// commands: // Animate // variables: // FgColor // BgColor // Position // Size // Blur (hud panels only) // TextColor (hud panels only) // Ammo2Color (hud panels only) // Alpha (hud weapon selection only) // SelectionAlpha (hud weapon selection only) // TextScan (hud weapon selection only) // // interpolator: // Linear // Accel - starts moving slow, ends fast // Deaccel - starts moving fast, ends slow // // RunEvent // starts another even running at the specified time // // StopEvent // stops another event that is current running at the specified time // // StopAnimation // stops all animations refering to the specified variable in the specified panel // // Note: This doesn't seem to work any more // Error: Could not find panel as child of "CBaseModPanel" for StopPanelAnimations command // StopPanelAnimations // stops all active animations operating on the specified panel // // // Useful game console commands: // cl_Animationinfo or // displays all the animatable variables for the hud element // // RunAnimationScript from script on hud elements // Unique element names force the need for duplicated/renamed anim events for each tab content panel // A better solution is to find a way in script to be able to set a start position and then a 2nd position to move to. Didn't work when first tried. event MoveLeft_LegacyMainPanel { Animate LegacyMainPanel Position "480 0" Linear 0 0 Animate LegacyMainPanel Alpha "0" Linear 0 0 Animate LegacyMainPanel Position "0 0" Deaccel 0 0.125 Animate LegacyMainPanel Alpha "255" Accel 0 0.125 } event MoveRight_LegacyMainPanel { Animate LegacyMainPanel Position "-480 0" Linear 0 0 Animate LegacyMainPanel Alpha "0" Linear 0 0 Animate LegacyMainPanel Position "0 0" Deaccel 0 0.125 Animate LegacyMainPanel Alpha "255" Accel 0 0.125 } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// event MoveLeft_FriendsPanel { Animate FriendsPanel Position "480 0" Linear 0 0 Animate FriendsPanel Alpha "0" Linear 0 0 Animate FriendsPanel Position "0 0" Deaccel 0 0.125 Animate FriendsPanel Alpha "255" Accel 0 0.125 } event MoveRight_FriendsPanel { Animate FriendsPanel Position "-480 0" Linear 0 0 Animate FriendsPanel Alpha "0" Linear 0 0 Animate FriendsPanel Position "0 0" Deaccel 0 0.125 Animate FriendsPanel Alpha "255" Accel 0 0.125 } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// event MoveLeft_PilotPanel { Animate PilotPanel Position "480 0" Linear 0 0 Animate PilotPanel Alpha "0" Linear 0 0 Animate PilotPanel Position "0 0" Deaccel 0 0.125 Animate PilotPanel Alpha "255" Accel 0 0.125 } event MoveRight_PilotPanel { Animate PilotPanel Position "-480 0" Linear 0 0 Animate PilotPanel Alpha "0" Linear 0 0 Animate PilotPanel Position "0 0" Deaccel 0 0.125 Animate PilotPanel Alpha "255" Accel 0 0.125 } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// event MoveLeft_TitanPanel { Animate TitanPanel Position "480 0" Linear 0 0 Animate TitanPanel Alpha "0" Linear 0 0 Animate TitanPanel Position "0 0" Deaccel 0 0.125 Animate TitanPanel Alpha "255" Accel 0 0.125 } event MoveRight_TitanPanel { Animate TitanPanel Position "-480 0" Linear 0 0 Animate TitanPanel Alpha "0" Linear 0 0 Animate TitanPanel Position "0 0" Deaccel 0 0.125 Animate TitanPanel Alpha "255" Accel 0 0.125 } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// event MoveLeft_SettingsPanel { Animate SettingsPanel Position "480 0" Linear 0 0 Animate SettingsPanel Alpha "0" Linear 0 0 Animate SettingsPanel Position "0 0" Deaccel 0 0.125 Animate SettingsPanel Alpha "255" Accel 0 0.125 } event MoveRight_SettingsPanel { Animate SettingsPanel Position "-480 0" Linear 0 0 Animate SettingsPanel Alpha "0" Linear 0 0 Animate SettingsPanel Position "0 0" Deaccel 0 0.125 Animate SettingsPanel Alpha "255" Accel 0 0.125 } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// event SoloLobby { StopEvent PartyLeaderLobby 0 StopEvent PartyMemberLobby 0 StopEvent MatchLobby 0 StopEvent PrivateMatchLobby 0 Animate BtnEditPilotLoadouts Position "67 389" Linear 0 0 Animate BtnOptions Position "67 744" Linear 0 0 Animate ImgTeamLogo Alpha "0" Linear 0 0 } event PartyLeaderLobby { StopEvent SoloLobby 0 StopEvent PartyMemberLobby 0 StopEvent MatchLobby 0 StopEvent PrivateMatchLobby 0 Animate BtnEditPilotLoadouts Position "67 346" Linear 0 0 Animate BtnOptions Position "67 704" Linear 0 0 Animate ImgTeamLogo Alpha "0" Linear 0 0 } event PartyMemberLobby { StopEvent SoloLobby 0 StopEvent PartyLeaderLobby 0 StopEvent MatchLobby 0 StopEvent PrivateMatchLobby 0 Animate BtnEditPilotLoadouts Position "67 169" Linear 0 0 Animate BtnOptions Position "67 495" Linear 0 0 Animate ImgTeamLogo Alpha "0" Linear 0 0 } event MatchLobby { StopEvent SoloLobby 0 StopEvent PartyLeaderLobby 0 StopEvent PartyMemberLobby 0 StopEvent PrivateMatchLobby 0 Animate BtnEditPilotLoadouts Position "67 169" Linear 0 0 Animate BtnOptions Position "67 495" Linear 0 0 Animate ImgTeamLogo Alpha "255" Linear 0 0 } event PrivateMatchLobby { StopEvent SoloLobby 0 StopEvent PartyLeaderLobby 0 StopEvent PartyMemberLobby 0 StopEvent MatchLobby 0 Animate BtnEditPilotLoadouts Position "67 346" Linear 0 0 Animate BtnOptions Position "67 591" Linear 0 0 Animate ImgTeamLogo Alpha "255" Linear 0 0 } event ShowPlayButtonMessage { StopEvent HidePlayButtonMessage 0 Animate MainMenuButton0 Size "674 112" Deaccel 0 0.125 } event HidePlayButtonMessage { StopEvent ShowPlayButtonMessage 0 Animate MainMenuButton0 Size "674 56" Deaccel 0 0.125 } event ShowStoreButtonMessage { StopEvent HideStoreButtonMessage 0 Animate MainMenuButton1 Size "674 90" Deaccel 0 0.125 } event HideStoreButtonMessage { StopEvent ShowStoreButtonMessage 0 Animate MainMenuButton1 Size "674 45" Deaccel 0 0.125 } event LevelInit { } event OpenPilotVDU { StopEvent ClosePilotVDU 0.0 Animate VDU_CockpitScreen Size "0 0" Linear 0.0 0.0 Animate VDU_CockpitScreen Size "270 45" Spline 0.15 0.25 Animate VDU_CockpitScreen Size "270 351" Spline 0.33 0.3 Animate VDU_CockpitScreen Size "270 270" Spline 0.6 0.08 Animate VDU_CockpitScreen Alpha "0" Linear 0 0 Animate VDU_CockpitScreen Alpha "255" Spline 0.15 0.3 Animate VDU_CockpitStatic Size "0 0" Linear 0.0 0.0 Animate VDU_CockpitStatic Size "270 45" Spline 0.15 0.25 Animate VDU_CockpitStatic Size "270 274" Spline 0.33 0.3 Animate VDU_CockpitStatic Size "270 211" Spline 0.6 0.08 Animate VDU_CockpitStatic Alpha "0" Linear 0 0 Animate VDU_CockpitStatic Alpha "255" Spline 0.15 0.3 Animate VDU_FG Size "0 0" Linear 0.0 0.0 Animate VDU_FG Size "373 63" Spline 0.15 0.25 Animate VDU_FG Size "373 486" Spline 0.33 0.3 Animate VDU_FG Size "373 373" Spline 0.6 0.08 Animate VDU_FG Alpha "0" Linear 0 0 Animate VDU_FG Alpha "255" Spline 0.15 0.3 Animate VDU_BG Size "0 0" Linear 0.0 0.0 Animate VDU_BG Size "373 63" Spline 0.15 0.25 Animate VDU_BG Size "373 438" Spline 0.33 0.3 Animate VDU_BG Size "373 337" Spline 0.6 0.08 Animate VDU_BG Position "0 4" Linear 0.0 0.0 Animate VDU_BG Alpha "0" Linear 0 0 Animate VDU_BG Alpha "255" Spline 0.15 0.3 } event OpenWidescreenVDU { StopEvent ClosePilotVDU 0.0 Animate VDU_CockpitScreen Size "0 0" Linear 0.0 0.0 Animate VDU_CockpitScreen Size "328 54" Spline 0.15 0.25 Animate VDU_CockpitScreen Size "328 427" Spline 0.33 0.3 Animate VDU_CockpitScreen Size "328 328" Spline 0.6 0.08 Animate VDU_CockpitScreen Alpha "0" Linear 0 0 Animate VDU_CockpitScreen Alpha "255" Spline 0.15 0.3 Animate VDU_CockpitStatic Size "0 0" Linear 0.0 0.0 Animate VDU_CockpitStatic Size "328 54" Spline 0.15 0.25 Animate VDU_CockpitStatic Size "328 335" Spline 0.33 0.3 Animate VDU_CockpitStatic Size "328 259" Spline 0.6 0.08 Animate VDU_CockpitStatic Alpha "0" Linear 0 0 Animate VDU_CockpitStatic Alpha "255" Spline 0.15 0.3 Animate VDU_FG Size "0 0" Linear 0.0 0.0 Animate VDU_FG Size "373 63" Spline 0.15 0.25 Animate VDU_FG Size "373 486" Spline 0.33 0.3 Animate VDU_FG Size "373 373" Spline 0.6 0.08 Animate VDU_FG Alpha "0" Linear 0 0 Animate VDU_FG Alpha "255" Spline 0.15 0.3 Animate VDU_BG Size "0 0" Linear 0.0 0.0 Animate VDU_BG Size "454 63" Spline 0.15 0.25 Animate VDU_BG Size "454 438" Spline 0.33 0.3 Animate VDU_BG Size "454 337" Spline 0.6 0.08 Animate VDU_BG Position "0 9" Linear 0.0 0.0 Animate VDU_BG Alpha "0" Linear 0 0 Animate VDU_BG Alpha "255" Spline 0.15 0.3 } event OpenJumpQuest { Animate JQ_FG Size "0 0" Linear 0.0 0.0 Animate JQ_FG Size "405 63" Spline 0.15 0.25 Animate JQ_FG Size "405 344" Spline 0.33 0.3 Animate JQ_FG Size "405 270" Spline 0.6 0.08 Animate JQ_FG Alpha "0" Linear 0 0 Animate JQ_FG Alpha "255" Spline 0.15 0.3 Animate JQ_BG Size "0 0" Linear 0.0 0.0 Animate JQ_BG Size "405 63" Spline 0.15 0.25 Animate JQ_BG Size "405 344" Spline 0.33 0.3 Animate JQ_BG Size "405 270" Spline 0.6 0.08 Animate JQ_BG Alpha "0" Linear 0 0 Animate JQ_BG Alpha "255" Spline 0.15 0.3 } event ClosePilotVDU { StopEvent OpenPilotVDU 0.0 Animate VDU_CockpitScreen Size "270 22" Spline 0.0 0.2 Animate VDU_CockpitScreen Size "0 0" Spline 0.15 0.25 Animate VDU_CockpitScreen Alpha "0" Linear 0.2 0.2 Animate VDU_CockpitStatic Size "270 22" Spline 0.0 0.2 Animate VDU_CockpitStatic Size "0 0" Spline 0.15 0.25 Animate VDU_CockpitStatic Alpha "0" Linear 0.2 0.2 Animate VDU_FG Size "373 31" Spline 0.0 0.2 Animate VDU_FG Size "0 0" Spline 0.15 0.25 Animate VDU_FG Alpha "0" Linear 0.2 0.2 Animate VDU_BG Size "373 31" Spline 0.0 0.2 Animate VDU_BG Size "0 0" Spline 0.15 0.25 Animate VDU_BG Alpha "0" Linear 0.2 0.3 } event FadeAntiTitanHint { Animate AntiTitanHint Alpha "255" Linear 0 0 Animate AntiTitanHint Alpha "0" Linear 3.0 2.0 } event FadeAnitTitanHintInstant { StopAnimation AntiTitanHint Alpha "0.0" Animate AntiTitanHint Alpha "0" Linear 0.1 0.5 StopEvent FadeAntiTitanHint 0.0 } event FadeRodeoBatteryHint { Animate RodeoBatteryHint Alpha "255" Linear 0 0 Animate RodeoBatteryHint Alpha "0" Linear 8.0 2.0 } event ShowRodeoBatteryHintInstant { Animate RodeoBatteryHint Alpha "255" Linear 0 0 } event AnimateEjectIcon { Animate CrosshairEjectHintIcon ypos -18 Linear 0 0.1 Animate CrosshairEjectHintIcon ypos 0 Linear 0.1 0.1 } event AnimateEmergencyTitanIcon { Animate EmergencyTitanAvailableIcon Size "55 55" Linear 0 0.1 Animate EmergencyTitanAvailableIcon Size "35 35" Linear 0.1 0.1 } event PulseNextSpawnTimeLabel { Animate NextSpawnTimeLabel Alpha "255" Linear 0 0 Animate NextSpawnTimeLabel Alpha "64" Linear 0 0.1 Animate NextSpawnTimeLabel Alpha "255" Accel 0.1 0.1 Animate NextSpawnTimeLabel Alpha "64" Linear 0.2 0.1 Animate NextSpawnTimeLabel Alpha "255" Accel 0.3 0.1 } event CenterBossVDU { Animate VDU_CockpitScreen_Boss Position "0 0" Linear 0.0 0.0 Animate VDU_CockpitScreen_Boss Size "0 0" Linear 0.0 0.0 Animate VDU_CockpitScreen_Boss Size "1000 150" Linear 0.15 0.1 Animate VDU_CockpitScreen_Boss Size "1000 1150" Linear 0.25 0.1 Animate VDU_CockpitScreen_Boss Size "1200 1000" Linear 0.35 0.05 Animate VDU_CockpitScreen_Boss Alpha "0" Linear 0 0 Animate VDU_CockpitScreen_Boss Alpha "255" Linear 0.15 0.3 Animate VDU_CockpitStatic_Boss Position "0 0" Linear 0.0 0.0 Animate VDU_CockpitStatic_Boss Size "0 0" Linear 0.0 0.0 Animate VDU_CockpitStatic_Boss Size "1000 150" Linear 0.15 0.1 Animate VDU_CockpitStatic_Boss Size "1000 1150" Linear 0.25 0.1 Animate VDU_CockpitStatic_Boss Size "1200 1000" Linear 0.35 0.05 Animate VDU_CockpitStatic_Boss Alpha "0" Linear 0 0 Animate VDU_CockpitStatic_Boss Alpha "255" Linear 0.15 0.3 Animate VDU_FG_Boss Size "0 0" Linear 0.0 0.0 Animate VDU_FG_Boss Size "1400 126" Linear 0.15 0.1 Animate VDU_FG_Boss Size "1400 1200" Linear 0.25 0.1 Animate VDU_FG_Boss Size "1600 1400" Linear 0.35 0.05 Animate VDU_FG_Boss Alpha "0" Linear 0 0 Animate VDU_FG_Boss Alpha "255" Linear 0.15 0.3 Animate VDU_BG_Boss Size "0 0" Linear 0.0 0.0 Animate VDU_BG_Boss Size "1400 126" Linear 0.15 0.1 Animate VDU_BG_Boss Size "1400 1200" Linear 0.25 0.1 Animate VDU_BG_Boss Size "1600 1400" Linear 0.35 0.05 Animate VDU_BG_Boss Alpha "0" Linear 0 0 Animate VDU_BG_Boss Alpha "255" Linear 0.15 0.3 } event UncenterBossVDU { Animate VDU_CockpitScreen_Boss Position "450 0" Linear 0.0 0.3 Animate VDU_CockpitScreen_Boss Size "400 275" Linear 0.0 0.3 Animate VDU_CockpitScreen_Boss Size "400 325" Linear 0.3 0.08 Animate VDU_CockpitStatic_Boss Position "450 0" Linear 0.0 0.3 Animate VDU_CockpitStatic_Boss Size "400 275" Linear 0.0 0.3 Animate VDU_CockpitStatic_Boss Size "400 325" Linear 0.3 0.08 Animate VDU_FG_Boss Size "550 500" Linear 0.0 0.3 Animate VDU_FG_Boss Size "550 460" Linear 0.3 0.08 Animate VDU_BG_Boss Size "550 500" Linear 0.0 0.3 Animate VDU_BG_Boss Size "550 460" Linear 0.3 0.08 } event OpenBossVDU { StopEvent CenterBossVDU 0.0 StopEvent CloseBossVDU 0.0 Animate VDU_CockpitScreen_Boss Position "-450 0" Linear 0.0 0.0 Animate VDU_CockpitScreen_Boss Size "0 0" Linear 0.0 0.0 Animate VDU_CockpitScreen_Boss Size "400 45" Linear 0.15 0.1 Animate VDU_CockpitScreen_Boss Size "400 275" Linear 0.25 0.1 Animate VDU_CockpitScreen_Boss Size "400 225" Linear 0.35 0.08 Animate VDU_CockpitScreen_Boss Alpha "0" Linear 0 0 Animate VDU_CockpitScreen_Boss Alpha "255" Linear 0.15 0.3 Animate VDU_CockpitStatic_Boss Position "-450 0" Linear 0.0 0.0 Animate VDU_CockpitStatic_Boss Size "0 0" Linear 0.0 0.0 Animate VDU_CockpitStatic_Boss Size "400 45" Linear 0.15 0.1 Animate VDU_CockpitStatic_Boss Size "400 275" Linear 0.25 0.1 Animate VDU_CockpitStatic_Boss Size "400 225" Linear 0.35 0.08 Animate VDU_CockpitStatic_Boss Alpha "0" Linear 0 0 //Animate VDU_CockpitStatic_Boss Alpha "255" Linear 0.15 0.3 Animate VDU_FG_Boss Size "0 0" Linear 0.0 0.0 Animate VDU_FG_Boss Size "550 100" Linear 0.15 0.1 Animate VDU_FG_Boss Size "550 500" Linear 0.25 0.1 Animate VDU_FG_Boss Size "600 460" Linear 0.35 0.08 Animate VDU_FG_Boss Alpha "0" Linear 0 0 Animate VDU_FG_Boss Alpha "255" Linear 0.15 0.3 Animate VDU_BG_Boss Size "0 0" Linear 0.0 0.0 Animate VDU_BG_Boss Size "550 100" Linear 0.15 0.1 Animate VDU_BG_Boss Size "550 500" Linear 0.25 0.1 Animate VDU_BG_Boss Size "600 460" Linear 0.35 0.08 Animate VDU_BG_Boss Alpha "0" Linear 0 0 Animate VDU_BG_Boss Alpha "255" Linear 0.15 0.3 } event CloseBossVDU { StopEvent OpenBossVDU 0.0 Animate VDU_CockpitScreen_Boss Position "-475 0" Linear 0.0 0.0 Animate VDU_CockpitScreen_Boss Size "400 45" Spline 0.0 0.2 Animate VDU_CockpitScreen_Boss Size "0 0" Spline 0.15 0.1 Animate VDU_CockpitScreen_Boss Alpha "0" Linear 0.2 0.1 Animate VDU_CockpitStatic_Boss Size "400 45" Spline 0.0 0.2 Animate VDU_CockpitStatic_Boss Size "0 0" Spline 0.15 0.1 Animate VDU_CockpitStatic_Boss Alpha "0" Linear 0.2 0.1 Animate VDU_FG_Boss Size "500 100" Spline 0.0 0.2 Animate VDU_FG_Boss Size "0 0" Spline 0.15 0.1 Animate VDU_FG_Boss Alpha "0" Linear 0.2 0.2 Animate VDU_BG_Boss Size "500 100" Spline 0.0 0.2 Animate VDU_BG_Boss Size "0 0" Spline 0.15 0.1 Animate VDU_BG_Boss Alpha "0" Linear 0.2 0.1 }