WeaponData { // General "printname" "#WPN_TITAN_METEOR" "shortprintname" "#WPN_TITAN_METEOR_SHORT" "description" "#WPN_TITAN_METEOR_DESC" "longdesc" "#WPN_TITAN_METEOR_LONGDESC" "leveled_pickup" "1" "ammo_no_remove_from_stockpile" "1" "menu_icon" "r2_ui/menus/loadout_icons/titan_weapon/titan_weapon_thermite_cannon" "hud_icon" "r2_ui/menus/loadout_icons/titan_weapon/titan_weapon_thermite_cannon" "weaponClass" "titan" "fire_mode" "semi-auto" "pickup_hold_prompt" "Hold [USE] [WEAPONNAME]" "pickup_press_prompt" "[USE] [WEAPONNAME]" "minimap_reveal_distance" "32000" "OnProjectileCollision" "OnProjectileCollision_Meteor" "OnWeaponPrimaryAttack" "OnWeaponPrimaryAttack_Meteor" "OnWeaponNpcPrimaryAttack" "OnWeaponNpcPrimaryAttack_Meteor" "OnWeaponActivate" "OnWeaponActivate_Meteor" "OnWeaponDeactivate" "OnWeaponDeactivate_Meteor" // Menu Stats "stat_damage" "70" "stat_range" "50" "stat_accuracy" "50" "stat_rof" "65" // Models "viewmodel" "models/weapons/titan_thermite_launcher/atpov_titan_thermite_launcher.mdl" "playermodel" "models/weapons/titan_thermite_launcher/w_titan_thermite_launcher.mdl" "projectilemodel" "models/weapons/bullets/triple_threat_projectile.mdl" "bolt_hitsize" "0.5" "bolt_hitsize_grow1_time" "0.075" "bolt_hitsize_grow1_size" "16.0" "bolt_hitsize_grow2_time" "0.18" "bolt_hitsize_grow2_size" "22.0" "bolt_hitsize_growfinal_lerptime" "0.18" "bolt_hitsize_growfinal_size" "24.0" "bolt_bounce_frac" "1.0" "bolt_gravity_enabled" "1" "grenade_arc_indicator_effect" "P_grenade_arc_proto_first_orange" "grenade_arc_impact_indicator_effect" "grenade_arc_impact_proto_orange" "grenade_arc_indicator_show_from_hip" "0" "grenade_arc_indicator_bounce_count" "1" MP_BASE { "damage_near_distance" "1500" // 1500 "damage_far_distance" "3000" // 3000 "damage_near_value" "310" // 310 "damage_far_value" "310" // 310 "damage_near_value_titanarmor" "800" // 900 "damage_far_value_titanarmor" "800" // 900 "deploy_time" "0.85" "explosion_damage" "50" // 150 "explosion_damage_heavy_armor" "200" // 150 "critical_hit_damage_scale" "1.0" // 3.0 "explosion_inner_radius" "50" "explosionradius" "150" "npc_explosion_damage" "" "npc_explosion_damage_heavy_armor" "" "ammo_min_to_fire" "1" "enable_highlight_networking_on_creation" "" } SP_BASE { "damage_near_distance" "1500" // 1500 "damage_far_distance" "3000" // 3000 "damage_near_value" "310" // 310 "damage_far_value" "310" // 310 "damage_near_value_titanarmor" "800" // 900 "damage_far_value_titanarmor" "800" // 900 "deploy_time" "1.75" "explosion_damage" "150" // 150 "explosion_damage_heavy_armor" "200" // 150 "critical_hit_damage_scale" "1.0" // 3.0 "explosion_inner_radius" "80" "explosionradius" "200" "npc_explosion_damage" "50" "npc_explosion_damage_heavy_armor" "200" "ammo_min_to_fire" "1" "enable_highlight_networking_on_creation" "1" } // Effects "tracer_effect" "weapon_tracers_40mm" "impact_effect_table" "titan_meteor" "projectile_trail_effect_0" "P_wpn_meteor_trail" "vortex_absorb_effect" "wpn_vortex_projectile_trip_FP" "vortex_absorb_effect_third_person" "wpn_vortex_projectile_trip" "vortex_absorb_sound" "Vortex_Shield_AbsorbRocket" "vortex_absorb_sound_1p_vs_3p" "Vortex_Shield_AbsorbRocket_1P_VS_3P" "vortex_drain" "0.0" "projectile_adjust_to_gun_barrel" "1" "show_grenade_indicator" "0" "fx_muzzle_flash_view" "wpn_muzzleflash_40mm_fp" "fx_muzzle_flash_world" "wpn_muzzleflash_40mm" "fx_muzzle_flash_attach" "muzzle_flash" // Sound "fire_sound_1_player_1p" "Weapon_bulletCasings.Bounce" "fire_sound_1_player_3p" "Weapon_bulletCasings.Bounce" "fire_sound_2_player_1p" "weapon_thermitelauncher_fire_1p" "fire_sound_2_player_3p" "weapon_thermitelauncher_fire_3p" "fire_sound_1_npc" "weapon_thermitelauncher_fire_npc" "sound_dryfire" "titan_dryfire" // Damage - When Used by Players "damage_type" "bullet" // Damage - When Used by NPCs "impulse_force" "15000" "explosion_shake_radius" "250" "explosion_shake_amplitude" "10" "explosion_shake_frequency" "50" "explosion_shake_duration" "0.6" // Ammo "ammo_stockpile_max" "1500" "ammo_clip_size" "1" "ammo_default_total" "1500" // Behavior "fire_rate" "1.7" "zoom_time_in" "0.1" "zoom_time_out" "0.1" "zoom_fov" "50" "reload_time" "2.4" "reload_time_late1" "1.7" "reloadempty_time" "2.4" "reloadempty_time_late1" "1.7" "holster_time" ".45" "lower_time" ".1" "raise_time" ".4" "vortex_refire_behavior" "explosive_round" "allow_empty_fire" "0" "reload_enabled" "1" "allow_empty_click" "1" "empty_reload_only" "0" "trigger_snipercam" "1" "allow_headshots" "1" "grenade_bounce_vel_frac_shallow" "0.5" "grenade_bounce_vel_frac_sharp" "0.3" "grenade_bounce_vel_frac_along_normal" "0.5" "grenade_bounce_randomness" "0.2" "grenade_bounce_extra_vertical_randomness" "0.2" "grenade_roll_vel_frac_per_second" "0.1" "projectile_launch_speed" "2200" "projectile_gravity_scale" "0.625" "projectile_launch_pitch_offset" "2" "aimassist_disable_hipfire_humansonly" "1" "aimassist_disable_ads_humansonly" "1" "projectile_inherit_owner_velocity_scale" "0.0" // Spread "spread_stand_hip" "4.5" "spread_stand_hip_sprint" "4.5" "spread_stand_hip_run" "4.5" "spread_stand_ads" "2.5" "spread_crouch_hip" "4.5" "spread_crouch_ads" "2.5" "spread_air_hip" "4.5" "spread_air_ads" "2.5" "spread_kick_on_fire_stand_hip" "0.35" "spread_kick_on_fire_stand_ads" "0.35" "spread_kick_on_fire_crouch_hip" "0.25" "spread_kick_on_fire_crouch_ads" "0.25" "spread_kick_on_fire_air_hip" "0.35" "spread_kick_on_fire_air_ads" "0.35" "spread_max_kick_stand_hip" "4.0" "spread_max_kick_stand_ads" "0.0" "spread_max_kick_crouch_hip" "4.0" "spread_max_kick_crouch_ads" "0.0" "spread_max_kick_air_hip" "4.0" "spread_max_kick_air_ads" "0.0" "spread_decay_rate" "3.5" "spread_decay_delay" "1.05" "ammo_suck_behavior" "primary_weapons" // View Kick "viewkick_spring" "titan_40mm" "viewkick_pitch_base" "-1.2" "viewkick_pitch_random" "0.3" "viewkick_pitch_softScale" "0.7" "viewkick_pitch_hardScale" "2.0" "viewkick_yaw_base" "-0.25" "viewkick_yaw_random" "0.5" "viewkick_yaw_softScale" "0.3" "viewkick_yaw_hardScale" "2.0" "viewkick_roll_base" "0.0" "viewkick_roll_randomMin" "0.6" "viewkick_roll_randomMax" "0.8" "viewkick_roll_softScale" "0.2" "viewkick_roll_hardScale" "2.0" "viewkick_hipfire_weaponFraction" "0.4" "viewkick_hipfire_weaponFraction_vmScale" "0.5" "viewkick_ads_weaponFraction" "0.1" "viewkick_ads_weaponFraction_vmScale" "0.2" "viewpunch_multiplier" "1.85" // Bob "bob_cycle_time" "0.69" "bob_vert_dist" "0.6" "bob_horz_dist" "0.1" "bob_max_speed" "150" "bob_pitch" "0.75" "bob_yaw" "-1.7" "bob_roll" "-1.2" // Bob Zoomed "bob_cycle_time_zoomed" "0.8" "bob_vert_dist_zoomed" "0.6" "bob_horz_dist_zoomed" "0.1" "bob_max_speed_zoomed" "150" "bob_pitch_zoomed" "0.75" "bob_yaw_zoomed" "-1.7" "bob_roll_zoomed" "-1.2" // View Drift // Rumble "fire_rumble" "rumble_titan_meteor" // Sway "sway_rotate_attach" "SWAY_ROTATE" "sway_min_x" "-0.5" "sway_min_y" "-2" "sway_min_z" "-2.7" "sway_max_x" "0.5" "sway_max_y" "2" "sway_max_z" "2.7" "sway_min_pitch" "-3" "sway_min_yaw" "-2.5" "sway_min_roll" "-4" "sway_max_pitch" "3" "sway_max_yaw" "2.5" "sway_max_roll" "4" "sway_translate_gain" "4" "sway_rotate_gain" "7" "sway_move_forward_translate_x" "-0.1" "sway_move_forward_translate_z" "-2.7" "sway_move_back_translate_x" "0.2" "sway_move_back_translate_z" "-0.2" "sway_move_left_translate_y" "-1" "sway_move_left_translate_z" "-0.5" "sway_move_left_rotate_roll" "-2" "sway_move_right_translate_y" "1" "sway_move_right_translate_z" "-0.5" "sway_move_right_rotate_roll" "2" "sway_move_up_translate_z" "-1" "sway_move_down_translate_z" "1" "sway_turn_left_rotate_yaw" "1" "sway_turn_right_rotate_yaw" "-1" "sway_turn_left_translate_y" "-.5" "sway_turn_right_translate_y" ".5" "sway_turn_up_translate_z" "-1" "sway_turn_down_translate_z" "1" "sway_turn_up_translate_x" "-.1" "sway_turn_down_translate_x" ".1" "sway_turn_left_rotate_roll" "-4" "sway_turn_right_rotate_roll" "4" "sway_turn_up_rotate_pitch" "-3" "sway_turn_down_rotate_pitch" "3" "sway_turn_up_rotate_roll" "0.8" "sway_turn_down_rotate_roll" "-0.8" // Sway "sway_rotate_attach_zoomed" "SWAY_ROTATE" "sway_min_x_zoomed" "-0.5" "sway_min_y_zoomed" "-2" "sway_min_z_zoomed" "-2.7" "sway_max_x_zoomed" "0.5" "sway_max_y_zoomed" "2" "sway_max_z_zoomed" "2.7" "sway_min_pitch_zoomed" "-3" "sway_min_yaw_zoomed" "-2.5" "sway_min_roll_zoomed" "-4" "sway_max_pitch_zoomed" "3" "sway_max_yaw_zoomed" "2.5" "sway_max_roll_zoomed" "4" "sway_translate_gain_zoomed" "4" "sway_rotate_gain_zoomed" "7" "sway_move_forward_translate_x_zoomed" "-0.1" "sway_move_forward_translate_z_zoomed" "-2.7" "sway_move_back_translate_x_zoomed" "0.2" "sway_move_back_translate_z_zoomed" "-0.2" "sway_move_left_translate_y_zoomed" "-1" "sway_move_left_translate_z_zoomed" "-0.5" "sway_move_left_rotate_roll_zoomed" "-2" "sway_move_right_translate_y_zoomed" "1" "sway_move_right_translate_z_zoomed" "-0.5" "sway_move_right_rotate_roll_zoomed" "2" "sway_move_up_translate_z_zoomed" "-1" "sway_move_down_translate_z_zoomed" "1" "sway_turn_left_rotate_yaw_zoomed" "1" "sway_turn_right_rotate_yaw_zoomed" "-1" "sway_turn_left_translate_y_zoomed" "-.5" "sway_turn_right_translate_y_zoomed" ".5" "sway_turn_up_translate_z_zoomed" "-1" "sway_turn_down_translate_z_zoomed" "1" "sway_turn_up_translate_x_zoomed" "-.1" "sway_turn_down_translate_x_zoomed" ".1" "sway_turn_left_rotate_roll_zoomed" "-4" "sway_turn_right_rotate_roll_zoomed" "4" "sway_turn_up_rotate_pitch_zoomed" "-3" "sway_turn_down_rotate_pitch_zoomed" "3" "sway_turn_up_rotate_roll_zoomed" "0.8" "sway_turn_down_rotate_roll_zoomed" "-0.8" // NPC "proficiency_poor_spreadscale" "5.0" "proficiency_average_spreadscale" "3.5" "proficiency_good_spreadscale" "3.0" "proficiency_very_good_spreadscale" "2.5" "proficiency_perfect_spreadscale" "2.0" "proficiency_poor_additional_rest" "0.5" "proficiency_average_additional_rest" "0.3" "proficiency_good_additional_rest" "0.2" "npc_accuracy_multiplier_pilot" "0.3" "npc_min_range" "200" "npc_max_range" "4000" "npc_min_engage_range" "200" "npc_max_engage_range" "1500" "npc_min_engage_range_heavy_armor" "200" "npc_max_engage_range_heavy_armor" "2000" "npc_min_burst" "1" "npc_max_burst" "1" "npc_rest_time_between_bursts_min" "0.1" "npc_rest_time_between_bursts_max" "0.1" "npc_aim_at_feet" "0" "npc_aim_at_feet_vs_heavy_armor" "0" "npc_lead_time_scale" "0.0003" // WeaponED Unhandled Key/Values and custom script Key/Values "critical_hit" "0" // Crosshair "red_crosshair_range" "3000" // Bodygroups: "clip_bodygroup" "shell" "clip_bodygroup_index_shown" "0" "clip_bodygroup_index_hidden" "1" "clip_bodygroup_show_for_milestone_0" "1" "clip_bodygroup_show_for_milestone_1" "0" "clip_bodygroup_show_for_milestone_2" "1" "clip_bodygroup_show_for_milestone_3" "1" "reload_alt_anim" "1" Mods { pas_scorch_weapon { "damage_near_value_titanarmor" "1000" "damage_far_value_titanarmor" "1000" } fd_wpn_upgrade_1 { "ammo_clip_size" "2" "ammo_default_total" "40" "ammo_stockpile_max" "40" "ammo_no_remove_from_stockpile" "1" "ammo_min_to_fire" "1" "anim_alt_idleAttack" "1" "fire_rate" "1.2" "reload_alt_anim" "0" "reload_is_segmented" "1" "reload_time" "1.6" "reloadempty_time" "1.6" "reloadsegment_time_loop" "1.2" "reloadsegment_time_end" "0.8" "ammo_size_segmented_reload" "1" "ammo_display_as_clips" "0" } fd_wpn_upgrade_2 { "ammo_clip_size" "3" "ammo_default_total" "40" "ammo_stockpile_max" "40" "ammo_no_remove_from_stockpile" "1" "ammo_min_to_fire" "1" "anim_alt_idleAttack" "1" "fire_rate" "1.2" "reload_alt_anim" "0" "reload_is_segmented" "1" "reload_time" "1.6" "reloadempty_time" "1.6" "reloadsegment_time_loop" "1.2" "reloadsegment_time_end" "0.8" "ammo_size_segmented_reload" "1" "ammo_display_as_clips" "0" } fd_fire_damage_upgrade { } fd_hot_streak { } } active_crosshair_count "1" rui_crosshair_index "0" RUI_CrosshairData { DefaultArgs { adjustedSpread weapon_spread adsFrac player_zoomFrac isSprinting player_is_sprinting isReloading weapon_is_reloading teamColor crosshair_team_color isAmped weapon_is_amped crosshairMovementX crosshair_movement_x crosshairMovementY crosshair_movement_y } Crosshair_1 { "ui" "ui/crosshair_scorch" "base_spread" "7.0" Args { isFiring weapon_is_firing } } } }