#base "melee_titan_punch.txt" WeaponData { // Models "viewmodel" "models/weapons/empty_handed/atpov_electric_fist.mdl" "playermodel" "models/weapons/empty_handed/w_empty_handed_titan.mdl" "melee_lunge_time" "0.2" //// "melee_lunge_target_range" "200" // Titan melee script doesn't lunge. SP_BASE { "melee_angle" "45" "melee_lunge_target_angle" "45" } MP_BASE { "melee_angle" "20" "melee_lunge_target_angle" "20" } "pushback_scale" "0.3" }