WeaponAmmoSuckBehaviors { primary_weapons { rifle "1" pistol "1" anti-titan "1" FORCE_SAME_WEAPON "1" } special_weapons { special "1" FORCE_SAME_WEAPON "1" } offhand_weapons { ordnance "1" tactical "0" FORCE_SAME_WEAPON "1" } melee_weapons { melee "0" FORCE_SAME_WEAPON "1" } } // Example ammo suck behavior // If 2 behaviors have rifle then a weapon with one of those behaviors can suck ammo up from other weapon with a behavior that has rifle in it // Behavior with rifle, pistol, anti-titan can pick up any ammo from any weapon with a behavior that has any of those sub types // The ammo suck types you can have in a behavior //"FORCE_NO_SUCK" // This forces a weapon with this in its behavior to not suck up ammo //"rifle" //"pistol" //"anti-titan" //"special" //"core" //"ordnance" //"tactical" //"melee" //"FORCE_SAME_WEAPON" // This forces a weapon with this in its behavior to only be able to suck ammo from a gun with the same name