1.0" //Sounds "sound_zoom_in" "wpn_Thunderbolt_ADS_In_1P" "sound_zoom_out" "wpn_Thunderbolt_ADS_Out_1P" // Models "viewmodel" "models/weapons/arc_launcher/ptpov_arc_launcher.mdl" "playermodel" "models/weapons/arc_launcher/w_arc_launcher.mdl" "projectilemodel" "models/dev/empty_model.mdl" "holstermodel" "models/weapons/arc_launcher/w_arc_launcher_stow.mdl" "holster_type" "anti_titan" "activitymodifier" "rocket" // Effects "projectile_trail_effect_0" "P_wpn_arcball_trail" "impact_effect_table" "exp_arc_ball" "vortex_impact_sound_1p" "vortex_shield_deflect_amped" "vortex_impact_sound_3p" "vortex_shield_deflect_amped" "fx_muzzle_flash_view" "P_wpn_mflash_arcball_FP" "fx_muzzle_flash_world" "P_wpn_mflash_arcball" "fx_muzzle_flash_attach" "muzzle_flash" "attack_button_presses_ads" "1" "vortex_drain" "0.0" "projectile_adjust_to_gun_barrel" "1" "grenade_show_indicator_to_owner" "0" "bolt_hitsize" "0.0" "bolt_hitsize_grow1_time" "0.075" "bolt_hitsize_grow1_size" "1.0" "bolt_hitsize_grow2_time" "0.5" "bolt_hitsize_grow2_size" "4.0" "bolt_hitsize_growfinal_lerptime" "1.5" "bolt_hitsize_growfinal_size" "25.0" "bolt_gravity_enabled" "0" "explosion_inner_radius" "150" "explosionradius" "250" "impulse_force" "1" "damage_type" "burn" // Ammo "ammo_clip_size" "1" "projectile_killreplay_enabled" "1" MP_BASE { "ammo_default_total" "6" "ammo_stockpile_max" "6" "ammo_no_remove_from_stockpile" "0" "ammo_min_to_fire" "1" "critical_hit" "0" // Damage - When Used by Players "damage_near_value" "70" "damage_far_value" "70" "damage_near_value_titanarmor" "1000" "damage_far_value_titanarmor" "1000" "explosion_damage" "40" "explosion_damage_heavy_armor" "250" "damage_near_distance" "1200" "damage_far_distance" "15000" "red_crosshair_range" "1200" // Damage - When Used by NPCs "npc_damage_near_value" "0" "npc_damage_far_value" "0" "npc_explosion_damage" "33" "npc_explosion_damage_heavy_armor" "250" "npc_damage_near_distance" "" "npc_damage_far_distance" "" // NPC "npc_min_engage_range_heavy_armor" "500" "npc_max_engage_range_heavy_armor" "3000" "npc_min_range" "0" "npc_max_range" "4000" "npc_min_burst" "1" "npc_max_burst" "1" "npc_rest_time_between_bursts_min" "3.5" "npc_rest_time_between_bursts_max" "4" "npc_vortex_block" "0" "enable_highlight_networking_on_creation" "" "damage_heavyarmor_nontitan_scale" "0.5" } SP_BASE { "ammo_default_total" "7" "ammo_stockpile_max" "7" "ammo_no_remove_from_stockpile" "0" "ammo_min_to_fire" "1" "critical_hit" "0" // Damage - When Used by Players "damage_near_value" "250" "damage_far_value" "250" "damage_near_value_titanarmor" "800" "damage_far_value_titanarmor" "800" "explosion_damage" "75" "explosion_damage_heavy_armor" "250" "damage_near_distance" "1200" "damage_far_distance" "15000" "red_crosshair_range" "1200" // Damage - When Used by NPCs "npc_damage_near_value" "0" "npc_damage_far_value" "0" "npc_explosion_damage" "" "npc_explosion_damage_heavy_armor" "" "npc_damage_near_distance" "" "npc_damage_far_distance" "" // NPC "npc_min_engage_range_heavy_armor" "500" "npc_max_engage_range_heavy_armor" "3000" "npc_min_range" "0" "npc_max_range" "4000" "npc_min_burst" "1" "npc_max_burst" "1" "npc_rest_time_between_bursts_min" "3.5" "npc_rest_time_between_bursts_max" "4" "npc_vortex_block" "0" "enable_highlight_networking_on_creation" "1" "damage_heavyarmor_nontitan_scale" "1" } "proficiency_poor_spreadscale" "2.5" "proficiency_average_spreadscale" "2.5" "proficiency_good_spreadscale" "1.6" "proficiency_very_good_spreadscale" "1.6" "dof_zoom_nearDepthStart" "4" "dof_zoom_nearDepthEnd" "8.545" "dof_nearDepthStart" "3.683" "dof_nearDepthEnd" "6.652" // Behavior "fire_rate" "2" "zoom_time_in" "0.35" "zoom_time_out" "0.35" "zoom_fov" "45" "reload_time" "3.35" "reloadempty_time" "3.35" "reloadempty_time_late1" "1.8" "reloadempty_time_late2" "1.35" "holster_time" "0.5" "deploy_time" "0.8" "lower_time" "0.25" "raise_time" "0.3" "vortex_refire_behavior" "absorb" "allow_empty_fire" "0" "reload_enabled" "1" "allow_empty_click" "1" "empty_reload_only" "0" "trigger_snipercam" "1" "allow_headshots" "0" "npc_use_ads_move_speed_scale" "0" "ads_move_speed_scale" "0.5" "aimassist_disable_hipfire" "1" "aimassist_disable_ads" "0" "aimassist_disable_hipfire_humansonly" "1" "aimassist_disable_ads_humansonly" "1" "ads_fov_zoomfrac_start" "0.4" "ads_fov_zoomfrac_end" "1.0" // Spread "spread_stand_hip" "3" "spread_stand_ads" "0.2" "ammo_suck_behavior" "primary_weapons" // View Kick "viewkick_spring" "launcher" "viewkick_pitch_base" "-.2" "viewkick_pitch_random" "3.0" "viewkick_pitch_softScale" "1.3" "viewkick_pitch_hardScale" "5.0" "viewkick_yaw_base" "-1.0" "viewkick_yaw_random" "0.0" "viewkick_yaw_softScale" "1.3" "viewkick_yaw_hardScale" "1.0" "viewkick_roll_base" "0.0" "viewkick_roll_randomMin" "0.5" "viewkick_roll_randomMax" "0.7" "viewkick_roll_softScale" "0.2" "viewkick_roll_hardScale" "6.0" "viewkick_hipfire_weaponFraction" "0.5" "viewkick_hipfire_weaponFraction_vmScale" "0.5" "viewkick_ads_weaponFraction" "0.3" "viewkick_ads_weaponFraction_vmScale" "0.5" "viewkick_perm_pitch_base" "0.0" "viewkick_perm_pitch_random" "2.0" "viewkick_perm_yaw_base" "0.0" "viewkick_perm_yaw_random" "2.5" "viewpunch_multiplier" "2.9" // Bob "bob_cycle_time" "0.4" "bob_vert_dist" "0.19" "bob_horz_dist" "0.3" "bob_max_speed" "150" "bob_pitch" "0.75" "bob_yaw" "-1.7" "bob_roll" "1.2" // Bob_Zoomed "bob_cycle_time_zoomed" "0.4" "bob_vert_dist_zoomed" "0.01" "bob_horz_dist_zoomed" "0.01" "bob_max_speed_zoomed" "150" //"bob_pitch_zoomed" "0.002" //"bob_yaw_zoomed" "-.002" //"bob_roll_zoomed" ".002" // Rumble "fire_rumble" "rumble_antititan" // Sway "sway_rotate_attach" "SWAY_ROTATE" "sway_min_x" "-0.5" "sway_min_y" "-0.5" "sway_min_z" "-0.6" "sway_max_x" "0.5" "sway_max_y" "0.5" "sway_max_z" "0.6" "sway_min_pitch" "-3" "sway_min_yaw" "-2.5" "sway_min_roll" "-4" "sway_max_pitch" "3" "sway_max_yaw" "2.5" "sway_max_roll" "4" "sway_translate_gain" "2.5" "sway_rotate_gain" "7" "sway_move_forward_translate_x" "-0.1" "sway_move_forward_translate_z" "-0.5" "sway_move_back_translate_x" "0.2" "sway_move_back_translate_z" "-0.2" "sway_move_left_translate_y" "-1" "sway_move_left_translate_z" "-0.5" "sway_move_left_rotate_roll" "-4" "sway_move_right_translate_y" "1" "sway_move_right_translate_z" "-0.5" "sway_move_right_rotate_roll" "4" "sway_move_up_translate_z" "-1" "sway_move_down_translate_z" "1" "sway_turn_left_rotate_yaw" "-2.5" "sway_turn_right_rotate_yaw" "2.5" "sway_turn_left_translate_y" ".5" "sway_turn_right_translate_y" "-.5" "sway_turn_up_translate_z" ".2" "sway_turn_down_translate_z" "-.2" "sway_turn_up_translate_x" ".1" "sway_turn_down_translate_x" "-.1" "sway_turn_left_rotate_roll" "4" "sway_turn_right_rotate_roll" "-4" "sway_turn_up_rotate_pitch" "3" "sway_turn_down_rotate_pitch" "-3" "sway_turn_up_rotate_roll" "-0.8" "sway_turn_down_rotate_roll" "0.8" // Zoomed Sway "sway_rotate_attach_zoomed" "SWAY_ROTATE_ZOOMED" "sway_rotate_attach_blend_time_zoomed" "0.2" "sway_rotate_gain_zoomed" "5" "sway_min_yaw_zoomed" "-0.073" "sway_max_yaw_zoomed" "0.073" "sway_turn_left_rotate_yaw_zoomed" "-0.085" "sway_turn_right_rotate_yaw_zoomed" "0.085" "sway_min_roll_zoomed" "-4" "sway_max_roll_zoomed" "4" "sway_turn_left_rotate_roll_zoomed" "0" "sway_turn_right_rotate_roll_zoomed" "0" "sway_move_right_rotate_roll_zoomed" "0.2" "sway_move_left_rotate_roll_zoomed" "-0.2" "sway_min_pitch_zoomed" "-0.03" "sway_max_pitch_zoomed" "0.03" "sway_turn_up_rotate_pitch_zoomed" "0.07" "sway_turn_down_rotate_pitch_zoomed" "-0.07" // WeaponED Unhandled Key/Values and custom script Key/Values "scripted_projectile_velocity" "1" "scripted_projectile_max_timestep" "0.3" "viewdrift_hipfire_stand_scale_pitch" "0.325" "viewdrift_hipfire_crouch_scale_pitch" "0.275" "viewdrift_hipfire_air_scale_pitch" "0.5" "viewdrift_hipfire_stand_scale_yaw" "0.12" "viewdrift_hipfire_crouch_scale_yaw" "0.10" "viewdrift_hipfire_air_scale_yaw" "0.22" "viewdrift_hipfire_speed_pitch" "0.6" "viewdrift_hipfire_speed_yaw" "1.22" "viewdrift_ads_speed_pitch" "0.6" "viewdrift_ads_speed_yaw" "1.2" "move_speed_modifier" "1.0" "sprintcycle_time" ".55" "bodygroup1_name" "front_cartridge" "bodygroup1_set" "0" "bodygroup5_name" "proscreen" "bodygroup5_set" "0" "clip_bodygroup" "rear_battery" "clip_bodygroup_index_shown" "0" "clip_bodygroup_index_hidden" "1" "clip_bodygroup_show_for_milestone_0" "1" "clip_bodygroup_show_for_milestone_1" "0" "clip_bodygroup_show_for_milestone_2" "0" "clip_bodygroup_show_for_milestone_3" "0" Mods { extended_ammo { "ammo_stockpile_max" "9" "ammo_clip_size" "1" "ammo_default_total" "9" } pro_screen { "ui8_enable" "1" "bodygroup5_set" "1" } burn_mod_arc_launcher { "is_burn_mod" "1" "damage_near_value" "90" "damage_far_value" "90" "damage_near_value_titanarmor" "1350" "damage_far_value_titanarmor" "1350" "explosion_damage" "60" "explosion_damage_heavy_armor" "350" //EFFECTS "projectile_trail_effect_0" "P_wpn_arcball_trail_amp" "fx_muzzle_flash_view" "P_wpn_mflash_arcball_FP_amp" "fx_muzzle_flash_world" "P_wpn_mflash_arcball_amp" } pas_fast_ads { //Fast ADS "zoom_time_in" "*0.5" "zoom_time_out" "*0.6" } pas_fast_swap { //Fast Swap "fast_swap_to" "1" } tactical_cdr_on_kill { } pas_run_and_gun { "primary_fire_does_not_block_sprint" "1" "crosshair_force_sprint_fade_disabled" "1" } pas_fast_reload { "reload_time" "*0.7" "reload_time_late1" "*0.7" "reloadempty_time" "*0.7" "reloadempty_time_late1" "*0.7" } at_unlimited_ammo { "ammo_no_remove_from_stockpile" "1" } } "ui1_enable" "1" "ui1_draw_cloaked" "1" UiData1 { "ui" "ui/arc_launcher_reticle" "mesh" "models/weapons/attachments/arc_launcher_rui_upper" Args { vis player_zoomfrac ammo weapon_ammo clipSize weapon_clipSize clipCount weapon_stockpileClipCount } } "ui8_enable" "0" UiData8 { "ui" "ui/pro_screen_panel" "mesh" "models/weapons/attachments/pro_screen_rui_upper" Args { proValue proscreen_int0 proOwnedByPlayer proscreen_owner_is_player } } active_crosshair_count "1" rui_crosshair_index "0" RUI_CrosshairData { DefaultArgs { adjustedSpread weapon_spread adsFrac player_zoomFrac isSprinting player_is_sprinting isReloading weapon_is_reloading teamColor crosshair_team_color isAmped weapon_is_amped crosshairMovementX crosshair_movement_x crosshairMovementY crosshair_movement_y } Crosshair_1 { "ui" "ui/crosshair_sniper_amped" "base_spread" "10" Args { isFiring weapon_is_firing } } } }