// Created by Crowbar 0.71
====== File Size ======
	510,410
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 1,295 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	1,296 - 5,931 theMdlFileData.theBones 19
	5,932 - 8,783 theMdlFileData.theAttachments 31
	8,784 - 8,795 theMdlFileData.theHitboxSets 1
	8,796 - 8,815 [ERROR] Unread bytes (non-zero) [ 04 05 0E 0D 0A 06 0B 0C 02 09 03 00 0F 08 11 12 10 07 01 00 ]
	8,816 - 8,999 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 2
	8,817 - 8,820 anAnimationDesc.anAnimation [@idle_seq] (unused empty data structure at the end of the list)
	8,821 - 8,823 anAnimationDesc.anAnimation [@idle_seq] alignment [ 1F 00 00 ]
	8,824 - 8,908 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	8,909 - 8,912 anAnimationDesc.anAnimation [@attack_seq] (unused empty data structure at the end of the list)
	8,913 - 8,915 anAnimationDesc.anAnimation [@attack_seq] alignment [ 1E 00 00 ]
	8,916 - 9,135 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	9,136 - 9,599 theMdlFileData.theSequenceDescs 2
	9,600 - 9,675 [idle_seq] aSeqDesc.theBoneWeights 19
	9,676 - 9,677 [idle_seq] aSeqDesc.theAnimDescIndexes 1
	9,678 - 9,679 [idle_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	9,680 - 9,919 [attack_seq] aSeqDesc.theEvents 3
	9,920 - 9,921 [attack_seq] aSeqDesc.theAnimDescIndexes 1
	9,922 - 9,923 [attack_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	9,924 - 10,035 theMdlFileData.theBodyParts 7
	10,036 - 10,183 aBodyPart.theModels 1
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	10,480 - 10,775 aBodyPart.theModels 2
	10,776 - 11,071 aBodyPart.theModels 2
	11,072 - 11,367 aBodyPart.theModels 2
	11,368 - 11,663 aBodyPart.theModels 2
	11,664 - 11,959 aBodyPart.theModels 2
	11,960 - 12,191 aModel.theMeshes 2
	12,192 - 12,307 aModel.theMeshes 1
	12,308 - 12,423 aModel.theMeshes 1
	12,424 - 12,539 aModel.theMeshes 1
	12,540 - 12,655 aModel.theMeshes 1
	12,656 - 12,771 aModel.theMeshes 1
	12,772 - 12,887 aModel.theMeshes 1
	12,888 - 12,895 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 ]
	12,896 - 13,511 theMdlFileData.theTextures 14
	13,512 - 13,515 theMdlFileData.theTexturePaths 1
	13,516 - 13,739 theMdlFileData.theSkinFamilies 8
	13,740 - 13,793 theMdlFileData.theKeyValuesText = mdlkeyvalue
{
prop_data {
"base" "Metal.Medium"  }
}

	13,794 - 13,795 theMdlFileData.theKeyValuesText alignment [ 00 00 ]
	13,796 - 16,275 [ERROR] Unread bytes (non-zero) [ 13 00 00 00 40 00 00 00 8C 00 00 00 D8 00 00 00 BC 01 00 00 EC ... ]
	16,276 - 16,276 aTexturePath = 
	16,277 - 16,318 theNameCopy = "weapons/wingman_elite/w_wingman_elite.mdl"
	16,319 - 16,325 theSurfacePropName = "weapon"
	16,326 - 16,338 aBone.theName = "ja_c_propGun"
	16,339 - 16,350 aBone.theName = "weapon_bone"
	16,351 - 16,364 aBone.theName = "def_c_toprail"
	16,365 - 16,382 aBone.theName = "ja_ads_attachment"
	16,383 - 16,393 aBone.theName = "def_c_acgs"
	16,394 - 16,404 aBone.theName = "def_c_base"
	16,405 - 16,428 aBone.theName = "def_c_proscreen_handgun"
	16,429 - 16,434 aBone.theName = "shell"
	16,435 - 16,447 aBone.theName = "muzzle_flash"
	16,448 - 16,458 aBone.theName = "flashlight"
	16,459 - 16,472 aBone.theName = "def_c_detailC"
	16,473 - 16,496 aBone.theName = "def_c_suppressor_cyl_sm"
	16,497 - 16,519 aBone.theName = "def_c_suppressor_sq_sm"
	16,520 - 16,529 aBone.theName = "def_c_cro"
	16,530 - 16,539 aBone.theName = "def_c_cqh"
	16,540 - 16,549 aBone.theName = "l_hand_ik"
	16,550 - 16,559 aBone.theName = "r_hand_ik"
	16,560 - 16,583 aBone.theName = "muzzle_flash_suppressor"
	16,584 - 16,610 aBone.theName = "muzzle_flash_suppressor_sq"
	16,611 - 16,622 anAttachment.theName = "CAMERA_BASE"
	16,623 - 16,629 anAttachment.theName = "CAMERA"
	16,630 - 16,636 anAttachment.theName = "L_HAND"
	16,637 - 16,643 anAttachment.theName = "R_HAND"
	16,644 - 16,655 anAttachment.theName = "SWAY_ROTATE"
	16,656 - 16,674 anAttachment.theName = "SWAY_ROTATE_ZOOMED"
	16,675 - 16,689 anAttachment.theName = "suppressor_cyl"
	16,690 - 16,703 anAttachment.theName = "suppressor_sq"
	16,704 - 16,707 anAttachment.theName = "cqh"
	16,708 - 16,712 anAttachment.theName = "acgs"
	16,713 - 16,716 anAttachment.theName = "cro"
	16,717 - 16,726 anAttachment.theName = "CQH_FRONT"
	16,727 - 16,735 anAttachment.theName = "CQH_REAR"
	16,736 - 16,746 anAttachment.theName = "ACGS_FRONT"
	16,747 - 16,756 anAttachment.theName = "ACGS_REAR"
	16,757 - 16,768 anAttachment.theName = "SCR_BL_ACGS"
	16,769 - 16,780 anAttachment.theName = "SCR_TR_ACGS"
	16,781 - 16,790 anAttachment.theName = "CRO_FRONT"
	16,791 - 16,799 anAttachment.theName = "CRO_REAR"
	16,800 - 16,809 anAttachment.theName = "proscreen"
	16,810 - 16,818 anAttachment.theName = "shell_fp"
	16,819 - 16,826 aHitboxSet.theName = "default"
	16,827 - 16,836 anAnimationDesc.theName = @idle_seq
	16,837 - 16,848 anAnimationDesc.theName = @attack_seq
	16,849 - 16,857 aSeqDesc.theName = "idle_seq"
	16,858 - 16,869 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	16,870 - 16,880 aSeqDesc.theName = "attack_seq"
	16,881 - 16,902 aSeqDesc.theActivityName = "ACT_RANGE_ATTACK_SMG1"
	16,903 - 16,925 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	16,926 - 16,941 aBodyPart.theName = "w_wingman_elite"
	16,942 - 16,959 aBodyPart.theName = "suppressor_cyl_sm"
	16,960 - 16,976 aBodyPart.theName = "suppressor_sq_sm"
	16,977 - 16,986 aBodyPart.theName = "sight_cqh"
	16,987 - 16,997 aBodyPart.theName = "sight_acgs"
	16,998 - 17,007 aBodyPart.theName = "sight_cro"
	17,008 - 17,053 aTexture.thePathFileName = "models\Weapons_R2\wingman_elite\wingman_elite"
	17,054 - 17,106 aTexture.thePathFileName = "models\Weapons_R2\wingman_elite\wingman_elite_skin31"
	17,107 - 17,161 aTexture.thePathFileName = "models\Weapons_R2\wingman_elite\wingman_elite_prime_01"
	17,162 - 17,216 aTexture.thePathFileName = "models\Weapons_R2\wingman_elite\wingman_elite_prime_02"
	17,217 - 17,271 aTexture.thePathFileName = "models\Weapons_R2\wingman_elite\wingman_elite_prime_03"
	17,272 - 17,326 aTexture.thePathFileName = "models\Weapons_R2\wingman_elite\wingman_elite_prime_04"
	17,327 - 17,381 aTexture.thePathFileName = "models\Weapons_R2\wingman_elite\wingman_elite_prime_05"
	17,382 - 17,436 aTexture.thePathFileName = "models\Weapons_R2\wingman_elite\wingman_elite_prime_06"
	17,437 - 17,473 aTexture.thePathFileName = "models\weapons\b3_wingman\b3_wingman"
	17,474 - 17,512 aTexture.thePathFileName = "models\weapons\attachments\suppressors"
	17,513 - 17,554 aTexture.thePathFileName = "models\Weapons_R2\attachments\hcog2_optic"
	17,555 - 17,592 aTexture.thePathFileName = "models\weapons\attachments\acgs_sight"
	17,593 - 17,641 aTexture.thePathFileName = "models\Weapons_R2\attachments\charge_rifle_optic"
	17,642 - 17,682 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen"
	17,683 - 510,409 [ERROR] Unread bytes (non-zero) [ 00 10 00 00 00 00 00 00 00 01 00 00 00 1E F7 1E 71 F8 00 00 00 ... ]
	510,410 - 510,410 END OF FILE + 1 (File size)
========================
