#base "mp_titanweapon_salvo_rockets.txt" WeaponData { "printname" "#WPN_TITAN_TRACKER_ROCKETS" "description" "#WPN_TITAN_TRACKER_ROCKETS_DESC" "shortprintname" "#WPN_TITAN_TRACKER_ROCKETS" "longdesc" "#WPN_TITAN_TRACKER_ROCKETS_LONGDESC" "menu_icon" "rui/titan_loadout/ordnance/tracking_rockets_menu" "hud_icon" "rui/titan_loadout/ordnance/tracking_rockets" "weaponClass" "titan" "weaponType" "shoulder" "fire_mode" "offhand" "requires_lock" "1" // Models "viewmodel" "models/weapons/titan_bt_rocket_pod/atpov_titan_bt_rocket_pod_right.mdl" //"playermodel" "" "projectilemodel" "models/weapons/bullets/projectile_rocket_large.mdl" "OnWeaponActivate" "OnWeaponActivate_titanweapon_tracker_rockets" "OnWeaponNpcPrimaryAttack" "OnWeaponNPCPrimaryAttack_titanweapon_tracker_rockets" "OnWeaponPrimaryAttack" "OnWeaponPrimaryAttack_titanweapon_tracker_rockets" "OnWeaponAttemptOffhandSwitch" "OnWeaponAttemptOffhandSwitch_titanweapon_tracker_rockets" "aimassist_disable_hipfire_humansonly" "1" "aimassist_disable_ads_humansonly" "1" "critical_hit" "0" "gesture_attack_anim" "0" // Sound "burst_or_looping_fire_sound_start_1p" "weapon_trackingrockets_fire_1p" "burst_or_looping_fire_sound_middle_1p" "" "burst_or_looping_fire_sound_end_1p" "" "burst_or_looping_fire_sound_start_3p" "weapon_trackingrockets_fire_3P" "burst_or_looping_fire_sound_middle_3p" "" "burst_or_looping_fire_sound_end_3p" "" "burst_or_looping_fire_sound_start_npc" "weapon_trackingrockets_fire_3P" "burst_or_looping_fire_sound_middle_npc" "" "burst_or_looping_fire_sound_end_npc" "" "sound_dryfire" "titan_dryfire" // Effects "impact_effect_table" "exp_rocket_shoulder" "projectile_trail_effect_0" "Rocket_Smoke_SMALL_Titan_2" "projectile_trail_attachment" "exhaust" "vortex_absorb_effect" "wpn_vortex_projectile_rocket_FP" "vortex_absorb_effect_third_person" "wpn_vortex_projectile_rocket" "vortex_absorb_sound" "Vortex_Shield_AbsorbRocket" "vortex_absorb_sound_1p_vs_3p" "Vortex_Shield_AbsorbRocket_1P_VS_3P" "sound_weapon_ready" "HUD_TitanOffenseAbility_replenished_1P" "projectile_adjust_to_gun_barrel" "1" "offhand_keep_primary_in_hand" "1" "projectile_drift_windiness" "70" "projectile_drift_intensity" "10.96" "projectile_straight_time_min" "0" "projectile_straight_time_max" "0.1" "projectile_straight_radius_min" "5" "projectile_straight_radius_max" "10" // Ammo "ammo_stockpile_max" "200" "ammo_clip_size" "200" "ammo_default_total" "200" "ammo_min_to_fire" "200" "reload_enabled" "0" // Regen Ammo "regen_ammo_refill_rate" "200.0" "regen_ammo_refill_start_delay" "0.1" MP_BASE { "ammo_per_shot" "200" "burst_fire_count" "6" "damage_near_value" "350" "damage_far_value" "350" "npc_damage_near_value" "" "npc_damage_far_value" "" "npc_damage_near_value_titanarmor" "" "npc_damage_far_value_titanarmor" "" "enable_highlight_networking_on_creation" "" } SP_BASE { "ammo_per_shot" "200" "burst_fire_count" "6" "damage_near_value" "350" "damage_far_value" "350" "npc_damage_near_value" "150" "npc_damage_far_value" "150" "npc_damage_near_value_titanarmor" "150" "npc_damage_far_value_titanarmor" "150" "enable_highlight_networking_on_creation" "1" } "fx_muzzle_flash_view" "P_wpn_muzzleflash_smr_FP" "fx_muzzle_flash_world" "P_wpn_muzzleflash_smr" "fx_muzzle_flash_attach" "muzzle_flash" "owner_muzzle_index" "1" "fire_rate" "14" "burst_fire_delay" "0.7" "holster_time" "0.2" "deploy_time" "0.25" "lower_time" "0.2" "raise_time" "0.25" "play_offhand_charging_anim" "1" "play_offhand_start_end_anim" "1" "charge_time" "0.01" "charge_cooldown_time" "0.0" "charge_cooldown_delay" "0.0" "charge_end_forces_fire" "1" "charge_require_input" "1" "impulse_force" "40000" // Bob "bob_cycle_time" "0.69" "bob_vert_dist" "0.6" "bob_horz_dist" "0.1" "bob_max_speed" "150" "bob_pitch" "-0.75" "bob_yaw" "1.7" //"bob_roll" "-1.2" // Sway "sway_rotate_attach" "jx_c_pov" "sway_min_x" "-0.5" "sway_min_y" "-2" "sway_min_z" "-2.7" "sway_max_x" "0.5" "sway_max_y" "2" "sway_max_z" "2.7" "sway_min_pitch" "-3" "sway_min_yaw" "-2.5" "sway_min_roll" "-4" "sway_max_pitch" "3" "sway_max_yaw" "2.5" "sway_max_roll" "4" "sway_translate_gain" "2" "sway_rotate_gain" "7" "sway_move_forward_translate_x" "-0.3" "sway_move_forward_translate_z" "-0.1" "sway_move_back_translate_x" "0.2" "sway_move_back_translate_z" "-0.2" "sway_move_left_translate_y" "-1" "sway_move_left_translate_z" "-0.5" "sway_move_left_rotate_roll" "-2" "sway_move_right_translate_y" "1" "sway_move_right_translate_z" "-0.5" "sway_move_right_rotate_roll" "2" "sway_move_up_translate_z" "-1" "sway_move_down_translate_z" "1" "sway_turn_left_rotate_yaw" "-3" "sway_turn_right_rotate_yaw" "3" "sway_turn_left_translate_y" "-.1" "sway_turn_right_translate_y" ".1" "sway_turn_up_translate_z" "-.5" "sway_turn_down_translate_z" ".5" "sway_turn_up_translate_x" "-.1" "sway_turn_down_translate_x" ".1" //"sway_turn_left_rotate_roll" "0.5" //"sway_turn_right_rotate_roll" "-0.5" "sway_turn_up_rotate_pitch" "3" "sway_turn_down_rotate_pitch" "-3" "sway_turn_up_rotate_roll" "-0.8" "sway_turn_down_rotate_roll" "0.8" // NPC "npc_use_check_type" "tracker_hit" "proficiency_poor_spreadscale" "7.0" "proficiency_average_spreadscale" "5.0" "proficiency_good_spreadscale" "4.0" "proficiency_very_good_spreadscale" "3.0" "proficiency_perfect_spreadscale" "2.0" "npc_accuracy_multiplier_pilot" "0.5" "npc_min_range" "0" "npc_max_range" "7000" "npc_min_burst" "8" "npc_max_burst" "8" "npc_rest_time_between_bursts_min" "9" "npc_rest_time_between_bursts_max" "12" "npc_charge_time_min" "1.0" // for rocketpod animation time "npc_charge_time_max" "1.0" "smart_ammo_search_angle" "0.1" "smart_ammo_search_distance" "15000" "smart_ammo_search_npcs" "1" "smart_ammo_search_players" "1" "smart_ammo_search_projectiles" "0" "smart_ammo_titans_block_los" "0" "smart_ammo_new_target_delay" "0" "smart_ammo_max_targets" "20" "smart_ammo_max_targeted_burst" "6" "smart_ammo_always_do_burst" "1" "smart_ammo_targeting_time_min" "0.0" "smart_ammo_targeting_time_max" "0.0" "smart_ammo_target_max_locks_heavy" "1" "smart_ammo_lock_type" "large" "smart_ammo_allow_ads_lock" "1" "smart_ammo_allow_hip_fire_lock" "1" "smart_ammo_titan_lock_point0" "SMART_AMMO_TORSO_FRONT" "smart_ammo_titan_lock_point1" "SMART_AMMO_TORSO_BACK" "smart_ammo_titan_lock_point2" "SMART_AMMO_LEG_LEFT" "smart_ammo_titan_lock_point3" "SMART_AMMO_LEG_RIGHT" "smart_ammo_titan_lock_point4" "SMART_AMMO_TORSO_BASE" "smart_ammo_titan_lock_point5" "SMART_AMMO_HEAD" "smart_ammo_titan_lock_point6" "SMART_AMMO_ARM_LEFT" "smart_ammo_titan_lock_point7" "SMART_AMMO_ARM_RIGHT" "smart_ammo_allow_search_while_firing" "0" "smart_ammo_tracked_targets_check_visibility" "0" "smart_ammo_weapon_type" "homing_missile" "smart_ammo_points_search_tick_interval" "6" "smart_ammo_bounds_search_tick_interval" "6" "smart_ammo_player_targets_must_be_tracked" "1" "smart_ammo_npc_targets_must_be_tracked" "1" "smart_ammo_other_targets_must_be_tracked" "1" "smart_ammo_doBurstPerTarget" "1" "smart_ammo_max_trackers_per_target" "3" "smart_ammo_allow_search_while_inactive" "1" Mods { dev_mod_low_recharge { "regen_ammo_refill_rate" "*5.0" } burn_mod_titan_tracker_rockets { "damage_near_value" "*1.15" "damage_far_value" "*1.15" "is_burn_mod" "1" } pas_tone_rockets { "burst_fire_count" "8" "smart_ammo_max_targeted_burst" "8" } } }