// Created by Crowbar 0.71 ====== File Size ====== 725,208 ====== File Seek Log ====== 0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53) 84 - 699 MDL File Header 01; MDL File Header 01 700 - 1,103 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ] 1,104 - 4,275 theMdlFileData.theBones 13 4,276 - 6,575 theMdlFileData.theAttachments 25 6,576 - 6,587 theMdlFileData.theHitboxSets 1 6,588 - 6,603 [ERROR] Unread bytes (non-zero) [ 04 05 06 0A 02 03 00 0B 07 09 0C 08 01 00 00 00 ] 6,604 - 6,787 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 2 6,605 - 6,608 anAnimationDesc.anAnimation [@idle_seq] (unused empty data structure at the end of the list) 6,609 - 6,611 anAnimationDesc.anAnimation [@idle_seq] alignment [ 17 00 00 ] 6,612 - 6,696 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 6,697 - 6,700 anAnimationDesc.anAnimation [@attack_seq] (unused empty data structure at the end of the list) 6,701 - 6,703 anAnimationDesc.anAnimation [@attack_seq] alignment [ 17 00 00 ] 6,704 - 6,991 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 6,992 - 7,455 theMdlFileData.theSequenceDescs 2 7,456 - 7,507 [idle_seq] aSeqDesc.theBoneWeights 13 7,508 - 7,509 [idle_seq] aSeqDesc.theAnimDescIndexes 1 7,510 - 7,511 [idle_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 7,512 - 7,751 [attack_seq] aSeqDesc.theEvents 3 7,752 - 7,753 [attack_seq] aSeqDesc.theAnimDescIndexes 1 7,754 - 7,755 [attack_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 7,756 - 7,835 theMdlFileData.theBodyParts 5 7,836 - 7,983 aBodyPart.theModels 1 7,984 - 8,279 aBodyPart.theModels 2 8,280 - 8,575 aBodyPart.theModels 2 8,576 - 8,871 aBodyPart.theModels 2 8,872 - 9,167 aBodyPart.theModels 2 9,168 - 9,283 aModel.theMeshes 1 9,284 - 9,399 aModel.theMeshes 1 9,400 - 9,515 aModel.theMeshes 1 9,516 - 9,631 aModel.theMeshes 1 9,632 - 9,747 aModel.theMeshes 1 9,748 - 9,759 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 ] 9,760 - 10,287 theMdlFileData.theTextures 12 10,288 - 10,291 theMdlFileData.theTexturePaths 1 10,292 - 10,483 theMdlFileData.theSkinFamilies 8 10,484 - 10,590 theMdlFileData.theKeyValuesText = mdlkeyvalue { prop_data { "base" "Metal.Medium" } } mdlkeyvalue { prop_data { "base" "Metal.Medium" } } 10,591 - 10,591 theMdlFileData.theKeyValuesText alignment [ 00 ] 10,592 - 12,327 [ERROR] Unread bytes (non-zero) [ 0D 00 00 00 40 00 00 00 74 00 00 00 A8 00 00 00 44 01 00 00 14 ... ] 12,328 - 12,328 aTexturePath = 12,329 - 12,354 theNameCopy = "weapons/w1128/w_w1128.mdl" 12,355 - 12,361 theSurfacePropName = "weapon" 12,362 - 12,374 aBone.theName = "ja_c_propGun" 12,375 - 12,386 aBone.theName = "weapon_bone" 12,387 - 12,402 aBone.theName = "def_c_proscreen" 12,403 - 12,420 aBone.theName = "ja_ads_attachment" 12,421 - 12,431 aBone.theName = "def_c_acgs" 12,432 - 12,442 aBone.theName = "def_c_base" 12,443 - 12,452 aBone.theName = "def_c_cro" 12,453 - 12,465 aBone.theName = "muzzle_flash" 12,466 - 12,471 aBone.theName = "shell" 12,472 - 12,486 aBone.theName = "muzzle_flash_2" 12,487 - 12,497 aBone.theName = "def_c_holo" 12,498 - 12,507 aBone.theName = "l_hand_ik" 12,508 - 12,517 aBone.theName = "r_hand_ik" 12,518 - 12,529 anAttachment.theName = "CAMERA_BASE" 12,530 - 12,536 anAttachment.theName = "CAMERA" 12,537 - 12,543 anAttachment.theName = "L_HAND" 12,544 - 12,550 anAttachment.theName = "R_HAND" 12,551 - 12,562 anAttachment.theName = "SWAY_ROTATE" 12,563 - 12,581 anAttachment.theName = "SWAY_ROTATE_ZOOMED" 12,582 - 12,586 anAttachment.theName = "holo" 12,587 - 12,591 anAttachment.theName = "acgs" 12,592 - 12,595 anAttachment.theName = "cro" 12,596 - 12,606 anAttachment.theName = "HOLO_FRONT" 12,607 - 12,616 anAttachment.theName = "HOLO_REAR" 12,617 - 12,627 anAttachment.theName = "ACGS_FRONT" 12,628 - 12,637 anAttachment.theName = "ACGS_REAR" 12,638 - 12,649 anAttachment.theName = "SCR_BL_ACGS" 12,650 - 12,661 anAttachment.theName = "SCR_TR_ACGS" 12,662 - 12,671 anAttachment.theName = "CRO_FRONT" 12,672 - 12,680 anAttachment.theName = "CRO_REAR" 12,681 - 12,690 anAttachment.theName = "proscreen" 12,691 - 12,699 anAttachment.theName = "shell_fp" 12,700 - 12,707 aHitboxSet.theName = "default" 12,708 - 12,717 anAnimationDesc.theName = @idle_seq 12,718 - 12,729 anAnimationDesc.theName = @attack_seq 12,730 - 12,738 aSeqDesc.theName = "idle_seq" 12,739 - 12,750 aSeqDesc.theActivityName = "ACT_VM_IDLE" 12,751 - 12,761 aSeqDesc.theName = "attack_seq" 12,762 - 12,783 aSeqDesc.theActivityName = "ACT_RANGE_ATTACK_SMG1" 12,784 - 12,806 anEvent.theName = AE_CL_VSCRIPT_CALLBACK 12,807 - 12,814 aBodyPart.theName = "w_w1128" 12,815 - 12,825 aBodyPart.theName = "sight_holo" 12,826 - 12,836 aBodyPart.theName = "sight_acgs" 12,837 - 12,846 aBodyPart.theName = "sight_cro" 12,847 - 12,884 aTexture.thePathFileName = "models\Weapons_R2\eva8_stgn\eva8_stgn" 12,885 - 12,930 aTexture.thePathFileName = "models\Weapons_R2\eva8_stgn\eva8_stgn_skin_31" 12,931 - 12,977 aTexture.thePathFileName = "models\Weapons_R2\eva8_stgn\eva8_stgn_prime_01" 12,978 - 13,024 aTexture.thePathFileName = "models\Weapons_R2\eva8_stgn\eva8_stgn_prime_02" 13,025 - 13,071 aTexture.thePathFileName = "models\Weapons_R2\eva8_stgn\eva8_stgn_prime_03" 13,072 - 13,118 aTexture.thePathFileName = "models\Weapons_R2\eva8_stgn\eva8_stgn_prime_04" 13,119 - 13,165 aTexture.thePathFileName = "models\Weapons_R2\eva8_stgn\eva8_stgn_prime_05" 13,166 - 13,212 aTexture.thePathFileName = "models\Weapons_R2\eva8_stgn\eva8_stgn_prime_06" 13,213 - 13,270 aTexture.thePathFileName = "models\Weapons_R2\attachments\holo_reflex_sight_magnifier" 13,271 - 13,308 aTexture.thePathFileName = "models\weapons\attachments\acgs_sight" 13,309 - 13,357 aTexture.thePathFileName = "models\Weapons_R2\attachments\charge_rifle_optic" 13,358 - 13,398 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen" 13,399 - 725,207 [ERROR] Unread bytes (non-zero) [ 00 10 00 00 00 00 00 00 00 01 00 00 00 9D EC 99 84 C8 03 00 00 ... ] 725,208 - 725,208 END OF FILE + 1 (File size) ========================