WeaponData
{
	// General
	"printname"   									"#WPN_TITAN_SHIELD_WALL"
	"shortprintname"  								"#WPN_TITAN_SHIELD_WALL_SHORT"
	"description" 									"#WPN_TITAN_SHIELD_WALL_DESC"
	"longdesc"										"#WPN_TITAN_SHIELD_WALL_LONGDESC"

	"menu_icon"										"rui/titan_loadout/defensive/titan_defensive_particle_wall_menu"
	"hud_icon"										"rui/titan_loadout/defensive/titan_defensive_particle_wall"

	"weaponClass" 									"titan"
	"weaponType"									"defense"
	"fire_mode"   									"offhand_instant"

	"OnWeaponPrimaryAttack"							"OnWeaponPrimaryAttack_particle_wall"
	"OnWeaponNpcPrimaryAttack"						"OnWeaponNpcPrimaryAttack_particle_wall"

	"projectilemodel"								"models/weapons/grenades/m20_f_grenade.mdl"

	"damage_type" 									"none"

	// Sound
	"fire_sound_1_player_1p"						"ShieldWall_Deploy"
	"fire_sound_1_player_3p"						"ShieldWall_Deploy"
	"sound_dryfire"									"titan_dryfire"
	"sound_weapon_ready"							"HUD_TitanDefenseAbility_replenished_1P"

	// Ammo
	"cooldown_type"                                 "ammo_instant"
	"ammo_clip_size"   								"140"
	"ammo_default_total"							"140"
	"ammo_display"									"bar"
	"ammo_min_to_fire"								"140"
	"ammo_per_shot"									"140"
	"ammo_stockpile_max"							"140"
	"ammo_drains_to_empty_on_fire"					"1"

	//Regen Ammo
	"regen_ammo_refill_rate"						"10"
	"regen_ammo_refill_start_delay"					"0.0"

	"reload_enabled"								"0"

	// Behavior
	"fire_rate"   									"1000.0"

	"fire_rumble"									"rumble_titan_ordnanceeject"

	"breaks_cloak"									"0"

	// NPC
	"npc_use_min_damage"							"700"
	"npc_use_max_damage"							"1400"
	"npc_use_min_projectile_damage"					"300"
	"npc_titan_ability"								"WTA_WALL"

	"npc_rest_time_between_bursts_min"				"15"
	"npc_rest_time_between_bursts_max"				"20"

	// NPC
	"proficiency_poor_additional_rest"				"15"
	"proficiency_average_additional_rest"			"8"
	"proficiency_good_additional_rest"				"4"
	"proficiency_very_good_additional_rest"			"2"

	Mods
	{
		pas_defensive_core
		{
			"fire_rate" 									"*1.25"
		}

		dev_mod_low_recharge
		{
			"fire_rate"   									"*20"
		}
		burn_mod_titan_particle_wall
		{
			"ammo_clip_size"   								"2"
            "sound_dryfire"                            		"titan_dryfire"
	        "fire_rate"   									"2.0"
	        "fire_duration"									"0.0"
			"is_burn_mod"		"1"
		}

		npc_normal_difficulty
		{
			"proficiency_poor_additional_rest"					"30"
			"proficiency_average_additional_rest"				"30"
		}

		amped_wall
		{

		}
		sur_level_0
		{

		}
		sur_level_1
		{

		}
		sur_level_2
		{

		}
		sur_level_3
		{

		}
	}
}
