// Created by Crowbar 0.71 ====== File Size ====== 3,003,083 ====== File Seek Log ====== 0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53) 84 - 699 MDL File Header 01; MDL File Header 01 700 - 1,091 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ] 1,092 - 22,563 theMdlFileData.theBones 88 22,564 - 25,507 theMdlFileData.theAttachments 32 25,508 - 25,519 theMdlFileData.theHitboxSets 1 25,520 - 25,607 [ERROR] Unread bytes (non-zero) [ 4E 4D 4C 57 50 51 0C 03 55 56 09 0B 4A 4F 05 06 07 3F 40 0D 12 ... ] 25,608 - 37,015 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 124 25,609 - 25,612 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list) 25,613 - 25,615 anAnimationDesc.anAnimation [@ref] alignment [ 9D 08 00 ] 25,616 - 25,700 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,701 - 25,704 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list) 25,705 - 25,707 anAnimationDesc.anAnimation [ads_in_anim] alignment [ 9D 08 00 ] 25,708 - 25,791 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,792 - 25,813 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 25,814 - 25,823 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ] 25,824 - 25,985 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 55) 25,885 - 25,888 anAnimationDesc.anAnimation [ads_in_anim_alt1] (unused empty data structure at the end of the list) 25,889 - 25,891 anAnimationDesc.anAnimation [ads_in_anim_alt1] alignment [ 9D 08 00 ] 25,892 - 25,976 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,977 - 25,980 anAnimationDesc.anAnimation [ads_out_anim_alt1] (unused empty data structure at the end of the list) 25,981 - 25,983 anAnimationDesc.anAnimation [ads_out_anim_alt1] alignment [ 9C 08 00 ] 25,984 - 25,985 [ERROR] Unread bytes (all zeroes) [ 00 00 ] 25,986 - 25,989 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list) 25,990 - 25,991 anAnimationDesc.anAnimation [ads_out_anim] alignment [ 00 00 ] 25,992 - 26,067 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 08 4E 00 00 00 ... ] 26,068 - 26,083 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 26,084 - 26,160 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 EC 59 00 00 00 ... ] 26,161 - 26,164 anAnimationDesc.anAnimation [ads_out_anim_alt2] (unused empty data structure at the end of the list) 26,165 - 26,167 anAnimationDesc.anAnimation [ads_out_anim_alt2] alignment [ 9C 08 00 ] 26,168 - 26,252 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,253 - 26,256 anAnimationDesc.anAnimation [ads_in_anim_alt3] (unused empty data structure at the end of the list) 26,257 - 26,259 anAnimationDesc.anAnimation [ads_in_anim_alt3] alignment [ 9B 08 00 ] 26,260 - 26,343 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,344 - 26,359 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 26,360 - 26,436 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 98 7B 00 00 00 ... ] 26,437 - 26,440 anAnimationDesc.anAnimation [ads_in_slide_anim] (unused empty data structure at the end of the list) 26,441 - 26,443 anAnimationDesc.anAnimation [ads_in_slide_anim] alignment [ 9B 08 00 ] 26,444 - 26,528 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,529 - 26,532 anAnimationDesc.anAnimation [ads_out_slide_anim] (unused empty data structure at the end of the list) 26,533 - 26,535 anAnimationDesc.anAnimation [ads_out_slide_anim] alignment [ 9A 08 00 ] 26,536 - 26,619 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,620 - 26,629 anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12) 26,630 - 26,631 [ERROR] Unread bytes (non-zero) [ F0 41 ] 26,632 - 26,633 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 26,634 - 26,637 anAnimationDesc.anAnimation [ads_in_slide_hcog_anim] (unused empty data structure at the end of the list) 26,638 - 26,639 anAnimationDesc.anAnimation [ads_in_slide_hcog_anim] alignment [ 00 00 ] 26,640 - 26,712 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 94 9E 00 00 00 00 00 00 00 ... ] 26,713 - 26,716 anAnimationDesc.anAnimation [ads_out_slide_hcog_anim] (unused empty data structure at the end of the list) 26,717 - 26,719 anAnimationDesc.anAnimation [ads_out_slide_hcog_anim] alignment [ 9A 08 00 ] 26,720 - 26,803 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,804 - 26,825 anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12) 26,826 - 26,831 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 ] 26,832 - 26,833 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 26,834 - 26,837 anAnimationDesc.anAnimation [ads_in_slide_holo_anim] (unused empty data structure at the end of the list) 26,838 - 26,839 anAnimationDesc.anAnimation [ads_in_slide_holo_anim] alignment [ 00 00 ] 26,840 - 26,896 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,897 - 26,900 anAnimationDesc.anAnimation [ads_out_slide_holo_anim] (unused empty data structure at the end of the list) 26,901 - 26,903 anAnimationDesc.anAnimation [ads_out_slide_holo_anim] alignment [ 99 08 00 ] 26,904 - 26,988 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,989 - 26,992 anAnimationDesc.anAnimation [ads_in_slide_aog_anim] (unused empty data structure at the end of the list) 26,993 - 26,995 anAnimationDesc.anAnimation [ads_in_slide_aog_anim] alignment [ 99 08 00 ] 26,996 - 27,079 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,080 - 27,095 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 27,096 - 27,172 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 D7 00 00 00 ... ] 27,173 - 27,176 anAnimationDesc.anAnimation [ads_in_onehanded_anim] (unused empty data structure at the end of the list) 27,177 - 27,179 anAnimationDesc.anAnimation [ads_in_onehanded_anim] alignment [ 99 08 00 ] 27,180 - 27,264 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,265 - 27,268 anAnimationDesc.anAnimation [ads_out_onehanded_anim] (unused empty data structure at the end of the list) 27,269 - 27,271 anAnimationDesc.anAnimation [ads_out_onehanded_anim] alignment [ 98 08 00 ] 27,272 - 27,355 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,356 - 27,371 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 27,372 - 27,448 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 94 F7 00 00 00 ... ] 27,449 - 27,452 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt1] (unused empty data structure at the end of the list) 27,453 - 27,455 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt1] alignment [ 98 08 00 ] 27,456 - 27,540 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,541 - 27,544 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt2] (unused empty data structure at the end of the list) 27,545 - 27,547 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt2] alignment [ 98 08 00 ] 27,548 - 27,631 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,632 - 27,641 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 27,642 - 27,643 [ERROR] Unread bytes (non-zero) [ F0 41 ] 27,644 - 27,645 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0) 27,646 - 27,649 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt2] (unused empty data structure at the end of the list) 27,650 - 27,651 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt2] alignment [ 00 00 ] 27,652 - 27,724 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 20 15 01 00 00 00 00 00 00 ... ] 27,725 - 27,728 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt3] (unused empty data structure at the end of the list) 27,729 - 27,731 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt3] alignment [ 97 08 00 ] 27,732 - 27,816 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,817 - 27,820 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt3] (unused empty data structure at the end of the list) 27,821 - 27,823 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt3] alignment [ 97 08 00 ] 27,824 - 27,908 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,909 - 27,912 anAnimationDesc.anAnimation [run_anim_static] (unused empty data structure at the end of the list) 27,913 - 27,915 anAnimationDesc.anAnimation [run_anim_static] alignment [ 97 08 00 ] 27,916 - 28,000 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,001 - 28,004 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list) 28,005 - 28,007 anAnimationDesc.anAnimation [run_anim] alignment [ 96 08 00 ] 28,008 - 28,091 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,092 - 28,101 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21) 28,102 - 28,105 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list) 28,106 - 28,107 anAnimationDesc.anAnimation [run_anim_layer] alignment [ 00 00 ] 28,108 - 28,184 [ERROR] Unread bytes (non-zero) [ 15 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F4 3F 01 00 00 ... ] 28,185 - 28,188 anAnimationDesc.anAnimation [walk_anim_static] (unused empty data structure at the end of the list) 28,189 - 28,191 anAnimationDesc.anAnimation [walk_anim_static] alignment [ 96 08 00 ] 28,192 - 28,276 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,277 - 28,280 anAnimationDesc.anAnimation [walk_anim] (unused empty data structure at the end of the list) 28,281 - 28,283 anAnimationDesc.anAnimation [walk_anim] alignment [ 95 08 00 ] 28,284 - 28,367 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,368 - 28,377 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25) 28,378 - 28,381 anAnimationDesc.anAnimation [walk_ads_anim] (unused empty data structure at the end of the list) 28,382 - 28,383 anAnimationDesc.anAnimation [walk_ads_anim] alignment [ 00 00 ] 28,384 - 28,460 [ERROR] Unread bytes (non-zero) [ 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 10 4E 01 00 00 ... ] 28,461 - 28,464 anAnimationDesc.anAnimation [walk_anim_nocam] (unused empty data structure at the end of the list) 28,465 - 28,467 anAnimationDesc.anAnimation [walk_anim_nocam] alignment [ 95 08 00 ] 28,468 - 28,736 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,737 - 28,740 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list) 28,741 - 28,743 anAnimationDesc.anAnimation [idle_anim] alignment [ 94 08 00 ] 28,744 - 28,828 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,829 - 28,832 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list) 28,833 - 28,835 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ 94 08 00 ] 28,836 - 28,919 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,920 - 28,947 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 28,937 - 28,938 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 28,939 - 28,942 anAnimationDesc.anAnimation [idle_ads_anim_alt1] (unused empty data structure at the end of the list) 28,943 - 28,943 anAnimationDesc.anAnimation [idle_ads_anim_alt1] alignment [ 00 ] 28,944 - 29,012 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 08 8F 01 00 00 00 00 00 00 00 00 00 00 ... ] 29,013 - 29,016 anAnimationDesc.anAnimation [idle_ads_anim_alt2] (unused empty data structure at the end of the list) 29,017 - 29,019 anAnimationDesc.anAnimation [idle_ads_anim_alt2] alignment [ 93 08 00 ] 29,020 - 29,103 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,104 - 29,125 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 29,121 - 29,122 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 29,123 - 29,126 anAnimationDesc.anAnimation [idle_ads_anim_alt3] (unused empty data structure at the end of the list) 29,127 - 29,127 anAnimationDesc.anAnimation [idle_ads_anim_alt3] alignment [ 00 ] 29,128 - 29,150 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 90 8E 01 00 00 00 00 00 00 00 00 00 00 ... ] 29,151 - 29,152 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 29,153 - 29,196 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,197 - 29,200 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list) 29,201 - 29,203 anAnimationDesc.anAnimation [idle_onehanded_anim] alignment [ 92 08 00 ] 29,204 - 29,288 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,289 - 29,292 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] (unused empty data structure at the end of the list) 29,293 - 29,295 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] alignment [ 92 08 00 ] 29,296 - 29,379 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,380 - 29,401 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 29,397 - 29,398 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 29,399 - 29,402 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt1] (unused empty data structure at the end of the list) 29,403 - 29,403 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt1] alignment [ 00 ] 29,404 - 29,426 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 DC 8D 01 00 00 00 00 00 00 00 00 00 00 ... ] 29,427 - 29,428 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 29,429 - 29,472 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,473 - 29,476 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt2] (unused empty data structure at the end of the list) 29,477 - 29,479 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt2] alignment [ 92 08 00 ] 29,480 - 29,564 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,565 - 29,568 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt3] (unused empty data structure at the end of the list) 29,569 - 29,571 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt3] alignment [ 91 08 00 ] 29,572 - 29,655 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,656 - 29,671 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 29; sectionFrameCount = 29) 29,668 - 29,669 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 29,670 - 29,671 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0) 29,672 - 29,675 anAnimationDesc.anAnimation [idle_check_anim] (unused empty data structure at the end of the list) 29,676 - 29,748 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 28 8D 01 00 00 00 00 00 00 ... ] 29,749 - 29,752 anAnimationDesc.anAnimation [idle_check_ads_anim] (unused empty data structure at the end of the list) 29,753 - 29,755 anAnimationDesc.anAnimation [idle_check_ads_anim] alignment [ 91 08 00 ] 29,756 - 29,840 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,841 - 29,844 anAnimationDesc.anAnimation [idle_check_anim_nod] (unused empty data structure at the end of the list) 29,845 - 29,847 anAnimationDesc.anAnimation [idle_check_anim_nod] alignment [ 90 08 00 ] 29,848 - 29,931 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,932 - 29,953 anAnimationDesc.anAnimation (frameCount = 28; sectionFrameCount = 28) 29,954 - 29,975 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 94 BC 01 00 00 00 00 00 00 00 00 ... ] 29,976 - 29,977 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 29,978 - 29,981 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list) 29,982 - 29,983 anAnimationDesc.anAnimation [attack_anim] alignment [ 00 00 ] 29,984 - 30,024 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,025 - 30,028 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list) 30,029 - 30,031 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ 90 08 00 ] 30,032 - 30,116 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,117 - 30,120 anAnimationDesc.anAnimation [attack_ads_anim_alt1] (unused empty data structure at the end of the list) 30,121 - 30,123 anAnimationDesc.anAnimation [attack_ads_anim_alt1] alignment [ 90 08 00 ] 30,124 - 30,207 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,208 - 30,223 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 15; sectionFrameCount = 15) 30,222 - 30,223 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 30,224 - 30,227 anAnimationDesc.anAnimation [attack_ads_anim_alt2] (unused empty data structure at the end of the list) 30,228 - 30,300 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 30 CE 01 00 00 00 00 00 00 ... ] 30,301 - 30,304 anAnimationDesc.anAnimation [attack_ads_anim_alt3] (unused empty data structure at the end of the list) 30,305 - 30,307 anAnimationDesc.anAnimation [attack_ads_anim_alt3] alignment [ 8F 08 00 ] 30,308 - 30,391 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,392 - 30,407 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 28; sectionFrameCount = 28) 30,406 - 30,407 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 30,408 - 30,411 anAnimationDesc.anAnimation [attack_slide_anim] (unused empty data structure at the end of the list) 30,412 - 30,484 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 F8 D5 01 00 00 00 00 00 00 ... ] 30,485 - 30,488 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list) 30,489 - 30,491 anAnimationDesc.anAnimation [attack_onehanded_anim] alignment [ 8E 08 00 ] 30,492 - 30,576 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,577 - 30,580 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] (unused empty data structure at the end of the list) 30,581 - 30,583 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] alignment [ 8E 08 00 ] 30,584 - 30,667 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,668 - 30,677 anAnimationDesc.anAnimation (frameCount = 15; sectionFrameCount = 15) 30,678 - 30,679 [ERROR] Unread bytes (non-zero) [ F0 41 ] 30,680 - 30,681 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 30,682 - 30,685 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt1] (unused empty data structure at the end of the list) 30,686 - 30,687 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt1] alignment [ 00 00 ] 30,688 - 30,760 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 C4 E1 01 00 00 00 00 00 00 ... ] 30,761 - 30,764 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt2] (unused empty data structure at the end of the list) 30,765 - 30,767 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt2] alignment [ 8E 08 00 ] 30,768 - 30,852 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,853 - 30,856 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt3] (unused empty data structure at the end of the list) 30,857 - 30,859 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt3] alignment [ 8D 08 00 ] 30,860 - 30,943 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,944 - 30,965 anAnimationDesc.anAnimation (frameCount = 73; sectionFrameCount = 73) 30,966 - 31,032 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 C0 E7 01 00 00 00 00 00 00 00 00 ... ] 31,033 - 31,034 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 31,035 - 31,038 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation [@reload_seq] (unused empty data structure at the end of the list) 31,037 - 31,040 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation [reload_late1_anim] (unused empty data structure at the end of the list) 31,039 - 31,039 anAnimationDesc.anAnimation [@reload_seq] alignment [ FF ] 31,040 - 31,040 [ERROR] Unread bytes (non-zero) [ 6D ] 31,041 - 31,043 anAnimationDesc.anAnimation [reload_late1_anim] alignment [ 8D 08 00 ] 31,044 - 31,128 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 29 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,129 - 31,132 anAnimationDesc.anAnimation [@reload_empty_seq] (unused empty data structure at the end of the list) 31,133 - 31,135 anAnimationDesc.anAnimation [@reload_empty_seq] alignment [ 8D 08 00 ] 31,136 - 31,219 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 5B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,220 - 31,235 anAnimationDesc.anAnimation (frameCount = 59; sectionFrameCount = 59) 31,236 - 31,312 [ERROR] Unread bytes (non-zero) [ 3B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BC 5D 02 00 00 ... ] 31,313 - 31,316 anAnimationDesc.anAnimation [reload_empty_late2_anim] (unused empty data structure at the end of the list) 31,317 - 31,319 anAnimationDesc.anAnimation [reload_empty_late2_anim] alignment [ 8C 08 00 ] 31,320 - 31,403 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,404 - 31,419 anAnimationDesc.anAnimation (frameCount = 73; sectionFrameCount = 73) 31,420 - 31,496 [ERROR] Unread bytes (non-zero) [ 49 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 24 96 02 00 00 ... ] 31,497 - 31,500 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] (unused empty data structure at the end of the list) 31,501 - 31,503 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] alignment [ 8C 08 00 ] 31,504 - 31,588 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 29 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,589 - 31,592 anAnimationDesc.anAnimation [@reload_onehanded_empty_seq] (unused empty data structure at the end of the list) 31,593 - 31,595 anAnimationDesc.anAnimation [@reload_onehanded_empty_seq] alignment [ 8B 08 00 ] 31,596 - 31,679 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 5B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,680 - 31,689 anAnimationDesc.anAnimation (frameCount = 59; sectionFrameCount = 59) 31,690 - 31,691 [ERROR] Unread bytes (non-zero) [ F0 41 ] 31,692 - 31,693 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0) 31,694 - 31,697 anAnimationDesc.anAnimation [reload_onehanded_empty_late1_anim] (unused empty data structure at the end of the list) 31,698 - 31,699 anAnimationDesc.anAnimation [reload_onehanded_empty_late1_anim] alignment [ 00 00 ] 31,700 - 31,772 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 10 C8 02 00 00 00 00 00 00 ... ] 31,773 - 31,776 anAnimationDesc.anAnimation [reload_onehanded_empty_late2_anim] (unused empty data structure at the end of the list) 31,777 - 31,779 anAnimationDesc.anAnimation [reload_onehanded_empty_late2_anim] alignment [ 8B 08 00 ] 31,780 - 31,864 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,865 - 31,868 anAnimationDesc.anAnimation [@reload_crouch_seq] (unused empty data structure at the end of the list) 31,869 - 31,871 anAnimationDesc.anAnimation [@reload_crouch_seq] alignment [ 8B 08 00 ] 31,872 - 31,955 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 49 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,956 - 31,971 anAnimationDesc.anAnimation (frameCount = 41; sectionFrameCount = 41) 31,972 - 31,975 anAnimationDesc.anAnimation [reload_late1_crouch_anim] (unused empty data structure at the end of the list) 31,976 - 32,048 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 8C 0E 03 00 00 00 00 00 00 ... ] 32,049 - 32,052 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] (unused empty data structure at the end of the list) 32,053 - 32,055 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] alignment [ 8A 08 00 ] 32,056 - 32,140 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 5B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,141 - 32,144 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] (unused empty data structure at the end of the list) 32,145 - 32,147 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] alignment [ 8A 08 00 ] 32,148 - 32,231 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 3B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,232 - 32,241 anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31) 32,242 - 32,245 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] (unused empty data structure at the end of the list) 32,246 - 32,247 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] alignment [ 00 00 ] 32,248 - 32,324 [ERROR] Unread bytes (non-zero) [ 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 18 7C 03 00 00 ... ] 32,325 - 32,328 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] (unused empty data structure at the end of the list) 32,329 - 32,331 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] alignment [ 89 08 00 ] 32,332 - 32,416 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 49 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,417 - 32,420 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list) 32,421 - 32,423 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] alignment [ 89 08 00 ] 32,424 - 32,507 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 29 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,508 - 32,517 anAnimationDesc.anAnimation (frameCount = 91; sectionFrameCount = 91) 32,518 - 32,521 anAnimationDesc.anAnimation [@reload_onehanded_empty_crouch_seq] (unused empty data structure at the end of the list) 32,522 - 32,523 anAnimationDesc.anAnimation [@reload_onehanded_empty_crouch_seq] alignment [ 00 00 ] 32,524 - 32,600 [ERROR] Unread bytes (non-zero) [ 5B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 D4 D6 03 00 00 ... ] 32,601 - 32,604 anAnimationDesc.anAnimation [reload_onehanded_empty_late1_crouch_anim] (unused empty data structure at the end of the list) 32,605 - 32,607 anAnimationDesc.anAnimation [reload_onehanded_empty_late1_crouch_anim] alignment [ 89 08 00 ] 32,608 - 32,691 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 3B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,692 - 32,695 anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31) 32,696 - 32,699 anAnimationDesc.anAnimation [reload_onehanded_empty_late2_crouch_anim] (unused empty data structure at the end of the list) 32,700 - 32,784 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,785 - 32,788 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list) 32,789 - 32,791 anAnimationDesc.anAnimation [switch_to_onehanded_anim] alignment [ 88 08 00 ] 32,792 - 32,876 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,877 - 32,880 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list) 32,881 - 32,883 anAnimationDesc.anAnimation [switch_to_twohanded_anim] alignment [ 88 08 00 ] 32,884 - 32,967 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,968 - 33,003 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31) 33,002 - 33,003 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0) 33,004 - 33,007 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list) 33,008 - 33,060 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,061 - 33,064 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list) 33,065 - 33,067 anAnimationDesc.anAnimation [switch_to_land_anim] alignment [ 87 08 00 ] 33,068 - 33,152 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,153 - 33,156 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] (unused empty data structure at the end of the list) 33,157 - 33,159 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] alignment [ 87 08 00 ] 33,160 - 33,243 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,244 - 33,273 anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19) 33,274 - 33,277 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] (unused empty data structure at the end of the list) 33,278 - 33,279 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] alignment [ 04 00 ] 33,280 - 33,336 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,337 - 33,340 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] (unused empty data structure at the end of the list) 33,341 - 33,343 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] alignment [ 87 08 00 ] 33,344 - 33,428 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,429 - 33,432 anAnimationDesc.anAnimation [switch_to_land_ads_anim] (unused empty data structure at the end of the list) 33,433 - 33,435 anAnimationDesc.anAnimation [switch_to_land_ads_anim] alignment [ 86 08 00 ] 33,436 - 33,979 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,980 - 34,009 anAnimationDesc.anAnimation (frameCount = 44; sectionFrameCount = 44) 34,010 - 34,013 anAnimationDesc.anAnimation [@drawfirst_seq] (unused empty data structure at the end of the list) 34,014 - 34,015 anAnimationDesc.anAnimation [@drawfirst_seq] alignment [ 04 00 ] 34,016 - 34,072 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,073 - 34,076 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] (unused empty data structure at the end of the list) 34,077 - 34,079 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] alignment [ 84 08 00 ] 34,080 - 34,164 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,165 - 34,168 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list) 34,169 - 34,171 anAnimationDesc.anAnimation [@draw_seq] alignment [ 84 08 00 ] 34,172 - 34,255 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,256 - 34,279 anAnimationDesc.anAnimation (frameCount = 44; sectionFrameCount = 44) 34,280 - 34,283 anAnimationDesc.anAnimation [@drawfirst_onehanded_seq] (unused empty data structure at the end of the list) 34,284 - 34,348 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 E0 1B 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,349 - 34,352 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list) 34,353 - 34,355 anAnimationDesc.anAnimation [@draw_onehanded_seq] alignment [ 83 08 00 ] 34,356 - 34,440 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,441 - 34,444 anAnimationDesc.anAnimation [@draw_crouch_seq] (unused empty data structure at the end of the list) 34,445 - 34,447 anAnimationDesc.anAnimation [@draw_crouch_seq] alignment [ 83 08 00 ] 34,448 - 34,531 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,532 - 34,555 anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31) 34,556 - 34,559 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] (unused empty data structure at the end of the list) 34,560 - 34,624 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 5C 48 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,625 - 34,628 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list) 34,629 - 34,631 anAnimationDesc.anAnimation [@holster_seq] alignment [ 83 08 00 ] 34,632 - 34,716 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,717 - 34,720 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list) 34,721 - 34,723 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ 82 08 00 ] 34,724 - 34,807 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,808 - 34,825 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 34,826 - 34,830 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ] 34,831 - 34,832 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0) 34,833 - 34,836 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list) 34,837 - 34,839 anAnimationDesc.anAnimation [@raise_seq] alignment [ 00 00 00 ] 34,840 - 34,900 [ERROR] Unread bytes (non-zero) [ 88 78 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,901 - 34,904 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list) 34,905 - 34,907 anAnimationDesc.anAnimation [@raise_onehanded_seq] alignment [ 82 08 00 ] 34,908 - 34,991 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,992 - 35,021 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 35,022 - 35,025 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list) 35,026 - 35,027 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ 05 00 ] 35,028 - 35,084 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,085 - 35,088 anAnimationDesc.anAnimation [@raise_crouch_seq] (unused empty data structure at the end of the list) 35,089 - 35,091 anAnimationDesc.anAnimation [@raise_crouch_seq] alignment [ 81 08 00 ] 35,092 - 35,176 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,177 - 35,180 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] (unused empty data structure at the end of the list) 35,181 - 35,183 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] alignment [ 81 08 00 ] 35,184 - 35,267 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,268 - 35,291 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 35,292 - 35,295 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] (unused empty data structure at the end of the list) 35,296 - 35,360 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 FC B3 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,361 - 35,364 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] (unused empty data structure at the end of the list) 35,365 - 35,367 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] alignment [ 80 08 00 ] 35,368 - 35,452 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,453 - 35,456 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list) 35,457 - 35,459 anAnimationDesc.anAnimation [@lower_seq] alignment [ 80 08 00 ] 35,460 - 35,543 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,544 - 35,567 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 35,568 - 35,571 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list) 35,572 - 35,636 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 F8 D8 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,637 - 35,640 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list) 35,641 - 35,643 anAnimationDesc.anAnimation [@sprint_seq] alignment [ 7F 08 00 ] 35,644 - 35,728 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,729 - 35,732 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list) 35,733 - 35,735 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ 7F 08 00 ] 35,736 - 35,819 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,820 - 35,837 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 35,838 - 35,842 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ] 35,843 - 35,844 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0) 35,845 - 35,848 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] (unused empty data structure at the end of the list) 35,849 - 35,851 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] alignment [ 00 00 00 ] 35,852 - 35,912 [ERROR] Unread bytes (non-zero) [ 04 FF 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,913 - 35,916 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list) 35,917 - 35,919 anAnimationDesc.anAnimation [@sprintraise_seq_air] alignment [ 7F 08 00 ] 35,920 - 36,004 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 36,005 - 36,008 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list) 36,009 - 36,011 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ 7E 08 00 ] 36,012 - 36,095 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 36,096 - 36,119 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 36,120 - 36,123 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list) 36,124 - 36,188 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 60 22 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 36,189 - 36,192 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list) 36,193 - 36,195 anAnimationDesc.anAnimation [@sprint_onehanded_seq] alignment [ 7E 08 00 ] 36,196 - 36,279 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 36,280 - 36,297 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 36,298 - 36,301 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list) 36,302 - 36,303 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] alignment [ 00 00 ] 36,304 - 36,372 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 78 39 06 00 00 00 00 00 00 00 00 00 00 ... ] 36,373 - 36,376 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list) 36,377 - 36,379 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] alignment [ 7D 08 00 ] 36,380 - 36,464 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 36,465 - 36,468 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list) 36,469 - 36,471 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] alignment [ 7D 08 00 ] 36,472 - 36,555 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 36,556 - 36,573 anAnimationDesc.anAnimation (frameCount = 14; sectionFrameCount = 14) 36,574 - 36,577 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list) 36,578 - 36,579 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] alignment [ 00 00 ] 36,580 - 36,648 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 C4 57 06 00 00 00 00 00 00 00 00 00 00 ... ] 36,649 - 36,652 anAnimationDesc.anAnimation [optic_anim_layer] (unused empty data structure at the end of the list) 36,653 - 36,655 anAnimationDesc.anAnimation [optic_anim_layer] alignment [ 7C 08 00 ] 36,656 - 36,740 [ERROR] Unread bytes (non-zero) [ 00 00 20 42 05 00 00 00 27 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 36,741 - 36,744 anAnimationDesc.anAnimation [optic_anim_layer_ads] (unused empty data structure at the end of the list) 36,745 - 36,747 anAnimationDesc.anAnimation [optic_anim_layer_ads] alignment [ 7C 08 00 ] 36,748 - 42,957 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 42,958 - 42,959 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 42,960 - 42,963 anAnimationDesc.anAnimation [ads_in_anim_alt2] (unused empty data structure at the end of the list) 42,964 - 43,233 [ERROR] Unread bytes (non-zero) [ 46 0E 00 00 00 00 10 00 00 AE EC 32 8B CC 8F BC 00 00 00 3C 00 ... ] 43,234 - 43,755 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 26) 43,756 - 43,759 anAnimationDesc.anAnimation [ads_out_anim_alt3] (unused empty data structure at the end of the list) 43,760 - 43,969 [ERROR] Unread bytes (non-zero) [ 01 0B 5E 00 00 01 80 3B 14 08 00 00 18 00 30 00 48 00 00 00 58 ... ] 43,970 - 43,971 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 60) 43,972 - 43,975 anAnimationDesc.anAnimation [ads_out_slide_aog_anim] (unused empty data structure at the end of the list) 43,976 - 44,245 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 18 0E 00 00 B2 9A 4E B3 57 1A 10 23 10 42 ED A9 CA ... ] 44,246 - 44,283 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 53) 44,284 - 44,287 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt1] (unused empty data structure at the end of the list) 44,288 - 45,993 [ERROR] Unread bytes (non-zero) [ 00 3C 20 00 00 00 00 00 00 00 21 0E 00 00 EC A0 0F 41 03 DE D9 ... ] 45,994 - 45,995 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 45,996 - 46,269 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 9C 50 00 80 00 3C 00 3C 00 3C 20 00 00 00 00 ... ] 46,270 - 46,631 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 184) 46,546 - 46,805 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 179) 46,806 - 47,097 [ERROR] Unread bytes (non-zero) [ 92 00 00 00 10 10 80 F8 1A FB BD FF 19 02 AB FF 2F FC 63 F9 FF ... ] 47,098 - 47,389 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 29) 47,282 - 47,283 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 47,284 - 48,109 [ERROR] Unread bytes (non-zero) [ 1F 0E 00 00 33 BA CC B2 0A AA 85 18 12 35 0C 00 28 00 00 3C 00 ... ] 48,110 - 48,393 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 80) 48,294 - 48,453 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 233) 48,394 - 48,397 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list) 48,398 - 48,399 anAnimationDesc.anAnimation [reload_empty_late1_anim] alignment [ F0 85 ] 48,400 - 48,453 [ERROR] Unread bytes (non-zero) [ 38 08 00 3C 00 3C 00 3C 20 00 00 00 00 00 00 00 36 0E 00 00 92 ... ] 48,454 - 48,457 anAnimationDesc.anAnimation [@reload_onehanded_seq] (unused empty data structure at the end of the list) 48,458 - 48,459 anAnimationDesc.anAnimation [@reload_onehanded_seq] alignment [ 5C 13 ] 48,460 - 58,125 [ERROR] Unread bytes (non-zero) [ 11 B5 E0 88 54 85 00 3C 00 3C 00 3C 20 00 00 00 00 00 00 00 38 ... ] 58,126 - 58,485 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 6) 58,486 - 521,815 [ERROR] Unread bytes (non-zero) [ 00 00 00 3C 00 3C 00 3C 42 00 00 00 10 10 CE 4F 91 4F C1 4E 35 ... ] 521,816 - 544,319 theMdlFileData.theSequenceDescs 97 544,320 - 544,671 [ref] aSeqDesc.theBoneWeights 88 544,672 - 544,673 [ref] aSeqDesc.theAnimDescIndexes 1 544,674 - 544,675 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 544,676 - 544,691 [walk_seq] aSeqDesc.thePoseKeys 4 544,692 - 544,699 [walk_seq] aSeqDesc.theAnimDescIndexes 4 544,700 - 544,715 [walk_seq_nocam] aSeqDesc.thePoseKeys 4 544,716 - 544,723 [walk_seq_nocam] aSeqDesc.theAnimDescIndexes 4 544,724 - 544,735 [attack_onehanded_slide_manual_seq] aSeqDesc.thePoseKeys 3 544,736 - 544,895 [attack_onehanded_slide_manual_seq] aSeqDesc.theEvents 2 544,896 - 544,919 [attack_onehanded_slide_manual_seq] aSeqDesc.theAutoLayers 1 544,920 - 544,923 [attack_onehanded_slide_manual_seq] aSeqDesc.theAnimDescIndexes 2 544,924 - 544,927 [attack_onehanded_slide_manual_seq] aSeqDesc.theActivityModifiers 1 544,928 - 544,931 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 544,932 - 544,943 [attack_onehanded_crouch_manual_seq] aSeqDesc.thePoseKeys 3 544,944 - 545,103 [attack_onehanded_crouch_manual_seq] aSeqDesc.theEvents 2 545,104 - 545,127 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAutoLayers 1 545,128 - 545,131 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAnimDescIndexes 2 545,132 - 545,135 [attack_onehanded_crouch_manual_seq] aSeqDesc.theActivityModifiers 1 545,136 - 545,139 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 545,140 - 545,151 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.thePoseKeys 3 545,152 - 545,311 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theEvents 2 545,312 - 545,335 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theAutoLayers 1 545,336 - 545,339 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theAnimDescIndexes 2 545,340 - 545,343 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theActivityModifiers 1 545,344 - 545,347 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 545,348 - 545,359 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.thePoseKeys 3 545,360 - 545,519 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theEvents 2 545,520 - 545,543 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theAutoLayers 1 545,544 - 545,547 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theAnimDescIndexes 2 545,548 - 545,551 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theActivityModifiers 1 545,552 - 545,555 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 545,556 - 546,355 [reload_seq] aSeqDesc.theEvents 10 546,356 - 546,379 [reload_seq] aSeqDesc.theAutoLayers 1 546,380 - 546,381 [reload_seq] aSeqDesc.theAnimDescIndexes 1 546,382 - 546,383 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 546,384 - 546,863 [reload_late1_seq] aSeqDesc.theEvents 6 546,864 - 546,887 [reload_late1_seq] aSeqDesc.theAutoLayers 1 546,888 - 546,889 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1 546,890 - 546,891 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 546,892 - 547,931 [reload_empty_seq] aSeqDesc.theEvents 13 547,932 - 547,955 [reload_empty_seq] aSeqDesc.theAutoLayers 1 547,956 - 547,957 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1 547,958 - 547,959 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 547,960 - 548,759 [reload_empty_late1_seq] aSeqDesc.theEvents 10 548,760 - 548,783 [reload_empty_late1_seq] aSeqDesc.theAutoLayers 1 548,784 - 548,785 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1 548,786 - 548,787 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 548,788 - 549,267 [reload_empty_late2_seq] aSeqDesc.theEvents 6 549,268 - 549,291 [reload_empty_late2_seq] aSeqDesc.theAutoLayers 1 549,292 - 549,293 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1 549,294 - 549,295 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 549,296 - 549,935 [reload_onehanded_seq] aSeqDesc.theEvents 8 549,936 - 549,959 [reload_onehanded_seq] aSeqDesc.theAutoLayers 1 549,960 - 549,961 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 549,962 - 549,963 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 549,964 - 550,443 [reload_onehanded_late1_seq] aSeqDesc.theEvents 6 550,444 - 550,467 [reload_onehanded_late1_seq] aSeqDesc.theAutoLayers 1 550,468 - 550,469 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1 550,470 - 550,471 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 550,472 - 551,351 [reload_onehanded_empty_seq] aSeqDesc.theEvents 11 551,352 - 551,375 [reload_onehanded_empty_seq] aSeqDesc.theAutoLayers 1 551,376 - 551,377 [reload_onehanded_empty_seq] aSeqDesc.theAnimDescIndexes 1 551,378 - 551,379 [reload_onehanded_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 551,380 - 552,179 [reload_onehanded_empty_late1_seq] aSeqDesc.theEvents 10 552,180 - 552,203 [reload_onehanded_empty_late1_seq] aSeqDesc.theAutoLayers 1 552,204 - 552,205 [reload_onehanded_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1 552,206 - 552,207 [reload_onehanded_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 552,208 - 552,687 [reload_onehanded_empty_late2_seq] aSeqDesc.theEvents 6 552,688 - 552,711 [reload_onehanded_empty_late2_seq] aSeqDesc.theAutoLayers 1 552,712 - 552,713 [reload_onehanded_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1 552,714 - 552,715 [reload_onehanded_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 552,716 - 553,515 [reload_crouch_seq] aSeqDesc.theEvents 10 553,516 - 553,539 [reload_crouch_seq] aSeqDesc.theAutoLayers 1 553,540 - 553,541 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes 1 553,542 - 553,543 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 553,544 - 553,547 [reload_crouch_seq] aSeqDesc.theActivityModifiers 1 553,548 - 553,551 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 553,552 - 554,031 [reload_late1_crouch_seq] aSeqDesc.theEvents 6 554,032 - 554,055 [reload_late1_crouch_seq] aSeqDesc.theAutoLayers 1 554,056 - 554,057 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 554,058 - 554,059 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 554,060 - 554,063 [reload_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 554,064 - 554,067 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 554,068 - 555,107 [reload_empty_crouch_seq] aSeqDesc.theEvents 13 555,108 - 555,131 [reload_empty_crouch_seq] aSeqDesc.theAutoLayers 1 555,132 - 555,133 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes 1 555,134 - 555,135 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 555,136 - 555,139 [reload_empty_crouch_seq] aSeqDesc.theActivityModifiers 1 555,140 - 555,143 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 555,144 - 555,943 [reload_empty_late1_crouch_seq] aSeqDesc.theEvents 10 555,944 - 555,967 [reload_empty_late1_crouch_seq] aSeqDesc.theAutoLayers 1 555,968 - 555,969 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 555,970 - 555,971 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 555,972 - 555,975 [reload_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 555,976 - 555,979 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 555,980 - 556,459 [reload_empty_late2_crouch_seq] aSeqDesc.theEvents 6 556,460 - 556,483 [reload_empty_late2_crouch_seq] aSeqDesc.theAutoLayers 1 556,484 - 556,485 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1 556,486 - 556,487 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 556,488 - 556,491 [reload_empty_late2_crouch_seq] aSeqDesc.theActivityModifiers 1 556,492 - 556,495 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 556,496 - 557,135 [reload_onehanded_crouch_seq] aSeqDesc.theEvents 8 557,136 - 557,137 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 557,138 - 557,139 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 557,140 - 557,143 [reload_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 557,144 - 557,147 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 557,148 - 557,627 [reload_onehanded_late1_crouch_seq] aSeqDesc.theEvents 6 557,628 - 557,629 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 557,630 - 557,631 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 557,632 - 557,635 [reload_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 557,636 - 557,639 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 557,640 - 558,519 [reload_onehanded_empty_crouch_seq] aSeqDesc.theEvents 11 558,520 - 558,521 [reload_onehanded_empty_crouch_seq] aSeqDesc.theAnimDescIndexes 1 558,522 - 558,523 [reload_onehanded_empty_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 558,524 - 558,527 [reload_onehanded_empty_crouch_seq] aSeqDesc.theActivityModifiers 1 558,528 - 558,531 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 558,532 - 559,331 [reload_onehanded_empty_late1_crouch_seq] aSeqDesc.theEvents 10 559,332 - 559,333 [reload_onehanded_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 559,334 - 559,335 [reload_onehanded_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 559,336 - 559,339 [reload_onehanded_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 559,340 - 559,343 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 559,344 - 559,823 [reload_onehanded_empty_late2_crouch_qeq] aSeqDesc.theEvents 6 559,824 - 559,825 [reload_onehanded_empty_late2_crouch_qeq] aSeqDesc.theAnimDescIndexes 1 559,826 - 559,827 [reload_onehanded_empty_late2_crouch_qeq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 559,828 - 559,831 [reload_onehanded_empty_late2_crouch_qeq] aSeqDesc.theActivityModifiers 1 559,832 - 559,835 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 559,836 - 560,155 [drawfirst_seq] aSeqDesc.theEvents 4 560,156 - 560,179 [drawfirst_seq] aSeqDesc.theAutoLayers 1 560,180 - 560,181 [drawfirst_seq] aSeqDesc.theAnimDescIndexes 1 560,182 - 560,183 [drawfirst_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 560,184 - 560,503 [drawfirst_crouch_seq] aSeqDesc.theEvents 4 560,504 - 560,527 [drawfirst_crouch_seq] aSeqDesc.theAutoLayers 1 560,528 - 560,529 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes 1 560,530 - 560,531 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 560,532 - 560,535 [drawfirst_crouch_seq] aSeqDesc.theActivityModifiers 1 560,536 - 560,539 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 560,540 - 560,699 [draw_seq] aSeqDesc.theEvents 2 560,700 - 560,723 [draw_seq] aSeqDesc.theAutoLayers 1 560,724 - 560,725 [draw_seq] aSeqDesc.theAnimDescIndexes 1 560,726 - 560,727 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 560,728 - 561,047 [drawfirst_onehanded_seq] aSeqDesc.theEvents 4 561,048 - 561,071 [drawfirst_onehanded_seq] aSeqDesc.theAutoLayers 1 561,072 - 561,073 [drawfirst_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 561,074 - 561,075 [drawfirst_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 561,076 - 561,235 [draw_onehanded_seq] aSeqDesc.theEvents 2 561,236 - 561,259 [draw_onehanded_seq] aSeqDesc.theAutoLayers 1 561,260 - 561,261 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 561,262 - 561,263 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 561,264 - 561,423 [draw_crouch_seq] aSeqDesc.theEvents 2 561,424 - 561,447 [draw_crouch_seq] aSeqDesc.theAutoLayers 1 561,448 - 561,449 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes 1 561,450 - 561,451 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 561,452 - 561,455 [draw_crouch_seq] aSeqDesc.theActivityModifiers 1 561,456 - 561,459 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 561,460 - 561,619 [draw_onehanded_crouch_seq] aSeqDesc.theEvents 2 561,620 - 561,643 [draw_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1 561,644 - 561,645 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 561,646 - 561,647 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 561,648 - 561,651 [draw_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 561,652 - 561,655 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 561,656 - 561,735 [holster_seq] aSeqDesc.theEvents 1 561,736 - 561,759 [holster_seq] aSeqDesc.theAutoLayers 1 561,760 - 561,761 [holster_seq] aSeqDesc.theAnimDescIndexes 1 561,762 - 561,763 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 561,764 - 561,843 [holster_onehanded_seq] aSeqDesc.theEvents 1 561,844 - 561,867 [holster_onehanded_seq] aSeqDesc.theAutoLayers 1 561,868 - 561,869 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 561,870 - 561,871 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 561,872 - 562,031 [raise_seq] aSeqDesc.theEvents 2 562,032 - 562,055 [raise_seq] aSeqDesc.theAutoLayers 1 562,056 - 562,057 [raise_seq] aSeqDesc.theAnimDescIndexes 1 562,058 - 562,059 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 562,060 - 562,219 [raise_onehanded_seq] aSeqDesc.theEvents 2 562,220 - 562,243 [raise_onehanded_seq] aSeqDesc.theAutoLayers 1 562,244 - 562,245 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 562,246 - 562,247 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 562,248 - 562,407 [raise_frommelee_seq] aSeqDesc.theEvents 2 562,408 - 562,431 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1 562,432 - 562,433 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1 562,434 - 562,435 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 562,436 - 562,595 [raise_crouch_seq] aSeqDesc.theEvents 2 562,596 - 562,619 [raise_crouch_seq] aSeqDesc.theAutoLayers 1 562,620 - 562,621 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes 1 562,622 - 562,623 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 562,624 - 562,627 [raise_crouch_seq] aSeqDesc.theActivityModifiers 1 562,628 - 562,631 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 562,632 - 562,791 [raise_onehanded_crouch_seq] aSeqDesc.theEvents 2 562,792 - 562,815 [raise_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1 562,816 - 562,817 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 562,818 - 562,819 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 562,820 - 562,823 [raise_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 562,824 - 562,827 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 562,828 - 562,987 [raise_frommelee_crouch_seq] aSeqDesc.theEvents 2 562,988 - 563,011 [raise_frommelee_crouch_seq] aSeqDesc.theAutoLayers 1 563,012 - 563,013 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes 1 563,014 - 563,015 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 563,016 - 563,019 [raise_frommelee_crouch_seq] aSeqDesc.theActivityModifiers 1 563,020 - 563,023 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 563,024 - 563,183 [raise_frommelee_sliding_seq] aSeqDesc.theEvents 2 563,184 - 563,207 [raise_frommelee_sliding_seq] aSeqDesc.theAutoLayers 1 563,208 - 563,209 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes 1 563,210 - 563,211 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 563,212 - 563,215 [raise_frommelee_sliding_seq] aSeqDesc.theActivityModifiers 1 563,216 - 563,219 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 563,220 - 563,299 [lower_seq] aSeqDesc.theEvents 1 563,300 - 563,323 [lower_seq] aSeqDesc.theAutoLayers 1 563,324 - 563,325 [lower_seq] aSeqDesc.theAnimDescIndexes 1 563,326 - 563,327 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 563,328 - 563,407 [lower_onehanded_seq] aSeqDesc.theEvents 1 563,408 - 563,431 [lower_onehanded_seq] aSeqDesc.theAutoLayers 1 563,432 - 563,433 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 563,434 - 563,435 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 563,436 - 563,437 [sprint_seq] aSeqDesc.theAnimDescIndexes 1 563,438 - 563,439 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 563,440 - 563,599 [sprintraise_seq] aSeqDesc.theEvents 2 563,600 - 563,623 [sprintraise_seq] aSeqDesc.theAutoLayers 1 563,624 - 563,625 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1 563,626 - 563,627 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 563,628 - 563,787 [sprintraise_seq_regrip] aSeqDesc.theEvents 2 563,788 - 563,811 [sprintraise_seq_regrip] aSeqDesc.theAutoLayers 1 563,812 - 563,813 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes 1 563,814 - 563,815 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 563,816 - 563,975 [sprintraise_seq_air] aSeqDesc.theEvents 2 563,976 - 563,977 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1 563,978 - 563,979 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 563,980 - 563,983 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1 563,984 - 563,987 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 563,988 - 564,067 [sprintdraw_seq] aSeqDesc.theEvents 1 564,068 - 564,069 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1 564,070 - 564,071 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 564,072 - 564,151 [sprintholster_seq] aSeqDesc.theEvents 1 564,152 - 564,153 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1 564,154 - 564,155 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 564,156 - 564,157 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 564,158 - 564,159 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 564,160 - 564,319 [sprintraise_onehanded_seq] aSeqDesc.theEvents 2 564,320 - 564,321 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 564,322 - 564,323 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 564,324 - 564,403 [sprintdraw_onehanded_seq] aSeqDesc.theEvents 1 564,404 - 564,405 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 564,406 - 564,407 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 564,408 - 564,487 [sprintholster_onehanded_seq] aSeqDesc.theEvents 1 564,488 - 564,489 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 564,490 - 564,491 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 564,492 - 564,651 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 2 564,652 - 564,653 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1 564,654 - 564,655 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 564,656 - 564,659 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1 564,660 - 564,663 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 564,664 - 564,665 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1 564,666 - 564,667 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 564,668 - 564,669 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes 1 564,670 - 564,671 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 564,672 - 564,675 [ads_in_crouch_seq] aSeqDesc.theActivityModifiers 1 564,676 - 564,679 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 564,680 - 564,681 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes 1 564,682 - 564,683 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 564,684 - 564,687 [ads_in_seq_air] aSeqDesc.theActivityModifiers 1 564,688 - 564,691 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 564,692 - 564,715 [ads_out_seq] aSeqDesc.theAutoLayers 1 564,716 - 564,717 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1 564,718 - 564,719 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 564,720 - 564,721 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes 1 564,722 - 564,723 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 564,724 - 564,727 [ads_out_crouch_seq] aSeqDesc.theActivityModifiers 1 564,728 - 564,731 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 564,732 - 564,733 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes 1 564,734 - 564,735 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 564,736 - 564,743 [ads_out_seq_air] aSeqDesc.theActivityModifiers 2 564,744 - 564,751 [ERROR] Unread bytes (non-zero) [ 1A 6F 00 00 01 00 00 00 ] 564,752 - 564,753 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 564,754 - 564,755 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 564,756 - 564,757 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1 564,758 - 564,759 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 564,760 - 564,763 [ads_in_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1 564,764 - 564,767 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 564,768 - 564,769 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 1 564,770 - 564,771 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 564,772 - 564,775 [ads_in_onehanded_seq_air] aSeqDesc.theActivityModifiers 1 564,776 - 564,779 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 564,780 - 564,803 [ads_out_onehanded_seq] aSeqDesc.theAutoLayers 1 564,804 - 564,805 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 564,806 - 564,807 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 564,808 - 564,809 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1 564,810 - 564,811 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 564,812 - 564,819 [ads_out_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 2 564,820 - 564,827 [ERROR] Unread bytes (non-zero) [ 3C 78 00 00 01 00 00 00 ] 564,828 - 564,829 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes 1 564,830 - 564,831 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 564,832 - 564,839 [ads_out_onehanded_seq_wallrun] aSeqDesc.theActivityModifiers 2 564,840 - 564,847 [ERROR] Unread bytes (non-zero) [ 7A 6E 00 00 01 00 00 00 ] 564,848 - 564,859 [run_layer] aSeqDesc.thePoseKeys 3 564,860 - 564,863 [run_layer] aSeqDesc.theAnimDescIndexes 2 564,864 - 564,865 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1 564,866 - 564,867 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 564,868 - 564,879 [optic_layer] aSeqDesc.thePoseKeys 3 564,880 - 565,231 [optic_layer] aSeqDesc.theBoneWeights 88 565,232 - 565,235 [optic_layer] aSeqDesc.theAnimDescIndexes 2 565,236 - 565,587 [wind_loop_layer] aSeqDesc.theBoneWeights 88 565,588 - 565,589 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1 565,590 - 565,591 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 565,592 - 565,593 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1 565,594 - 565,595 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 565,596 - 565,607 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3 565,608 - 565,611 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2 565,612 - 565,623 [idle_seq] aSeqDesc.thePoseKeys 3 565,624 - 565,975 [idle_seq] aSeqDesc.theBoneWeights 88 565,976 - 565,979 [idle_seq] aSeqDesc.theAnimDescIndexes 2 565,980 - 565,991 [idle_seq_air] aSeqDesc.thePoseKeys 3 565,992 - 565,995 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2 565,996 - 566,003 [idle_seq_air] aSeqDesc.theActivityModifiers 2 566,004 - 566,011 [ERROR] Unread bytes (non-zero) [ 2E 6A 00 00 01 00 00 00 ] 566,012 - 566,023 [idle_seq_crouch_air] aSeqDesc.thePoseKeys 3 566,024 - 566,027 [idle_seq_crouch_air] aSeqDesc.theAnimDescIndexes 2 566,028 - 566,031 [idle_seq_crouch_air] aSeqDesc.theActivityModifiers 1 566,032 - 566,035 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 566,036 - 566,047 [idle_seq_crouch] aSeqDesc.thePoseKeys 3 566,048 - 566,051 [idle_seq_crouch] aSeqDesc.theAnimDescIndexes 2 566,052 - 566,059 [idle_seq_crouch] aSeqDesc.theActivityModifiers 2 566,060 - 566,067 [ERROR] Unread bytes (non-zero) [ E2 70 00 00 01 00 00 00 ] 566,068 - 566,079 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3 566,080 - 566,083 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2 566,084 - 566,095 [idle_onehanded_seq_air] aSeqDesc.thePoseKeys 3 566,096 - 566,099 [idle_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 2 566,100 - 566,107 [idle_onehanded_seq_air] aSeqDesc.theActivityModifiers 2 566,108 - 566,115 [ERROR] Unread bytes (non-zero) [ B2 70 00 00 00 00 00 00 ] 566,116 - 566,127 [attack_seq] aSeqDesc.thePoseKeys 3 566,128 - 566,367 [attack_seq] aSeqDesc.theEvents 3 566,368 - 566,391 [attack_seq] aSeqDesc.theAutoLayers 1 566,392 - 566,395 [attack_seq] aSeqDesc.theAnimDescIndexes 2 566,396 - 566,407 [attack_seq_regrip] aSeqDesc.thePoseKeys 3 566,408 - 566,647 [attack_seq_regrip] aSeqDesc.theEvents 3 566,648 - 566,671 [attack_seq_regrip] aSeqDesc.theAutoLayers 1 566,672 - 566,675 [attack_seq_regrip] aSeqDesc.theAnimDescIndexes 2 566,676 - 566,687 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3 566,688 - 566,927 [attack_onehanded_seq] aSeqDesc.theEvents 3 566,928 - 566,951 [attack_onehanded_seq] aSeqDesc.theAutoLayers 1 566,952 - 566,955 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2 566,956 - 566,967 [attack_onehanded_slide_seq] aSeqDesc.thePoseKeys 3 566,968 - 567,207 [attack_onehanded_slide_seq] aSeqDesc.theEvents 3 567,208 - 567,231 [attack_onehanded_slide_seq] aSeqDesc.theAutoLayers 1 567,232 - 567,235 [attack_onehanded_slide_seq] aSeqDesc.theAnimDescIndexes 2 567,236 - 567,239 [attack_onehanded_slide_seq] aSeqDesc.theActivityModifiers 1 567,240 - 567,243 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 567,244 - 567,255 [idle_check_seq] aSeqDesc.thePoseKeys 3 567,256 - 567,259 [idle_check_seq] aSeqDesc.theAnimDescIndexes 2 567,260 - 567,271 [crouch2idle_seq] aSeqDesc.thePoseKeys 3 567,272 - 567,275 [crouch2idle_seq] aSeqDesc.theAnimDescIndexes 2 567,276 - 567,287 [regrip] aSeqDesc.thePoseKeys 3 567,288 - 567,291 [regrip] aSeqDesc.theAnimDescIndexes 2 567,292 - 567,303 [regrip_02] aSeqDesc.thePoseKeys 3 567,304 - 567,307 [regrip_02] aSeqDesc.theAnimDescIndexes 2 567,308 - 567,319 [switch_to_jump_iron] aSeqDesc.thePoseKeys 3 567,320 - 567,323 [switch_to_jump_iron] aSeqDesc.theAnimDescIndexes 2 567,324 - 567,335 [switch_to_land_iron] aSeqDesc.thePoseKeys 3 567,336 - 567,339 [switch_to_land_iron] aSeqDesc.theAnimDescIndexes 2 567,340 - 567,351 [idle_check_crouch_seq] aSeqDesc.thePoseKeys 3 567,352 - 567,355 [idle_check_crouch_seq] aSeqDesc.theAnimDescIndexes 2 567,356 - 567,367 [switch_to_jump_iron_crouch] aSeqDesc.thePoseKeys 3 567,368 - 567,371 [switch_to_jump_iron_crouch] aSeqDesc.theAnimDescIndexes 2 567,372 - 567,383 [switch_to_land_iron_crouch] aSeqDesc.thePoseKeys 3 567,384 - 567,387 [switch_to_land_iron_crouch] aSeqDesc.theAnimDescIndexes 2 567,388 - 567,389 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1 567,390 - 567,391 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 567,392 - 567,393 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1 567,394 - 567,395 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 567,396 - 567,397 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1 567,398 - 567,399 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 567,400 - 567,401 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1 567,402 - 567,403 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 567,404 - 567,435 theMdlFileData.theLocalNodeNames 8 567,436 - 567,499 [ERROR] Unread bytes (non-zero) [ 00 02 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 05 ... ] 567,500 - 567,643 theMdlFileData.theBodyParts 9 567,644 - 567,791 aBodyPart.theModels 1 567,792 - 568,087 aBodyPart.theModels 2 568,088 - 568,383 aBodyPart.theModels 2 568,384 - 568,679 aBodyPart.theModels 2 568,680 - 568,975 aBodyPart.theModels 2 568,976 - 569,271 aBodyPart.theModels 2 569,272 - 569,567 aBodyPart.theModels 2 569,568 - 569,863 aBodyPart.theModels 2 569,864 - 570,159 aBodyPart.theModels 2 570,160 - 570,219 [ERROR] Unread bytes (non-zero) [ 67 66 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 5E ... ] 570,220 - 570,335 aModel.theMeshes 1 570,336 - 570,451 aModel.theMeshes 1 570,452 - 570,567 aModel.theMeshes 1 570,568 - 570,683 aModel.theMeshes 1 570,684 - 570,915 aModel.theMeshes 2 570,916 - 571,031 aModel.theMeshes 1 571,032 - 571,147 aModel.theMeshes 1 571,148 - 571,263 aModel.theMeshes 1 571,264 - 576,991 [ERROR] Unread bytes (non-zero) [ 0F F6 7F 65 30 00 00 00 87 96 A3 73 48 01 00 00 AF 55 59 98 20 ... ] 576,992 - 577,563 theMdlFileData.theTextures 13 577,564 - 577,567 theMdlFileData.theTexturePaths 1 577,568 - 577,775 theMdlFileData.theSkinFamilies 8 577,776 - 588,811 [ERROR] Unread bytes (non-zero) [ 58 00 00 00 40 00 00 00 A0 01 00 00 00 03 00 00 20 07 00 00 A0 ... ] 588,812 - 588,812 aSeqDesc.theActivityName = "" 588,813 - 588,838 theNameCopy = "weapons/r97/ptpov_r97.mdl" 588,839 - 588,846 theSurfacePropName = "default" 588,847 - 588,857 aBone.theName = "jx_c_delta" 588,858 - 588,866 aBone.theName = "jx_c_pov" 588,867 - 588,878 aBone.theName = "jx_c_camera" 588,879 - 588,888 aBone.theName = "def_c_hip" 588,889 - 588,899 aBone.theName = "jx_c_start" 588,900 - 588,912 aBone.theName = "def_c_spineA" 588,913 - 588,925 aBone.theName = "def_c_spineB" 588,926 - 588,938 aBone.theName = "def_c_spineC" 588,939 - 588,951 aBone.theName = "ja_c_propGun" 588,952 - 588,963 aBone.theName = "def_c_neckA" 588,964 - 588,974 aBone.theName = "jx_c_neckB" 588,975 - 588,986 aBone.theName = "def_c_neckB" 588,987 - 588,997 aBone.theName = "def_c_head" 588,998 - 589,008 aBone.theName = "def_l_clav" 589,009 - 589,023 aBone.theName = "def_l_shoulder" 589,024 - 589,043 aBone.theName = "def_l_shoulderTwist" 589,044 - 589,056 aBone.theName = "def_l_elbowB" 589,057 - 589,074 aBone.theName = "def_l_shoulderMid" 589,075 - 589,086 aBone.theName = "def_l_elbow" 589,087 - 589,100 aBone.theName = "def_l_forearm" 589,101 - 589,112 aBone.theName = "def_l_wrist" 589,113 - 589,128 aBone.theName = "def_l_finIndexA" 589,129 - 589,144 aBone.theName = "def_l_finIndexB" 589,145 - 589,160 aBone.theName = "def_l_finIndexC" 589,161 - 589,174 aBone.theName = "def_l_finMidA" 589,175 - 589,188 aBone.theName = "def_l_finMidB" 589,189 - 589,202 aBone.theName = "def_l_finMidC" 589,203 - 589,218 aBone.theName = "def_l_finThumbA" 589,219 - 589,234 aBone.theName = "def_l_finThumbB" 589,235 - 589,250 aBone.theName = "def_l_finThumbC" 589,251 - 589,270 aBone.theName = "def_l_finRingCarpal" 589,271 - 589,285 aBone.theName = "def_l_finRingA" 589,286 - 589,300 aBone.theName = "def_l_finRingB" 589,301 - 589,315 aBone.theName = "def_l_finRingC" 589,316 - 589,331 aBone.theName = "def_l_finPinkyA" 589,332 - 589,347 aBone.theName = "def_l_finPinkyB" 589,348 - 589,363 aBone.theName = "def_l_finPinkyC" 589,364 - 589,374 aBone.theName = "def_r_clav" 589,375 - 589,389 aBone.theName = "def_r_shoulder" 589,390 - 589,409 aBone.theName = "def_r_shoulderTwist" 589,410 - 589,422 aBone.theName = "def_r_elbowB" 589,423 - 589,440 aBone.theName = "def_r_shoulderMid" 589,441 - 589,452 aBone.theName = "def_r_elbow" 589,453 - 589,466 aBone.theName = "def_r_forearm" 589,467 - 589,478 aBone.theName = "def_r_wrist" 589,479 - 589,494 aBone.theName = "def_r_finIndexA" 589,495 - 589,510 aBone.theName = "def_r_finIndexB" 589,511 - 589,526 aBone.theName = "def_r_finIndexC" 589,527 - 589,540 aBone.theName = "def_r_finMidA" 589,541 - 589,554 aBone.theName = "def_r_finMidB" 589,555 - 589,568 aBone.theName = "def_r_finMidC" 589,569 - 589,584 aBone.theName = "def_r_finThumbA" 589,585 - 589,600 aBone.theName = "def_r_finThumbB" 589,601 - 589,616 aBone.theName = "def_r_finThumbC" 589,617 - 589,636 aBone.theName = "def_r_finRingCarpal" 589,637 - 589,651 aBone.theName = "def_r_finRingA" 589,652 - 589,666 aBone.theName = "def_r_finRingB" 589,667 - 589,681 aBone.theName = "def_r_finRingC" 589,682 - 589,697 aBone.theName = "def_r_finPinkyA" 589,698 - 589,713 aBone.theName = "def_r_finPinkyB" 589,714 - 589,729 aBone.theName = "def_r_finPinkyC" 589,730 - 589,741 aBone.theName = "def_l_thigh" 589,742 - 589,752 aBone.theName = "def_l_knee" 589,753 - 589,764 aBone.theName = "def_l_ankle" 589,765 - 589,775 aBone.theName = "def_l_ball" 589,776 - 589,787 aBone.theName = "def_l_kneeB" 589,788 - 589,799 aBone.theName = "def_r_thigh" 589,800 - 589,810 aBone.theName = "def_r_knee" 589,811 - 589,822 aBone.theName = "def_r_ankle" 589,823 - 589,833 aBone.theName = "def_r_ball" 589,834 - 589,845 aBone.theName = "def_r_kneeB" 589,846 - 589,859 aBone.theName = "ja_l_propHand" 589,860 - 589,873 aBone.theName = "ja_r_propHand" 589,874 - 589,885 aBone.theName = "weapon_bone" 589,886 - 589,901 aBone.theName = "def_c_proscreen" 589,902 - 589,919 aBone.theName = "ja_ads_attachment" 589,920 - 589,929 aBone.theName = "def_c_cro" 589,930 - 589,940 aBone.theName = "def_c_base" 589,941 - 589,951 aBone.theName = "def_c_acgs" 589,952 - 589,966 aBone.theName = "def_c_sight_on" 589,967 - 589,980 aBone.theName = "def_c_detailC" 589,981 - 589,994 aBone.theName = "def_c_detailD" 589,995 - 590,000 aBone.theName = "shell" 590,001 - 590,013 aBone.theName = "muzzle_flash" 590,014 - 590,024 aBone.theName = "flashlight" 590,025 - 590,035 aBone.theName = "def_c_holo" 590,036 - 590,050 aBone.theName = "def_c_magazine" 590,051 - 590,064 aBone.theName = "def_c_detailA" 590,065 - 590,076 anAttachment.theName = "CAMERA_BASE" 590,077 - 590,083 anAttachment.theName = "CAMERA" 590,084 - 590,090 anAttachment.theName = "L_HAND" 590,091 - 590,097 anAttachment.theName = "R_HAND" 590,098 - 590,109 anAttachment.theName = "SWAY_ROTATE" 590,110 - 590,128 anAttachment.theName = "SWAY_ROTATE_ZOOMED" 590,129 - 590,139 anAttachment.theName = "L_BACKHAND" 590,140 - 590,149 anAttachment.theName = "proscreen" 590,150 - 590,154 anAttachment.theName = "holo" 590,155 - 590,159 anAttachment.theName = "acgs" 590,160 - 590,163 anAttachment.theName = "cro" 590,164 - 590,174 anAttachment.theName = "HOLO_FRONT" 590,175 - 590,184 anAttachment.theName = "HOLO_REAR" 590,185 - 590,195 anAttachment.theName = "ACGS_FRONT" 590,196 - 590,205 anAttachment.theName = "ACGS_REAR" 590,206 - 590,217 anAttachment.theName = "SCR_BL_ACGS" 590,218 - 590,229 anAttachment.theName = "SCR_TR_ACGS" 590,230 - 590,239 anAttachment.theName = "CRO_FRONT" 590,240 - 590,248 anAttachment.theName = "CRO_REAR" 590,249 - 590,259 anAttachment.theName = "SCR_BL_CRO" 590,260 - 590,270 anAttachment.theName = "SCR_TR_CRO" 590,271 - 590,286 anAttachment.theName = "muzzle_flash_fp" 590,287 - 590,295 anAttachment.theName = "shell_fp" 590,296 - 590,304 anAttachment.theName = "sight_on" 590,305 - 590,311 anAttachment.theName = "flyout" 590,312 - 590,323 anAttachment.theName = "MENU_ROTATE" 590,324 - 590,338 aHitboxSet.theName = "emptyhitboxset" 590,339 - 590,343 anAnimationDesc.theName = @ref 590,344 - 590,355 anAnimationDesc.theName = ads_in_anim 590,356 - 590,368 anAnimationDesc.theName = ads_out_anim 590,369 - 590,385 anAnimationDesc.theName = ads_in_anim_alt1 590,386 - 590,403 anAnimationDesc.theName = ads_out_anim_alt1 590,404 - 590,420 anAnimationDesc.theName = ads_in_anim_alt2 590,421 - 590,438 anAnimationDesc.theName = ads_out_anim_alt2 590,439 - 590,455 anAnimationDesc.theName = ads_in_anim_alt3 590,456 - 590,473 anAnimationDesc.theName = ads_out_anim_alt3 590,474 - 590,491 anAnimationDesc.theName = ads_in_slide_anim 590,492 - 590,510 anAnimationDesc.theName = ads_out_slide_anim 590,511 - 590,533 anAnimationDesc.theName = ads_in_slide_hcog_anim 590,534 - 590,557 anAnimationDesc.theName = ads_out_slide_hcog_anim 590,558 - 590,580 anAnimationDesc.theName = ads_in_slide_holo_anim 590,581 - 590,604 anAnimationDesc.theName = ads_out_slide_holo_anim 590,605 - 590,626 anAnimationDesc.theName = ads_in_slide_aog_anim 590,627 - 590,649 anAnimationDesc.theName = ads_out_slide_aog_anim 590,650 - 590,671 anAnimationDesc.theName = ads_in_onehanded_anim 590,672 - 590,694 anAnimationDesc.theName = ads_out_onehanded_anim 590,695 - 590,721 anAnimationDesc.theName = ads_in_onehanded_anim_alt1 590,722 - 590,749 anAnimationDesc.theName = ads_out_onehanded_anim_alt1 590,750 - 590,776 anAnimationDesc.theName = ads_in_onehanded_anim_alt2 590,777 - 590,804 anAnimationDesc.theName = ads_out_onehanded_anim_alt2 590,805 - 590,831 anAnimationDesc.theName = ads_in_onehanded_anim_alt3 590,832 - 590,859 anAnimationDesc.theName = ads_out_onehanded_anim_alt3 590,860 - 590,875 anAnimationDesc.theName = run_anim_static 590,876 - 590,884 anAnimationDesc.theName = run_anim 590,885 - 590,899 anAnimationDesc.theName = run_anim_layer 590,900 - 590,916 anAnimationDesc.theName = walk_anim_static 590,917 - 590,926 anAnimationDesc.theName = walk_anim 590,927 - 590,940 anAnimationDesc.theName = walk_ads_anim 590,941 - 590,956 anAnimationDesc.theName = walk_anim_nocam 590,957 - 590,975 anAnimationDesc.theName = idle_anim_autoplay 590,976 - 590,998 anAnimationDesc.theName = idle_ads_anim_autoplay 590,999 - 591,008 anAnimationDesc.theName = idle_anim 591,009 - 591,022 anAnimationDesc.theName = idle_ads_anim 591,023 - 591,041 anAnimationDesc.theName = idle_ads_anim_alt1 591,042 - 591,060 anAnimationDesc.theName = idle_ads_anim_alt2 591,061 - 591,079 anAnimationDesc.theName = idle_ads_anim_alt3 591,080 - 591,099 anAnimationDesc.theName = idle_onehanded_anim 591,100 - 591,123 anAnimationDesc.theName = idle_onehanded_ads_anim 591,124 - 591,152 anAnimationDesc.theName = idle_onehanded_ads_anim_alt1 591,153 - 591,181 anAnimationDesc.theName = idle_onehanded_ads_anim_alt2 591,182 - 591,210 anAnimationDesc.theName = idle_onehanded_ads_anim_alt3 591,211 - 591,226 anAnimationDesc.theName = idle_check_anim 591,227 - 591,246 anAnimationDesc.theName = idle_check_ads_anim 591,247 - 591,266 anAnimationDesc.theName = idle_check_anim_nod 591,267 - 591,278 anAnimationDesc.theName = attack_anim 591,279 - 591,294 anAnimationDesc.theName = attack_ads_anim 591,295 - 591,315 anAnimationDesc.theName = attack_ads_anim_alt1 591,316 - 591,336 anAnimationDesc.theName = attack_ads_anim_alt2 591,337 - 591,357 anAnimationDesc.theName = attack_ads_anim_alt3 591,358 - 591,375 anAnimationDesc.theName = attack_slide_anim 591,376 - 591,397 anAnimationDesc.theName = attack_onehanded_anim 591,398 - 591,423 anAnimationDesc.theName = attack_onehanded_ads_anim 591,424 - 591,454 anAnimationDesc.theName = attack_onehanded_ads_anim_alt1 591,455 - 591,485 anAnimationDesc.theName = attack_onehanded_ads_anim_alt2 591,486 - 591,516 anAnimationDesc.theName = attack_onehanded_ads_anim_alt3 591,517 - 591,528 anAnimationDesc.theName = @reload_seq 591,529 - 591,546 anAnimationDesc.theName = reload_late1_anim 591,547 - 591,564 anAnimationDesc.theName = @reload_empty_seq 591,565 - 591,588 anAnimationDesc.theName = reload_empty_late1_anim 591,589 - 591,612 anAnimationDesc.theName = reload_empty_late2_anim 591,613 - 591,634 anAnimationDesc.theName = @reload_onehanded_seq 591,635 - 591,662 anAnimationDesc.theName = reload_onehanded_late1_anim 591,663 - 591,690 anAnimationDesc.theName = @reload_onehanded_empty_seq 591,691 - 591,724 anAnimationDesc.theName = reload_onehanded_empty_late1_anim 591,725 - 591,758 anAnimationDesc.theName = reload_onehanded_empty_late2_anim 591,759 - 591,777 anAnimationDesc.theName = @reload_crouch_seq 591,778 - 591,802 anAnimationDesc.theName = reload_late1_crouch_anim 591,803 - 591,827 anAnimationDesc.theName = @reload_empty_crouch_seq 591,828 - 591,858 anAnimationDesc.theName = reload_empty_late1_crouch_anim 591,859 - 591,889 anAnimationDesc.theName = reload_empty_late2_crouch_anim 591,890 - 591,918 anAnimationDesc.theName = @reload_onehanded_crouch_seq 591,919 - 591,953 anAnimationDesc.theName = reload_onehanded_late1_crouch_anim 591,954 - 591,988 anAnimationDesc.theName = @reload_onehanded_empty_crouch_seq 591,989 - 592,029 anAnimationDesc.theName = reload_onehanded_empty_late1_crouch_anim 592,030 - 592,070 anAnimationDesc.theName = reload_onehanded_empty_late2_crouch_anim 592,071 - 592,095 anAnimationDesc.theName = switch_to_onehanded_anim 592,096 - 592,120 anAnimationDesc.theName = switch_to_twohanded_anim 592,121 - 592,140 anAnimationDesc.theName = switch_to_jump_anim 592,141 - 592,160 anAnimationDesc.theName = switch_to_land_anim 592,161 - 592,187 anAnimationDesc.theName = switch_to_jump_crouch_anim 592,188 - 592,214 anAnimationDesc.theName = switch_to_land_crouch_anim 592,215 - 592,238 anAnimationDesc.theName = switch_to_jump_ads_anim 592,239 - 592,262 anAnimationDesc.theName = switch_to_land_ads_anim 592,263 - 592,272 anAnimationDesc.theName = iron_anim 592,273 - 592,282 anAnimationDesc.theName = holo_anim 592,283 - 592,292 anAnimationDesc.theName = hcog_anim 592,293 - 592,301 anAnimationDesc.theName = aog_anim 592,302 - 592,315 anAnimationDesc.theName = iron_anim_nod 592,316 - 592,330 anAnimationDesc.theName = @drawfirst_seq 592,331 - 592,352 anAnimationDesc.theName = @drawfirst_crouch_seq 592,353 - 592,362 anAnimationDesc.theName = @draw_seq 592,363 - 592,387 anAnimationDesc.theName = @drawfirst_onehanded_seq 592,388 - 592,407 anAnimationDesc.theName = @draw_onehanded_seq 592,408 - 592,424 anAnimationDesc.theName = @draw_crouch_seq 592,425 - 592,451 anAnimationDesc.theName = @draw_onehanded_crouch_seq 592,452 - 592,464 anAnimationDesc.theName = @holster_seq 592,465 - 592,487 anAnimationDesc.theName = @holster_onehanded_seq 592,488 - 592,498 anAnimationDesc.theName = @raise_seq 592,499 - 592,519 anAnimationDesc.theName = @raise_onehanded_seq 592,520 - 592,540 anAnimationDesc.theName = @raise_frommelee_seq 592,541 - 592,558 anAnimationDesc.theName = @raise_crouch_seq 592,559 - 592,586 anAnimationDesc.theName = @raise_onehanded_crouch_seq 592,587 - 592,614 anAnimationDesc.theName = @raise_frommelee_crouch_seq 592,615 - 592,643 anAnimationDesc.theName = @raise_frommelee_sliding_seq 592,644 - 592,654 anAnimationDesc.theName = @lower_seq 592,655 - 592,675 anAnimationDesc.theName = @lower_onehanded_seq 592,676 - 592,687 anAnimationDesc.theName = @sprint_seq 592,688 - 592,704 anAnimationDesc.theName = @sprintraise_seq 592,705 - 592,728 anAnimationDesc.theName = @sprintraise_seq_regrip 592,729 - 592,749 anAnimationDesc.theName = @sprintraise_seq_air 592,750 - 592,765 anAnimationDesc.theName = @sprintdraw_seq 592,766 - 592,784 anAnimationDesc.theName = @sprintholster_seq 592,785 - 592,806 anAnimationDesc.theName = @sprint_onehanded_seq 592,807 - 592,833 anAnimationDesc.theName = @sprintraise_onehanded_seq 592,834 - 592,859 anAnimationDesc.theName = @sprintdraw_onehanded_seq 592,860 - 592,888 anAnimationDesc.theName = @sprintholster_onehanded_seq 592,889 - 592,921 anAnimationDesc.theName = sprintraise_onehanded_slide_anim 592,922 - 592,938 anAnimationDesc.theName = optic_anim_layer 592,939 - 592,959 anAnimationDesc.theName = optic_anim_layer_ads 592,960 - 592,980 anAnimationDesc.theName = wind_loop_anim_layer 592,981 - 593,005 anAnimationDesc.theName = wind_loop_ads_anim_layer 593,006 - 593,009 aSeqDesc.theName = "ref" 593,010 - 593,018 aSeqDesc.theName = "walk_seq" 593,019 - 593,033 aSeqDesc.theName = "walk_seq_nocam" 593,034 - 593,067 aSeqDesc.theName = "attack_onehanded_slide_manual_seq" 593,068 - 593,098 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK" 593,099 - 593,121 anEvent.theName = AE_CL_VSCRIPT_CALLBACK 593,122 - 593,129 anActivityModifier.theName = sliding 593,130 - 593,164 aSeqDesc.theName = "attack_onehanded_crouch_manual_seq" 593,165 - 593,185 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK" 593,186 - 593,192 anActivityModifier.theName = crouch 593,193 - 593,231 aSeqDesc.theName = "attack_onehanded_slide_manual_seq_alt1" 593,232 - 593,267 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK_ALT1" 593,268 - 593,307 aSeqDesc.theName = "attack_onehanded_crouch_manual_seq_alt1" 593,308 - 593,333 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK_ALT1" 593,334 - 593,344 aSeqDesc.theName = "reload_seq" 593,345 - 593,358 aSeqDesc.theActivityName = "ACT_VM_RELOAD" 593,359 - 593,384 anEvent.theName = AE_WPN_RELOAD_MILESTONE_1 593,385 - 593,410 anEvent.theName = AE_WPN_CLIPBODYGROUP_HIDE 593,411 - 593,436 anEvent.theName = AE_WPN_CLIPBODYGROUP_SHOW 593,437 - 593,452 anEvent.theName = AE_CL_PLAYSOUND 593,453 - 593,466 anEvent.theName = AE_WPN_RUMBLE 593,467 - 593,482 anEvent.theName = AE_WPN_FILLAMMO 593,483 - 593,501 anEvent.theName = AE_WPN_READYTOFIRE 593,502 - 593,518 aSeqDesc.theName = "reload_late1_seq" 593,519 - 593,538 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE1" 593,539 - 593,555 aSeqDesc.theName = "reload_empty_seq" 593,556 - 593,574 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY" 593,575 - 593,597 aSeqDesc.theName = "reload_empty_late1_seq" 593,598 - 593,622 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE1" 593,623 - 593,648 anEvent.theName = AE_WPN_RELOAD_MILESTONE_2 593,649 - 593,671 aSeqDesc.theName = "reload_empty_late2_seq" 593,672 - 593,696 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE2" 593,697 - 593,717 aSeqDesc.theName = "reload_onehanded_seq" 593,718 - 593,741 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD" 593,742 - 593,768 aSeqDesc.theName = "reload_onehanded_late1_seq" 593,769 - 593,798 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD_LATE1" 593,799 - 593,825 aSeqDesc.theName = "reload_onehanded_empty_seq" 593,826 - 593,854 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY" 593,855 - 593,887 aSeqDesc.theName = "reload_onehanded_empty_late1_seq" 593,888 - 593,922 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE1" 593,923 - 593,955 aSeqDesc.theName = "reload_onehanded_empty_late2_seq" 593,956 - 593,990 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE2" 593,991 - 594,008 aSeqDesc.theName = "reload_crouch_seq" 594,009 - 594,032 aSeqDesc.theName = "reload_late1_crouch_seq" 594,033 - 594,056 aSeqDesc.theName = "reload_empty_crouch_seq" 594,057 - 594,086 aSeqDesc.theName = "reload_empty_late1_crouch_seq" 594,087 - 594,116 aSeqDesc.theName = "reload_empty_late2_crouch_seq" 594,117 - 594,144 aSeqDesc.theName = "reload_onehanded_crouch_seq" 594,145 - 594,178 aSeqDesc.theName = "reload_onehanded_late1_crouch_seq" 594,179 - 594,212 aSeqDesc.theName = "reload_onehanded_empty_crouch_seq" 594,213 - 594,252 aSeqDesc.theName = "reload_onehanded_empty_late1_crouch_seq" 594,253 - 594,292 aSeqDesc.theName = "reload_onehanded_empty_late2_crouch_qeq" 594,293 - 594,306 aSeqDesc.theName = "drawfirst_seq" 594,307 - 594,323 aSeqDesc.theActivityName = "ACT_VM_DRAWFIRST" 594,324 - 594,344 aSeqDesc.theName = "drawfirst_crouch_seq" 594,345 - 594,353 aSeqDesc.theName = "draw_seq" 594,354 - 594,365 aSeqDesc.theActivityName = "ACT_VM_DRAW" 594,366 - 594,389 aSeqDesc.theName = "drawfirst_onehanded_seq" 594,390 - 594,416 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAWFIRST" 594,417 - 594,435 aSeqDesc.theName = "draw_onehanded_seq" 594,436 - 594,457 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW" 594,458 - 594,473 aSeqDesc.theName = "draw_crouch_seq" 594,474 - 594,499 aSeqDesc.theName = "draw_onehanded_crouch_seq" 594,500 - 594,511 aSeqDesc.theName = "holster_seq" 594,512 - 594,526 aSeqDesc.theActivityName = "ACT_VM_HOLSTER" 594,527 - 594,548 aSeqDesc.theName = "holster_onehanded_seq" 594,549 - 594,573 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER" 594,574 - 594,583 aSeqDesc.theName = "raise_seq" 594,584 - 594,596 aSeqDesc.theActivityName = "ACT_VM_RAISE" 594,597 - 594,616 aSeqDesc.theName = "raise_onehanded_seq" 594,617 - 594,639 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE" 594,640 - 594,659 aSeqDesc.theName = "raise_frommelee_seq" 594,660 - 594,683 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_MELEE" 594,684 - 594,700 aSeqDesc.theName = "raise_crouch_seq" 594,701 - 594,727 aSeqDesc.theName = "raise_onehanded_crouch_seq" 594,728 - 594,754 aSeqDesc.theName = "raise_frommelee_crouch_seq" 594,755 - 594,782 aSeqDesc.theName = "raise_frommelee_sliding_seq" 594,783 - 594,792 aSeqDesc.theName = "lower_seq" 594,793 - 594,805 aSeqDesc.theActivityName = "ACT_VM_LOWER" 594,806 - 594,825 aSeqDesc.theName = "lower_onehanded_seq" 594,826 - 594,848 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_LOWER" 594,849 - 594,859 aSeqDesc.theName = "sprint_seq" 594,860 - 594,873 aSeqDesc.theActivityName = "ACT_VM_SPRINT" 594,874 - 594,889 aSeqDesc.theName = "sprintraise_seq" 594,890 - 594,914 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_SPRINT" 594,915 - 594,937 aSeqDesc.theName = "sprintraise_seq_regrip" 594,938 - 594,957 aSeqDesc.theName = "sprintraise_seq_air" 594,958 - 594,961 anActivityModifier.theName = air 594,962 - 594,976 aSeqDesc.theName = "sprintdraw_seq" 594,977 - 594,998 aSeqDesc.theActivityName = "ACT_VM_DRAW_TO_SPRINT" 594,999 - 595,016 aSeqDesc.theName = "sprintholster_seq" 595,017 - 595,043 aSeqDesc.theActivityName = "ACT_VM_HOLSTER_FROM_SPRINT" 595,044 - 595,064 aSeqDesc.theName = "sprint_onehanded_seq" 595,065 - 595,088 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_SPRINT" 595,089 - 595,114 aSeqDesc.theName = "sprintraise_onehanded_seq" 595,115 - 595,149 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE_FROM_SPRINT" 595,150 - 595,174 aSeqDesc.theName = "sprintdraw_onehanded_seq" 595,175 - 595,206 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW_TO_SPRINT" 595,207 - 595,234 aSeqDesc.theName = "sprintholster_onehanded_seq" 595,235 - 595,271 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER_FROM_SPRINT" 595,272 - 595,303 aSeqDesc.theName = "sprintraise_onehanded_seq_slide" 595,304 - 595,314 aSeqDesc.theName = "ads_in_seq" 595,315 - 595,328 aSeqDesc.theActivityName = "ACT_VM_ADS_IN" 595,329 - 595,346 aSeqDesc.theName = "ads_in_crouch_seq" 595,347 - 595,361 aSeqDesc.theName = "ads_in_seq_air" 595,362 - 595,373 aSeqDesc.theName = "ads_out_seq" 595,374 - 595,388 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT" 595,389 - 595,407 aSeqDesc.theName = "ads_out_crouch_seq" 595,408 - 595,423 aSeqDesc.theName = "ads_out_seq_air" 595,424 - 595,444 aSeqDesc.theName = "ads_in_onehanded_seq" 595,445 - 595,468 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN" 595,469 - 595,497 aSeqDesc.theName = "ads_in_onehanded_seq_sliding" 595,498 - 595,522 aSeqDesc.theName = "ads_in_onehanded_seq_air" 595,523 - 595,544 aSeqDesc.theName = "ads_out_onehanded_seq" 595,545 - 595,569 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT" 595,570 - 595,599 aSeqDesc.theName = "ads_out_onehanded_seq_sliding" 595,600 - 595,607 anActivityModifier.theName = wallrun 595,608 - 595,637 aSeqDesc.theName = "ads_out_onehanded_seq_wallrun" 595,638 - 595,647 aSeqDesc.theName = "run_layer" 595,648 - 595,664 aSeqDesc.theName = "run_layer_reload" 595,665 - 595,676 aSeqDesc.theName = "optic_layer" 595,677 - 595,692 aSeqDesc.theName = "wind_loop_layer" 595,693 - 595,712 aSeqDesc.theName = "wind_loop_ads_layer" 595,713 - 595,730 aSeqDesc.theName = "idle_seq_autoplay" 595,731 - 595,739 aSeqDesc.theName = "idle_seq" 595,740 - 595,751 aSeqDesc.theActivityName = "ACT_VM_IDLE" 595,752 - 595,764 aSeqDesc.theName = "idle_seq_air" 595,765 - 595,784 aSeqDesc.theName = "idle_seq_crouch_air" 595,785 - 595,800 aSeqDesc.theName = "idle_seq_crouch" 595,801 - 595,819 aSeqDesc.theName = "idle_onehanded_seq" 595,820 - 595,841 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE" 595,842 - 595,864 aSeqDesc.theName = "idle_onehanded_seq_air" 595,865 - 595,875 aSeqDesc.theName = "attack_seq" 595,876 - 595,893 aSeqDesc.theName = "attack_seq_regrip" 595,894 - 595,914 aSeqDesc.theName = "attack_onehanded_seq" 595,915 - 595,941 aSeqDesc.theName = "attack_onehanded_slide_seq" 595,942 - 595,956 aSeqDesc.theName = "idle_check_seq" 595,957 - 595,971 aSeqDesc.theActivityName = "ACT_TRANSITION" 595,972 - 595,987 aSeqDesc.theName = "crouch2idle_seq" 595,988 - 595,994 aSeqDesc.theName = "regrip" 595,995 - 596,004 aSeqDesc.theName = "regrip_02" 596,005 - 596,024 aSeqDesc.theName = "switch_to_jump_iron" 596,025 - 596,044 aSeqDesc.theName = "switch_to_land_iron" 596,045 - 596,066 aSeqDesc.theName = "idle_check_crouch_seq" 596,067 - 596,093 aSeqDesc.theName = "switch_to_jump_iron_crouch" 596,094 - 596,120 aSeqDesc.theName = "switch_to_land_iron_crouch" 596,121 - 596,140 aSeqDesc.theName = "switch_to_onehanded" 596,141 - 596,160 aSeqDesc.theName = "switch_to_twohanded" 596,161 - 596,185 aSeqDesc.theName = "switch_to_onehanded_jump" 596,186 - 596,210 aSeqDesc.theName = "switch_to_onehanded_land" 596,211 - 596,220 aLocalNodeName = twohanded 596,221 - 596,230 aLocalNodeName = onehanded 596,231 - 596,235 aLocalNodeName = fire 596,236 - 596,240 aLocalNodeName = jump 596,241 - 596,252 aLocalNodeName = land_crouch 596,253 - 596,257 aLocalNodeName = land 596,258 - 596,269 aLocalNodeName = jump_crouch 596,270 - 596,279 aBodyPart.theName = "ptpov_r97" 596,280 - 596,290 aBodyPart.theName = "sight_holo" 596,291 - 596,301 aBodyPart.theName = "sight_acgs" 596,302 - 596,311 aBodyPart.theName = "sight_cro" 596,312 - 596,324 aBodyPart.theName = "r97_sight_on" 596,325 - 596,337 aBodyPart.theName = "r97_magazine" 596,338 - 596,355 aBodyPart.theName = "r97_sight_rear_on" 596,356 - 596,374 aBodyPart.theName = "r97_sight_front_on" 596,375 - 596,404 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 76 65 6C 6F 63 69 74 79 00 61 ... ] 596,405 - 596,433 aTexture.thePathFileName = "models\Weapons_R2\r97\R97_CN" 596,434 - 596,470 aTexture.thePathFileName = "models\Weapons_R2\r97\R97_CN_skin_31" 596,471 - 596,508 aTexture.thePathFileName = "models\Weapons_R2\r97\R97_CN_prime_01" 596,509 - 596,546 aTexture.thePathFileName = "models\Weapons_R2\r97\R97_CN_prime_02" 596,547 - 596,584 aTexture.thePathFileName = "models\Weapons_R2\r97\R97_CN_prime_03" 596,585 - 596,622 aTexture.thePathFileName = "models\Weapons_R2\r97\R97_CN_prime_04" 596,623 - 596,660 aTexture.thePathFileName = "models\Weapons_R2\r97\R97_CN_prime_05" 596,661 - 596,698 aTexture.thePathFileName = "models\Weapons_R2\r97\R97_CN_prime_06" 596,699 - 596,739 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen" 596,740 - 596,797 aTexture.thePathFileName = "models\Weapons_R2\attachments\holo_reflex_sight_magnifier" 596,798 - 596,835 aTexture.thePathFileName = "models\weapons\attachments\acgs_sight" 596,836 - 596,884 aTexture.thePathFileName = "models\Weapons_R2\attachments\charge_rifle_optic" 596,885 - 596,928 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens" 596,929 - 3,003,082 [ERROR] Unread bytes (non-zero) [ 00 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 C4 64 ... ] 3,003,083 - 3,003,083 END OF FILE + 1 (File size) ========================