WeaponData { // General "printname" "#WPN_TITAN_SWORD" "shortprintname" "#WPN_TITAN_SWORD_SHORT" "description" "#WPN_TITAN_SWORD_DESC" "longdesc" "#WPN_TITAN_SWORD_LONGDESC" "menu_icon" "r2_ui/menus/loadout_icons/titan_weapon/titan_weapon_sword" "hud_icon" "r2_ui/menus/loadout_icons/titan_weapon/titan_weapon_sword" "weaponClass" "titan" "weaponType" "melee" "body_type" "battle_rifle" "fire_mode" "offhand_melee" "never_drop" "1" "offhand_holster_primary" "1" "holster_type" "pistol" "offhand_transition_has_attach_detach_anim_events" "1" "allow_empty_click" "1" "OnWeaponActivate" "OnWeaponActivate_titanweapon_sword" "OnWeaponDeactivate" "OnWeaponDeactivate_titanweapon_sword" SP_BASE { "melee_range" "325" "melee_attack_animtime" "1.2" "melee_damage" "625" "melee_damage_heavyarmor" "625" } MP_BASE { "melee_range" "325" "melee_attack_animtime" "0.9" "melee_damage" "800" "melee_damage_heavyarmor" "800" } "npc_max_engage_range" "250" "npc_max_engage_range_heavy_armor" "250" "npc_min_burst" "0" "npc_max_burst" "0" // Models "viewmodel" "models/weapons/titan_sword/atpov_titan_sword.mdl" "playermodel" "models/weapons/titan_sword/w_titan_sword.mdl" "holstermodel" "models/weapons/titan_sword/w_titan_sword.mdl" // Melee "melee_lunge_time" "0.5" "melee_raise_recovery_animtime_normal" "0.5" "melee_raise_recovery_animtime_quick" "0.5" "melee_can_hit_humansized" "1" "melee_can_hit_titans" "1" "melee_rumble_on_hit" "titan_melee_hit_sword" "melee_rumble_on_hit_partial" "titan_melee_hit_partial" "melee_freezelook_on_hit" "0.25" "melee_sound_attack_1p" "ronin_sword_melee_1p" "melee_sound_attack_3p" "ronin_sword_melee_3p" "melee_anim_1p_number" "1" // ACT_VM_MELEE_ATTACK1, 2, or 3 "melee_anim_3p" "ACT_GESTURE_MELEE_ATTACK3" "damage_flags" "DF_MELEE | DF_GIB" "impact_effect_table" "titan_sword" "impulse_force" "5000" "clear_fx_on_new_view_model" "1" "zoom_effects" "0" "melee_lunge_target_range" "100" "melee_lunge_target_angle" "45" // "ammo_suck_behavior" "melee_weapons" "viewkick_spring" "melee" "viewkick_pitch_base" "-1.75" "viewkick_pitch_random" "0.75" "viewkick_pitch_softScale" "0.3" "viewkick_pitch_hardScale" "10.5" "viewkick_yaw_base" "-0.65" "viewkick_yaw_random" "0.38" "viewkick_yaw_softScale" "0.38" "viewkick_yaw_hardScale" "30.5" "viewkick_roll_base" "0" "viewkick_roll_randomMin" "0.6" "viewkick_roll_randomMax" "0.8" "viewkick_roll_softScale" "0.2" "viewkick_roll_hardScale" "40.75" // "damage_rodeo" "100" "aimassist_disable_hipfire" "1" "aimassist_disable_ads" "1" // Bob "bob_cycle_time" "0.7" "bob_vert_dist" "1.5" "bob_horz_dist" "2.5" "bob_max_speed" "150" "bob_pitch" "1" "bob_yaw" "0.80" "bob_roll" "-2.25" // View Drift "viewdrift_hipfire_stand_scale_pitch" "0.5" "viewdrift_hipfire_crouch_scale_pitch" "0.1" "viewdrift_hipfire_air_scale_pitch" "0.1" "viewdrift_hipfire_stand_scale_yaw" "0.5" "viewdrift_hipfire_crouch_scale_yaw" "0.075" "viewdrift_hipfire_air_scale_yaw" "0.075" "viewdrift_hipfire_speed_pitch" "0.6" "viewdrift_hipfire_speed_yaw" "0.5" // Sway "sway_rotate_attach" "SWAY_ROTATE" "sway_min_x" "-0.3" "sway_min_y" "-0.5" "sway_min_z" "-0.5" "sway_max_x" "0.3" "sway_max_y" "0.5" "sway_max_z" "0.1" "sway_min_pitch" "-3" "sway_min_yaw" "-3.5" "sway_min_roll" "-1" "sway_max_pitch" "3" "sway_max_yaw" "3.5" "sway_max_roll" "2" "sway_translate_gain" "10" "sway_rotate_gain" "12" "sway_move_forward_translate_x" "0" "sway_move_forward_translate_z" "-0.5" "sway_move_back_translate_x" "-2" "sway_move_back_translate_z" "-1" "sway_move_left_translate_y" "-1" "sway_move_left_translate_z" "-0.5" "sway_move_left_rotate_roll" "-1" "sway_move_right_translate_y" "1" "sway_move_right_translate_z" "-0.5" "sway_move_right_rotate_roll" "2" "sway_move_up_translate_z" "-1" "sway_move_down_translate_z" "1" "sway_turn_left_rotate_yaw" "-2" "sway_turn_right_rotate_yaw" "2" "sway_turn_up_rotate_pitch" "2" "sway_turn_down_rotate_pitch" "-2" // WeaponED Unhandled Key/Values and custom script Key/Values "deployfirst_time" "1.25" //"sprintcycle_time" ".55" "npc_max_range" "100" // prevent COND_CAN_RANGE_ATTACK1 Mods { super_charged { "fire_mode" "offhand_melee_hybrid" "melee_damage" "++1400" "melee_damage_heavyarmor" "++1400" "attack_button_presses_melee" "1" "impact_effect_table" "titan_sword" "melee_rumble_on_hit" "titan_melee_hit_swordcore" "offhand_transition_has_attach_detach_anim_events" "0" "activitymodifier" "melee_titan_sword_super_charged" "melee_angle" "45" "clear_fx_on_new_view_model" "0" } fd_sword_upgrade { "melee_damage" "*1.25" "melee_damage_heavyarmor" "*1.25" } super_charged_SP { "melee_damage" "*2.25" "melee_damage_heavyarmor" "*2.25" "offhand_transition_has_attach_detach_anim_events" "0" "activitymodifier" "melee_titan_sword_super_charged" "melee_angle" "45" "clear_fx_on_new_view_model" "0" } modelset_prime { "viewmodel" "models/weapons/titan_sword/atpov_titan_sword_prime.mdl" "playermodel" "models/weapons/titan_sword/w_titan_sword_prime.mdl" "holstermodel" "models/weapons/titan_sword/w_titan_sword_prime.mdl" } } }