// Created by Crowbar 0.71 ====== File Size ====== 77,551 ====== File Seek Log ====== 0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53) 84 - 699 MDL File Header 01; MDL File Header 01 700 - 787 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ] 788 - 19,087 theMdlFileData.theBones 75 19,088 - 19,823 theMdlFileData.theAttachments 8 19,824 - 19,835 theMdlFileData.theHitboxSets 1 19,836 - 19,911 [ERROR] Unread bytes (non-zero) [ 0C 03 09 0B 05 06 07 3F 40 0D 12 10 15 16 17 18 19 1A 22 23 24 ... ] 19,912 - 20,647 [ERROR] [End offset is incorrect] [ERROR] theMdlFileData.theAnimationDescs 8; [19912 - 19929] anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12) 19,930 - 19,933 anAnimationDesc.anAnimation [@toss_prep_pullout_seq] (unused empty data structure at the end of the list) 19,934 - 19,935 anAnimationDesc.anAnimation [@toss_prep_pullout_seq] alignment [ 00 00 ] 19,936 - 20,004 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 E8 02 00 00 00 00 00 00 00 00 00 00 00 ... ] 20,005 - 20,008 anAnimationDesc.anAnimation [@toss_prep_pullout_onehanded_seq] (unused empty data structure at the end of the list) 20,009 - 20,011 anAnimationDesc.anAnimation [@toss_prep_pullout_onehanded_seq] alignment [ BB 00 00 ] 20,012 - 20,096 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 20,097 - 20,100 anAnimationDesc.anAnimation [@toss_hold_seq] (unused empty data structure at the end of the list) 20,101 - 20,103 anAnimationDesc.anAnimation [@toss_hold_seq] alignment [ BB 00 00 ] 20,104 - 20,187 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 20,188 - 20,205 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 20,206 - 20,209 anAnimationDesc.anAnimation [@toss_seq] (unused empty data structure at the end of the list) 20,210 - 20,211 anAnimationDesc.anAnimation [@toss_seq] alignment [ 00 00 ] 20,212 - 20,280 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 B4 2C 00 00 00 00 00 00 00 00 00 00 00 ... ] 20,281 - 20,284 anAnimationDesc.anAnimation [@toss_seq_overhead] (unused empty data structure at the end of the list) 20,285 - 20,287 anAnimationDesc.anAnimation [@toss_seq_overhead] alignment [ BA 00 00 ] 20,288 - 20,372 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 20,373 - 20,376 anAnimationDesc.anAnimation [@toss_seq_onehanded] (unused empty data structure at the end of the list) 20,377 - 20,379 anAnimationDesc.anAnimation [@toss_seq_onehanded] alignment [ BA 00 00 ] 20,380 - 20,463 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 20,464 - 20,475 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 20,476 - 20,479 anAnimationDesc.anAnimation [@toss_seq_overhead_onehanded] (unused empty data structure at the end of the list) 20,480 - 20,556 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 60 00 00 00 ... ] 20,557 - 20,560 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list) 20,561 - 20,563 anAnimationDesc.anAnimation [@sprint_seq] alignment [ BA 00 00 ] 20,564 - 54,419 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 54,420 - 56,275 theMdlFileData.theSequenceDescs 8 56,276 - 56,575 [toss_prep_pullout_seq] aSeqDesc.theBoneWeights 75 56,576 - 56,577 [toss_prep_pullout_seq] aSeqDesc.theAnimDescIndexes 1 56,578 - 56,579 [toss_prep_pullout_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 56,580 - 56,581 [toss_prep_pullout_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 56,582 - 56,583 [toss_prep_pullout_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 56,584 - 56,585 [toss_hold_seq] aSeqDesc.theAnimDescIndexes 1 56,586 - 56,587 [toss_hold_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 56,588 - 56,667 [toss_seq] aSeqDesc.theEvents 1 56,668 - 56,669 [toss_seq] aSeqDesc.theAnimDescIndexes 1 56,670 - 56,671 [toss_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 56,672 - 56,751 [toss_seq_overhead] aSeqDesc.theEvents 1 56,752 - 56,753 [toss_seq_overhead] aSeqDesc.theAnimDescIndexes 1 56,754 - 56,755 [toss_seq_overhead] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 56,756 - 56,835 [toss_seq_onehanded] aSeqDesc.theEvents 1 56,836 - 56,837 [toss_seq_onehanded] aSeqDesc.theAnimDescIndexes 1 56,838 - 56,839 [toss_seq_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 56,840 - 56,919 [toss_seq_overhead_onehanded] aSeqDesc.theEvents 1 56,920 - 56,921 [toss_seq_overhead_onehanded] aSeqDesc.theAnimDescIndexes 1 56,922 - 56,923 [toss_seq_overhead_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 56,924 - 56,925 [sprint_seq] aSeqDesc.theAnimDescIndexes 1 56,926 - 56,927 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 56,928 - 56,943 theMdlFileData.theBodyParts 1 56,944 - 57,239 aBodyPart.theModels 2 57,240 - 57,355 aModel.theMeshes 1 57,356 - 57,359 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 57,360 - 57,403 theMdlFileData.theTextures 1 57,404 - 57,407 theMdlFileData.theTexturePaths 1 57,408 - 57,409 theMdlFileData.theSkinFamilies 1 57,410 - 57,411 theMdlFileData.theSkinFamilies alignment [ 00 00 ] 57,412 - 66,835 [ERROR] Unread bytes (non-zero) [ 4B 00 00 00 40 00 00 00 6C 01 00 00 98 02 00 00 1C 06 00 00 CC ... ] 66,836 - 66,836 aTexturePath = 66,837 - 66,872 theNameCopy = "weapons/shuriken/ptpov_shuriken.mdl" 66,873 - 66,880 theSurfacePropName = "default" 66,881 - 66,891 aBone.theName = "jx_c_delta" 66,892 - 66,900 aBone.theName = "jx_c_pov" 66,901 - 66,912 aBone.theName = "jx_c_camera" 66,913 - 66,922 aBone.theName = "def_c_hip" 66,923 - 66,933 aBone.theName = "jx_c_start" 66,934 - 66,946 aBone.theName = "def_c_spineA" 66,947 - 66,959 aBone.theName = "def_c_spineB" 66,960 - 66,972 aBone.theName = "def_c_spineC" 66,973 - 66,985 aBone.theName = "ja_c_propGun" 66,986 - 66,997 aBone.theName = "def_c_neckA" 66,998 - 67,008 aBone.theName = "jx_c_neckB" 67,009 - 67,020 aBone.theName = "def_c_neckB" 67,021 - 67,031 aBone.theName = "def_c_head" 67,032 - 67,042 aBone.theName = "def_l_clav" 67,043 - 67,057 aBone.theName = "def_l_shoulder" 67,058 - 67,077 aBone.theName = "def_l_shoulderTwist" 67,078 - 67,090 aBone.theName = "def_l_elbowB" 67,091 - 67,108 aBone.theName = "def_l_shoulderMid" 67,109 - 67,120 aBone.theName = "def_l_elbow" 67,121 - 67,134 aBone.theName = "def_l_forearm" 67,135 - 67,146 aBone.theName = "def_l_wrist" 67,147 - 67,162 aBone.theName = "def_l_finIndexA" 67,163 - 67,178 aBone.theName = "def_l_finIndexB" 67,179 - 67,194 aBone.theName = "def_l_finIndexC" 67,195 - 67,208 aBone.theName = "def_l_finMidA" 67,209 - 67,222 aBone.theName = "def_l_finMidB" 67,223 - 67,236 aBone.theName = "def_l_finMidC" 67,237 - 67,252 aBone.theName = "def_l_finThumbA" 67,253 - 67,268 aBone.theName = "def_l_finThumbB" 67,269 - 67,284 aBone.theName = "def_l_finThumbC" 67,285 - 67,304 aBone.theName = "def_l_finRingCarpal" 67,305 - 67,319 aBone.theName = "def_l_finRingA" 67,320 - 67,334 aBone.theName = "def_l_finRingB" 67,335 - 67,349 aBone.theName = "def_l_finRingC" 67,350 - 67,365 aBone.theName = "def_l_finPinkyA" 67,366 - 67,381 aBone.theName = "def_l_finPinkyB" 67,382 - 67,397 aBone.theName = "def_l_finPinkyC" 67,398 - 67,408 aBone.theName = "def_r_clav" 67,409 - 67,423 aBone.theName = "def_r_shoulder" 67,424 - 67,443 aBone.theName = "def_r_shoulderTwist" 67,444 - 67,456 aBone.theName = "def_r_elbowB" 67,457 - 67,474 aBone.theName = "def_r_shoulderMid" 67,475 - 67,486 aBone.theName = "def_r_elbow" 67,487 - 67,500 aBone.theName = "def_r_forearm" 67,501 - 67,512 aBone.theName = "def_r_wrist" 67,513 - 67,528 aBone.theName = "def_r_finIndexA" 67,529 - 67,544 aBone.theName = "def_r_finIndexB" 67,545 - 67,560 aBone.theName = "def_r_finIndexC" 67,561 - 67,574 aBone.theName = "def_r_finMidA" 67,575 - 67,588 aBone.theName = "def_r_finMidB" 67,589 - 67,602 aBone.theName = "def_r_finMidC" 67,603 - 67,618 aBone.theName = "def_r_finThumbA" 67,619 - 67,634 aBone.theName = "def_r_finThumbB" 67,635 - 67,650 aBone.theName = "def_r_finThumbC" 67,651 - 67,670 aBone.theName = "def_r_finRingCarpal" 67,671 - 67,685 aBone.theName = "def_r_finRingA" 67,686 - 67,700 aBone.theName = "def_r_finRingB" 67,701 - 67,715 aBone.theName = "def_r_finRingC" 67,716 - 67,731 aBone.theName = "def_r_finPinkyA" 67,732 - 67,747 aBone.theName = "def_r_finPinkyB" 67,748 - 67,763 aBone.theName = "def_r_finPinkyC" 67,764 - 67,775 aBone.theName = "def_l_thigh" 67,776 - 67,786 aBone.theName = "def_l_knee" 67,787 - 67,798 aBone.theName = "def_l_ankle" 67,799 - 67,809 aBone.theName = "def_l_ball" 67,810 - 67,821 aBone.theName = "def_l_kneeB" 67,822 - 67,833 aBone.theName = "def_r_thigh" 67,834 - 67,844 aBone.theName = "def_r_knee" 67,845 - 67,856 aBone.theName = "def_r_ankle" 67,857 - 67,867 aBone.theName = "def_r_ball" 67,868 - 67,879 aBone.theName = "def_r_kneeB" 67,880 - 67,893 aBone.theName = "ja_l_propHand" 67,894 - 67,907 aBone.theName = "ja_r_propHand" 67,908 - 67,919 aBone.theName = "weapon_bone" 67,920 - 67,932 aBone.theName = "muzzle_flash" 67,933 - 67,944 anAttachment.theName = "CAMERA_BASE" 67,945 - 67,951 anAttachment.theName = "CAMERA" 67,952 - 67,958 anAttachment.theName = "L_HAND" 67,959 - 67,965 anAttachment.theName = "R_HAND" 67,966 - 67,977 anAttachment.theName = "SWAY_ROTATE" 67,978 - 67,996 anAttachment.theName = "SWAY_ROTATE_ZOOMED" 67,997 - 68,007 anAttachment.theName = "L_BACKHAND" 68,008 - 68,022 aHitboxSet.theName = "emptyhitboxset" 68,023 - 68,045 anAnimationDesc.theName = @toss_prep_pullout_seq 68,046 - 68,078 anAnimationDesc.theName = @toss_prep_pullout_onehanded_seq 68,079 - 68,093 anAnimationDesc.theName = @toss_hold_seq 68,094 - 68,103 anAnimationDesc.theName = @toss_seq 68,104 - 68,122 anAnimationDesc.theName = @toss_seq_overhead 68,123 - 68,142 anAnimationDesc.theName = @toss_seq_onehanded 68,143 - 68,171 anAnimationDesc.theName = @toss_seq_overhead_onehanded 68,172 - 68,183 anAnimationDesc.theName = @sprint_seq 68,184 - 68,205 aSeqDesc.theName = "toss_prep_pullout_seq" 68,206 - 68,230 aSeqDesc.theActivityName = "ACT_VM_TOSS_PREP_PULLOUT" 68,231 - 68,262 aSeqDesc.theName = "toss_prep_pullout_onehanded_seq" 68,263 - 68,297 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_TOSS_PREP_PULLOUT" 68,298 - 68,311 aSeqDesc.theName = "toss_hold_seq" 68,312 - 68,328 aSeqDesc.theActivityName = "ACT_VM_TOSS_HOLD" 68,329 - 68,337 aSeqDesc.theName = "toss_seq" 68,338 - 68,358 aSeqDesc.theActivityName = "ACT_VM_TOSS_OVERHEAD" 68,359 - 68,378 anEvent.theName = AE_WPN_TOSS_RELEASE 68,379 - 68,396 aSeqDesc.theName = "toss_seq_overhead" 68,397 - 68,408 aSeqDesc.theActivityName = "ACT_VM_TOSS" 68,409 - 68,427 aSeqDesc.theName = "toss_seq_onehanded" 68,428 - 68,458 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_TOSS_OVERHEAD" 68,459 - 68,486 aSeqDesc.theName = "toss_seq_overhead_onehanded" 68,487 - 68,508 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_TOSS" 68,509 - 68,519 aSeqDesc.theName = "sprint_seq" 68,520 - 68,546 aSeqDesc.theActivityName = "ACT_VM_TOSS_HOLD_SPRINTING" 68,547 - 68,557 aBodyPart.theName = "projectile" 68,558 - 68,605 aTexture.thePathFileName = "models\Weapons_R2\shuriken_kunai\kunai_shuriken" 68,606 - 77,550 [ERROR] Unread bytes (non-zero) [ 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 3A 91 27 ... ] 77,551 - 77,551 END OF FILE + 1 (File size) ========================