WeaponData { // General "printname" "#WPN_TITAN_FLIGHT_ROCKET" "shortprintname" "#WPN_TITAN_FLIGHT_ROCKET_SHORT" "description" "" "longdesc" "" "menu_icon" "r2_ui/menus/loadout_icons/titan_weapon/titan_weapon_railgun" "hud_icon" "r2_ui/menus/loadout_icons/titan_weapon/titan_weapon_railgun" "never_drop" "1" "weaponClass" "titan" "pickup_hold_prompt" "Hold [USE] [WEAPONNAME]" "pickup_press_prompt" "[USE] [WEAPONNAME]" "minimap_reveal_distance" "32000" "OnWeaponPrimaryAttack" "OnWeaponPrimaryAttack_titanweapon_flightcore_rockets" "OnWeaponNpcPrimaryAttack" "OnWeaponNpcPrimaryAttack_titanweapon_flightcore_rockets" "aimassist_disable_hipfire_humansonly" "1" "aimassist_disable_ads_humansonly" "1" // Menu Stats "stat_damage" "80" "stat_range" "90" "stat_accuracy" "30" "stat_rof" "60" // Models "projectilemodel" "models/weapons/bullets/projectile_rocket_large.mdl" "viewmodel" "models/weapons/titan_raptor_rocket_pod/atpov_titan_raptor_rocket_pod_core.mdl" "projectile_adjust_to_gun_barrel" "1" "alt_fire_anim_count" "1" "fx_muzzle_flash_view" "wpn_mflash_xo_rocket_shoulder_FP" "fx_muzzle_flash_world" "P_muzzleflash_predator" "fx_muzzle_flash_attach" "muzzle_flash_2" "fx_muzzle_flash2_view" "wpn_mflash_xo_rocket_shoulder_FP" "fx_muzzle_flash2_world" "P_muzzleflash_predator" "fx_muzzle_flash2_attach" "muzzle_flash" // Effects "impact_effect_table" "exp_rocket_titan_rocket_launcher" "projectile_trail_effect_0" "P_FlightCore_trail" "projectile_trail_attachment" "exhaust" "vortex_absorb_effect" "wpn_vortex_projectile_rocket_FP" "vortex_absorb_effect_third_person" "wpn_vortex_projectile_rocket" "vortex_absorb_sound" "Vortex_Shield_AbsorbRocket" "vortex_absorb_sound_1p_vs_3p" "Vortex_Shield_AbsorbRocket_1P_VS_3P" "vortex_drain" ".066" "projectile_adjust_to_gun_barrel" "1" // Behavior "projectile_straight_time_min" "0.0" "projectile_straight_time_max" "0.1" "projectile_straight_radius_min" "0" "projectile_straight_radius_max" "3" "scripted_projectile_max_timestep" "0.1" MP_BASE { "damage_near_value" "300" "damage_far_value" "300" "damage_near_value_titanarmor" "300" "damage_far_value_titanarmor" "300" "explosion_damage" "55" //"400" "explosion_damage_heavy_armor" "300" // Damage - When Used by NPCs "npc_damage_near_value" "" "npc_damage_far_value" "" "npc_damage_near_value_titanarmor" "" "npc_damage_far_value_titanarmor" "" "npc_explosion_damage" "" "npc_explosion_damage_heavy_armor" "" "enable_highlight_networking_on_creation" "" "explosion_inner_radius" "150" "explosionradius" "150" //"150" // Behavior "projectile_launch_speed" "2000" "projectile_drift_windiness" "2" "projectile_drift_intensity" "2.95" } SP_BASE { "damage_near_value" "90" "damage_far_value" "90" "damage_near_value_titanarmor" "200" // 150 "damage_far_value_titanarmor" "200" // 150 "explosion_damage" "80" "explosion_damage_heavy_armor" "200" // Damage - When Used by NPCs "npc_damage_near_value" "70" "npc_damage_far_value" "70" "npc_damage_near_value_titanarmor" "130" "npc_damage_far_value_titanarmor" "130" "npc_explosion_damage" "80" "npc_explosion_damage_heavy_armor" "130" // 150 "enable_highlight_networking_on_creation" "1" "explosion_inner_radius" "200" // 150 "explosionradius" "300" // 150 // Behavior "projectile_launch_speed" "3000" "projectile_drift_windiness" "1" "projectile_drift_intensity" "1" } // Sound "sound_dryfire" "Weapon_Titan_Rocket_Launcher.DryFire" "sound_zoom_in" "Weapon_Titan_Rocket_Launcher.ADS_In" "sound_zoom_out" "Weapon_Titan_Rocket_Launcher.ADS_Out" "fire_sound_1_player_1p" "weapon_titan_flightcore_rocket_fire_1p" "fire_sound_1_player_3p" "weapon_titan_flightcore_rocket_fire_3p" "fire_sound_2" "Weapon_bulletCasings.Bounce" "flyoutEnabled" "0" // Damage - When Used by Players "damage_type" "burn" "damage_near_distance" "800" "damage_far_distance" "1200" "explosion_damages_owner" "0" "impulse_force" "32000" //"15000" "explosion_shake_radius" "350" "explosion_shake_amplitude" "5" "explosion_shake_frequency" "55" "explosion_shake_duration" "0.55" // Ammo "ammo_no_remove_from_clip" "1" "ammo_no_remove_from_stockpile" "1" "ammo_stockpile_max" "1500" "ammo_clip_size" "500" "ammo_default_total" "1500" // Behavior "fire_rate" "12.0" "zoom_time_in" "0.1" "zoom_time_out" "0.1" "zoom_fov" "55" "reload_time" "3.5" "reload_time_late1" "2.0" "reloadempty_time" "3.5" "reloadempty_time_late1" "2.0" "holster_time" ".6" "deploy_time" ".6" "lower_time" ".6" "raise_time" ".6" "vortex_refire_behavior" "rocket" "zoom_effects" "1" "allow_empty_fire" "0" "reload_enabled" "0" "allow_empty_click" "1" "empty_reload_only" "0" "trigger_snipercam" "1" "allow_headshots" "0" "critical_hit" "0" // Spread "spread_stand_hip" "5" "spread_stand_hip_run" "5" "spread_stand_ads" "4" "spread_crouch_hip" "5" "spread_crouch_ads" "4" "spread_air_hip" "5" "spread_air_ads" "4" "spread_decay_rate" "5" "spread_decay_delay" ".2" "ammo_suck_behavior" "offhand_weapons" // View Kick "viewkick_spring" "titan_40mm" "viewkick_pitch_base" "-0.2" "viewkick_pitch_random" "0.3" "viewkick_pitch_softScale" "0.7" "viewkick_pitch_hardScale" "0.1" "viewkick_yaw_base" "-0.25" "viewkick_yaw_random" "0.5" "viewkick_yaw_softScale" "0.3" "viewkick_yaw_hardScale" "2.0" "viewkick_roll_base" "0.0" "viewkick_roll_randomMin" "0.6" "viewkick_roll_randomMax" "0.8" "viewkick_roll_softScale" "0.2" "viewkick_roll_hardScale" "0.2" "viewkick_hipfire_weaponFraction" "0.4" "viewkick_hipfire_weaponFraction_vmScale" "0.5" "viewkick_ads_weaponFraction" "0.1" "viewkick_ads_weaponFraction_vmScale" "0.2" // Bob "bob_cycle_time" "0.7" "bob_vert_dist" "0.5" "bob_horz_dist" "1" "bob_max_speed" "150" "bob_pitch" "1" "bob_yaw" "1" "bob_roll" "-0.75" // View Drift "viewdrift_hipfire_stand_scale_pitch" "0.1" "viewdrift_hipfire_crouch_scale_pitch" "0.1" "viewdrift_hipfire_air_scale_pitch" "0.1" "viewdrift_hipfire_stand_scale_yaw" "0.075" "viewdrift_hipfire_crouch_scale_yaw" "0.075" "viewdrift_hipfire_air_scale_yaw" "0.075" "viewdrift_hipfire_speed_pitch" "0.6" "viewdrift_hipfire_speed_yaw" "1.22" "viewdrift_ads_stand_scale_pitch" "0.05" "viewdrift_ads_crouch_scale_pitch" "0.05" "viewdrift_ads_air_scale_pitch" "0.05" "viewdrift_ads_stand_scale_yaw" "0.037" "viewdrift_ads_crouch_scale_yaw" "0.037" "viewdrift_ads_air_scale_yaw" "0.037" "viewdrift_ads_speed_pitch" "0.6" "viewdrift_ads_speed_yaw" "1.22" // Rumble "fire_rumble" "rumble_titan_shoulder_rocket" // Sway "sway_rotate_attach" "SWAY_ROTATE" "sway_min_x" "-0.3" "sway_min_y" "-0.5" "sway_min_z" "-0.5" "sway_max_x" "0.3" "sway_max_y" "0.5" "sway_max_z" "0.1" "sway_min_pitch" "-3" "sway_min_yaw" "-3.5" "sway_min_roll" "-1" "sway_max_pitch" "3" "sway_max_yaw" "3.5" "sway_max_roll" "2" "sway_translate_gain" "10" "sway_rotate_gain" "12" "sway_move_forward_translate_x" "0" "sway_move_forward_translate_z" "-0.5" "sway_move_back_translate_x" "-2" "sway_move_back_translate_z" "-1" "sway_move_left_translate_y" "-1" "sway_move_left_translate_z" "-0.5" "sway_move_left_rotate_roll" "-1" "sway_move_right_translate_y" "1" "sway_move_right_translate_z" "-0.5" "sway_move_right_rotate_roll" "2" "sway_move_up_translate_z" "-1" "sway_move_down_translate_z" "1" "sway_turn_left_rotate_yaw" "-1" "sway_turn_right_rotate_yaw" "1" "sway_turn_up_rotate_pitch" "1" "sway_turn_down_rotate_pitch" "-1" "sway_enable_zoomed" "0" // NPC "proficiency_poor_spreadscale" "5.0" "proficiency_average_spreadscale" "4.0" "proficiency_very_good_spreadscale" "2.2" "proficiency_perfect_spreadscale" "1.6" "npc_min_range" "0" "npc_max_range" "5000" "npc_min_engage_range" "100" "npc_max_engage_range" "3000" "npc_min_engage_range_heavy_armor" "500" "npc_max_engage_range_heavy_armor" "3000" "npc_min_burst" "10" "npc_max_burst" "15" "npc_rest_time_between_bursts_min" "0.2" "npc_rest_time_between_bursts_max" "0.3" "npc_full_auto_vs_heavy_armor" "1" "npc_aim_at_feet" "1" "npc_aim_at_feet_vs_heavy_armor" "1" // WeaponED Unhandled Key/Values and custom script Key/Values "sway_turn_angle_factor" "-0.5" "sway_turn_origin_factor" "0" "sway_turn_angle_factor_zoomed" "0" "sway_turn_origin_factor_zoomed" "0.05" "sway_move_angle_factor" "0.5" "sway_move_origin_factor" "0.5" "sway_move_angle_factor_zoomed" "0" "sway_move_origin_factor_zoomed" "0.03" "sway_gain" "15.0" // Crosshair "red_crosshair_range" "2000" // Bodygroups: "clip_bodygroup" "titan_rocket_launcher_magazine" "clip_bodygroup_index_shown" "0" "clip_bodygroup_index_hidden" "1" "clip_bodygroup_show_for_milestone_0" "1" "clip_bodygroup_show_for_milestone_1" "0" "clip_bodygroup_show_for_milestone_2" "1" "clip_bodygroup_show_for_milestone_3" "1" Mods { } active_crosshair_count "1" rui_crosshair_index "0" RUI_CrosshairData { DefaultArgs { adjustedSpread weapon_spread adsFrac player_zoomFrac isSprinting player_is_sprinting isReloading weapon_is_reloading teamColor crosshair_team_color isAmped weapon_is_amped crosshairMovementX crosshair_movement_x crosshairMovementY crosshair_movement_y } Crosshair_1 { "ui" "ui/crosshair_flight_core" "base_spread" "0.0" Args { isFiring weapon_is_firing } } } }