// Created by Crowbar 0.71 ====== File Size ====== 510,410 ====== File Seek Log ====== 0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53) 84 - 699 MDL File Header 01; MDL File Header 01 700 - 1,295 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ] 1,296 - 5,931 theMdlFileData.theBones 19 5,932 - 8,783 theMdlFileData.theAttachments 31 8,784 - 8,795 theMdlFileData.theHitboxSets 1 8,796 - 8,815 [ERROR] Unread bytes (non-zero) [ 04 05 0E 0D 0A 06 0B 0C 02 09 03 00 0F 08 11 12 10 07 01 00 ] 8,816 - 8,999 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 2 8,817 - 8,820 anAnimationDesc.anAnimation [@idle_seq] (unused empty data structure at the end of the list) 8,821 - 8,823 anAnimationDesc.anAnimation [@idle_seq] alignment [ 1F 00 00 ] 8,824 - 8,908 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 8,909 - 8,912 anAnimationDesc.anAnimation [@attack_seq] (unused empty data structure at the end of the list) 8,913 - 8,915 anAnimationDesc.anAnimation [@attack_seq] alignment [ 1E 00 00 ] 8,916 - 9,135 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 9,136 - 9,599 theMdlFileData.theSequenceDescs 2 9,600 - 9,675 [idle_seq] aSeqDesc.theBoneWeights 19 9,676 - 9,677 [idle_seq] aSeqDesc.theAnimDescIndexes 1 9,678 - 9,679 [idle_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 9,680 - 9,919 [attack_seq] aSeqDesc.theEvents 3 9,920 - 9,921 [attack_seq] aSeqDesc.theAnimDescIndexes 1 9,922 - 9,923 [attack_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 9,924 - 10,035 theMdlFileData.theBodyParts 7 10,036 - 10,183 aBodyPart.theModels 1 10,184 - 10,479 aBodyPart.theModels 2 10,480 - 10,775 aBodyPart.theModels 2 10,776 - 11,071 aBodyPart.theModels 2 11,072 - 11,367 aBodyPart.theModels 2 11,368 - 11,663 aBodyPart.theModels 2 11,664 - 11,959 aBodyPart.theModels 2 11,960 - 12,191 aModel.theMeshes 2 12,192 - 12,307 aModel.theMeshes 1 12,308 - 12,423 aModel.theMeshes 1 12,424 - 12,539 aModel.theMeshes 1 12,540 - 12,655 aModel.theMeshes 1 12,656 - 12,771 aModel.theMeshes 1 12,772 - 12,887 aModel.theMeshes 1 12,888 - 12,895 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 ] 12,896 - 13,511 theMdlFileData.theTextures 14 13,512 - 13,515 theMdlFileData.theTexturePaths 1 13,516 - 13,739 theMdlFileData.theSkinFamilies 8 13,740 - 13,793 theMdlFileData.theKeyValuesText = mdlkeyvalue { prop_data { "base" "Metal.Medium" } } 13,794 - 13,795 theMdlFileData.theKeyValuesText alignment [ 00 00 ] 13,796 - 16,275 [ERROR] Unread bytes (non-zero) [ 13 00 00 00 40 00 00 00 8C 00 00 00 D8 00 00 00 BC 01 00 00 EC ... ] 16,276 - 16,276 aTexturePath = 16,277 - 16,318 theNameCopy = "weapons/wingman_elite/w_wingman_elite.mdl" 16,319 - 16,325 theSurfacePropName = "weapon" 16,326 - 16,338 aBone.theName = "ja_c_propGun" 16,339 - 16,350 aBone.theName = "weapon_bone" 16,351 - 16,364 aBone.theName = "def_c_toprail" 16,365 - 16,382 aBone.theName = "ja_ads_attachment" 16,383 - 16,393 aBone.theName = "def_c_acgs" 16,394 - 16,404 aBone.theName = "def_c_base" 16,405 - 16,428 aBone.theName = "def_c_proscreen_handgun" 16,429 - 16,434 aBone.theName = "shell" 16,435 - 16,447 aBone.theName = "muzzle_flash" 16,448 - 16,458 aBone.theName = "flashlight" 16,459 - 16,472 aBone.theName = "def_c_detailC" 16,473 - 16,496 aBone.theName = "def_c_suppressor_cyl_sm" 16,497 - 16,519 aBone.theName = "def_c_suppressor_sq_sm" 16,520 - 16,529 aBone.theName = "def_c_cro" 16,530 - 16,539 aBone.theName = "def_c_cqh" 16,540 - 16,549 aBone.theName = "l_hand_ik" 16,550 - 16,559 aBone.theName = "r_hand_ik" 16,560 - 16,583 aBone.theName = "muzzle_flash_suppressor" 16,584 - 16,610 aBone.theName = "muzzle_flash_suppressor_sq" 16,611 - 16,622 anAttachment.theName = "CAMERA_BASE" 16,623 - 16,629 anAttachment.theName = "CAMERA" 16,630 - 16,636 anAttachment.theName = "L_HAND" 16,637 - 16,643 anAttachment.theName = "R_HAND" 16,644 - 16,655 anAttachment.theName = "SWAY_ROTATE" 16,656 - 16,674 anAttachment.theName = "SWAY_ROTATE_ZOOMED" 16,675 - 16,689 anAttachment.theName = "suppressor_cyl" 16,690 - 16,703 anAttachment.theName = "suppressor_sq" 16,704 - 16,707 anAttachment.theName = "cqh" 16,708 - 16,712 anAttachment.theName = "acgs" 16,713 - 16,716 anAttachment.theName = "cro" 16,717 - 16,726 anAttachment.theName = "CQH_FRONT" 16,727 - 16,735 anAttachment.theName = "CQH_REAR" 16,736 - 16,746 anAttachment.theName = "ACGS_FRONT" 16,747 - 16,756 anAttachment.theName = "ACGS_REAR" 16,757 - 16,768 anAttachment.theName = "SCR_BL_ACGS" 16,769 - 16,780 anAttachment.theName = "SCR_TR_ACGS" 16,781 - 16,790 anAttachment.theName = "CRO_FRONT" 16,791 - 16,799 anAttachment.theName = "CRO_REAR" 16,800 - 16,809 anAttachment.theName = "proscreen" 16,810 - 16,818 anAttachment.theName = "shell_fp" 16,819 - 16,826 aHitboxSet.theName = "default" 16,827 - 16,836 anAnimationDesc.theName = @idle_seq 16,837 - 16,848 anAnimationDesc.theName = @attack_seq 16,849 - 16,857 aSeqDesc.theName = "idle_seq" 16,858 - 16,869 aSeqDesc.theActivityName = "ACT_VM_IDLE" 16,870 - 16,880 aSeqDesc.theName = "attack_seq" 16,881 - 16,902 aSeqDesc.theActivityName = "ACT_RANGE_ATTACK_SMG1" 16,903 - 16,925 anEvent.theName = AE_CL_VSCRIPT_CALLBACK 16,926 - 16,941 aBodyPart.theName = "w_wingman_elite" 16,942 - 16,959 aBodyPart.theName = "suppressor_cyl_sm" 16,960 - 16,976 aBodyPart.theName = "suppressor_sq_sm" 16,977 - 16,986 aBodyPart.theName = "sight_cqh" 16,987 - 16,997 aBodyPart.theName = "sight_acgs" 16,998 - 17,007 aBodyPart.theName = "sight_cro" 17,008 - 17,053 aTexture.thePathFileName = "models\Weapons_R2\wingman_elite\wingman_elite" 17,054 - 17,106 aTexture.thePathFileName = "models\Weapons_R2\wingman_elite\wingman_elite_skin31" 17,107 - 17,161 aTexture.thePathFileName = "models\Weapons_R2\wingman_elite\wingman_elite_prime_01" 17,162 - 17,216 aTexture.thePathFileName = "models\Weapons_R2\wingman_elite\wingman_elite_prime_02" 17,217 - 17,271 aTexture.thePathFileName = "models\Weapons_R2\wingman_elite\wingman_elite_prime_03" 17,272 - 17,326 aTexture.thePathFileName = "models\Weapons_R2\wingman_elite\wingman_elite_prime_04" 17,327 - 17,381 aTexture.thePathFileName = "models\Weapons_R2\wingman_elite\wingman_elite_prime_05" 17,382 - 17,436 aTexture.thePathFileName = "models\Weapons_R2\wingman_elite\wingman_elite_prime_06" 17,437 - 17,473 aTexture.thePathFileName = "models\weapons\b3_wingman\b3_wingman" 17,474 - 17,512 aTexture.thePathFileName = "models\weapons\attachments\suppressors" 17,513 - 17,554 aTexture.thePathFileName = "models\Weapons_R2\attachments\hcog2_optic" 17,555 - 17,592 aTexture.thePathFileName = "models\weapons\attachments\acgs_sight" 17,593 - 17,641 aTexture.thePathFileName = "models\Weapons_R2\attachments\charge_rifle_optic" 17,642 - 17,682 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen" 17,683 - 510,409 [ERROR] Unread bytes (non-zero) [ 00 10 00 00 00 00 00 00 00 01 00 00 00 1E F7 1E 71 F8 00 00 00 ... ] 510,410 - 510,410 END OF FILE + 1 (File size) ========================