// "Gamematerial" "effect_name" ImpactTable { Info { "whizby_sound_from_player" "none" "whizby_sound_from_AI" "none" } FX { "C" "P_impact_exp_triplethreat_full" "D" "P_impact_exp_triplethreat_full" "E" "P_impact_exp_triplethreat_full" "F" "P_impact_exp_triplethreat_full" "G" "P_impact_exp_triplethreat_full" "H" "P_impact_exp_triplethreat_full" "J" "P_impact_exp_triplethreat_full" "K" "P_impact_exp_triplethreat_full" "L" "P_impact_exp_triplethreat_full" "M" "P_impact_exp_triplethreat_full" "N" "P_impact_exp_triplethreat_full" "O" "P_impact_exp_triplethreat_full" "P" "P_impact_exp_triplethreat_full" "R" "P_impact_exp_triplethreat_full" "S" "P_impact_exp_triplethreat_full" "T" "P_impact_exp_triplethreat_full" "U" "P_impact_exp_triplethreat_full" "V" "P_impact_exp_triplethreat_full" "W" "P_impact_exp_triplethreat_full" "Y" "P_impact_exp_triplethreat_full" "Z" "P_impact_exp_triplethreat_full" "0" "P_impact_exp_triplethreat_full" "1" "P_impact_exp_triplethreat_full" "2" "P_impact_exp_triplethreat_full" "3" "P_impact_exp_triplethreat_full" "4" "P_impact_exp_triplethreat_full" "5" "P_impact_exp_triplethreat_full" "6" "P_impact_exp_triplethreat_full" "7" "P_impact_exp_triplethreat_full" "8" "P_impact_exp_triplethreat_full" "9" "impact_puddle" "airburst" "P_impact_exp_triplethreat_full" "critical_hit" "P_impact_exp_triplethreat_full" } Sound { "C" "Explo_TripleThreat_Impact_3P" "D" "Explo_TripleThreat_Impact_3P" "E" "Explo_TripleThreat_Impact_3P" "F" "Explo_TripleThreat_Impact_3P" "G" "Explo_TripleThreat_Impact_3P" "H" "Explo_TripleThreat_Impact_3P" "J" "Explo_TripleThreat_Impact_3P" "K" "Explo_TripleThreat_Impact_3P" "L" "Explo_TripleThreat_Impact_3P" "M" "Explo_TripleThreat_Impact_3P" "N" "Explo_TripleThreat_Impact_3P" "O" "Explo_TripleThreat_Impact_3P" "P" "Explo_TripleThreat_Impact_3P" "R" "Explo_TripleThreat_Impact_3P" "S" "Explo_TripleThreat_Impact_3P" "T" "Explo_TripleThreat_Impact_3P" "U" "Explo_TripleThreat_Impact_3P" "V" "Explo_TripleThreat_Impact_3P" "W" "Explo_TripleThreat_Impact_3P" "X" "TitanBubbleShield.Explosive.BulletImpact_3P_vs_3P" "Y" "Explo_TripleThreat_Impact_3P" "Z" "Explo_TripleThreat_Impact_3P" //"splash" "Water.BulletImpact" //"slime_splash" "Water.BulletImpact" "airburst" "Explo_TripleThreat_Impact_3P" "shieldhit" "TitanShield.Explosive.BulletImpact_3P_vs_3P" } Sound_attacker { "C" "Explo_TripleThreat_Impact_1P" "D" "Explo_TripleThreat_Impact_1P" "E" "Explo_TripleThreat_Impact_1P" "F" "Explo_TripleThreat_Impact_1P" "G" "Explo_TripleThreat_Impact_1P" "H" "Explo_TripleThreat_Impact_1P" "J" "Explo_TripleThreat_Impact_1P" "K" "Explo_TripleThreat_Impact_1P" // mud? "L" "Explo_TripleThreat_Impact_1P" "M" "Explo_TripleThreat_Impact_1P" "N" "Explo_TripleThreat_Impact_1P" // sand? "O" "Explo_TripleThreat_Impact_1P" "P" "Explo_TripleThreat_Impact_1P" "R" "Explo_TripleThreat_Impact_1P" "S" "Explo_TripleThreat_Impact_1P" "T" "Explo_TripleThreat_Impact_1P" "U" "Explo_TripleThreat_Impact_1P" "V" "Explo_TripleThreat_Impact_1P" "W" "Explo_TripleThreat_Impact_1P" "X" "TitanBubbleShield.Explosive.BulletImpact_1P_vs_3P" "Y" "Explo_TripleThreat_Impact_1P" "Z" "Explo_TripleThreat_Impact_1P" //"splash" "Water.BulletImpact" //"slime_splash" "Water.BulletImpact" "airburst" "Explo_TripleThreat_Impact_1P" "shieldhit" "TitanShield.Explosive.BulletImpact_1P_vs_3P" } Sound_victim { "C" "Explo_TripleThreat_Impact_3P" "D" "Explo_TripleThreat_Impact_3P" "E" "Titan.TripleThreat_Impact_3P_vs_1P" "F" "Explo_TripleThreat_Impact_3P" "G" "Explo_TripleThreat_Impact_3P" "H" "Explo_TripleThreat_Impact_3P" "J" "Explo_TripleThreat_Impact_3P" "K" "Explo_TripleThreat_Impact_3P" "L" "Explo_TripleThreat_Impact_3P" "M" "Explo_TripleThreat_Impact_3P" "N" "Explo_TripleThreat_Impact_3P" "O" "Explo_TripleThreat_Impact_3P" "P" "Explo_TripleThreat_Impact_3P" "R" "Explo_TripleThreat_Impact_3P" "S" "Explo_TripleThreat_Impact_3P" "T" "Explo_TripleThreat_Impact_3P" "U" "Explo_TripleThreat_Impact_3P" "V" "Explo_TripleThreat_Impact_3P" "W" "Explo_TripleThreat_Impact_3P" "X" "TitanBubbleShield.Explosive.BulletImpact_3P_vs_3P" "Y" "Explo_TripleThreat_Impact_3P" "Z" "Explo_TripleThreat_Impact_3P" //"splash" "Water.BulletImpact" //"slime_splash" "Water.BulletImpact" "airburst" "Explo_TripleThreat_Impact_3P" "shieldhit" "TitanShield.Explosive.BulletImpact_3P_vs_1P" } }