// Created by Crowbar 0.71 ====== File Size ====== 1,579,134 ====== File Seek Log ====== 0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53) 84 - 699 MDL File Header 01; MDL File Header 01 700 - 1,211 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ] 1,212 - 20,731 theMdlFileData.theBones 80 20,732 - 23,675 theMdlFileData.theAttachments 32 23,676 - 23,687 theMdlFileData.theHitboxSets 1 23,688 - 23,767 [ERROR] Unread bytes (non-zero) [ 4B 4C 0C 03 4D 09 0B 05 06 07 4E 4F 3F 40 0D 12 10 15 16 17 18 ... ] 23,768 - 32,507 [ERROR] [End offset is incorrect] [ERROR] theMdlFileData.theAnimationDescs 95; [23768 - 23791] anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 23,792 - 23,795 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list) 23,796 - 23,860 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 28 22 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 23,861 - 23,864 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list) 23,865 - 23,867 anAnimationDesc.anAnimation [ads_out_anim] alignment [ B9 06 00 ] 23,868 - 23,952 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 23,953 - 23,956 anAnimationDesc.anAnimation [ads_in_anim_alt1] (unused empty data structure at the end of the list) 23,957 - 23,959 anAnimationDesc.anAnimation [ads_in_anim_alt1] alignment [ B8 06 00 ] 23,960 - 24,043 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 24,044 - 24,061 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 24,062 - 24,065 anAnimationDesc.anAnimation [ads_out_anim_alt1] (unused empty data structure at the end of the list) 24,066 - 24,067 anAnimationDesc.anAnimation [ads_out_anim_alt1] alignment [ 00 00 ] 24,068 - 24,136 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 24 45 00 00 00 00 00 00 00 00 00 00 00 ... ] 24,137 - 24,140 anAnimationDesc.anAnimation [ads_in_anim_alt2] (unused empty data structure at the end of the list) 24,141 - 24,143 anAnimationDesc.anAnimation [ads_in_anim_alt2] alignment [ B8 06 00 ] 24,144 - 24,228 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 24,229 - 24,232 anAnimationDesc.anAnimation [ads_out_anim_alt2] (unused empty data structure at the end of the list) 24,233 - 24,235 anAnimationDesc.anAnimation [ads_out_anim_alt2] alignment [ B7 06 00 ] 24,236 - 24,319 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 24,320 - 24,337 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 24,338 - 24,341 anAnimationDesc.anAnimation [ads_in_anim_alt3] (unused empty data structure at the end of the list) 24,342 - 24,343 anAnimationDesc.anAnimation [ads_in_anim_alt3] alignment [ 00 00 ] 24,344 - 24,412 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 50 68 00 00 00 00 00 00 00 00 00 00 00 ... ] 24,413 - 24,416 anAnimationDesc.anAnimation [ads_out_anim_alt3] (unused empty data structure at the end of the list) 24,417 - 24,419 anAnimationDesc.anAnimation [ads_out_anim_alt3] alignment [ B7 06 00 ] 24,420 - 24,503 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 24,504 - 24,515 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21) 24,516 - 24,519 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list) 24,520 - 24,596 [ERROR] Unread bytes (non-zero) [ 15 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F8 7F 00 00 00 ... ] 24,597 - 24,600 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list) 24,601 - 24,603 anAnimationDesc.anAnimation [run_anim_layer] alignment [ B6 06 00 ] 24,604 - 24,688 [ERROR] Unread bytes (non-zero) [ 00 00 04 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 24,689 - 24,692 anAnimationDesc.anAnimation [fire_anim_layer] (unused empty data structure at the end of the list) 24,693 - 24,695 anAnimationDesc.anAnimation [fire_anim_layer] alignment [ B6 06 00 ] 24,696 - 24,779 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 34 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 24,780 - 24,807 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 24,797 - 24,798 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 24,799 - 24,802 anAnimationDesc.anAnimation [fire_anim_layer_ads] (unused empty data structure at the end of the list) 24,803 - 24,803 anAnimationDesc.anAnimation [fire_anim_layer_ads] alignment [ 00 ] 24,804 - 25,055 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 04 9B 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,056 - 25,077 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 25,078 - 25,087 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ] 25,088 - 25,185 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 155) 25,149 - 25,152 anAnimationDesc.anAnimation [@ads_out_onehanded_seq] (unused empty data structure at the end of the list) 25,153 - 25,155 anAnimationDesc.anAnimation [@ads_out_onehanded_seq] alignment [ B5 06 00 ] 25,156 - 25,185 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,186 - 25,189 anAnimationDesc.anAnimation [@ads_in_onehanded_seq] (unused empty data structure at the end of the list) 25,190 - 25,191 anAnimationDesc.anAnimation [@ads_in_onehanded_seq] alignment [ 00 00 ] 25,192 - 25,240 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,241 - 25,244 anAnimationDesc.anAnimation [@ads_in_onehanded_seq_alt1] (unused empty data structure at the end of the list) 25,245 - 25,247 anAnimationDesc.anAnimation [@ads_in_onehanded_seq_alt1] alignment [ B4 06 00 ] 25,248 - 25,331 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,332 - 25,353 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 25,354 - 25,363 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ] 25,364 - 25,613 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 186) 25,425 - 25,428 anAnimationDesc.anAnimation [@ads_in_onehanded_seq_alt2] (unused empty data structure at the end of the list) 25,429 - 25,431 anAnimationDesc.anAnimation [@ads_in_onehanded_seq_alt2] alignment [ B4 06 00 ] 25,432 - 25,516 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,517 - 25,520 anAnimationDesc.anAnimation [@ads_out_onehanded_seq_alt2] (unused empty data structure at the end of the list) 25,521 - 25,523 anAnimationDesc.anAnimation [@ads_out_onehanded_seq_alt2] alignment [ B4 06 00 ] 25,524 - 25,608 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,609 - 25,612 anAnimationDesc.anAnimation [@ads_in_onehanded_seq_alt3] (unused empty data structure at the end of the list) 25,613 - 25,615 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation [@ads_in_onehanded_seq_alt3] alignment [ B3 06 00 ] 25,614 - 25,617 anAnimationDesc.anAnimation [@ads_out_onehanded_seq_alt1] (unused empty data structure at the end of the list) 25,618 - 25,619 anAnimationDesc.anAnimation [@ads_out_onehanded_seq_alt1] alignment [ F0 41 ] 25,620 - 25,700 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B8 ... ] 25,701 - 25,704 anAnimationDesc.anAnimation [@ads_out_onehanded_seq_alt3] (unused empty data structure at the end of the list) 25,705 - 25,707 anAnimationDesc.anAnimation [@ads_out_onehanded_seq_alt3] alignment [ B3 06 00 ] 25,708 - 25,976 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,977 - 25,980 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list) 25,981 - 25,983 anAnimationDesc.anAnimation [idle_anim] alignment [ B2 06 00 ] 25,984 - 26,067 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,068 - 26,083 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 26,084 - 26,114 [ERROR] Unread bytes (non-zero) [ 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 27 02 00 00 ... ] 26,115 - 26,116 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 26,117 - 26,120 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list) 26,121 - 26,123 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ 00 00 00 ] 26,124 - 26,160 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,161 - 26,164 anAnimationDesc.anAnimation [idle_anim_alt1] (unused empty data structure at the end of the list) 26,165 - 26,167 anAnimationDesc.anAnimation [idle_anim_alt1] alignment [ B2 06 00 ] 26,168 - 26,252 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,253 - 26,256 anAnimationDesc.anAnimation [idle_ads_anim_alt1] (unused empty data structure at the end of the list) 26,257 - 26,259 anAnimationDesc.anAnimation [idle_ads_anim_alt1] alignment [ B1 06 00 ] 26,260 - 26,343 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,344 - 26,359 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 26,360 - 26,390 [ERROR] Unread bytes (non-zero) [ 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 98 26 02 00 00 ... ] 26,391 - 26,392 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 26,393 - 26,396 anAnimationDesc.anAnimation [idle_anim_alt2] (unused empty data structure at the end of the list) 26,397 - 26,399 anAnimationDesc.anAnimation [idle_anim_alt2] alignment [ 00 00 00 ] 26,400 - 26,436 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,437 - 26,440 anAnimationDesc.anAnimation [idle_ads_anim_alt2] (unused empty data structure at the end of the list) 26,441 - 26,443 anAnimationDesc.anAnimation [idle_ads_anim_alt2] alignment [ B1 06 00 ] 26,444 - 26,528 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,529 - 26,532 anAnimationDesc.anAnimation [idle_anim_alt3] (unused empty data structure at the end of the list) 26,533 - 26,535 anAnimationDesc.anAnimation [idle_anim_alt3] alignment [ B0 06 00 ] 26,536 - 26,619 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,620 - 26,629 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 26,630 - 27,111 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimYValues (accumulatedTotal = 65) 26,713 - 26,716 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list) 26,717 - 26,719 anAnimationDesc.anAnimation [idle_onehanded_anim] alignment [ B0 06 00 ] 26,720 - 26,803 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,804 - 26,825 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 26,821 - 26,822 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 26,823 - 26,826 anAnimationDesc.anAnimation [idle_ads_onehanded_anim] (unused empty data structure at the end of the list) 26,827 - 26,827 anAnimationDesc.anAnimation [idle_ads_onehanded_anim] alignment [ 00 ] 26,828 - 26,896 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 6C 25 02 00 00 00 00 00 00 00 00 00 00 ... ] 26,897 - 26,900 anAnimationDesc.anAnimation [idle_onehanded_anim_alt1] (unused empty data structure at the end of the list) 26,901 - 26,903 anAnimationDesc.anAnimation [idle_onehanded_anim_alt1] alignment [ AF 06 00 ] 26,904 - 26,988 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,989 - 26,992 anAnimationDesc.anAnimation [idle_ads_onehanded_anim_alt1] (unused empty data structure at the end of the list) 26,993 - 26,995 anAnimationDesc.anAnimation [idle_ads_onehanded_anim_alt1] alignment [ AF 06 00 ] 26,996 - 27,079 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,080 - 27,095 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 27,096 - 27,111 [ERROR] Unread bytes (non-zero) [ 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ] 27,112 - 27,115 anAnimationDesc.anAnimation [idle_ads_anim_alt3] (unused empty data structure at the end of the list) 27,116 - 27,126 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 ] 27,127 - 27,128 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0) 27,129 - 27,132 anAnimationDesc.anAnimation [idle_onehanded_anim_alt2] (unused empty data structure at the end of the list) 27,133 - 27,135 anAnimationDesc.anAnimation [idle_onehanded_anim_alt2] alignment [ 00 00 00 ] 27,136 - 27,172 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,173 - 27,176 anAnimationDesc.anAnimation [idle_ads_onehanded_anim_alt2] (unused empty data structure at the end of the list) 27,177 - 27,179 anAnimationDesc.anAnimation [idle_ads_onehanded_anim_alt2] alignment [ AF 06 00 ] 27,180 - 27,264 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,265 - 27,268 anAnimationDesc.anAnimation [idle_onehanded_anim_alt3] (unused empty data structure at the end of the list) 27,269 - 27,271 anAnimationDesc.anAnimation [idle_onehanded_anim_alt3] alignment [ AE 06 00 ] 27,272 - 27,355 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,356 - 27,371 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 27,372 - 27,402 [ERROR] Unread bytes (non-zero) [ 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 24 02 00 00 ... ] 27,403 - 27,404 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0) 27,405 - 27,408 anAnimationDesc.anAnimation [idle_ads_onehanded_anim_alt3] (unused empty data structure at the end of the list) 27,409 - 27,411 anAnimationDesc.anAnimation [idle_ads_onehanded_anim_alt3] alignment [ 00 00 00 ] 27,412 - 27,448 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,449 - 27,452 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list) 27,453 - 27,455 anAnimationDesc.anAnimation [attack_anim] alignment [ AE 06 00 ] 27,456 - 27,540 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,541 - 27,544 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list) 27,545 - 27,547 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ AE 06 00 ] 27,548 - 27,631 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,632 - 27,641 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 27,642 - 28,123 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimYValues (accumulatedTotal = 65) 27,725 - 27,728 anAnimationDesc.anAnimation [attack_ads_anim_alt1] (unused empty data structure at the end of the list) 27,729 - 27,731 anAnimationDesc.anAnimation [attack_ads_anim_alt1] alignment [ AD 06 00 ] 27,732 - 27,816 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,817 - 27,820 anAnimationDesc.anAnimation [attack_anim_alt2] (unused empty data structure at the end of the list) 27,821 - 27,823 anAnimationDesc.anAnimation [attack_anim_alt2] alignment [ AD 06 00 ] 27,824 - 27,908 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,909 - 27,912 anAnimationDesc.anAnimation [attack_ads_anim_alt2] (unused empty data structure at the end of the list) 27,913 - 27,915 anAnimationDesc.anAnimation [attack_ads_anim_alt2] alignment [ AC 06 00 ] 27,916 - 28,000 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,001 - 28,004 anAnimationDesc.anAnimation [attack_anim_alt3] (unused empty data structure at the end of the list) 28,005 - 28,007 anAnimationDesc.anAnimation [attack_anim_alt3] alignment [ AC 06 00 ] 28,008 - 28,091 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,092 - 28,101 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 28,102 - 28,105 anAnimationDesc.anAnimation [attack_ads_anim_alt3] (unused empty data structure at the end of the list) 28,106 - 28,107 anAnimationDesc.anAnimation [attack_ads_anim_alt3] alignment [ 00 00 ] 28,108 - 28,123 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ] 28,124 - 28,127 anAnimationDesc.anAnimation [attack_anim_alt1] (unused empty data structure at the end of the list) 28,128 - 28,184 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,185 - 28,188 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list) 28,189 - 28,191 anAnimationDesc.anAnimation [attack_onehanded_anim] alignment [ AB 06 00 ] 28,192 - 28,276 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,277 - 28,280 anAnimationDesc.anAnimation [attack_ads_onehanded_anim] (unused empty data structure at the end of the list) 28,281 - 28,283 anAnimationDesc.anAnimation [attack_ads_onehanded_anim] alignment [ AB 06 00 ] 28,284 - 28,367 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,368 - 28,377 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 28,378 - 28,381 anAnimationDesc.anAnimation [attack_onehanded_anim_alt1] (unused empty data structure at the end of the list) 28,382 - 28,383 anAnimationDesc.anAnimation [attack_onehanded_anim_alt1] alignment [ 00 00 ] 28,384 - 28,460 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 47 02 00 00 ... ] 28,461 - 28,464 anAnimationDesc.anAnimation [attack_onehanded_anim_alt1_slide] (unused empty data structure at the end of the list) 28,465 - 28,467 anAnimationDesc.anAnimation [attack_onehanded_anim_alt1_slide] alignment [ AB 06 00 ] 28,468 - 28,552 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,553 - 28,556 anAnimationDesc.anAnimation [attack_ads_onehanded_anim_alt1] (unused empty data structure at the end of the list) 28,557 - 28,559 anAnimationDesc.anAnimation [attack_ads_onehanded_anim_alt1] alignment [ AA 06 00 ] 28,560 - 28,643 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,644 - 28,647 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 28,648 - 28,651 anAnimationDesc.anAnimation [attack_onehanded_anim_alt2] (unused empty data structure at the end of the list) 28,652 - 28,736 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,737 - 28,740 anAnimationDesc.anAnimation [attack_ads_onehanded_anim_alt2] (unused empty data structure at the end of the list) 28,741 - 28,743 anAnimationDesc.anAnimation [attack_ads_onehanded_anim_alt2] alignment [ AA 06 00 ] 28,744 - 28,828 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,829 - 28,832 anAnimationDesc.anAnimation [attack_onehanded_anim_alt3] (unused empty data structure at the end of the list) 28,833 - 28,835 anAnimationDesc.anAnimation [attack_onehanded_anim_alt3] alignment [ AA 06 00 ] 28,836 - 28,919 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,920 - 28,947 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 28,947 - 28,948 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 28,949 - 28,952 anAnimationDesc.anAnimation [attack_ads_onehanded_anim_alt3] (unused empty data structure at the end of the list) 28,953 - 28,955 anAnimationDesc.anAnimation [attack_ads_onehanded_anim_alt3] alignment [ 56 02 00 ] 28,956 - 29,012 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,013 - 29,016 anAnimationDesc.anAnimation [@reload_seq] (unused empty data structure at the end of the list) 29,017 - 29,019 anAnimationDesc.anAnimation [@reload_seq] alignment [ A9 06 00 ] 29,020 - 29,104 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 3D 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,105 - 29,108 anAnimationDesc.anAnimation [reload_late1_anim] (unused empty data structure at the end of the list) 29,109 - 29,111 anAnimationDesc.anAnimation [reload_late1_anim] alignment [ A9 06 00 ] 29,112 - 29,196 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2E 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,197 - 29,200 anAnimationDesc.anAnimation [@reload_empty_seq] (unused empty data structure at the end of the list) 29,201 - 29,203 anAnimationDesc.anAnimation [@reload_empty_seq] alignment [ A9 06 00 ] 29,204 - 29,288 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 51 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,289 - 29,292 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list) 29,293 - 29,295 anAnimationDesc.anAnimation [reload_empty_late1_anim] alignment [ A8 06 00 ] 29,296 - 29,379 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,380 - 29,401 anAnimationDesc.anAnimation (frameCount = 41; sectionFrameCount = 41) 29,402 - 29,436 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 9C D2 02 00 00 00 00 00 00 00 00 ... ] 29,437 - 29,438 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 29,439 - 29,442 anAnimationDesc.anAnimation [reload_empty_late2_anim] (unused empty data structure at the end of the list) 29,443 - 29,443 anAnimationDesc.anAnimation [reload_empty_late2_anim] alignment [ 00 ] 29,444 - 29,472 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,473 - 29,476 anAnimationDesc.anAnimation [@reload_onehanded_seq_02] (unused empty data structure at the end of the list) 29,477 - 29,479 anAnimationDesc.anAnimation [@reload_onehanded_seq_02] alignment [ A8 06 00 ] 29,480 - 29,564 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 3D 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,565 - 29,568 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] (unused empty data structure at the end of the list) 29,569 - 29,571 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] alignment [ A8 06 00 ] 29,572 - 29,655 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2E 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,656 - 29,671 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 81; sectionFrameCount = 81) 29,666 - 30,397 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimYValues (accumulatedTotal = 195) 29,749 - 29,752 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] (unused empty data structure at the end of the list) 29,753 - 29,755 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] alignment [ A7 06 00 ] 29,756 - 29,840 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,841 - 29,844 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] (unused empty data structure at the end of the list) 29,845 - 29,847 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] alignment [ A7 06 00 ] 29,848 - 29,931 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 29 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,932 - 29,953 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 29,954 - 29,963 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ] 29,964 - 30,325 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 99) 30,025 - 30,028 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list) 30,029 - 30,031 anAnimationDesc.anAnimation [switch_to_twohanded_anim] alignment [ A6 06 00 ] 30,032 - 30,116 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,117 - 30,120 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list) 30,121 - 30,123 anAnimationDesc.anAnimation [switch_to_jump_anim] alignment [ A6 06 00 ] 30,124 - 30,207 [ERROR] Unread bytes (non-zero) [ 00 00 C8 41 00 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,208 - 30,223 anAnimationDesc.anAnimation (frameCount = 18; sectionFrameCount = 18) 30,224 - 30,325 [ERROR] Unread bytes (non-zero) [ 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 8F 03 00 00 ... ] 30,326 - 30,329 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list) 30,330 - 30,331 anAnimationDesc.anAnimation [switch_to_onehanded_anim] alignment [ 00 00 ] 30,332 - 30,667 [ERROR] Unread bytes (non-zero) [ 54 9B 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 30 ... ] 30,668 - 30,677 anAnimationDesc.anAnimation (frameCount = 44; sectionFrameCount = 44) 30,678 - 31,159 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimYValues (accumulatedTotal = 65) 30,761 - 30,764 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list) 30,765 - 30,767 anAnimationDesc.anAnimation [@draw_seq] alignment [ A4 06 00 ] 30,768 - 30,852 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,853 - 30,856 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list) 30,857 - 30,859 anAnimationDesc.anAnimation [@draw_onehanded_seq] alignment [ A4 06 00 ] 30,860 - 30,943 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,944 - 30,965 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 30,966 - 30,975 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ] 30,976 - 31,361 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 247) 31,037 - 31,040 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list) 31,041 - 31,043 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ A3 06 00 ] 31,044 - 31,128 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,129 - 31,132 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list) 31,133 - 31,135 anAnimationDesc.anAnimation [@raise_seq] alignment [ A3 06 00 ] 31,136 - 31,159 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,160 - 31,163 anAnimationDesc.anAnimation [@drawfirst_seq] (unused empty data structure at the end of the list) 31,164 - 31,219 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,220 - 31,235 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 31,236 - 31,312 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FC 19 05 00 00 ... ] 31,313 - 31,316 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list) 31,317 - 31,319 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ A2 06 00 ] 31,320 - 31,361 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,362 - 31,365 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list) 31,366 - 31,367 anAnimationDesc.anAnimation [@holster_seq] alignment [ 00 00 ] 31,368 - 31,404 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,405 - 31,408 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list) 31,409 - 31,411 anAnimationDesc.anAnimation [@lower_seq] alignment [ A2 06 00 ] 31,412 - 31,496 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,497 - 31,500 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list) 31,501 - 31,503 anAnimationDesc.anAnimation [@lower_onehanded_seq] alignment [ A2 06 00 ] 31,504 - 31,588 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,589 - 31,592 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list) 31,593 - 31,595 anAnimationDesc.anAnimation [@sprint_seq] alignment [ A1 06 00 ] 31,596 - 31,679 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,680 - 31,689 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 31,690 - 32,171 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimYValues (accumulatedTotal = 65) 31,773 - 31,776 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list) 31,777 - 31,779 anAnimationDesc.anAnimation [@sprintraise_seq_air] alignment [ A1 06 00 ] 31,780 - 31,864 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,865 - 31,868 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list) 31,869 - 31,871 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ A0 06 00 ] 31,872 - 31,955 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,956 - 31,971 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 31,972 - 31,975 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list) 31,976 - 32,048 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 4C 7B 05 00 00 00 00 00 00 ... ] 32,049 - 32,052 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list) 32,053 - 32,055 anAnimationDesc.anAnimation [@sprint_onehanded_seq] alignment [ A0 06 00 ] 32,056 - 32,140 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,141 - 32,144 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list) 32,145 - 32,147 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] alignment [ A0 06 00 ] 32,148 - 32,171 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,172 - 32,175 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list) 32,176 - 32,231 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,232 - 32,241 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 32,242 - 32,245 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list) 32,246 - 32,247 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] alignment [ 00 00 ] 32,248 - 32,324 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 98 A2 05 00 00 ... ] 32,325 - 32,328 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list) 32,329 - 32,331 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] alignment [ 9F 06 00 ] 32,332 - 32,416 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,417 - 32,420 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list) 32,421 - 32,423 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] alignment [ 9F 06 00 ] 32,424 - 41,945 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 41,946 - 42,355 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 255) 42,222 - 42,255 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 128) 42,256 - 42,957 [ERROR] Unread bytes (non-zero) [ F4 EF 0C F0 21 F0 37 F0 4C F0 56 F0 00 01 80 3B 10 08 00 00 18 ... ] 42,958 - 42,959 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 42,960 - 43,233 [ERROR] Unread bytes (non-zero) [ 00 EA FF 42 F5 3C 10 00 00 00 00 3C 00 3C 00 3C 20 00 00 00 00 ... ] 43,234 - 43,235 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 43,236 - 43,969 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 26 0A 00 00 18 00 3A 00 5C 00 00 00 73 C5 B4 8B 24 ... ] 43,970 - 43,971 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 43,972 - 44,245 [ERROR] Unread bytes (non-zero) [ 30 0E 00 00 1D 69 F0 36 40 12 EE 20 10 C2 ED 29 CA B7 00 3C 00 ... ] 44,246 - 44,281 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 181) 44,282 - 46,269 [ERROR] Unread bytes (non-zero) [ 06 94 00 3C 00 3C 00 3C 2A 00 00 00 01 0D 00 80 02 03 01 80 00 ... ] 46,270 - 46,271 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 46,272 - 46,545 [ERROR] Unread bytes (non-zero) [ 00 EA F7 2C 1B 3A 00 00 08 80 00 3C 00 3C 00 3C 20 00 00 00 00 ... ] 46,546 - 46,547 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 46,548 - 46,551 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] (unused empty data structure at the end of the list) 46,552 - 47,097 [ERROR] Unread bytes (non-zero) [ 3C 00 00 00 3E 00 00 00 42 00 00 3C 00 3C 00 3C 56 00 00 00 01 ... ] 47,098 - 47,099 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 47,100 - 47,103 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list) 47,104 - 48,109 [ERROR] Unread bytes (non-zero) [ 40 00 F8 82 00 3C 00 3C 00 3C 3A 00 00 00 09 0C 00 80 01 80 00 ... ] 48,110 - 48,551 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 242) 48,552 - 48,555 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list) 48,556 - 413,523 [ERROR] Unread bytes (non-zero) [ 00 40 AB 45 04 00 10 00 00 3C 00 3C 00 3C 20 00 00 00 00 01 80 ... ] 413,524 - 434,403 theMdlFileData.theSequenceDescs 90 434,404 - 434,723 [run_layer] aSeqDesc.theBoneWeights 80 434,724 - 434,725 [run_layer] aSeqDesc.theAnimDescIndexes 1 434,726 - 434,727 [run_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 434,728 - 434,729 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1 434,730 - 434,731 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 434,732 - 434,743 [fire_layer] aSeqDesc.thePoseKeys 3 434,744 - 434,747 [fire_layer] aSeqDesc.theAnimDescIndexes 2 434,748 - 435,067 [wind_loop_layer] aSeqDesc.theBoneWeights 80 435,068 - 435,069 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1 435,070 - 435,071 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 435,072 - 435,073 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1 435,074 - 435,075 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 435,076 - 435,077 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1 435,078 - 435,079 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 435,080 - 435,081 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1 435,082 - 435,083 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 435,084 - 435,085 [ads_in_seq_alt1] aSeqDesc.theAnimDescIndexes 1 435,086 - 435,087 [ads_in_seq_alt1] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 435,088 - 435,089 [ads_out_seq_alt1] aSeqDesc.theAnimDescIndexes 1 435,090 - 435,091 [ads_out_seq_alt1] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 435,092 - 435,093 [ads_in_seq_alt2] aSeqDesc.theAnimDescIndexes 1 435,094 - 435,095 [ads_in_seq_alt2] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 435,096 - 435,097 [ads_out_seq_alt2] aSeqDesc.theAnimDescIndexes 1 435,098 - 435,099 [ads_out_seq_alt2] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 435,100 - 435,101 [ads_in_seq_alt3] aSeqDesc.theAnimDescIndexes 1 435,102 - 435,103 [ads_in_seq_alt3] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 435,104 - 435,105 [ads_out_seq_alt3] aSeqDesc.theAnimDescIndexes 1 435,106 - 435,107 [ads_out_seq_alt3] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 435,108 - 435,131 [ads_in_onehanded_seq] aSeqDesc.theAutoLayers 1 435,132 - 435,133 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 435,134 - 435,135 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 435,136 - 435,159 [ads_out_onehanded_seq] aSeqDesc.theAutoLayers 1 435,160 - 435,161 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 435,162 - 435,163 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 435,164 - 435,187 [ads_in_onehanded_seq_alt1] aSeqDesc.theAutoLayers 1 435,188 - 435,189 [ads_in_onehanded_seq_alt1] aSeqDesc.theAnimDescIndexes 1 435,190 - 435,191 [ads_in_onehanded_seq_alt1] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 435,192 - 435,215 [ads_out_onehanded_seq_alt1] aSeqDesc.theAutoLayers 1 435,216 - 435,217 [ads_out_onehanded_seq_alt1] aSeqDesc.theAnimDescIndexes 1 435,218 - 435,219 [ads_out_onehanded_seq_alt1] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 435,220 - 435,243 [ads_in_onehanded_seq_alt2] aSeqDesc.theAutoLayers 1 435,244 - 435,245 [ads_in_onehanded_seq_alt2] aSeqDesc.theAnimDescIndexes 1 435,246 - 435,247 [ads_in_onehanded_seq_alt2] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 435,248 - 435,271 [ads_out_onehanded_seq_alt2] aSeqDesc.theAutoLayers 1 435,272 - 435,273 [ads_out_onehanded_seq_alt2] aSeqDesc.theAnimDescIndexes 1 435,274 - 435,275 [ads_out_onehanded_seq_alt2] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 435,276 - 435,299 [ads_in_onehanded_seq_alt3] aSeqDesc.theAutoLayers 1 435,300 - 435,301 [ads_in_onehanded_seq_alt3] aSeqDesc.theAnimDescIndexes 1 435,302 - 435,303 [ads_in_onehanded_seq_alt3] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 435,304 - 435,327 [ads_out_onehanded_seq_alt3] aSeqDesc.theAutoLayers 1 435,328 - 435,329 [ads_out_onehanded_seq_alt3] aSeqDesc.theAnimDescIndexes 1 435,330 - 435,331 [ads_out_onehanded_seq_alt3] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 435,332 - 435,343 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3 435,344 - 435,347 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2 435,348 - 435,359 [idle_seq] aSeqDesc.thePoseKeys 3 435,360 - 435,679 [idle_seq] aSeqDesc.theBoneWeights 80 435,680 - 435,683 [idle_seq] aSeqDesc.theAnimDescIndexes 2 435,684 - 435,695 [idle_seq_air] aSeqDesc.thePoseKeys 3 435,696 - 435,699 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2 435,700 - 435,703 [idle_seq_air] aSeqDesc.theActivityModifiers 1 435,704 - 435,707 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 435,708 - 435,719 [idle_seq_alt1] aSeqDesc.thePoseKeys 3 435,720 - 435,723 [idle_seq_alt1] aSeqDesc.theAnimDescIndexes 2 435,724 - 435,735 [idle_seq_alt1_air] aSeqDesc.thePoseKeys 3 435,736 - 435,739 [idle_seq_alt1_air] aSeqDesc.theAnimDescIndexes 2 435,740 - 435,743 [idle_seq_alt1_air] aSeqDesc.theActivityModifiers 1 435,744 - 435,747 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 435,748 - 435,759 [idle_seq_alt2] aSeqDesc.thePoseKeys 3 435,760 - 435,763 [idle_seq_alt2] aSeqDesc.theAnimDescIndexes 2 435,764 - 435,775 [idle_seq_alt2_air] aSeqDesc.thePoseKeys 3 435,776 - 435,779 [idle_seq_alt2_air] aSeqDesc.theAnimDescIndexes 2 435,780 - 435,783 [idle_seq_alt2_air] aSeqDesc.theActivityModifiers 1 435,784 - 435,787 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 435,788 - 435,799 [idle_seq_alt3] aSeqDesc.thePoseKeys 3 435,800 - 435,803 [idle_seq_alt3] aSeqDesc.theAnimDescIndexes 2 435,804 - 435,815 [idle_seq_alt3_air] aSeqDesc.thePoseKeys 3 435,816 - 435,819 [idle_seq_alt3_air] aSeqDesc.theAnimDescIndexes 2 435,820 - 435,823 [idle_seq_alt3_air] aSeqDesc.theActivityModifiers 1 435,824 - 435,827 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 435,828 - 435,839 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3 435,840 - 435,843 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2 435,844 - 435,855 [idle_onehanded_seq_alt1] aSeqDesc.thePoseKeys 3 435,856 - 435,859 [idle_onehanded_seq_alt1] aSeqDesc.theAnimDescIndexes 2 435,860 - 435,871 [idle_onehanded_seq_alt2] aSeqDesc.thePoseKeys 3 435,872 - 435,875 [idle_onehanded_seq_alt2] aSeqDesc.theAnimDescIndexes 2 435,876 - 435,887 [idle_onehanded_seq_alt3] aSeqDesc.thePoseKeys 3 435,888 - 435,891 [idle_onehanded_seq_alt3] aSeqDesc.theAnimDescIndexes 2 435,892 - 435,903 [attack_seq] aSeqDesc.thePoseKeys 3 435,904 - 436,063 [attack_seq] aSeqDesc.theEvents 2 436,064 - 436,067 [attack_seq] aSeqDesc.theAnimDescIndexes 2 436,068 - 436,079 [attack_seq_alt1] aSeqDesc.thePoseKeys 3 436,080 - 436,239 [attack_seq_alt1] aSeqDesc.theEvents 2 436,240 - 436,243 [attack_seq_alt1] aSeqDesc.theAnimDescIndexes 2 436,244 - 436,255 [attack_seq_alt2] aSeqDesc.thePoseKeys 3 436,256 - 436,415 [attack_seq_alt2] aSeqDesc.theEvents 2 436,416 - 436,419 [attack_seq_alt2] aSeqDesc.theAnimDescIndexes 2 436,420 - 436,431 [attack_seq_alt3] aSeqDesc.thePoseKeys 3 436,432 - 436,591 [attack_seq_alt3] aSeqDesc.theEvents 2 436,592 - 436,595 [attack_seq_alt3] aSeqDesc.theAnimDescIndexes 2 436,596 - 436,607 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3 436,608 - 436,767 [attack_onehanded_seq] aSeqDesc.theEvents 2 436,768 - 436,771 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2 436,772 - 436,783 [attack_onehanded_seq_alt1] aSeqDesc.thePoseKeys 3 436,784 - 436,943 [attack_onehanded_seq_alt1] aSeqDesc.theEvents 2 436,944 - 436,947 [attack_onehanded_seq_alt1] aSeqDesc.theAnimDescIndexes 2 436,948 - 436,959 [attack_onehanded_seq_alt2] aSeqDesc.thePoseKeys 3 436,960 - 437,119 [attack_onehanded_seq_alt2] aSeqDesc.theEvents 2 437,120 - 437,123 [attack_onehanded_seq_alt2] aSeqDesc.theAnimDescIndexes 2 437,124 - 437,135 [attack_onehanded_seq_alt3] aSeqDesc.thePoseKeys 3 437,136 - 437,295 [attack_onehanded_seq_alt3] aSeqDesc.theEvents 2 437,296 - 437,299 [attack_onehanded_seq_alt3] aSeqDesc.theAnimDescIndexes 2 437,300 - 438,099 [reload_seq] aSeqDesc.theEvents 10 438,100 - 438,123 [reload_seq] aSeqDesc.theAutoLayers 1 438,124 - 438,125 [reload_seq] aSeqDesc.theAnimDescIndexes 1 438,126 - 438,127 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 438,128 - 438,607 [reload_late1_seq] aSeqDesc.theEvents 6 438,608 - 438,631 [reload_late1_seq] aSeqDesc.theAutoLayers 1 438,632 - 438,633 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1 438,634 - 438,635 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 438,636 - 439,755 [reload_empty_seq] aSeqDesc.theEvents 14 439,756 - 439,779 [reload_empty_seq] aSeqDesc.theAutoLayers 1 439,780 - 439,781 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1 439,782 - 439,783 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 439,784 - 440,663 [reload_empty_late1_seq] aSeqDesc.theEvents 11 440,664 - 440,687 [reload_empty_late1_seq] aSeqDesc.theAutoLayers 1 440,688 - 440,689 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1 440,690 - 440,691 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 440,692 - 441,171 [reload_empty_late2_seq] aSeqDesc.theEvents 6 441,172 - 441,195 [reload_empty_late2_seq] aSeqDesc.theAutoLayers 1 441,196 - 441,197 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1 441,198 - 441,199 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 441,200 - 441,999 [reload_onehanded_seq_02] aSeqDesc.theEvents 10 442,000 - 442,001 [reload_onehanded_seq_02] aSeqDesc.theAnimDescIndexes 1 442,002 - 442,003 [reload_onehanded_seq_02] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 442,004 - 442,483 [reload_onehanded_late1_seq] aSeqDesc.theEvents 6 442,484 - 442,485 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1 442,486 - 442,487 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 442,488 - 443,607 [reload_empty_onehanded_seq] aSeqDesc.theEvents 14 443,608 - 443,609 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 443,610 - 443,611 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 443,612 - 444,491 [reload_empty_onehanded_late1_seq] aSeqDesc.theEvents 11 444,492 - 444,493 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1 444,494 - 444,495 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 444,496 - 444,975 [reload_empty_onehanded_late2_seq] aSeqDesc.theEvents 6 444,976 - 444,977 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes 1 444,978 - 444,979 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 444,980 - 444,991 [switch_to_jump_iron] aSeqDesc.thePoseKeys 3 444,992 - 445,015 [switch_to_jump_iron] aSeqDesc.theAutoLayers 1 445,016 - 445,019 [switch_to_jump_iron] aSeqDesc.theAnimDescIndexes 2 445,020 - 445,031 [switch_to_land_iron] aSeqDesc.thePoseKeys 3 445,032 - 445,055 [switch_to_land_iron] aSeqDesc.theAutoLayers 1 445,056 - 445,059 [switch_to_land_iron] aSeqDesc.theAnimDescIndexes 2 445,060 - 445,061 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1 445,062 - 445,063 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 445,064 - 445,087 [switch_to_twohanded] aSeqDesc.theAutoLayers 1 445,088 - 445,089 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1 445,090 - 445,091 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 445,092 - 445,093 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1 445,094 - 445,095 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 445,096 - 445,097 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1 445,098 - 445,099 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 445,100 - 445,111 [switch_to_jump_holo] aSeqDesc.thePoseKeys 3 445,112 - 445,135 [switch_to_jump_holo] aSeqDesc.theAutoLayers 1 445,136 - 445,139 [switch_to_jump_holo] aSeqDesc.theAnimDescIndexes 2 445,140 - 445,151 [switch_to_land_holo] aSeqDesc.thePoseKeys 3 445,152 - 445,175 [switch_to_land_holo] aSeqDesc.theAutoLayers 1 445,176 - 445,179 [switch_to_land_holo] aSeqDesc.theAnimDescIndexes 2 445,180 - 445,181 [switch_to_onehanded_jump_holo] aSeqDesc.theAnimDescIndexes 1 445,182 - 445,183 [switch_to_onehanded_jump_holo] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 445,184 - 445,185 [switch_to_onehanded_land_holo] aSeqDesc.theAnimDescIndexes 1 445,186 - 445,187 [switch_to_onehanded_land_holo] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 445,188 - 445,199 [switch_to_jump_hcog] aSeqDesc.thePoseKeys 3 445,200 - 445,223 [switch_to_jump_hcog] aSeqDesc.theAutoLayers 1 445,224 - 445,227 [switch_to_jump_hcog] aSeqDesc.theAnimDescIndexes 2 445,228 - 445,239 [switch_to_land_hcog] aSeqDesc.thePoseKeys 3 445,240 - 445,263 [switch_to_land_hcog] aSeqDesc.theAutoLayers 1 445,264 - 445,267 [switch_to_land_hcog] aSeqDesc.theAnimDescIndexes 2 445,268 - 445,269 [switch_to_onehanded_jump_hcog] aSeqDesc.theAnimDescIndexes 1 445,270 - 445,271 [switch_to_onehanded_jump_hcog] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 445,272 - 445,273 [switch_to_onehanded_land_hcog] aSeqDesc.theAnimDescIndexes 1 445,274 - 445,275 [switch_to_onehanded_land_hcog] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 445,276 - 445,287 [switch_to_jump_aog] aSeqDesc.thePoseKeys 3 445,288 - 445,311 [switch_to_jump_aog] aSeqDesc.theAutoLayers 1 445,312 - 445,315 [switch_to_jump_aog] aSeqDesc.theAnimDescIndexes 2 445,316 - 445,327 [switch_to_land_aog] aSeqDesc.thePoseKeys 3 445,328 - 445,351 [switch_to_land_aog] aSeqDesc.theAutoLayers 1 445,352 - 445,355 [switch_to_land_aog] aSeqDesc.theAnimDescIndexes 2 445,356 - 445,357 [switch_to_onehanded_jump_aog] aSeqDesc.theAnimDescIndexes 1 445,358 - 445,359 [switch_to_onehanded_jump_aog] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 445,360 - 445,361 [switch_to_onehanded_land_aog] aSeqDesc.theAnimDescIndexes 1 445,362 - 445,363 [switch_to_onehanded_land_aog] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 445,364 - 445,523 [drawfirst_seq] aSeqDesc.theEvents 2 445,524 - 445,547 [drawfirst_seq] aSeqDesc.theAutoLayers 1 445,548 - 445,549 [drawfirst_seq] aSeqDesc.theAnimDescIndexes 1 445,550 - 445,551 [drawfirst_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 445,552 - 445,711 [draw_seq] aSeqDesc.theEvents 2 445,712 - 445,735 [draw_seq] aSeqDesc.theAutoLayers 1 445,736 - 445,737 [draw_seq] aSeqDesc.theAnimDescIndexes 1 445,738 - 445,739 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 445,740 - 445,899 [draw_onehanded_seq] aSeqDesc.theEvents 2 445,900 - 445,923 [draw_onehanded_seq] aSeqDesc.theAutoLayers 1 445,924 - 445,925 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 445,926 - 445,927 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 445,928 - 446,007 [holster_seq] aSeqDesc.theEvents 1 446,008 - 446,031 [holster_seq] aSeqDesc.theAutoLayers 1 446,032 - 446,033 [holster_seq] aSeqDesc.theAnimDescIndexes 1 446,034 - 446,035 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 446,036 - 446,115 [holster_onehanded_seq] aSeqDesc.theEvents 1 446,116 - 446,139 [holster_onehanded_seq] aSeqDesc.theAutoLayers 1 446,140 - 446,141 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 446,142 - 446,143 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 446,144 - 446,303 [raise_seq] aSeqDesc.theEvents 2 446,304 - 446,327 [raise_seq] aSeqDesc.theAutoLayers 1 446,328 - 446,329 [raise_seq] aSeqDesc.theAnimDescIndexes 1 446,330 - 446,331 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 446,332 - 446,491 [raise_onehanded_seq] aSeqDesc.theEvents 2 446,492 - 446,515 [raise_onehanded_seq] aSeqDesc.theAutoLayers 1 446,516 - 446,517 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 446,518 - 446,519 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 446,520 - 446,599 [raise_frommelee_seq] aSeqDesc.theEvents 1 446,600 - 446,623 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1 446,624 - 446,625 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1 446,626 - 446,627 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 446,628 - 446,707 [lower_seq] aSeqDesc.theEvents 1 446,708 - 446,731 [lower_seq] aSeqDesc.theAutoLayers 1 446,732 - 446,733 [lower_seq] aSeqDesc.theAnimDescIndexes 1 446,734 - 446,735 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 446,736 - 446,815 [lower_onehanded_seq] aSeqDesc.theEvents 1 446,816 - 446,839 [lower_onehanded_seq] aSeqDesc.theAutoLayers 1 446,840 - 446,841 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 446,842 - 446,843 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 446,844 - 446,845 [sprint_seq] aSeqDesc.theAnimDescIndexes 1 446,846 - 446,847 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 446,848 - 446,927 [sprintraise_seq] aSeqDesc.theEvents 1 446,928 - 446,929 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1 446,930 - 446,931 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 446,932 - 447,011 [sprintraise_seq_air] aSeqDesc.theEvents 1 447,012 - 447,013 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1 447,014 - 447,015 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 447,016 - 447,019 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1 447,020 - 447,023 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 447,024 - 447,025 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1 447,026 - 447,027 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 447,028 - 447,029 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1 447,030 - 447,031 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 447,032 - 447,033 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 447,034 - 447,035 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 447,036 - 447,115 [sprintraise_onehanded_seq] aSeqDesc.theEvents 1 447,116 - 447,117 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 447,118 - 447,119 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 447,120 - 447,121 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 447,122 - 447,123 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 447,124 - 447,125 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 447,126 - 447,127 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 447,128 - 447,207 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 1 447,208 - 447,209 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1 447,210 - 447,211 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 447,212 - 447,215 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1 447,216 - 447,219 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 447,220 - 447,259 theMdlFileData.theLocalNodeNames 10 447,260 - 447,359 [ERROR] Unread bytes (non-zero) [ 00 02 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 ... ] 447,360 - 447,455 theMdlFileData.theBodyParts 6 447,456 - 447,603 aBodyPart.theModels 1 447,604 - 447,899 aBodyPart.theModels 2 447,900 - 448,195 aBodyPart.theModels 2 448,196 - 448,491 aBodyPart.theModels 2 448,492 - 448,787 aBodyPart.theModels 2 448,788 - 449,083 aBodyPart.theModels 2 449,084 - 449,143 [ERROR] Unread bytes (non-zero) [ F1 51 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E8 ... ] 449,144 - 449,259 aModel.theMeshes 1 449,260 - 449,955 aModel.theMeshes 6 449,956 - 450,883 aModel.theMeshes 8 450,884 - 451,811 aModel.theMeshes 8 451,812 - 451,927 aModel.theMeshes 1 451,928 - 452,043 aModel.theMeshes 1 452,044 - 452,835 theMdlFileData.theTextures 18 452,836 - 452,839 theMdlFileData.theTexturePaths 1 452,840 - 452,875 theMdlFileData.theSkinFamilies 1 452,876 - 462,919 [ERROR] Unread bytes (non-zero) [ 50 00 00 00 40 00 00 00 80 01 00 00 C0 02 00 00 80 06 00 00 80 ... ] 462,920 - 462,920 aSeqDesc.theActivityName = "" 462,921 - 462,958 theNameCopy = "weapons/viewmodel_test/ptpov_test.mdl" 462,959 - 462,966 theSurfacePropName = "default" 462,967 - 462,977 aBone.theName = "jx_c_delta" 462,978 - 462,986 aBone.theName = "jx_c_pov" 462,987 - 462,998 aBone.theName = "jx_c_camera" 462,999 - 463,008 aBone.theName = "def_c_hip" 463,009 - 463,019 aBone.theName = "jx_c_start" 463,020 - 463,032 aBone.theName = "def_c_spineA" 463,033 - 463,045 aBone.theName = "def_c_spineB" 463,046 - 463,058 aBone.theName = "def_c_spineC" 463,059 - 463,071 aBone.theName = "ja_c_propGun" 463,072 - 463,083 aBone.theName = "def_c_neckA" 463,084 - 463,094 aBone.theName = "jx_c_neckB" 463,095 - 463,106 aBone.theName = "def_c_neckB" 463,107 - 463,117 aBone.theName = "def_c_head" 463,118 - 463,128 aBone.theName = "def_l_clav" 463,129 - 463,143 aBone.theName = "def_l_shoulder" 463,144 - 463,163 aBone.theName = "def_l_shoulderTwist" 463,164 - 463,176 aBone.theName = "def_l_elbowB" 463,177 - 463,194 aBone.theName = "def_l_shoulderMid" 463,195 - 463,206 aBone.theName = "def_l_elbow" 463,207 - 463,220 aBone.theName = "def_l_forearm" 463,221 - 463,232 aBone.theName = "def_l_wrist" 463,233 - 463,248 aBone.theName = "def_l_finIndexA" 463,249 - 463,264 aBone.theName = "def_l_finIndexB" 463,265 - 463,280 aBone.theName = "def_l_finIndexC" 463,281 - 463,294 aBone.theName = "def_l_finMidA" 463,295 - 463,308 aBone.theName = "def_l_finMidB" 463,309 - 463,322 aBone.theName = "def_l_finMidC" 463,323 - 463,338 aBone.theName = "def_l_finThumbA" 463,339 - 463,354 aBone.theName = "def_l_finThumbB" 463,355 - 463,370 aBone.theName = "def_l_finThumbC" 463,371 - 463,390 aBone.theName = "def_l_finRingCarpal" 463,391 - 463,405 aBone.theName = "def_l_finRingA" 463,406 - 463,420 aBone.theName = "def_l_finRingB" 463,421 - 463,435 aBone.theName = "def_l_finRingC" 463,436 - 463,451 aBone.theName = "def_l_finPinkyA" 463,452 - 463,467 aBone.theName = "def_l_finPinkyB" 463,468 - 463,483 aBone.theName = "def_l_finPinkyC" 463,484 - 463,494 aBone.theName = "def_r_clav" 463,495 - 463,509 aBone.theName = "def_r_shoulder" 463,510 - 463,529 aBone.theName = "def_r_shoulderTwist" 463,530 - 463,542 aBone.theName = "def_r_elbowB" 463,543 - 463,560 aBone.theName = "def_r_shoulderMid" 463,561 - 463,572 aBone.theName = "def_r_elbow" 463,573 - 463,586 aBone.theName = "def_r_forearm" 463,587 - 463,598 aBone.theName = "def_r_wrist" 463,599 - 463,614 aBone.theName = "def_r_finIndexA" 463,615 - 463,630 aBone.theName = "def_r_finIndexB" 463,631 - 463,646 aBone.theName = "def_r_finIndexC" 463,647 - 463,660 aBone.theName = "def_r_finMidA" 463,661 - 463,674 aBone.theName = "def_r_finMidB" 463,675 - 463,688 aBone.theName = "def_r_finMidC" 463,689 - 463,704 aBone.theName = "def_r_finThumbA" 463,705 - 463,720 aBone.theName = "def_r_finThumbB" 463,721 - 463,736 aBone.theName = "def_r_finThumbC" 463,737 - 463,756 aBone.theName = "def_r_finRingCarpal" 463,757 - 463,771 aBone.theName = "def_r_finRingA" 463,772 - 463,786 aBone.theName = "def_r_finRingB" 463,787 - 463,801 aBone.theName = "def_r_finRingC" 463,802 - 463,817 aBone.theName = "def_r_finPinkyA" 463,818 - 463,833 aBone.theName = "def_r_finPinkyB" 463,834 - 463,849 aBone.theName = "def_r_finPinkyC" 463,850 - 463,861 aBone.theName = "def_l_thigh" 463,862 - 463,872 aBone.theName = "def_l_knee" 463,873 - 463,884 aBone.theName = "def_l_ankle" 463,885 - 463,895 aBone.theName = "def_l_ball" 463,896 - 463,907 aBone.theName = "def_l_kneeB" 463,908 - 463,919 aBone.theName = "def_r_thigh" 463,920 - 463,930 aBone.theName = "def_r_knee" 463,931 - 463,942 aBone.theName = "def_r_ankle" 463,943 - 463,953 aBone.theName = "def_r_ball" 463,954 - 463,965 aBone.theName = "def_r_kneeB" 463,966 - 463,979 aBone.theName = "ja_l_propHand" 463,980 - 463,993 aBone.theName = "ja_r_propHand" 463,994 - 464,005 aBone.theName = "weapon_bone" 464,006 - 464,018 aBone.theName = "muzzle_flash" 464,019 - 464,030 aBone.theName = "def_c_aog04" 464,031 - 464,041 aBone.theName = "def_c_hcog" 464,042 - 464,052 aBone.theName = "def_c_holo" 464,053 - 464,073 aBone.theName = "def_c_suppressor_cyl" 464,074 - 464,093 aBone.theName = "def_c_suppressor_sq" 464,094 - 464,105 anAttachment.theName = "CAMERA_BASE" 464,106 - 464,112 anAttachment.theName = "CAMERA" 464,113 - 464,119 anAttachment.theName = "L_HAND" 464,120 - 464,126 anAttachment.theName = "R_HAND" 464,127 - 464,138 anAttachment.theName = "SWAY_ROTATE" 464,139 - 464,157 anAttachment.theName = "SWAY_ROTATE_ZOOMED" 464,158 - 464,171 anAttachment.theName = "laser_canon_1" 464,172 - 464,185 anAttachment.theName = "laser_canon_2" 464,186 - 464,199 anAttachment.theName = "laser_canon_3" 464,200 - 464,213 anAttachment.theName = "laser_canon_4" 464,214 - 464,219 anAttachment.theName = "aog04" 464,220 - 464,224 anAttachment.theName = "hcog" 464,225 - 464,229 anAttachment.theName = "holo" 464,230 - 464,244 anAttachment.theName = "suppressor_cyl" 464,245 - 464,258 anAttachment.theName = "suppressor_sq" 464,259 - 464,268 anAttachment.theName = "AOG_FRONT" 464,269 - 464,277 anAttachment.theName = "AOG_REAR" 464,278 - 464,288 anAttachment.theName = "SCR_BL_AOG" 464,289 - 464,299 anAttachment.theName = "SCR_TR_AOG" 464,300 - 464,310 anAttachment.theName = "HCOG_FRONT" 464,311 - 464,320 anAttachment.theName = "HCOG_REAR" 464,321 - 464,331 anAttachment.theName = "HOLO_FRONT" 464,332 - 464,341 anAttachment.theName = "HOLO_REAR" 464,342 - 464,369 anAttachment.theName = "muzzle_flash_suppressor_cyl" 464,370 - 464,396 anAttachment.theName = "muzzle_flash_suppressor_sq" 464,397 - 464,402 anAttachment.theName = "shell" 464,403 - 464,413 anAttachment.theName = "sightFront" 464,414 - 464,428 anAttachment.theName = "sightFront_off" 464,429 - 464,438 anAttachment.theName = "sightRear" 464,439 - 464,452 anAttachment.theName = "sightRear_off" 464,453 - 464,467 aHitboxSet.theName = "emptyhitboxset" 464,468 - 464,479 anAnimationDesc.theName = ads_in_anim 464,480 - 464,492 anAnimationDesc.theName = ads_out_anim 464,493 - 464,509 anAnimationDesc.theName = ads_in_anim_alt1 464,510 - 464,527 anAnimationDesc.theName = ads_out_anim_alt1 464,528 - 464,544 anAnimationDesc.theName = ads_in_anim_alt2 464,545 - 464,562 anAnimationDesc.theName = ads_out_anim_alt2 464,563 - 464,579 anAnimationDesc.theName = ads_in_anim_alt3 464,580 - 464,597 anAnimationDesc.theName = ads_out_anim_alt3 464,598 - 464,606 anAnimationDesc.theName = run_anim 464,607 - 464,621 anAnimationDesc.theName = run_anim_layer 464,622 - 464,637 anAnimationDesc.theName = fire_anim_layer 464,638 - 464,657 anAnimationDesc.theName = fire_anim_layer_ads 464,658 - 464,678 anAnimationDesc.theName = wind_loop_anim_layer 464,679 - 464,703 anAnimationDesc.theName = wind_loop_ads_anim_layer 464,704 - 464,725 anAnimationDesc.theName = @ads_in_onehanded_seq 464,726 - 464,748 anAnimationDesc.theName = @ads_out_onehanded_seq 464,749 - 464,775 anAnimationDesc.theName = @ads_in_onehanded_seq_alt1 464,776 - 464,803 anAnimationDesc.theName = @ads_out_onehanded_seq_alt1 464,804 - 464,830 anAnimationDesc.theName = @ads_in_onehanded_seq_alt2 464,831 - 464,858 anAnimationDesc.theName = @ads_out_onehanded_seq_alt2 464,859 - 464,885 anAnimationDesc.theName = @ads_in_onehanded_seq_alt3 464,886 - 464,913 anAnimationDesc.theName = @ads_out_onehanded_seq_alt3 464,914 - 464,932 anAnimationDesc.theName = idle_anim_autoplay 464,933 - 464,955 anAnimationDesc.theName = idle_ads_anim_autoplay 464,956 - 464,965 anAnimationDesc.theName = idle_anim 464,966 - 464,979 anAnimationDesc.theName = idle_ads_anim 464,980 - 464,994 anAnimationDesc.theName = idle_anim_alt1 464,995 - 465,013 anAnimationDesc.theName = idle_ads_anim_alt1 465,014 - 465,028 anAnimationDesc.theName = idle_anim_alt2 465,029 - 465,047 anAnimationDesc.theName = idle_ads_anim_alt2 465,048 - 465,062 anAnimationDesc.theName = idle_anim_alt3 465,063 - 465,081 anAnimationDesc.theName = idle_ads_anim_alt3 465,082 - 465,101 anAnimationDesc.theName = idle_onehanded_anim 465,102 - 465,125 anAnimationDesc.theName = idle_ads_onehanded_anim 465,126 - 465,150 anAnimationDesc.theName = idle_onehanded_anim_alt1 465,151 - 465,179 anAnimationDesc.theName = idle_ads_onehanded_anim_alt1 465,180 - 465,204 anAnimationDesc.theName = idle_onehanded_anim_alt2 465,205 - 465,233 anAnimationDesc.theName = idle_ads_onehanded_anim_alt2 465,234 - 465,258 anAnimationDesc.theName = idle_onehanded_anim_alt3 465,259 - 465,287 anAnimationDesc.theName = idle_ads_onehanded_anim_alt3 465,288 - 465,299 anAnimationDesc.theName = attack_anim 465,300 - 465,315 anAnimationDesc.theName = attack_ads_anim 465,316 - 465,332 anAnimationDesc.theName = attack_anim_alt1 465,333 - 465,353 anAnimationDesc.theName = attack_ads_anim_alt1 465,354 - 465,370 anAnimationDesc.theName = attack_anim_alt2 465,371 - 465,391 anAnimationDesc.theName = attack_ads_anim_alt2 465,392 - 465,408 anAnimationDesc.theName = attack_anim_alt3 465,409 - 465,429 anAnimationDesc.theName = attack_ads_anim_alt3 465,430 - 465,451 anAnimationDesc.theName = attack_onehanded_anim 465,452 - 465,477 anAnimationDesc.theName = attack_ads_onehanded_anim 465,478 - 465,504 anAnimationDesc.theName = attack_onehanded_anim_alt1 465,505 - 465,537 anAnimationDesc.theName = attack_onehanded_anim_alt1_slide 465,538 - 465,568 anAnimationDesc.theName = attack_ads_onehanded_anim_alt1 465,569 - 465,595 anAnimationDesc.theName = attack_onehanded_anim_alt2 465,596 - 465,626 anAnimationDesc.theName = attack_ads_onehanded_anim_alt2 465,627 - 465,653 anAnimationDesc.theName = attack_onehanded_anim_alt3 465,654 - 465,684 anAnimationDesc.theName = attack_ads_onehanded_anim_alt3 465,685 - 465,696 anAnimationDesc.theName = @reload_seq 465,697 - 465,714 anAnimationDesc.theName = reload_late1_anim 465,715 - 465,732 anAnimationDesc.theName = @reload_empty_seq 465,733 - 465,756 anAnimationDesc.theName = reload_empty_late1_anim 465,757 - 465,780 anAnimationDesc.theName = reload_empty_late2_anim 465,781 - 465,805 anAnimationDesc.theName = @reload_onehanded_seq_02 465,806 - 465,833 anAnimationDesc.theName = reload_onehanded_late1_anim 465,834 - 465,861 anAnimationDesc.theName = @reload_empty_onehanded_seq 465,862 - 465,895 anAnimationDesc.theName = reload_empty_onehanded_late1_anim 465,896 - 465,929 anAnimationDesc.theName = reload_empty_onehanded_late2_anim 465,930 - 465,954 anAnimationDesc.theName = switch_to_onehanded_anim 465,955 - 465,979 anAnimationDesc.theName = switch_to_twohanded_anim 465,980 - 465,999 anAnimationDesc.theName = switch_to_jump_anim 466,000 - 466,019 anAnimationDesc.theName = switch_to_land_anim 466,020 - 466,029 anAnimationDesc.theName = iron_anim 466,030 - 466,039 anAnimationDesc.theName = holo_anim 466,040 - 466,049 anAnimationDesc.theName = hcog_anim 466,050 - 466,058 anAnimationDesc.theName = aog_anim 466,059 - 466,073 anAnimationDesc.theName = @drawfirst_seq 466,074 - 466,083 anAnimationDesc.theName = @draw_seq 466,084 - 466,103 anAnimationDesc.theName = @draw_onehanded_seq 466,104 - 466,116 anAnimationDesc.theName = @holster_seq 466,117 - 466,139 anAnimationDesc.theName = @holster_onehanded_seq 466,140 - 466,150 anAnimationDesc.theName = @raise_seq 466,151 - 466,171 anAnimationDesc.theName = @raise_onehanded_seq 466,172 - 466,192 anAnimationDesc.theName = @raise_frommelee_seq 466,193 - 466,203 anAnimationDesc.theName = @lower_seq 466,204 - 466,224 anAnimationDesc.theName = @lower_onehanded_seq 466,225 - 466,236 anAnimationDesc.theName = @sprint_seq 466,237 - 466,253 anAnimationDesc.theName = @sprintraise_seq 466,254 - 466,274 anAnimationDesc.theName = @sprintraise_seq_air 466,275 - 466,290 anAnimationDesc.theName = @sprintdraw_seq 466,291 - 466,309 anAnimationDesc.theName = @sprintholster_seq 466,310 - 466,331 anAnimationDesc.theName = @sprint_onehanded_seq 466,332 - 466,358 anAnimationDesc.theName = @sprintraise_onehanded_seq 466,359 - 466,384 anAnimationDesc.theName = @sprintdraw_onehanded_seq 466,385 - 466,413 anAnimationDesc.theName = @sprintholster_onehanded_seq 466,414 - 466,446 anAnimationDesc.theName = sprintraise_onehanded_slide_anim 466,447 - 466,456 aSeqDesc.theName = "run_layer" 466,457 - 466,473 aSeqDesc.theName = "run_layer_reload" 466,474 - 466,484 aSeqDesc.theName = "fire_layer" 466,485 - 466,500 aSeqDesc.theName = "wind_loop_layer" 466,501 - 466,520 aSeqDesc.theName = "wind_loop_ads_layer" 466,521 - 466,531 aSeqDesc.theName = "ads_in_seq" 466,532 - 466,545 aSeqDesc.theActivityName = "ACT_VM_ADS_IN" 466,546 - 466,557 aSeqDesc.theName = "ads_out_seq" 466,558 - 466,572 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT" 466,573 - 466,588 aSeqDesc.theName = "ads_in_seq_alt1" 466,589 - 466,607 aSeqDesc.theActivityName = "ACT_VM_ADS_IN_ALT1" 466,608 - 466,624 aSeqDesc.theName = "ads_out_seq_alt1" 466,625 - 466,644 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT_ALT1" 466,645 - 466,660 aSeqDesc.theName = "ads_in_seq_alt2" 466,661 - 466,679 aSeqDesc.theActivityName = "ACT_VM_ADS_IN_ALT2" 466,680 - 466,696 aSeqDesc.theName = "ads_out_seq_alt2" 466,697 - 466,716 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT_ALT2" 466,717 - 466,732 aSeqDesc.theName = "ads_in_seq_alt3" 466,733 - 466,751 aSeqDesc.theActivityName = "ACT_VM_ADS_IN_ALT3" 466,752 - 466,768 aSeqDesc.theName = "ads_out_seq_alt3" 466,769 - 466,788 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT_ALT3" 466,789 - 466,809 aSeqDesc.theName = "ads_in_onehanded_seq" 466,810 - 466,833 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN" 466,834 - 466,855 aSeqDesc.theName = "ads_out_onehanded_seq" 466,856 - 466,880 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT" 466,881 - 466,906 aSeqDesc.theName = "ads_in_onehanded_seq_alt1" 466,907 - 466,935 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN_ALT1" 466,936 - 466,962 aSeqDesc.theName = "ads_out_onehanded_seq_alt1" 466,963 - 466,992 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT_ALT1" 466,993 - 467,018 aSeqDesc.theName = "ads_in_onehanded_seq_alt2" 467,019 - 467,047 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN_ALT2" 467,048 - 467,074 aSeqDesc.theName = "ads_out_onehanded_seq_alt2" 467,075 - 467,104 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT_ALT2" 467,105 - 467,130 aSeqDesc.theName = "ads_in_onehanded_seq_alt3" 467,131 - 467,159 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN_ALT3" 467,160 - 467,186 aSeqDesc.theName = "ads_out_onehanded_seq_alt3" 467,187 - 467,216 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT_ALT3" 467,217 - 467,234 aSeqDesc.theName = "idle_seq_autoplay" 467,235 - 467,243 aSeqDesc.theName = "idle_seq" 467,244 - 467,255 aSeqDesc.theActivityName = "ACT_VM_IDLE" 467,256 - 467,268 aSeqDesc.theName = "idle_seq_air" 467,269 - 467,272 anActivityModifier.theName = air 467,273 - 467,286 aSeqDesc.theName = "idle_seq_alt1" 467,287 - 467,303 aSeqDesc.theActivityName = "ACT_VM_IDLE_ALT1" 467,304 - 467,321 aSeqDesc.theName = "idle_seq_alt1_air" 467,322 - 467,335 aSeqDesc.theName = "idle_seq_alt2" 467,336 - 467,352 aSeqDesc.theActivityName = "ACT_VM_IDLE_ALT2" 467,353 - 467,370 aSeqDesc.theName = "idle_seq_alt2_air" 467,371 - 467,384 aSeqDesc.theName = "idle_seq_alt3" 467,385 - 467,401 aSeqDesc.theActivityName = "ACT_VM_IDLE_ALT3" 467,402 - 467,419 aSeqDesc.theName = "idle_seq_alt3_air" 467,420 - 467,438 aSeqDesc.theName = "idle_onehanded_seq" 467,439 - 467,460 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE" 467,461 - 467,484 aSeqDesc.theName = "idle_onehanded_seq_alt1" 467,485 - 467,511 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE_ALT1" 467,512 - 467,535 aSeqDesc.theName = "idle_onehanded_seq_alt2" 467,536 - 467,562 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE_ALT2" 467,563 - 467,586 aSeqDesc.theName = "idle_onehanded_seq_alt3" 467,587 - 467,613 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE_ALT3" 467,614 - 467,624 aSeqDesc.theName = "attack_seq" 467,625 - 467,645 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK" 467,646 - 467,668 anEvent.theName = AE_CL_VSCRIPT_CALLBACK 467,669 - 467,684 aSeqDesc.theName = "attack_seq_alt1" 467,685 - 467,710 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK_ALT1" 467,711 - 467,726 aSeqDesc.theName = "attack_seq_alt2" 467,727 - 467,752 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK_ALT2" 467,753 - 467,768 aSeqDesc.theName = "attack_seq_alt3" 467,769 - 467,794 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK_ALT3" 467,795 - 467,815 aSeqDesc.theName = "attack_onehanded_seq" 467,816 - 467,846 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK" 467,847 - 467,872 aSeqDesc.theName = "attack_onehanded_seq_alt1" 467,873 - 467,908 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK_ALT1" 467,909 - 467,934 aSeqDesc.theName = "attack_onehanded_seq_alt2" 467,935 - 467,970 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK_ALT2" 467,971 - 467,996 aSeqDesc.theName = "attack_onehanded_seq_alt3" 467,997 - 468,032 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK_ALT3" 468,033 - 468,043 aSeqDesc.theName = "reload_seq" 468,044 - 468,057 aSeqDesc.theActivityName = "ACT_VM_RELOAD" 468,058 - 468,083 anEvent.theName = AE_WPN_RELOAD_MILESTONE_1 468,084 - 468,099 anEvent.theName = AE_CL_PLAYSOUND 468,100 - 468,113 anEvent.theName = AE_WPN_RUMBLE 468,114 - 468,129 anEvent.theName = AE_WPN_FILLAMMO 468,130 - 468,148 anEvent.theName = AE_WPN_READYTOFIRE 468,149 - 468,165 aSeqDesc.theName = "reload_late1_seq" 468,166 - 468,185 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE1" 468,186 - 468,211 anEvent.theName = AE_WPN_CLIPBODYGROUP_SHOW 468,212 - 468,228 aSeqDesc.theName = "reload_empty_seq" 468,229 - 468,247 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY" 468,248 - 468,273 anEvent.theName = AE_WPN_RELOAD_MILESTONE_2 468,274 - 468,296 aSeqDesc.theName = "reload_empty_late1_seq" 468,297 - 468,321 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE1" 468,322 - 468,344 aSeqDesc.theName = "reload_empty_late2_seq" 468,345 - 468,369 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE2" 468,370 - 468,393 aSeqDesc.theName = "reload_onehanded_seq_02" 468,394 - 468,417 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD" 468,418 - 468,444 aSeqDesc.theName = "reload_onehanded_late1_seq" 468,445 - 468,474 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD_LATE1" 468,475 - 468,501 aSeqDesc.theName = "reload_empty_onehanded_seq" 468,502 - 468,530 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY" 468,531 - 468,563 aSeqDesc.theName = "reload_empty_onehanded_late1_seq" 468,564 - 468,598 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE1" 468,599 - 468,631 aSeqDesc.theName = "reload_empty_onehanded_late2_seq" 468,632 - 468,666 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE2" 468,667 - 468,686 aSeqDesc.theName = "switch_to_jump_iron" 468,687 - 468,701 aSeqDesc.theActivityName = "ACT_TRANSITION" 468,702 - 468,721 aSeqDesc.theName = "switch_to_land_iron" 468,722 - 468,741 aSeqDesc.theName = "switch_to_onehanded" 468,742 - 468,761 aSeqDesc.theName = "switch_to_twohanded" 468,762 - 468,786 aSeqDesc.theName = "switch_to_onehanded_jump" 468,787 - 468,811 aSeqDesc.theName = "switch_to_onehanded_land" 468,812 - 468,831 aSeqDesc.theName = "switch_to_jump_holo" 468,832 - 468,851 aSeqDesc.theName = "switch_to_land_holo" 468,852 - 468,881 aSeqDesc.theName = "switch_to_onehanded_jump_holo" 468,882 - 468,911 aSeqDesc.theName = "switch_to_onehanded_land_holo" 468,912 - 468,931 aSeqDesc.theName = "switch_to_jump_hcog" 468,932 - 468,951 aSeqDesc.theName = "switch_to_land_hcog" 468,952 - 468,981 aSeqDesc.theName = "switch_to_onehanded_jump_hcog" 468,982 - 469,011 aSeqDesc.theName = "switch_to_onehanded_land_hcog" 469,012 - 469,030 aSeqDesc.theName = "switch_to_jump_aog" 469,031 - 469,049 aSeqDesc.theName = "switch_to_land_aog" 469,050 - 469,078 aSeqDesc.theName = "switch_to_onehanded_jump_aog" 469,079 - 469,107 aSeqDesc.theName = "switch_to_onehanded_land_aog" 469,108 - 469,121 aSeqDesc.theName = "drawfirst_seq" 469,122 - 469,138 aSeqDesc.theActivityName = "ACT_VM_DRAWFIRST" 469,139 - 469,147 aSeqDesc.theName = "draw_seq" 469,148 - 469,159 aSeqDesc.theActivityName = "ACT_VM_DRAW" 469,160 - 469,178 aSeqDesc.theName = "draw_onehanded_seq" 469,179 - 469,200 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW" 469,201 - 469,212 aSeqDesc.theName = "holster_seq" 469,213 - 469,227 aSeqDesc.theActivityName = "ACT_VM_HOLSTER" 469,228 - 469,249 aSeqDesc.theName = "holster_onehanded_seq" 469,250 - 469,274 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER" 469,275 - 469,284 aSeqDesc.theName = "raise_seq" 469,285 - 469,297 aSeqDesc.theActivityName = "ACT_VM_RAISE" 469,298 - 469,317 aSeqDesc.theName = "raise_onehanded_seq" 469,318 - 469,340 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE" 469,341 - 469,360 aSeqDesc.theName = "raise_frommelee_seq" 469,361 - 469,384 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_MELEE" 469,385 - 469,394 aSeqDesc.theName = "lower_seq" 469,395 - 469,407 aSeqDesc.theActivityName = "ACT_VM_LOWER" 469,408 - 469,427 aSeqDesc.theName = "lower_onehanded_seq" 469,428 - 469,450 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_LOWER" 469,451 - 469,461 aSeqDesc.theName = "sprint_seq" 469,462 - 469,475 aSeqDesc.theActivityName = "ACT_VM_SPRINT" 469,476 - 469,491 aSeqDesc.theName = "sprintraise_seq" 469,492 - 469,516 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_SPRINT" 469,517 - 469,536 aSeqDesc.theName = "sprintraise_seq_air" 469,537 - 469,551 aSeqDesc.theName = "sprintdraw_seq" 469,552 - 469,573 aSeqDesc.theActivityName = "ACT_VM_DRAW_TO_SPRINT" 469,574 - 469,591 aSeqDesc.theName = "sprintholster_seq" 469,592 - 469,618 aSeqDesc.theActivityName = "ACT_VM_HOLSTER_FROM_SPRINT" 469,619 - 469,639 aSeqDesc.theName = "sprint_onehanded_seq" 469,640 - 469,663 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_SPRINT" 469,664 - 469,689 aSeqDesc.theName = "sprintraise_onehanded_seq" 469,690 - 469,724 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE_FROM_SPRINT" 469,725 - 469,749 aSeqDesc.theName = "sprintdraw_onehanded_seq" 469,750 - 469,781 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW_TO_SPRINT" 469,782 - 469,809 aSeqDesc.theName = "sprintholster_onehanded_seq" 469,810 - 469,846 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER_FROM_SPRINT" 469,847 - 469,878 aSeqDesc.theName = "sprintraise_onehanded_seq_slide" 469,879 - 469,886 anActivityModifier.theName = sliding 469,887 - 469,896 aLocalNodeName = twohanded 469,897 - 469,906 aLocalNodeName = onehanded 469,907 - 469,911 aLocalNodeName = land 469,912 - 469,916 aLocalNodeName = jump 469,917 - 469,926 aLocalNodeName = land_hcog 469,927 - 469,936 aLocalNodeName = jump_hcog 469,937 - 469,946 aLocalNodeName = land_holo 469,947 - 469,956 aLocalNodeName = jump_holo 469,957 - 469,965 aLocalNodeName = land_aog 469,966 - 469,974 aLocalNodeName = jump_aog 469,975 - 469,989 aBodyPart.theName = "viewmodel_test" 469,990 - 470,001 aBodyPart.theName = "sight_aog04" 470,002 - 470,012 aBodyPart.theName = "sight_hcog" 470,013 - 470,023 aBodyPart.theName = "sight_holo" 470,024 - 470,042 aBodyPart.theName = "suppressor_cyl_med" 470,043 - 470,060 aBodyPart.theName = "suppressor_sq_med" 470,061 - 470,090 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 77 69 6E 64 66 72 61 63 00 61 ... ] 470,091 - 470,134 aTexture.thePathFileName = "models/weapons/attachments/rifle_scope_lens" 470,135 - 470,171 aTexture.thePathFileName = "models/weapons/attachments/aog_sight" 470,172 - 470,229 aTexture.thePathFileName = "models/weapons/attachments/ammo_counter_currentammo_meter" 470,230 - 470,276 aTexture.thePathFileName = "models/weapons/attachments/aog_reticle_windage" 470,277 - 470,319 aTexture.thePathFileName = "models/weapons/attachments/aog_reticle_dot" 470,320 - 470,372 aTexture.thePathFileName = "models/weapons/attachments/reticle_field_emitter_red" 470,373 - 470,418 aTexture.thePathFileName = "models/weapons/attachments/hcog_reticle_front" 470,419 - 470,463 aTexture.thePathFileName = "models/weapons/attachments/hcog_reticle_rear" 470,464 - 470,495 aTexture.thePathFileName = "models/weapons/attachments/hcog" 470,496 - 470,540 aTexture.thePathFileName = "models/weapons/attachments/ammo_counter_mags" 470,541 - 470,592 aTexture.thePathFileName = "models/weapons/attachments/ammo_counter_clip_digit0" 470,593 - 470,644 aTexture.thePathFileName = "models/weapons/attachments/ammo_counter_clip_digit1" 470,645 - 470,698 aTexture.thePathFileName = "models/weapons/attachments/hcog_reticle_field_emitter" 470,699 - 470,743 aTexture.thePathFileName = "models/weapons/attachments/holo_reflex_sight" 470,744 - 470,794 aTexture.thePathFileName = "models/weapons/attachments/holosight_reticle_front" 470,795 - 470,844 aTexture.thePathFileName = "models/weapons/attachments/holosight_reticle_rear" 470,845 - 470,898 aTexture.thePathFileName = "models/weapons/attachments/holo_reticle_field_emitter" 470,899 - 470,937 aTexture.thePathFileName = "models/weapons/attachments/suppressors" 470,938 - 1,579,133 [ERROR] Unread bytes (non-zero) [ 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 29 B3 1A ... ] 1,579,134 - 1,579,134 END OF FILE + 1 (File size) ========================