// Created by Crowbar 0.71 ====== File Size ====== 3,022,639 ====== File Seek Log ====== 0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53) 84 - 699 MDL File Header 01; MDL File Header 01 700 - 1,103 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ] 1,104 - 22,331 theMdlFileData.theBones 87 22,332 - 24,999 theMdlFileData.theAttachments 29 25,000 - 25,011 theMdlFileData.theHitboxSets 1 25,012 - 25,099 [ERROR] Unread bytes (non-zero) [ 4C 4D 51 4E 52 53 0C 03 54 56 09 0B 4A 05 06 07 3F 40 0D 12 10 ... ] 25,100 - 33,563 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 92 25,101 - 25,104 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list) 25,105 - 25,107 anAnimationDesc.anAnimation [@ref] alignment [ 21 08 00 ] 25,108 - 25,192 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,193 - 25,196 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list) 25,197 - 25,199 anAnimationDesc.anAnimation [ads_in_anim] alignment [ 21 08 00 ] 25,200 - 25,283 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,284 - 25,305 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 25,306 - 25,315 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ] 25,316 - 25,341 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 45) 25,342 - 25,345 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list) 25,346 - 25,347 anAnimationDesc.anAnimation [ads_out_anim] alignment [ 00 00 ] 25,348 - 25,376 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,377 - 25,380 anAnimationDesc.anAnimation [ads_in_slide_anim] (unused empty data structure at the end of the list) 25,381 - 25,383 anAnimationDesc.anAnimation [ads_in_slide_anim] alignment [ 20 08 00 ] 25,384 - 25,468 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,469 - 25,472 anAnimationDesc.anAnimation [ads_out_slide_anim] (unused empty data structure at the end of the list) 25,473 - 25,475 anAnimationDesc.anAnimation [ads_out_slide_anim] alignment [ 20 08 00 ] 25,476 - 25,559 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,560 - 25,575 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12) 25,572 - 25,573 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 25,574 - 25,652 [ERROR] Unread bytes (non-zero) [ 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 54 00 ... ] 25,653 - 25,656 anAnimationDesc.anAnimation [ads_out_onehanded_anim] (unused empty data structure at the end of the list) 25,657 - 25,659 anAnimationDesc.anAnimation [ads_out_onehanded_anim] alignment [ 1F 08 00 ] 25,660 - 25,744 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,745 - 25,748 anAnimationDesc.anAnimation [run_anim_static] (unused empty data structure at the end of the list) 25,749 - 25,751 anAnimationDesc.anAnimation [run_anim_static] alignment [ 1F 08 00 ] 25,752 - 25,835 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,836 - 25,857 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21) 25,858 - 25,872 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 C4 74 00 00 00 ] 25,873 - 25,874 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 25,875 - 25,878 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list) 25,879 - 25,879 anAnimationDesc.anAnimation [run_anim] alignment [ 00 ] 25,880 - 25,928 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,929 - 25,932 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list) 25,933 - 25,935 anAnimationDesc.anAnimation [run_anim_layer] alignment [ 1E 08 00 ] 25,936 - 26,020 [ERROR] Unread bytes (non-zero) [ 00 00 04 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,021 - 26,024 anAnimationDesc.anAnimation [walk_anim_static] (unused empty data structure at the end of the list) 26,025 - 26,027 anAnimationDesc.anAnimation [walk_anim_static] alignment [ 1E 08 00 ] 26,028 - 26,111 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,112 - 26,127 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25) 26,127 - 26,128 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 25) 26,129 - 26,132 anAnimationDesc.anAnimation [walk_anim] (unused empty data structure at the end of the list) 26,133 - 26,135 anAnimationDesc.anAnimation [walk_anim] alignment [ 00 00 00 ] 26,136 - 26,204 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 50 8E 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,205 - 26,208 anAnimationDesc.anAnimation [walk_ads_anim] (unused empty data structure at the end of the list) 26,209 - 26,211 anAnimationDesc.anAnimation [walk_ads_anim] alignment [ 1D 08 00 ] 26,212 - 26,295 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,296 - 26,311 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25) 26,311 - 26,312 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 25) 26,313 - 26,316 anAnimationDesc.anAnimation [walk_anim_nocam] (unused empty data structure at the end of the list) 26,317 - 26,319 anAnimationDesc.anAnimation [walk_anim_nocam] alignment [ 00 00 00 ] 26,320 - 26,571 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 98 9C 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,572 - 26,581 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 26,582 - 26,583 [ERROR] Unread bytes (non-zero) [ F0 41 ] 26,584 - 26,585 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 26,586 - 26,589 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list) 26,590 - 26,591 anAnimationDesc.anAnimation [idle_anim] alignment [ 00 00 ] 26,592 - 26,664 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 34 D6 00 00 00 00 00 00 00 ... ] 26,665 - 26,668 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list) 26,669 - 26,671 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ 1C 08 00 ] 26,672 - 26,756 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,757 - 26,760 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list) 26,761 - 26,763 anAnimationDesc.anAnimation [idle_onehanded_anim] alignment [ 1C 08 00 ] 26,764 - 26,847 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,848 - 26,869 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 26,865 - 26,866 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 26,867 - 26,870 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] (unused empty data structure at the end of the list) 26,871 - 26,871 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] alignment [ 00 ] 26,872 - 26,940 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 80 D5 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,941 - 26,944 anAnimationDesc.anAnimation [idle_check_anim] (unused empty data structure at the end of the list) 26,945 - 26,947 anAnimationDesc.anAnimation [idle_check_anim] alignment [ 1B 08 00 ] 26,948 - 27,032 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,033 - 27,036 anAnimationDesc.anAnimation [idle_check_ads_anim] (unused empty data structure at the end of the list) 27,037 - 27,039 anAnimationDesc.anAnimation [idle_check_ads_anim] alignment [ 1B 08 00 ] 27,040 - 27,123 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,124 - 27,139 anAnimationDesc.anAnimation (frameCount = 29; sectionFrameCount = 29) 27,140 - 27,216 [ERROR] Unread bytes (non-zero) [ 1D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DC E8 00 00 00 ... ] 27,217 - 27,220 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list) 27,221 - 27,223 anAnimationDesc.anAnimation [attack_anim] alignment [ 1A 08 00 ] 27,224 - 27,307 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,308 - 27,323 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 20; sectionFrameCount = 20) 27,322 - 27,323 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0) 27,324 - 27,327 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list) 27,328 - 27,400 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 94 00 01 00 00 00 00 00 00 ... ] 27,401 - 27,404 anAnimationDesc.anAnimation [attack_slide_anim] (unused empty data structure at the end of the list) 27,405 - 27,407 anAnimationDesc.anAnimation [attack_slide_anim] alignment [ 1A 08 00 ] 27,408 - 27,492 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,493 - 27,496 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list) 27,497 - 27,499 anAnimationDesc.anAnimation [attack_onehanded_anim] alignment [ 19 08 00 ] 27,500 - 27,583 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,584 - 27,593 anAnimationDesc.anAnimation (frameCount = 20; sectionFrameCount = 20) 27,594 - 27,595 [ERROR] Unread bytes (non-zero) [ F0 41 ] 27,596 - 27,597 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0) 27,598 - 27,601 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] (unused empty data structure at the end of the list) 27,602 - 27,603 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] alignment [ 00 00 ] 27,604 - 27,676 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 50 11 01 00 00 00 00 00 00 ... ] 27,677 - 27,680 anAnimationDesc.anAnimation [@reload_seq] (unused empty data structure at the end of the list) 27,681 - 27,683 anAnimationDesc.anAnimation [@reload_seq] alignment [ 19 08 00 ] 27,684 - 27,768 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 5D 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,769 - 27,772 anAnimationDesc.anAnimation [reload_late1_anim] (unused empty data structure at the end of the list) 27,773 - 27,775 anAnimationDesc.anAnimation [reload_late1_anim] alignment [ 19 08 00 ] 27,776 - 27,859 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,860 - 27,875 anAnimationDesc.anAnimation (frameCount = 111; sectionFrameCount = 111) 27,876 - 27,879 anAnimationDesc.anAnimation [@reload_empty_seq] (unused empty data structure at the end of the list) 27,880 - 27,952 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 EC 5B 01 00 00 00 00 00 00 ... ] 27,953 - 27,956 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list) 27,957 - 27,959 anAnimationDesc.anAnimation [reload_empty_late1_anim] alignment [ 18 08 00 ] 27,960 - 28,044 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 56 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,045 - 28,048 anAnimationDesc.anAnimation [reload_empty_late2_anim] (unused empty data structure at the end of the list) 28,049 - 28,051 anAnimationDesc.anAnimation [reload_empty_late2_anim] alignment [ 18 08 00 ] 28,052 - 28,135 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 29 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,136 - 28,145 anAnimationDesc.anAnimation (frameCount = 93; sectionFrameCount = 93) 28,146 - 28,149 anAnimationDesc.anAnimation [@reload_onehanded_seq] (unused empty data structure at the end of the list) 28,150 - 28,151 anAnimationDesc.anAnimation [@reload_onehanded_seq] alignment [ 00 00 ] 28,152 - 28,228 [ERROR] Unread bytes (non-zero) [ 5D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 C5 01 00 00 ... ] 28,229 - 28,232 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] (unused empty data structure at the end of the list) 28,233 - 28,235 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] alignment [ 17 08 00 ] 28,236 - 28,320 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,321 - 28,324 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] (unused empty data structure at the end of the list) 28,325 - 28,327 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] alignment [ 17 08 00 ] 28,328 - 28,411 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 6F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,412 - 28,421 anAnimationDesc.anAnimation (frameCount = 86; sectionFrameCount = 86) 28,422 - 28,425 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] (unused empty data structure at the end of the list) 28,426 - 28,427 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] alignment [ 00 00 ] 28,428 - 28,504 [ERROR] Unread bytes (non-zero) [ 56 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B4 18 02 00 00 ... ] 28,505 - 28,508 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] (unused empty data structure at the end of the list) 28,509 - 28,511 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] alignment [ 16 08 00 ] 28,512 - 28,595 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 29 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,596 - 28,599 anAnimationDesc.anAnimation (frameCount = 93; sectionFrameCount = 93) 28,600 - 28,603 anAnimationDesc.anAnimation [@reload_crouch_seq] (unused empty data structure at the end of the list) 28,604 - 28,688 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 5D 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,689 - 28,692 anAnimationDesc.anAnimation [reload_late1_crouch_anim] (unused empty data structure at the end of the list) 28,693 - 28,695 anAnimationDesc.anAnimation [reload_late1_crouch_anim] alignment [ 16 08 00 ] 28,696 - 28,780 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,781 - 28,784 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] (unused empty data structure at the end of the list) 28,785 - 28,787 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] alignment [ 16 08 00 ] 28,788 - 28,871 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 6F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,872 - 28,899 anAnimationDesc.anAnimation (frameCount = 86; sectionFrameCount = 86) 28,900 - 28,964 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 B8 B9 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,965 - 28,968 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] (unused empty data structure at the end of the list) 28,969 - 28,971 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] alignment [ 15 08 00 ] 28,972 - 28,973 [ERROR] Unread bytes (all zeroes) [ 00 00 ] 28,974 - 29,681 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 213) 29,057 - 29,060 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] (unused empty data structure at the end of the list) 29,061 - 29,063 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] alignment [ 15 08 00 ] 29,064 - 29,147 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 5D 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,148 - 29,169 anAnimationDesc.anAnimation (frameCount = 68; sectionFrameCount = 68) 29,170 - 29,231 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 24 20 03 00 00 00 00 00 00 00 00 ... ] 29,232 - 29,233 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 29,234 - 29,237 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list) 29,238 - 29,239 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] alignment [ 00 00 ] 29,240 - 29,240 [ERROR] Unread bytes (non-zero) [ C8 ] 29,241 - 29,244 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] (unused empty data structure at the end of the list) 29,245 - 29,247 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] alignment [ 14 08 00 ] 29,248 - 29,332 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 6F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,333 - 29,336 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list) 29,337 - 29,339 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] alignment [ 14 08 00 ] 29,340 - 29,423 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 56 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,424 - 29,445 anAnimationDesc.anAnimation (frameCount = 41; sectionFrameCount = 41) 29,446 - 29,480 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 70 94 03 00 00 00 00 00 00 00 00 ... ] 29,481 - 29,482 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 29,483 - 29,486 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] (unused empty data structure at the end of the list) 29,487 - 29,487 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] alignment [ 00 ] 29,488 - 29,516 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,517 - 29,520 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list) 29,521 - 29,523 anAnimationDesc.anAnimation [switch_to_onehanded_anim] alignment [ 14 08 00 ] 29,524 - 29,608 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,609 - 29,612 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list) 29,613 - 29,615 anAnimationDesc.anAnimation [switch_to_twohanded_anim] alignment [ 14 08 00 ] 29,616 - 29,681 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,682 - 29,685 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] (unused empty data structure at the end of the list) 29,686 - 29,687 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] alignment [ 00 00 ] 29,688 - 29,700 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 FC ] 29,701 - 29,704 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list) 29,705 - 29,707 anAnimationDesc.anAnimation [switch_to_jump_anim] alignment [ 13 08 00 ] 29,708 - 29,792 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,793 - 29,796 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list) 29,797 - 29,799 anAnimationDesc.anAnimation [switch_to_land_anim] alignment [ 13 08 00 ] 29,800 - 29,883 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,884 - 29,905 anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31) 29,906 - 29,930 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 24 DA 03 00 00 00 00 00 00 00 00 ... ] 29,931 - 29,932 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 29,933 - 29,936 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] (unused empty data structure at the end of the list) 29,937 - 29,939 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] alignment [ 00 00 00 ] 29,940 - 29,976 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,977 - 29,980 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] (unused empty data structure at the end of the list) 29,981 - 29,983 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] alignment [ 12 08 00 ] 29,984 - 30,068 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,069 - 30,072 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] (unused empty data structure at the end of the list) 30,073 - 30,075 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] alignment [ 12 08 00 ] 30,076 - 30,159 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,160 - 30,175 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19) 30,174 - 30,175 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 30,176 - 30,179 anAnimationDesc.anAnimation [switch_to_land_ads_anim] (unused empty data structure at the end of the list) 30,180 - 30,435 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 E0 F1 03 00 00 00 00 00 00 ... ] 30,436 - 30,451 anAnimationDesc.anAnimation (frameCount = 40; sectionFrameCount = 40) 30,452 - 30,528 [ERROR] Unread bytes (non-zero) [ 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9C 3B 04 00 00 ... ] 30,529 - 30,532 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] (unused empty data structure at the end of the list) 30,533 - 30,535 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] alignment [ 11 08 00 ] 30,536 - 30,620 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,621 - 30,624 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list) 30,625 - 30,627 anAnimationDesc.anAnimation [@draw_seq] alignment [ 11 08 00 ] 30,628 - 30,711 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,712 - 30,721 anAnimationDesc.anAnimation (frameCount = 26; sectionFrameCount = 26) 30,722 - 30,723 [ERROR] Unread bytes (non-zero) [ F0 41 ] 30,724 - 30,725 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 30,726 - 30,729 anAnimationDesc.anAnimation [@draw_crouch_seq] (unused empty data structure at the end of the list) 30,730 - 30,731 anAnimationDesc.anAnimation [@draw_crouch_seq] alignment [ 00 00 ] 30,732 - 30,804 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 F8 77 04 00 00 00 00 00 00 ... ] 30,805 - 30,808 anAnimationDesc.anAnimation [@drawcatch_seq] (unused empty data structure at the end of the list) 30,809 - 30,811 anAnimationDesc.anAnimation [@drawcatch_seq] alignment [ 10 08 00 ] 30,812 - 30,895 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 29 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,896 - 30,917 anAnimationDesc.anAnimation (frameCount = 40; sectionFrameCount = 40) 30,918 - 30,951 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 B8 04 00 00 00 00 00 00 00 00 ... ] 30,952 - 30,953 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 30,954 - 30,957 anAnimationDesc.anAnimation [@drawfirst_onehanded_seq] (unused empty data structure at the end of the list) 30,958 - 30,959 anAnimationDesc.anAnimation [@drawfirst_onehanded_seq] alignment [ 00 00 ] 30,960 - 30,988 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,989 - 30,992 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] (unused empty data structure at the end of the list) 30,993 - 30,995 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] alignment [ 0F 08 00 ] 30,996 - 31,080 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,081 - 31,084 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list) 31,085 - 31,087 anAnimationDesc.anAnimation [@draw_onehanded_seq] alignment [ 0F 08 00 ] 31,088 - 31,171 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,172 - 31,187 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 31,188 - 31,264 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C EC 04 00 00 ... ] 31,265 - 31,268 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list) 31,269 - 31,271 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ 0E 08 00 ] 31,272 - 31,356 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,357 - 31,360 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list) 31,361 - 31,363 anAnimationDesc.anAnimation [@raise_seq] alignment [ 0E 08 00 ] 31,364 - 31,447 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,448 - 31,463 anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12) 31,464 - 31,540 [ERROR] Unread bytes (non-zero) [ 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 78 13 05 00 00 ... ] 31,541 - 31,544 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list) 31,545 - 31,547 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ 0E 08 00 ] 31,548 - 31,632 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,633 - 31,636 anAnimationDesc.anAnimation [@raise_crouch_seq] (unused empty data structure at the end of the list) 31,637 - 31,639 anAnimationDesc.anAnimation [@raise_crouch_seq] alignment [ 0D 08 00 ] 31,640 - 31,723 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,724 - 31,733 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 31,734 - 31,735 [ERROR] Unread bytes (non-zero) [ F0 41 ] 31,736 - 31,737 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0) 31,738 - 31,741 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] (unused empty data structure at the end of the list) 31,742 - 31,743 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] alignment [ 00 00 ] 31,744 - 31,816 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 54 38 05 00 00 00 00 00 00 ... ] 31,817 - 31,820 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] (unused empty data structure at the end of the list) 31,821 - 31,823 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] alignment [ 0D 08 00 ] 31,824 - 31,908 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,909 - 31,912 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] (unused empty data structure at the end of the list) 31,913 - 31,915 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] alignment [ 0D 08 00 ] 31,916 - 31,999 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,000 - 32,015 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 32,016 - 32,019 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list) 32,020 - 32,092 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 A0 5E 05 00 00 00 00 00 00 ... ] 32,093 - 32,096 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list) 32,097 - 32,099 anAnimationDesc.anAnimation [@lower_onehanded_seq] alignment [ 0C 08 00 ] 32,100 - 32,183 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,184 - 32,193 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21) 32,194 - 32,197 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list) 32,198 - 32,199 anAnimationDesc.anAnimation [@sprint_seq] alignment [ 00 00 ] 32,200 - 32,276 [ERROR] Unread bytes (non-zero) [ 15 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E8 75 05 00 00 ... ] 32,277 - 32,280 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list) 32,281 - 32,283 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ 0B 08 00 ] 32,284 - 32,368 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,369 - 32,372 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] (unused empty data structure at the end of the list) 32,373 - 32,375 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] alignment [ 0B 08 00 ] 32,376 - 32,459 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,460 - 32,469 anAnimationDesc.anAnimation (frameCount = 22; sectionFrameCount = 22) 32,470 - 32,473 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list) 32,474 - 32,475 anAnimationDesc.anAnimation [@sprintraise_seq_air] alignment [ 00 00 ] 32,476 - 32,552 [ERROR] Unread bytes (non-zero) [ 16 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 94 99 05 00 00 ... ] 32,553 - 32,556 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list) 32,557 - 32,559 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ 0B 08 00 ] 32,560 - 32,644 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,645 - 32,648 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list) 32,649 - 32,651 anAnimationDesc.anAnimation [@sprintholster_seq] alignment [ 0A 08 00 ] 32,652 - 32,735 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,736 - 32,739 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21) 32,740 - 32,743 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list) 32,744 - 32,828 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,829 - 32,832 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list) 32,833 - 32,835 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] alignment [ 0A 08 00 ] 32,836 - 32,920 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,921 - 32,924 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list) 32,925 - 32,927 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] alignment [ 09 08 00 ] 32,928 - 33,011 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,012 - 33,047 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 33,047 - 33,048 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0) 33,049 - 33,052 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list) 33,053 - 33,055 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] alignment [ 00 00 00 ] 33,056 - 33,104 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,105 - 33,108 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list) 33,109 - 33,111 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] alignment [ 09 08 00 ] 33,112 - 33,195 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0E 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,196 - 33,225 anAnimationDesc.anAnimation (frameCount = 39; sectionFrameCount = 39) 33,226 - 33,229 anAnimationDesc.anAnimation [optic_anim_layer] (unused empty data structure at the end of the list) 33,230 - 33,231 anAnimationDesc.anAnimation [optic_anim_layer] alignment [ 05 00 ] 33,232 - 33,288 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,289 - 33,292 anAnimationDesc.anAnimation [optic_anim_layer_ads] (unused empty data structure at the end of the list) 33,293 - 33,295 anAnimationDesc.anAnimation [optic_anim_layer_ads] alignment [ 08 08 00 ] 33,296 - 33,766 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,767 - 33,768 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 33,769 - 33,950 [ERROR] Unread bytes (non-zero) [ 00 18 00 00 03 00 60 2E 80 00 80 E0 D3 00 3C 00 3C 00 3C 20 00 ... ] 33,951 - 33,952 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 33,953 - 34,142 [ERROR] Unread bytes (non-zero) [ 00 0C 0C A4 0F A2 0F A0 0F A7 0F CA 0F EA 0F FC 0F 05 10 F8 0F ... ] 34,143 - 34,570 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 147) 34,571 - 34,985 [ERROR] Unread bytes (non-zero) [ A0 0C 0C 2E 62 81 6A D5 60 9B 58 04 5A A3 5E C7 6B DF 79 FD 79 ... ] 34,986 - 34,987 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 34,988 - 35,196 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 1F 0E 00 00 44 1B F0 BB 68 5E 0B 2A 12 35 10 ... ] 35,197 - 35,310 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 180) 35,311 - 42,173 [ERROR] Unread bytes (non-zero) [ 95 F3 8A 30 80 00 80 66 80 E6 80 25 81 00 00 00 00 27 0A 00 00 ... ] 42,174 - 42,667 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 96) 42,450 - 42,451 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 42,452 - 42,455 anAnimationDesc.anAnimation [ads_in_onehanded_anim] (unused empty data structure at the end of the list) 42,456 - 43,001 [ERROR] Unread bytes (non-zero) [ 01 0C 76 ED 01 03 01 80 02 09 00 80 01 80 00 00 00 00 35 0E 00 ... ] 43,002 - 43,003 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 60) 43,004 - 43,185 [ERROR] Unread bytes (non-zero) [ 00 3C 20 00 00 00 00 00 00 00 41 0E 00 00 00 00 10 00 00 8A 41 ... ] 43,186 - 43,187 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 43,188 - 44,013 [ERROR] Unread bytes (non-zero) [ 00 00 44 0A 00 00 18 00 32 00 4C 00 00 00 54 CC 00 00 00 00 00 ... ] 44,014 - 44,379 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 251) 44,198 - 44,215 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 128) 44,216 - 44,379 [ERROR] Unread bytes (non-zero) [ 00 00 18 00 20 00 42 00 00 00 42 00 00 00 00 00 00 3C 00 3C 00 ... ] 44,380 - 44,383 anAnimationDesc.anAnimation [idle_check_anim_nod] (unused empty data structure at the end of the list) 44,384 - 46,037 [ERROR] Unread bytes (non-zero) [ 3A 00 5C 00 00 00 76 00 7A 00 7E 00 00 3C 00 3C 00 3C 92 00 00 ... ] 46,038 - 46,039 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 46,040 - 46,313 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 33 0E 00 00 26 03 D9 2B 1C B1 41 3F 08 B7 61 38 55 ... ] 46,314 - 46,427 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 129) 46,428 - 47,049 [ERROR] Unread bytes (non-zero) [ C4 9F 0D 0D C5 9F C7 9F CA 9F CF 9F D6 9F E0 9F EC 9F FB 9F 0C ... ] 47,050 - 47,051 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 60) 47,052 - 47,325 [ERROR] Unread bytes (non-zero) [ 00 3C 20 00 00 00 00 00 00 00 46 0E 00 00 00 00 10 00 00 8A 41 ... ] 47,326 - 47,327 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 47,328 - 47,331 anAnimationDesc.anAnimation [@drawfirst_seq] (unused empty data structure at the end of the list) 47,332 - 48,061 [ERROR] Unread bytes (non-zero) [ 08 08 00 00 18 00 32 00 4C 00 00 00 5E 00 72 00 8C 00 00 3C 00 ... ] 48,062 - 48,237 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 195) 48,238 - 48,241 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list) 48,242 - 48,243 anAnimationDesc.anAnimation [@holster_seq] alignment [ 20 00 ] 48,244 - 48,337 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 24 0E 00 00 00 00 10 00 00 4A 7C 2F 1B 3A 20 ... ] 48,338 - 48,339 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 48,340 - 48,343 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list) 48,344 - 489,543 [ERROR] Unread bytes (non-zero) [ FD 2F 7A 35 53 42 08 4F 11 57 46 5F 84 6E 4C 7E FF 7F 83 7F A3 ... ] 489,544 - 511,815 theMdlFileData.theSequenceDescs 96 511,816 - 512,163 [ref] aSeqDesc.theBoneWeights 87 512,164 - 512,165 [ref] aSeqDesc.theAnimDescIndexes 1 512,166 - 512,167 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 512,168 - 512,183 [walk_seq] aSeqDesc.thePoseKeys 4 512,184 - 512,191 [walk_seq] aSeqDesc.theAnimDescIndexes 4 512,192 - 512,207 [walk_seq_nocam] aSeqDesc.thePoseKeys 4 512,208 - 512,215 [walk_seq_nocam] aSeqDesc.theAnimDescIndexes 4 512,216 - 512,227 [attack_onehanded_slide_manual_seq] aSeqDesc.thePoseKeys 3 512,228 - 512,387 [attack_onehanded_slide_manual_seq] aSeqDesc.theEvents 2 512,388 - 512,411 [attack_onehanded_slide_manual_seq] aSeqDesc.theAutoLayers 1 512,412 - 512,415 [attack_onehanded_slide_manual_seq] aSeqDesc.theAnimDescIndexes 2 512,416 - 512,419 [attack_onehanded_slide_manual_seq] aSeqDesc.theActivityModifiers 1 512,420 - 512,423 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 512,424 - 512,435 [attack_onehanded_crouch_manual_seq] aSeqDesc.thePoseKeys 3 512,436 - 512,595 [attack_onehanded_crouch_manual_seq] aSeqDesc.theEvents 2 512,596 - 512,619 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAutoLayers 1 512,620 - 512,623 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAnimDescIndexes 2 512,624 - 512,627 [attack_onehanded_crouch_manual_seq] aSeqDesc.theActivityModifiers 1 512,628 - 512,631 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 512,632 - 513,591 [reload_seq] aSeqDesc.theEvents 12 513,592 - 513,615 [reload_seq] aSeqDesc.theAutoLayers 1 513,616 - 513,617 [reload_seq] aSeqDesc.theAnimDescIndexes 1 513,618 - 513,619 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 513,620 - 514,099 [reload_late1_seq] aSeqDesc.theEvents 6 514,100 - 514,123 [reload_late1_seq] aSeqDesc.theAutoLayers 1 514,124 - 514,125 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1 514,126 - 514,127 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 514,128 - 515,407 [reload_empty_seq] aSeqDesc.theEvents 16 515,408 - 515,431 [reload_empty_seq] aSeqDesc.theAutoLayers 1 515,432 - 515,433 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1 515,434 - 515,435 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 515,436 - 516,235 [reload_empty_late1_seq] aSeqDesc.theEvents 10 516,236 - 516,259 [reload_empty_late1_seq] aSeqDesc.theAutoLayers 1 516,260 - 516,261 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1 516,262 - 516,263 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 516,264 - 516,663 [reload_empty_late2_seq] aSeqDesc.theEvents 5 516,664 - 516,687 [reload_empty_late2_seq] aSeqDesc.theAutoLayers 1 516,688 - 516,689 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1 516,690 - 516,691 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 516,692 - 517,651 [reload_onehanded_seq] aSeqDesc.theEvents 12 517,652 - 517,675 [reload_onehanded_seq] aSeqDesc.theAutoLayers 1 517,676 - 517,677 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 517,678 - 517,679 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 517,680 - 518,159 [reload_onehanded_late1_seq] aSeqDesc.theEvents 6 518,160 - 518,183 [reload_onehanded_late1_seq] aSeqDesc.theAutoLayers 1 518,184 - 518,185 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1 518,186 - 518,187 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 518,188 - 519,467 [reload_empty_onehanded_seq] aSeqDesc.theEvents 16 519,468 - 519,491 [reload_empty_onehanded_seq] aSeqDesc.theAutoLayers 1 519,492 - 519,493 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 519,494 - 519,495 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 519,496 - 520,215 [reload_empty_onehanded_late1_seq] aSeqDesc.theEvents 9 520,216 - 520,239 [reload_empty_onehanded_late1_seq] aSeqDesc.theAutoLayers 1 520,240 - 520,241 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1 520,242 - 520,243 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 520,244 - 520,563 [reload_empty_onehanded_late2_seq] aSeqDesc.theEvents 4 520,564 - 520,587 [reload_empty_onehanded_late2_seq] aSeqDesc.theAutoLayers 1 520,588 - 520,589 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes 1 520,590 - 520,591 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 520,592 - 521,551 [reload_crouch_seq] aSeqDesc.theEvents 12 521,552 - 521,575 [reload_crouch_seq] aSeqDesc.theAutoLayers 1 521,576 - 521,577 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes 1 521,578 - 521,579 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 521,580 - 521,583 [reload_crouch_seq] aSeqDesc.theActivityModifiers 1 521,584 - 521,587 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 521,588 - 522,067 [reload_late1_crouch_seq] aSeqDesc.theEvents 6 522,068 - 522,091 [reload_late1_crouch_seq] aSeqDesc.theAutoLayers 1 522,092 - 522,093 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 522,094 - 522,095 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 522,096 - 522,099 [reload_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 522,100 - 522,103 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 522,104 - 523,383 [reload_empty_crouch_seq] aSeqDesc.theEvents 16 523,384 - 523,407 [reload_empty_crouch_seq] aSeqDesc.theAutoLayers 1 523,408 - 523,409 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes 1 523,410 - 523,411 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 523,412 - 523,415 [reload_empty_crouch_seq] aSeqDesc.theActivityModifiers 1 523,416 - 523,419 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 523,420 - 524,219 [reload_empty_late1_crouch_seq] aSeqDesc.theEvents 10 524,220 - 524,243 [reload_empty_late1_crouch_seq] aSeqDesc.theAutoLayers 1 524,244 - 524,245 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 524,246 - 524,247 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 524,248 - 524,251 [reload_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 524,252 - 524,255 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 524,256 - 524,655 [reload_empty_late2_crouch_seq] aSeqDesc.theEvents 5 524,656 - 524,679 [reload_empty_late2_crouch_seq] aSeqDesc.theAutoLayers 1 524,680 - 524,681 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1 524,682 - 524,683 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 524,684 - 524,687 [reload_empty_late2_crouch_seq] aSeqDesc.theActivityModifiers 1 524,688 - 524,691 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 524,692 - 525,651 [reload_onehanded_crouch_seq] aSeqDesc.theEvents 12 525,652 - 525,653 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 525,654 - 525,655 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 525,656 - 525,659 [reload_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 525,660 - 525,663 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 525,664 - 526,143 [reload_onehanded_late1_crouch_seq] aSeqDesc.theEvents 6 526,144 - 526,145 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 526,146 - 526,147 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 526,148 - 526,151 [reload_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 526,152 - 526,155 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 526,156 - 527,435 [reload_empty_onehanded_crouch_seq] aSeqDesc.theEvents 16 527,436 - 527,437 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 527,438 - 527,439 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 527,440 - 527,443 [reload_empty_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 527,444 - 527,447 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 527,448 - 528,167 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theEvents 9 528,168 - 528,169 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 528,170 - 528,171 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 528,172 - 528,175 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 528,176 - 528,179 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 528,180 - 528,499 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theEvents 4 528,500 - 528,501 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1 528,502 - 528,503 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 528,504 - 528,507 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theActivityModifiers 1 528,508 - 528,511 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 528,512 - 528,751 [drawfirst_seq] aSeqDesc.theEvents 3 528,752 - 528,775 [drawfirst_seq] aSeqDesc.theAutoLayers 1 528,776 - 528,777 [drawfirst_seq] aSeqDesc.theAnimDescIndexes 1 528,778 - 528,779 [drawfirst_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 528,780 - 529,019 [drawfirst_crouch_seq] aSeqDesc.theEvents 3 529,020 - 529,043 [drawfirst_crouch_seq] aSeqDesc.theAutoLayers 1 529,044 - 529,045 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes 1 529,046 - 529,047 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 529,048 - 529,051 [drawfirst_crouch_seq] aSeqDesc.theActivityModifiers 1 529,052 - 529,055 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 529,056 - 529,215 [draw_seq] aSeqDesc.theEvents 2 529,216 - 529,239 [draw_seq] aSeqDesc.theAutoLayers 1 529,240 - 529,241 [draw_seq] aSeqDesc.theAnimDescIndexes 1 529,242 - 529,243 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 529,244 - 529,403 [draw_crouch_seq] aSeqDesc.theEvents 2 529,404 - 529,427 [draw_crouch_seq] aSeqDesc.theAutoLayers 1 529,428 - 529,429 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes 1 529,430 - 529,431 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 529,432 - 529,435 [draw_crouch_seq] aSeqDesc.theActivityModifiers 1 529,436 - 529,439 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 529,440 - 529,519 [drawcatch_seq] aSeqDesc.theEvents 1 529,520 - 529,521 [drawcatch_seq] aSeqDesc.theAnimDescIndexes 1 529,522 - 529,523 [drawcatch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 529,524 - 529,763 [drawfirst_onehanded_seq] aSeqDesc.theEvents 3 529,764 - 529,787 [drawfirst_onehanded_seq] aSeqDesc.theAutoLayers 1 529,788 - 529,789 [drawfirst_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 529,790 - 529,791 [drawfirst_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 529,792 - 529,951 [draw_onehanded_crouch_seq] aSeqDesc.theEvents 2 529,952 - 529,975 [draw_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1 529,976 - 529,977 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 529,978 - 529,979 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 529,980 - 529,983 [draw_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 529,984 - 529,987 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 529,988 - 530,147 [draw_onehanded_seq] aSeqDesc.theEvents 2 530,148 - 530,171 [draw_onehanded_seq] aSeqDesc.theAutoLayers 1 530,172 - 530,173 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 530,174 - 530,175 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 530,176 - 530,255 [holster_seq] aSeqDesc.theEvents 1 530,256 - 530,279 [holster_seq] aSeqDesc.theAutoLayers 1 530,280 - 530,281 [holster_seq] aSeqDesc.theAnimDescIndexes 1 530,282 - 530,283 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 530,284 - 530,363 [holster_onehanded_seq] aSeqDesc.theEvents 1 530,364 - 530,387 [holster_onehanded_seq] aSeqDesc.theAutoLayers 1 530,388 - 530,389 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 530,390 - 530,391 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 530,392 - 530,551 [raise_seq] aSeqDesc.theEvents 2 530,552 - 530,575 [raise_seq] aSeqDesc.theAutoLayers 1 530,576 - 530,577 [raise_seq] aSeqDesc.theAnimDescIndexes 1 530,578 - 530,579 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 530,580 - 530,739 [raise_onehanded_seq] aSeqDesc.theEvents 2 530,740 - 530,763 [raise_onehanded_seq] aSeqDesc.theAutoLayers 1 530,764 - 530,765 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 530,766 - 530,767 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 530,768 - 530,927 [raise_frommelee_seq] aSeqDesc.theEvents 2 530,928 - 530,951 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1 530,952 - 530,953 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1 530,954 - 530,955 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 530,956 - 531,115 [raise_crouch_seq] aSeqDesc.theEvents 2 531,116 - 531,139 [raise_crouch_seq] aSeqDesc.theAutoLayers 1 531,140 - 531,141 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes 1 531,142 - 531,143 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 531,144 - 531,147 [raise_crouch_seq] aSeqDesc.theActivityModifiers 1 531,148 - 531,151 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 531,152 - 531,311 [raise_onehanded_crouch_seq] aSeqDesc.theEvents 2 531,312 - 531,335 [raise_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1 531,336 - 531,337 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 531,338 - 531,339 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 531,340 - 531,343 [raise_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 531,344 - 531,347 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 531,348 - 531,507 [raise_frommelee_crouch_seq] aSeqDesc.theEvents 2 531,508 - 531,531 [raise_frommelee_crouch_seq] aSeqDesc.theAutoLayers 1 531,532 - 531,533 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes 1 531,534 - 531,535 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 531,536 - 531,539 [raise_frommelee_crouch_seq] aSeqDesc.theActivityModifiers 1 531,540 - 531,543 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 531,544 - 531,703 [raise_frommelee_sliding_seq] aSeqDesc.theEvents 2 531,704 - 531,727 [raise_frommelee_sliding_seq] aSeqDesc.theAutoLayers 1 531,728 - 531,729 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes 1 531,730 - 531,731 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 531,732 - 531,735 [raise_frommelee_sliding_seq] aSeqDesc.theActivityModifiers 1 531,736 - 531,739 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 531,740 - 531,819 [lower_seq] aSeqDesc.theEvents 1 531,820 - 531,843 [lower_seq] aSeqDesc.theAutoLayers 1 531,844 - 531,845 [lower_seq] aSeqDesc.theAnimDescIndexes 1 531,846 - 531,847 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 531,848 - 531,927 [lower_onehanded_seq] aSeqDesc.theEvents 1 531,928 - 531,951 [lower_onehanded_seq] aSeqDesc.theAutoLayers 1 531,952 - 531,953 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 531,954 - 531,955 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 531,956 - 531,957 [sprint_seq] aSeqDesc.theAnimDescIndexes 1 531,958 - 531,959 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 531,960 - 532,119 [sprintraise_seq] aSeqDesc.theEvents 2 532,120 - 532,143 [sprintraise_seq] aSeqDesc.theAutoLayers 1 532,144 - 532,145 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1 532,146 - 532,147 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 532,148 - 532,307 [sprintraise_seq_regrip] aSeqDesc.theEvents 2 532,308 - 532,331 [sprintraise_seq_regrip] aSeqDesc.theAutoLayers 1 532,332 - 532,333 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes 1 532,334 - 532,335 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 532,336 - 532,495 [sprintraise_seq_air] aSeqDesc.theEvents 2 532,496 - 532,497 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1 532,498 - 532,499 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 532,500 - 532,503 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1 532,504 - 532,507 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 532,508 - 532,587 [sprintdraw_seq] aSeqDesc.theEvents 1 532,588 - 532,589 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1 532,590 - 532,591 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 532,592 - 532,671 [sprintholster_seq] aSeqDesc.theEvents 1 532,672 - 532,673 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1 532,674 - 532,675 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 532,676 - 532,677 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 532,678 - 532,679 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 532,680 - 532,839 [sprintraise_onehanded_seq] aSeqDesc.theEvents 2 532,840 - 532,841 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 532,842 - 532,843 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 532,844 - 532,923 [sprintdraw_onehanded_seq] aSeqDesc.theEvents 1 532,924 - 532,925 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 532,926 - 532,927 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 532,928 - 533,007 [sprintholster_onehanded_seq] aSeqDesc.theEvents 1 533,008 - 533,009 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 533,010 - 533,011 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 533,012 - 533,171 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 2 533,172 - 533,173 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1 533,174 - 533,175 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 533,176 - 533,179 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1 533,180 - 533,183 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 533,184 - 533,185 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1 533,186 - 533,187 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 533,188 - 533,189 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes 1 533,190 - 533,191 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 533,192 - 533,195 [ads_in_crouch_seq] aSeqDesc.theActivityModifiers 1 533,196 - 533,199 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 533,200 - 533,201 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes 1 533,202 - 533,203 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 533,204 - 533,207 [ads_in_seq_air] aSeqDesc.theActivityModifiers 1 533,208 - 533,211 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 533,212 - 533,235 [ads_out_seq] aSeqDesc.theAutoLayers 1 533,236 - 533,237 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1 533,238 - 533,239 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 533,240 - 533,241 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes 1 533,242 - 533,243 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 533,244 - 533,247 [ads_out_crouch_seq] aSeqDesc.theActivityModifiers 1 533,248 - 533,251 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 533,252 - 533,253 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes 1 533,254 - 533,255 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 533,256 - 533,263 [ads_out_seq_air] aSeqDesc.theActivityModifiers 2 533,264 - 533,271 [ERROR] Unread bytes (non-zero) [ DC 68 00 00 01 00 00 00 ] 533,272 - 533,273 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 533,274 - 533,275 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 533,276 - 533,277 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1 533,278 - 533,279 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 533,280 - 533,283 [ads_in_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1 533,284 - 533,287 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 533,288 - 533,289 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 1 533,290 - 533,291 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 533,292 - 533,295 [ads_in_onehanded_seq_air] aSeqDesc.theActivityModifiers 1 533,296 - 533,299 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 533,300 - 533,323 [ads_out_onehanded_seq] aSeqDesc.theAutoLayers 1 533,324 - 533,325 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 533,326 - 533,327 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 533,328 - 533,329 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1 533,330 - 533,331 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 533,332 - 533,339 [ads_out_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 2 533,340 - 533,347 [ERROR] Unread bytes (non-zero) [ 90 71 00 00 01 00 00 00 ] 533,348 - 533,349 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes 1 533,350 - 533,351 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 533,352 - 533,359 [ads_out_onehanded_seq_wallrun] aSeqDesc.theActivityModifiers 2 533,360 - 533,367 [ERROR] Unread bytes (non-zero) [ 3C 68 00 00 01 00 00 00 ] 533,368 - 533,379 [run_layer] aSeqDesc.thePoseKeys 3 533,380 - 533,383 [run_layer] aSeqDesc.theAnimDescIndexes 2 533,384 - 533,385 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1 533,386 - 533,387 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 533,388 - 533,399 [optic_layer] aSeqDesc.thePoseKeys 3 533,400 - 533,747 [optic_layer] aSeqDesc.theBoneWeights 87 533,748 - 533,751 [optic_layer] aSeqDesc.theAnimDescIndexes 2 533,752 - 534,099 [wind_loop_layer] aSeqDesc.theBoneWeights 87 534,100 - 534,101 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1 534,102 - 534,103 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 534,104 - 534,105 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1 534,106 - 534,107 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 534,108 - 534,119 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3 534,120 - 534,123 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2 534,124 - 534,135 [idle_seq] aSeqDesc.thePoseKeys 3 534,136 - 534,483 [idle_seq] aSeqDesc.theBoneWeights 87 534,484 - 534,487 [idle_seq] aSeqDesc.theAnimDescIndexes 2 534,488 - 534,499 [idle_seq_air] aSeqDesc.thePoseKeys 3 534,500 - 534,503 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2 534,504 - 534,511 [idle_seq_air] aSeqDesc.theActivityModifiers 2 534,512 - 534,519 [ERROR] Unread bytes (non-zero) [ FC 63 00 00 01 00 00 00 ] 534,520 - 534,531 [idle_seq_crouch_air] aSeqDesc.thePoseKeys 3 534,532 - 534,535 [idle_seq_crouch_air] aSeqDesc.theAnimDescIndexes 2 534,536 - 534,539 [idle_seq_crouch_air] aSeqDesc.theActivityModifiers 1 534,540 - 534,543 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 534,544 - 534,555 [idle_seq_crouch] aSeqDesc.thePoseKeys 3 534,556 - 534,559 [idle_seq_crouch] aSeqDesc.theAnimDescIndexes 2 534,560 - 534,567 [idle_seq_crouch] aSeqDesc.theActivityModifiers 2 534,568 - 534,575 [ERROR] Unread bytes (non-zero) [ 42 6A 00 00 01 00 00 00 ] 534,576 - 534,587 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3 534,588 - 534,591 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2 534,592 - 534,603 [idle_onehanded_seq_air] aSeqDesc.thePoseKeys 3 534,604 - 534,607 [idle_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 2 534,608 - 534,615 [idle_onehanded_seq_air] aSeqDesc.theActivityModifiers 2 534,616 - 534,623 [ERROR] Unread bytes (non-zero) [ 12 6A 00 00 00 00 00 00 ] 534,624 - 534,635 [attack_seq] aSeqDesc.thePoseKeys 3 534,636 - 534,875 [attack_seq] aSeqDesc.theEvents 3 534,876 - 534,899 [attack_seq] aSeqDesc.theAutoLayers 1 534,900 - 534,903 [attack_seq] aSeqDesc.theAnimDescIndexes 2 534,904 - 534,915 [attack_seq_regrip] aSeqDesc.thePoseKeys 3 534,916 - 535,155 [attack_seq_regrip] aSeqDesc.theEvents 3 535,156 - 535,179 [attack_seq_regrip] aSeqDesc.theAutoLayers 1 535,180 - 535,183 [attack_seq_regrip] aSeqDesc.theAnimDescIndexes 2 535,184 - 535,195 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3 535,196 - 535,435 [attack_onehanded_seq] aSeqDesc.theEvents 3 535,436 - 535,459 [attack_onehanded_seq] aSeqDesc.theAutoLayers 1 535,460 - 535,463 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2 535,464 - 535,475 [attack_onehanded_slide_seq] aSeqDesc.thePoseKeys 3 535,476 - 535,715 [attack_onehanded_slide_seq] aSeqDesc.theEvents 3 535,716 - 535,739 [attack_onehanded_slide_seq] aSeqDesc.theAutoLayers 1 535,740 - 535,743 [attack_onehanded_slide_seq] aSeqDesc.theAnimDescIndexes 2 535,744 - 535,747 [attack_onehanded_slide_seq] aSeqDesc.theActivityModifiers 1 535,748 - 535,751 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 535,752 - 535,763 [idle_check_seq] aSeqDesc.thePoseKeys 3 535,764 - 535,767 [idle_check_seq] aSeqDesc.theAnimDescIndexes 2 535,768 - 535,779 [crouch2idle_seq] aSeqDesc.thePoseKeys 3 535,780 - 535,783 [crouch2idle_seq] aSeqDesc.theAnimDescIndexes 2 535,784 - 535,795 [regrip] aSeqDesc.thePoseKeys 3 535,796 - 535,799 [regrip] aSeqDesc.theAnimDescIndexes 2 535,800 - 535,811 [regrip_02] aSeqDesc.thePoseKeys 3 535,812 - 535,815 [regrip_02] aSeqDesc.theAnimDescIndexes 2 535,816 - 535,827 [switch_to_jump_iron] aSeqDesc.thePoseKeys 3 535,828 - 535,831 [switch_to_jump_iron] aSeqDesc.theAnimDescIndexes 2 535,832 - 535,843 [switch_to_land_iron] aSeqDesc.thePoseKeys 3 535,844 - 535,847 [switch_to_land_iron] aSeqDesc.theAnimDescIndexes 2 535,848 - 535,859 [idle_check_crouch_seq] aSeqDesc.thePoseKeys 3 535,860 - 535,863 [idle_check_crouch_seq] aSeqDesc.theAnimDescIndexes 2 535,864 - 535,875 [switch_to_jump_iron_crouch] aSeqDesc.thePoseKeys 3 535,876 - 535,879 [switch_to_jump_iron_crouch] aSeqDesc.theAnimDescIndexes 2 535,880 - 535,891 [switch_to_land_iron_crouch] aSeqDesc.thePoseKeys 3 535,892 - 535,895 [switch_to_land_iron_crouch] aSeqDesc.theAnimDescIndexes 2 535,896 - 535,897 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1 535,898 - 535,899 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 535,900 - 535,901 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1 535,902 - 535,903 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 535,904 - 535,905 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1 535,906 - 535,907 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 535,908 - 535,909 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1 535,910 - 535,911 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 535,912 - 535,943 theMdlFileData.theLocalNodeNames 8 535,944 - 536,007 [ERROR] Unread bytes (non-zero) [ 00 02 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 05 ... ] 536,008 - 536,119 theMdlFileData.theBodyParts 7 536,120 - 536,267 aBodyPart.theModels 1 536,268 - 536,563 aBodyPart.theModels 2 536,564 - 536,859 aBodyPart.theModels 2 536,860 - 537,155 aBodyPart.theModels 2 537,156 - 537,451 aBodyPart.theModels 2 537,452 - 537,747 aBodyPart.theModels 2 537,748 - 538,043 aBodyPart.theModels 2 538,044 - 538,103 [ERROR] Unread bytes (non-zero) [ 15 62 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 0C ... ] 538,104 - 538,219 aModel.theMeshes 1 538,220 - 538,335 aModel.theMeshes 1 538,336 - 538,451 aModel.theMeshes 1 538,452 - 538,683 aModel.theMeshes 2 538,684 - 538,799 aModel.theMeshes 1 538,800 - 538,915 aModel.theMeshes 1 538,916 - 539,031 aModel.theMeshes 1 539,032 - 544,767 [ERROR] Unread bytes (non-zero) [ E7 1A C9 CB 38 00 00 00 C4 19 AB 21 10 01 00 00 87 96 A3 73 A8 ... ] 544,768 - 545,339 theMdlFileData.theTextures 13 545,340 - 545,343 theMdlFileData.theTexturePaths 1 545,344 - 545,551 theMdlFileData.theSkinFamilies 8 545,552 - 556,463 [ERROR] Unread bytes (non-zero) [ 57 00 00 00 40 00 00 00 9C 01 00 00 F8 02 00 00 0C 07 00 00 7C ... ] 556,464 - 556,464 aSeqDesc.theActivityName = "" 556,465 - 556,494 theNameCopy = "weapons/w1128/ptpov_w1128.mdl" 556,495 - 556,502 theSurfacePropName = "default" 556,503 - 556,513 aBone.theName = "jx_c_delta" 556,514 - 556,522 aBone.theName = "jx_c_pov" 556,523 - 556,534 aBone.theName = "jx_c_camera" 556,535 - 556,544 aBone.theName = "def_c_hip" 556,545 - 556,555 aBone.theName = "jx_c_start" 556,556 - 556,568 aBone.theName = "def_c_spineA" 556,569 - 556,581 aBone.theName = "def_c_spineB" 556,582 - 556,594 aBone.theName = "def_c_spineC" 556,595 - 556,607 aBone.theName = "ja_c_propGun" 556,608 - 556,619 aBone.theName = "def_c_neckA" 556,620 - 556,630 aBone.theName = "jx_c_neckB" 556,631 - 556,642 aBone.theName = "def_c_neckB" 556,643 - 556,653 aBone.theName = "def_c_head" 556,654 - 556,664 aBone.theName = "def_l_clav" 556,665 - 556,679 aBone.theName = "def_l_shoulder" 556,680 - 556,699 aBone.theName = "def_l_shoulderTwist" 556,700 - 556,712 aBone.theName = "def_l_elbowB" 556,713 - 556,730 aBone.theName = "def_l_shoulderMid" 556,731 - 556,742 aBone.theName = "def_l_elbow" 556,743 - 556,756 aBone.theName = "def_l_forearm" 556,757 - 556,768 aBone.theName = "def_l_wrist" 556,769 - 556,784 aBone.theName = "def_l_finIndexA" 556,785 - 556,800 aBone.theName = "def_l_finIndexB" 556,801 - 556,816 aBone.theName = "def_l_finIndexC" 556,817 - 556,830 aBone.theName = "def_l_finMidA" 556,831 - 556,844 aBone.theName = "def_l_finMidB" 556,845 - 556,858 aBone.theName = "def_l_finMidC" 556,859 - 556,874 aBone.theName = "def_l_finThumbA" 556,875 - 556,890 aBone.theName = "def_l_finThumbB" 556,891 - 556,906 aBone.theName = "def_l_finThumbC" 556,907 - 556,926 aBone.theName = "def_l_finRingCarpal" 556,927 - 556,941 aBone.theName = "def_l_finRingA" 556,942 - 556,956 aBone.theName = "def_l_finRingB" 556,957 - 556,971 aBone.theName = "def_l_finRingC" 556,972 - 556,987 aBone.theName = "def_l_finPinkyA" 556,988 - 557,003 aBone.theName = "def_l_finPinkyB" 557,004 - 557,019 aBone.theName = "def_l_finPinkyC" 557,020 - 557,030 aBone.theName = "def_r_clav" 557,031 - 557,045 aBone.theName = "def_r_shoulder" 557,046 - 557,065 aBone.theName = "def_r_shoulderTwist" 557,066 - 557,078 aBone.theName = "def_r_elbowB" 557,079 - 557,096 aBone.theName = "def_r_shoulderMid" 557,097 - 557,108 aBone.theName = "def_r_elbow" 557,109 - 557,122 aBone.theName = "def_r_forearm" 557,123 - 557,134 aBone.theName = "def_r_wrist" 557,135 - 557,150 aBone.theName = "def_r_finIndexA" 557,151 - 557,166 aBone.theName = "def_r_finIndexB" 557,167 - 557,182 aBone.theName = "def_r_finIndexC" 557,183 - 557,196 aBone.theName = "def_r_finMidA" 557,197 - 557,210 aBone.theName = "def_r_finMidB" 557,211 - 557,224 aBone.theName = "def_r_finMidC" 557,225 - 557,240 aBone.theName = "def_r_finThumbA" 557,241 - 557,256 aBone.theName = "def_r_finThumbB" 557,257 - 557,272 aBone.theName = "def_r_finThumbC" 557,273 - 557,292 aBone.theName = "def_r_finRingCarpal" 557,293 - 557,307 aBone.theName = "def_r_finRingA" 557,308 - 557,322 aBone.theName = "def_r_finRingB" 557,323 - 557,337 aBone.theName = "def_r_finRingC" 557,338 - 557,353 aBone.theName = "def_r_finPinkyA" 557,354 - 557,369 aBone.theName = "def_r_finPinkyB" 557,370 - 557,385 aBone.theName = "def_r_finPinkyC" 557,386 - 557,397 aBone.theName = "def_l_thigh" 557,398 - 557,408 aBone.theName = "def_l_knee" 557,409 - 557,420 aBone.theName = "def_l_ankle" 557,421 - 557,431 aBone.theName = "def_l_ball" 557,432 - 557,443 aBone.theName = "def_l_kneeB" 557,444 - 557,455 aBone.theName = "def_r_thigh" 557,456 - 557,466 aBone.theName = "def_r_knee" 557,467 - 557,478 aBone.theName = "def_r_ankle" 557,479 - 557,489 aBone.theName = "def_r_ball" 557,490 - 557,501 aBone.theName = "def_r_kneeB" 557,502 - 557,515 aBone.theName = "ja_l_propHand" 557,516 - 557,529 aBone.theName = "ja_r_propHand" 557,530 - 557,541 aBone.theName = "weapon_bone" 557,542 - 557,557 aBone.theName = "def_c_proscreen" 557,558 - 557,575 aBone.theName = "ja_ads_attachment" 557,576 - 557,586 aBone.theName = "def_c_acgs" 557,587 - 557,597 aBone.theName = "def_c_base" 557,598 - 557,607 aBone.theName = "def_c_cro" 557,608 - 557,620 aBone.theName = "muzzle_flash" 557,621 - 557,626 aBone.theName = "shell" 557,627 - 557,637 aBone.theName = "def_c_bolt" 557,638 - 557,651 aBone.theName = "def_c_detailA" 557,652 - 557,665 aBone.theName = "def_c_detailD" 557,666 - 557,676 aBone.theName = "def_c_holo" 557,677 - 557,684 aBone.theName = "w1128_v" 557,685 - 557,699 aBone.theName = "def_c_magazine" 557,700 - 557,711 anAttachment.theName = "CAMERA_BASE" 557,712 - 557,718 anAttachment.theName = "CAMERA" 557,719 - 557,725 anAttachment.theName = "L_HAND" 557,726 - 557,732 anAttachment.theName = "R_HAND" 557,733 - 557,744 anAttachment.theName = "SWAY_ROTATE" 557,745 - 557,763 anAttachment.theName = "SWAY_ROTATE_ZOOMED" 557,764 - 557,774 anAttachment.theName = "L_BACKHAND" 557,775 - 557,789 anAttachment.theName = "muzzle_flash_2" 557,790 - 557,799 anAttachment.theName = "l_hand_ik" 557,800 - 557,809 anAttachment.theName = "r_hand_ik" 557,810 - 557,814 anAttachment.theName = "holo" 557,815 - 557,819 anAttachment.theName = "acgs" 557,820 - 557,823 anAttachment.theName = "cro" 557,824 - 557,834 anAttachment.theName = "HOLO_FRONT" 557,835 - 557,844 anAttachment.theName = "HOLO_REAR" 557,845 - 557,855 anAttachment.theName = "ACGS_FRONT" 557,856 - 557,865 anAttachment.theName = "ACGS_REAR" 557,866 - 557,877 anAttachment.theName = "SCR_BL_ACGS" 557,878 - 557,889 anAttachment.theName = "SCR_TR_ACGS" 557,890 - 557,899 anAttachment.theName = "CRO_FRONT" 557,900 - 557,908 anAttachment.theName = "CRO_REAR" 557,909 - 557,919 anAttachment.theName = "SCR_BL_CRO" 557,920 - 557,930 anAttachment.theName = "SCR_TR_CRO" 557,931 - 557,940 anAttachment.theName = "proscreen" 557,941 - 557,949 anAttachment.theName = "shell_fp" 557,950 - 557,956 anAttachment.theName = "flyout" 557,957 - 557,968 anAttachment.theName = "MENU_ROTATE" 557,969 - 557,983 aHitboxSet.theName = "emptyhitboxset" 557,984 - 557,988 anAnimationDesc.theName = @ref 557,989 - 558,000 anAnimationDesc.theName = ads_in_anim 558,001 - 558,013 anAnimationDesc.theName = ads_out_anim 558,014 - 558,031 anAnimationDesc.theName = ads_in_slide_anim 558,032 - 558,050 anAnimationDesc.theName = ads_out_slide_anim 558,051 - 558,072 anAnimationDesc.theName = ads_in_onehanded_anim 558,073 - 558,095 anAnimationDesc.theName = ads_out_onehanded_anim 558,096 - 558,111 anAnimationDesc.theName = run_anim_static 558,112 - 558,120 anAnimationDesc.theName = run_anim 558,121 - 558,135 anAnimationDesc.theName = run_anim_layer 558,136 - 558,152 anAnimationDesc.theName = walk_anim_static 558,153 - 558,162 anAnimationDesc.theName = walk_anim 558,163 - 558,176 anAnimationDesc.theName = walk_ads_anim 558,177 - 558,192 anAnimationDesc.theName = walk_anim_nocam 558,193 - 558,211 anAnimationDesc.theName = idle_anim_autoplay 558,212 - 558,234 anAnimationDesc.theName = idle_ads_anim_autoplay 558,235 - 558,244 anAnimationDesc.theName = idle_anim 558,245 - 558,258 anAnimationDesc.theName = idle_ads_anim 558,259 - 558,278 anAnimationDesc.theName = idle_onehanded_anim 558,279 - 558,302 anAnimationDesc.theName = idle_onehanded_ads_anim 558,303 - 558,318 anAnimationDesc.theName = idle_check_anim 558,319 - 558,338 anAnimationDesc.theName = idle_check_ads_anim 558,339 - 558,358 anAnimationDesc.theName = idle_check_anim_nod 558,359 - 558,370 anAnimationDesc.theName = attack_anim 558,371 - 558,386 anAnimationDesc.theName = attack_ads_anim 558,387 - 558,404 anAnimationDesc.theName = attack_slide_anim 558,405 - 558,426 anAnimationDesc.theName = attack_onehanded_anim 558,427 - 558,452 anAnimationDesc.theName = attack_onehanded_ads_anim 558,453 - 558,464 anAnimationDesc.theName = @reload_seq 558,465 - 558,482 anAnimationDesc.theName = reload_late1_anim 558,483 - 558,500 anAnimationDesc.theName = @reload_empty_seq 558,501 - 558,524 anAnimationDesc.theName = reload_empty_late1_anim 558,525 - 558,548 anAnimationDesc.theName = reload_empty_late2_anim 558,549 - 558,570 anAnimationDesc.theName = @reload_onehanded_seq 558,571 - 558,598 anAnimationDesc.theName = reload_onehanded_late1_anim 558,599 - 558,626 anAnimationDesc.theName = @reload_empty_onehanded_seq 558,627 - 558,660 anAnimationDesc.theName = reload_empty_onehanded_late1_anim 558,661 - 558,694 anAnimationDesc.theName = reload_empty_onehanded_late2_anim 558,695 - 558,713 anAnimationDesc.theName = @reload_crouch_seq 558,714 - 558,738 anAnimationDesc.theName = reload_late1_crouch_anim 558,739 - 558,763 anAnimationDesc.theName = @reload_empty_crouch_seq 558,764 - 558,794 anAnimationDesc.theName = reload_empty_late1_crouch_anim 558,795 - 558,825 anAnimationDesc.theName = reload_empty_late2_crouch_anim 558,826 - 558,854 anAnimationDesc.theName = @reload_onehanded_crouch_seq 558,855 - 558,889 anAnimationDesc.theName = reload_onehanded_late1_crouch_anim 558,890 - 558,924 anAnimationDesc.theName = @reload_empty_onehanded_crouch_seq 558,925 - 558,965 anAnimationDesc.theName = reload_empty_onehanded_late1_crouch_anim 558,966 - 559,006 anAnimationDesc.theName = reload_empty_onehanded_late2_crouch_anim 559,007 - 559,031 anAnimationDesc.theName = switch_to_onehanded_anim 559,032 - 559,056 anAnimationDesc.theName = switch_to_twohanded_anim 559,057 - 559,076 anAnimationDesc.theName = switch_to_jump_anim 559,077 - 559,096 anAnimationDesc.theName = switch_to_land_anim 559,097 - 559,123 anAnimationDesc.theName = switch_to_jump_crouch_anim 559,124 - 559,150 anAnimationDesc.theName = switch_to_land_crouch_anim 559,151 - 559,174 anAnimationDesc.theName = switch_to_jump_ads_anim 559,175 - 559,198 anAnimationDesc.theName = switch_to_land_ads_anim 559,199 - 559,208 anAnimationDesc.theName = iron_anim 559,209 - 559,222 anAnimationDesc.theName = iron_anim_nod 559,223 - 559,237 anAnimationDesc.theName = @drawfirst_seq 559,238 - 559,259 anAnimationDesc.theName = @drawfirst_crouch_seq 559,260 - 559,269 anAnimationDesc.theName = @draw_seq 559,270 - 559,286 anAnimationDesc.theName = @draw_crouch_seq 559,287 - 559,301 anAnimationDesc.theName = @drawcatch_seq 559,302 - 559,326 anAnimationDesc.theName = @drawfirst_onehanded_seq 559,327 - 559,353 anAnimationDesc.theName = @draw_onehanded_crouch_seq 559,354 - 559,373 anAnimationDesc.theName = @draw_onehanded_seq 559,374 - 559,386 anAnimationDesc.theName = @holster_seq 559,387 - 559,409 anAnimationDesc.theName = @holster_onehanded_seq 559,410 - 559,420 anAnimationDesc.theName = @raise_seq 559,421 - 559,441 anAnimationDesc.theName = @raise_onehanded_seq 559,442 - 559,462 anAnimationDesc.theName = @raise_frommelee_seq 559,463 - 559,480 anAnimationDesc.theName = @raise_crouch_seq 559,481 - 559,508 anAnimationDesc.theName = @raise_onehanded_crouch_seq 559,509 - 559,536 anAnimationDesc.theName = @raise_frommelee_crouch_seq 559,537 - 559,565 anAnimationDesc.theName = @raise_frommelee_sliding_seq 559,566 - 559,576 anAnimationDesc.theName = @lower_seq 559,577 - 559,597 anAnimationDesc.theName = @lower_onehanded_seq 559,598 - 559,609 anAnimationDesc.theName = @sprint_seq 559,610 - 559,626 anAnimationDesc.theName = @sprintraise_seq 559,627 - 559,650 anAnimationDesc.theName = @sprintraise_seq_regrip 559,651 - 559,671 anAnimationDesc.theName = @sprintraise_seq_air 559,672 - 559,687 anAnimationDesc.theName = @sprintdraw_seq 559,688 - 559,706 anAnimationDesc.theName = @sprintholster_seq 559,707 - 559,728 anAnimationDesc.theName = @sprint_onehanded_seq 559,729 - 559,755 anAnimationDesc.theName = @sprintraise_onehanded_seq 559,756 - 559,781 anAnimationDesc.theName = @sprintdraw_onehanded_seq 559,782 - 559,810 anAnimationDesc.theName = @sprintholster_onehanded_seq 559,811 - 559,843 anAnimationDesc.theName = sprintraise_onehanded_slide_anim 559,844 - 559,860 anAnimationDesc.theName = optic_anim_layer 559,861 - 559,881 anAnimationDesc.theName = optic_anim_layer_ads 559,882 - 559,902 anAnimationDesc.theName = wind_loop_anim_layer 559,903 - 559,927 anAnimationDesc.theName = wind_loop_ads_anim_layer 559,928 - 559,931 aSeqDesc.theName = "ref" 559,932 - 559,940 aSeqDesc.theName = "walk_seq" 559,941 - 559,955 aSeqDesc.theName = "walk_seq_nocam" 559,956 - 559,989 aSeqDesc.theName = "attack_onehanded_slide_manual_seq" 559,990 - 560,020 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK" 560,021 - 560,043 anEvent.theName = AE_CL_VSCRIPT_CALLBACK 560,044 - 560,051 anActivityModifier.theName = sliding 560,052 - 560,086 aSeqDesc.theName = "attack_onehanded_crouch_manual_seq" 560,087 - 560,107 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK" 560,108 - 560,114 anActivityModifier.theName = crouch 560,115 - 560,125 aSeqDesc.theName = "reload_seq" 560,126 - 560,139 aSeqDesc.theActivityName = "ACT_VM_RELOAD" 560,140 - 560,165 anEvent.theName = AE_WPN_RELOAD_MILESTONE_1 560,166 - 560,191 anEvent.theName = AE_WPN_CLIPBODYGROUP_HIDE 560,192 - 560,217 anEvent.theName = AE_WPN_CLIPBODYGROUP_SHOW 560,218 - 560,233 anEvent.theName = AE_CL_PLAYSOUND 560,234 - 560,247 anEvent.theName = AE_WPN_RUMBLE 560,248 - 560,263 anEvent.theName = AE_WPN_FILLAMMO 560,264 - 560,282 anEvent.theName = AE_WPN_READYTOFIRE 560,283 - 560,299 aSeqDesc.theName = "reload_late1_seq" 560,300 - 560,319 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE1" 560,320 - 560,336 aSeqDesc.theName = "reload_empty_seq" 560,337 - 560,355 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY" 560,356 - 560,381 anEvent.theName = AE_WPN_RELOAD_MILESTONE_2 560,382 - 560,404 aSeqDesc.theName = "reload_empty_late1_seq" 560,405 - 560,429 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE1" 560,430 - 560,452 aSeqDesc.theName = "reload_empty_late2_seq" 560,453 - 560,477 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE2" 560,478 - 560,498 aSeqDesc.theName = "reload_onehanded_seq" 560,499 - 560,522 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD" 560,523 - 560,549 aSeqDesc.theName = "reload_onehanded_late1_seq" 560,550 - 560,579 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD_LATE1" 560,580 - 560,606 aSeqDesc.theName = "reload_empty_onehanded_seq" 560,607 - 560,635 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY" 560,636 - 560,668 aSeqDesc.theName = "reload_empty_onehanded_late1_seq" 560,669 - 560,703 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE1" 560,704 - 560,736 aSeqDesc.theName = "reload_empty_onehanded_late2_seq" 560,737 - 560,771 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE2" 560,772 - 560,789 aSeqDesc.theName = "reload_crouch_seq" 560,790 - 560,813 aSeqDesc.theName = "reload_late1_crouch_seq" 560,814 - 560,837 aSeqDesc.theName = "reload_empty_crouch_seq" 560,838 - 560,867 aSeqDesc.theName = "reload_empty_late1_crouch_seq" 560,868 - 560,897 aSeqDesc.theName = "reload_empty_late2_crouch_seq" 560,898 - 560,925 aSeqDesc.theName = "reload_onehanded_crouch_seq" 560,926 - 560,959 aSeqDesc.theName = "reload_onehanded_late1_crouch_seq" 560,960 - 560,993 aSeqDesc.theName = "reload_empty_onehanded_crouch_seq" 560,994 - 561,033 aSeqDesc.theName = "reload_empty_onehanded_late1_crouch_seq" 561,034 - 561,073 aSeqDesc.theName = "reload_empty_onehanded_late2_crouch_seq" 561,074 - 561,087 aSeqDesc.theName = "drawfirst_seq" 561,088 - 561,104 aSeqDesc.theActivityName = "ACT_VM_DRAWFIRST" 561,105 - 561,125 aSeqDesc.theName = "drawfirst_crouch_seq" 561,126 - 561,134 aSeqDesc.theName = "draw_seq" 561,135 - 561,146 aSeqDesc.theActivityName = "ACT_VM_DRAW" 561,147 - 561,162 aSeqDesc.theName = "draw_crouch_seq" 561,163 - 561,176 aSeqDesc.theName = "drawcatch_seq" 561,177 - 561,193 aSeqDesc.theActivityName = "ACT_VM_DRAWCATCH" 561,194 - 561,217 aSeqDesc.theName = "drawfirst_onehanded_seq" 561,218 - 561,244 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAWFIRST" 561,245 - 561,270 aSeqDesc.theName = "draw_onehanded_crouch_seq" 561,271 - 561,292 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW" 561,293 - 561,311 aSeqDesc.theName = "draw_onehanded_seq" 561,312 - 561,323 aSeqDesc.theName = "holster_seq" 561,324 - 561,338 aSeqDesc.theActivityName = "ACT_VM_HOLSTER" 561,339 - 561,360 aSeqDesc.theName = "holster_onehanded_seq" 561,361 - 561,385 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER" 561,386 - 561,395 aSeqDesc.theName = "raise_seq" 561,396 - 561,408 aSeqDesc.theActivityName = "ACT_VM_RAISE" 561,409 - 561,428 aSeqDesc.theName = "raise_onehanded_seq" 561,429 - 561,451 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE" 561,452 - 561,471 aSeqDesc.theName = "raise_frommelee_seq" 561,472 - 561,495 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_MELEE" 561,496 - 561,512 aSeqDesc.theName = "raise_crouch_seq" 561,513 - 561,539 aSeqDesc.theName = "raise_onehanded_crouch_seq" 561,540 - 561,566 aSeqDesc.theName = "raise_frommelee_crouch_seq" 561,567 - 561,594 aSeqDesc.theName = "raise_frommelee_sliding_seq" 561,595 - 561,604 aSeqDesc.theName = "lower_seq" 561,605 - 561,617 aSeqDesc.theActivityName = "ACT_VM_LOWER" 561,618 - 561,637 aSeqDesc.theName = "lower_onehanded_seq" 561,638 - 561,660 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_LOWER" 561,661 - 561,671 aSeqDesc.theName = "sprint_seq" 561,672 - 561,685 aSeqDesc.theActivityName = "ACT_VM_SPRINT" 561,686 - 561,701 aSeqDesc.theName = "sprintraise_seq" 561,702 - 561,726 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_SPRINT" 561,727 - 561,749 aSeqDesc.theName = "sprintraise_seq_regrip" 561,750 - 561,769 aSeqDesc.theName = "sprintraise_seq_air" 561,770 - 561,773 anActivityModifier.theName = air 561,774 - 561,788 aSeqDesc.theName = "sprintdraw_seq" 561,789 - 561,810 aSeqDesc.theActivityName = "ACT_VM_DRAW_TO_SPRINT" 561,811 - 561,828 aSeqDesc.theName = "sprintholster_seq" 561,829 - 561,855 aSeqDesc.theActivityName = "ACT_VM_HOLSTER_FROM_SPRINT" 561,856 - 561,876 aSeqDesc.theName = "sprint_onehanded_seq" 561,877 - 561,900 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_SPRINT" 561,901 - 561,926 aSeqDesc.theName = "sprintraise_onehanded_seq" 561,927 - 561,961 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE_FROM_SPRINT" 561,962 - 561,986 aSeqDesc.theName = "sprintdraw_onehanded_seq" 561,987 - 562,018 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW_TO_SPRINT" 562,019 - 562,046 aSeqDesc.theName = "sprintholster_onehanded_seq" 562,047 - 562,083 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER_FROM_SPRINT" 562,084 - 562,115 aSeqDesc.theName = "sprintraise_onehanded_seq_slide" 562,116 - 562,126 aSeqDesc.theName = "ads_in_seq" 562,127 - 562,140 aSeqDesc.theActivityName = "ACT_VM_ADS_IN" 562,141 - 562,158 aSeqDesc.theName = "ads_in_crouch_seq" 562,159 - 562,173 aSeqDesc.theName = "ads_in_seq_air" 562,174 - 562,185 aSeqDesc.theName = "ads_out_seq" 562,186 - 562,200 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT" 562,201 - 562,219 aSeqDesc.theName = "ads_out_crouch_seq" 562,220 - 562,235 aSeqDesc.theName = "ads_out_seq_air" 562,236 - 562,256 aSeqDesc.theName = "ads_in_onehanded_seq" 562,257 - 562,280 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN" 562,281 - 562,309 aSeqDesc.theName = "ads_in_onehanded_seq_sliding" 562,310 - 562,334 aSeqDesc.theName = "ads_in_onehanded_seq_air" 562,335 - 562,356 aSeqDesc.theName = "ads_out_onehanded_seq" 562,357 - 562,381 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT" 562,382 - 562,411 aSeqDesc.theName = "ads_out_onehanded_seq_sliding" 562,412 - 562,419 anActivityModifier.theName = wallrun 562,420 - 562,449 aSeqDesc.theName = "ads_out_onehanded_seq_wallrun" 562,450 - 562,459 aSeqDesc.theName = "run_layer" 562,460 - 562,476 aSeqDesc.theName = "run_layer_reload" 562,477 - 562,488 aSeqDesc.theName = "optic_layer" 562,489 - 562,504 aSeqDesc.theName = "wind_loop_layer" 562,505 - 562,524 aSeqDesc.theName = "wind_loop_ads_layer" 562,525 - 562,542 aSeqDesc.theName = "idle_seq_autoplay" 562,543 - 562,551 aSeqDesc.theName = "idle_seq" 562,552 - 562,563 aSeqDesc.theActivityName = "ACT_VM_IDLE" 562,564 - 562,576 aSeqDesc.theName = "idle_seq_air" 562,577 - 562,596 aSeqDesc.theName = "idle_seq_crouch_air" 562,597 - 562,612 aSeqDesc.theName = "idle_seq_crouch" 562,613 - 562,631 aSeqDesc.theName = "idle_onehanded_seq" 562,632 - 562,653 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE" 562,654 - 562,676 aSeqDesc.theName = "idle_onehanded_seq_air" 562,677 - 562,687 aSeqDesc.theName = "attack_seq" 562,688 - 562,705 aSeqDesc.theName = "attack_seq_regrip" 562,706 - 562,726 aSeqDesc.theName = "attack_onehanded_seq" 562,727 - 562,753 aSeqDesc.theName = "attack_onehanded_slide_seq" 562,754 - 562,768 aSeqDesc.theName = "idle_check_seq" 562,769 - 562,783 aSeqDesc.theActivityName = "ACT_TRANSITION" 562,784 - 562,799 aSeqDesc.theName = "crouch2idle_seq" 562,800 - 562,806 aSeqDesc.theName = "regrip" 562,807 - 562,816 aSeqDesc.theName = "regrip_02" 562,817 - 562,836 aSeqDesc.theName = "switch_to_jump_iron" 562,837 - 562,856 aSeqDesc.theName = "switch_to_land_iron" 562,857 - 562,878 aSeqDesc.theName = "idle_check_crouch_seq" 562,879 - 562,905 aSeqDesc.theName = "switch_to_jump_iron_crouch" 562,906 - 562,932 aSeqDesc.theName = "switch_to_land_iron_crouch" 562,933 - 562,952 aSeqDesc.theName = "switch_to_onehanded" 562,953 - 562,972 aSeqDesc.theName = "switch_to_twohanded" 562,973 - 562,997 aSeqDesc.theName = "switch_to_onehanded_jump" 562,998 - 563,022 aSeqDesc.theName = "switch_to_onehanded_land" 563,023 - 563,032 aLocalNodeName = twohanded 563,033 - 563,042 aLocalNodeName = onehanded 563,043 - 563,047 aLocalNodeName = fire 563,048 - 563,052 aLocalNodeName = jump 563,053 - 563,064 aLocalNodeName = land_crouch 563,065 - 563,069 aLocalNodeName = land 563,070 - 563,081 aLocalNodeName = jump_crouch 563,082 - 563,093 aBodyPart.theName = "ptpov_w1128" 563,094 - 563,104 aBodyPart.theName = "sight_holo" 563,105 - 563,115 aBodyPart.theName = "sight_acgs" 563,116 - 563,125 aBodyPart.theName = "sight_cro" 563,126 - 563,140 aBodyPart.theName = "w1128_magazine" 563,141 - 563,152 aBodyPart.theName = "w1128_sight" 563,153 - 563,182 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 76 65 6C 6F 63 69 74 79 00 61 ... ] 563,183 - 563,220 aTexture.thePathFileName = "models\Weapons_R2\eva8_stgn\eva8_stgn" 563,221 - 563,266 aTexture.thePathFileName = "models\Weapons_R2\eva8_stgn\eva8_stgn_skin_31" 563,267 - 563,313 aTexture.thePathFileName = "models\Weapons_R2\eva8_stgn\eva8_stgn_prime_01" 563,314 - 563,360 aTexture.thePathFileName = "models\Weapons_R2\eva8_stgn\eva8_stgn_prime_02" 563,361 - 563,407 aTexture.thePathFileName = "models\Weapons_R2\eva8_stgn\eva8_stgn_prime_03" 563,408 - 563,454 aTexture.thePathFileName = "models\Weapons_R2\eva8_stgn\eva8_stgn_prime_04" 563,455 - 563,501 aTexture.thePathFileName = "models\Weapons_R2\eva8_stgn\eva8_stgn_prime_05" 563,502 - 563,548 aTexture.thePathFileName = "models\Weapons_R2\eva8_stgn\eva8_stgn_prime_06" 563,549 - 563,606 aTexture.thePathFileName = "models\Weapons_R2\attachments\holo_reflex_sight_magnifier" 563,607 - 563,644 aTexture.thePathFileName = "models\weapons\attachments\acgs_sight" 563,645 - 563,693 aTexture.thePathFileName = "models\Weapons_R2\attachments\charge_rifle_optic" 563,694 - 563,737 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens" 563,738 - 563,778 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen" 563,779 - 3,022,638 [ERROR] Unread bytes (non-zero) [ 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 CA 21 55 BE ... ] 3,022,639 - 3,022,639 END OF FILE + 1 (File size) ========================