// Created by Crowbar 0.71 ====== File Size ====== 2,693,588 ====== File Seek Log ====== 0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53) 84 - 699 MDL File Header 01; MDL File Header 01 700 - 871 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ] 872 - 20,391 theMdlFileData.theBones 80 20,392 - 21,679 theMdlFileData.theAttachments 14 21,680 - 21,691 theMdlFileData.theHitboxSets 1 21,692 - 21,771 [ERROR] Unread bytes (non-zero) [ 4B 0C 03 09 0B 4C 05 06 07 3F 40 0D 12 10 15 16 17 18 19 1A 22 ... ] 21,772 - 30,419 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 94 21,773 - 21,776 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list) 21,777 - 21,779 anAnimationDesc.anAnimation [@ref] alignment [ 14 0A 00 ] 21,780 - 21,864 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 21,865 - 21,868 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list) 21,869 - 21,871 anAnimationDesc.anAnimation [ads_in_anim] alignment [ 13 0A 00 ] 21,872 - 21,955 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 21,956 - 21,979 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25) 21,980 - 21,983 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list) 21,984 - 22,048 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 9C 29 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 22,049 - 22,052 anAnimationDesc.anAnimation [ads_in_slide_anim] (unused empty data structure at the end of the list) 22,053 - 22,055 anAnimationDesc.anAnimation [ads_in_slide_anim] alignment [ 13 0A 00 ] 22,056 - 22,140 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 22,141 - 22,144 anAnimationDesc.anAnimation [ads_out_slide_anim] (unused empty data structure at the end of the list) 22,145 - 22,147 anAnimationDesc.anAnimation [ads_out_slide_anim] alignment [ 12 0A 00 ] 22,148 - 22,231 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 22,232 - 22,255 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 22,256 - 22,259 anAnimationDesc.anAnimation [ads_in_onehanded_anim] (unused empty data structure at the end of the list) 22,260 - 22,324 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 C8 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 22,325 - 22,328 anAnimationDesc.anAnimation [ads_out_onehanded_anim] (unused empty data structure at the end of the list) 22,329 - 22,331 anAnimationDesc.anAnimation [ads_out_onehanded_anim] alignment [ 12 0A 00 ] 22,332 - 22,416 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 22,417 - 22,420 anAnimationDesc.anAnimation [run_anim_static] (unused empty data structure at the end of the list) 22,421 - 22,423 anAnimationDesc.anAnimation [run_anim_static] alignment [ 12 0A 00 ] 22,424 - 22,507 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 22,508 - 22,525 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21) 22,525 - 22,526 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 22,527 - 22,540 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 E4 ] 22,541 - 22,542 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0) 22,543 - 22,546 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list) 22,547 - 22,547 anAnimationDesc.anAnimation [run_anim] alignment [ 00 ] 22,548 - 22,600 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 22,601 - 22,604 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list) 22,605 - 22,607 anAnimationDesc.anAnimation [run_anim_layer] alignment [ 11 0A 00 ] 22,608 - 22,692 [ERROR] Unread bytes (non-zero) [ 00 00 04 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 22,693 - 22,696 anAnimationDesc.anAnimation [walk_anim_static] (unused empty data structure at the end of the list) 22,697 - 22,699 anAnimationDesc.anAnimation [walk_anim_static] alignment [ 11 0A 00 ] 22,700 - 22,783 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 22,784 - 22,813 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25) 22,814 - 22,817 anAnimationDesc.anAnimation [walk_anim] (unused empty data structure at the end of the list) 22,818 - 22,819 anAnimationDesc.anAnimation [walk_anim] alignment [ 00 00 ] 22,820 - 22,876 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 22,877 - 22,880 anAnimationDesc.anAnimation [walk_ads_anim] (unused empty data structure at the end of the list) 22,881 - 22,883 anAnimationDesc.anAnimation [walk_ads_anim] alignment [ 10 0A 00 ] 22,884 - 22,967 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 22,968 - 22,991 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25) 22,992 - 22,995 anAnimationDesc.anAnimation [walk_anim_nocam] (unused empty data structure at the end of the list) 22,996 - 23,243 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 08 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 23,244 - 23,267 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 23,268 - 23,271 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list) 23,272 - 23,336 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 C4 E0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 23,337 - 23,340 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list) 23,341 - 23,343 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ 0F 0A 00 ] 23,344 - 23,428 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 23,429 - 23,432 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list) 23,433 - 23,435 anAnimationDesc.anAnimation [idle_onehanded_anim] alignment [ 0E 0A 00 ] 23,436 - 23,519 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 23,520 - 23,537 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 23,533 - 23,534 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0) 23,535 - 23,538 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] (unused empty data structure at the end of the list) 23,539 - 23,539 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] alignment [ 00 ] 23,540 - 23,568 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 10 E0 00 00 00 00 00 00 00 ... ] 23,569 - 23,570 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 23,571 - 23,612 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 23,613 - 23,616 anAnimationDesc.anAnimation [idle_check_anim] (unused empty data structure at the end of the list) 23,617 - 23,619 anAnimationDesc.anAnimation [idle_check_anim] alignment [ 0E 0A 00 ] 23,620 - 23,704 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 23,705 - 23,708 anAnimationDesc.anAnimation [idle_check_ads_anim] (unused empty data structure at the end of the list) 23,709 - 23,711 anAnimationDesc.anAnimation [idle_check_ads_anim] alignment [ 0D 0A 00 ] 23,712 - 23,795 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 23,796 - 23,819 anAnimationDesc.anAnimation (frameCount = 29; sectionFrameCount = 29) 23,820 - 23,823 anAnimationDesc.anAnimation [idle_check_anim_nod] (unused empty data structure at the end of the list) 23,824 - 23,888 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 FC F7 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 23,889 - 23,892 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list) 23,893 - 23,895 anAnimationDesc.anAnimation [attack_anim] alignment [ 0D 0A 00 ] 23,896 - 23,980 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 23,981 - 23,984 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list) 23,985 - 23,987 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ 0C 0A 00 ] 23,988 - 24,072 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 24,073 - 24,076 anAnimationDesc.anAnimation [attack_slide_anim] (unused empty data structure at the end of the list) 24,077 - 24,079 anAnimationDesc.anAnimation [attack_slide_anim] alignment [ 0C 0A 00 ] 24,080 - 24,164 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 24,165 - 24,168 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list) 24,169 - 24,171 anAnimationDesc.anAnimation [attack_onehanded_anim] alignment [ 0C 0A 00 ] 24,172 - 24,255 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 24,256 - 24,273 anAnimationDesc.anAnimation (frameCount = 28; sectionFrameCount = 28) 24,274 - 24,277 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] (unused empty data structure at the end of the list) 24,278 - 24,279 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] alignment [ 00 00 ] 24,280 - 24,348 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 40 29 01 00 00 00 00 00 00 00 00 00 00 ... ] 24,349 - 24,352 anAnimationDesc.anAnimation [@charge_seq] (unused empty data structure at the end of the list) 24,353 - 24,355 anAnimationDesc.anAnimation [@charge_seq] alignment [ 0B 0A 00 ] 24,356 - 24,440 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 47 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 24,441 - 24,444 anAnimationDesc.anAnimation [@charge_seq_crouch] (unused empty data structure at the end of the list) 24,445 - 24,447 anAnimationDesc.anAnimation [@charge_seq_crouch] alignment [ 0B 0A 00 ] 24,448 - 24,531 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 47 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 24,532 - 24,543 anAnimationDesc.anAnimation (frameCount = 71; sectionFrameCount = 71) 24,544 - 24,547 anAnimationDesc.anAnimation [@charge_seq_slide] (unused empty data structure at the end of the list) 24,548 - 24,624 [ERROR] Unread bytes (non-zero) [ 47 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 5C 5A 01 00 00 ... ] 24,625 - 24,628 anAnimationDesc.anAnimation [@charge_onehanded_seq] (unused empty data structure at the end of the list) 24,629 - 24,631 anAnimationDesc.anAnimation [@charge_onehanded_seq] alignment [ 0A 0A 00 ] 24,632 - 24,716 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 47 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 24,717 - 24,720 anAnimationDesc.anAnimation [@reload_seq] (unused empty data structure at the end of the list) 24,721 - 24,723 anAnimationDesc.anAnimation [@reload_seq] alignment [ 0A 0A 00 ] 24,724 - 24,807 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 76 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 24,808 - 24,835 anAnimationDesc.anAnimation (frameCount = 59; sectionFrameCount = 59) 24,836 - 24,882 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 48 C6 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 24,883 - 24,884 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 24,885 - 24,888 anAnimationDesc.anAnimation [reload_late1_anim] (unused empty data structure at the end of the list) 24,889 - 24,891 anAnimationDesc.anAnimation [reload_late1_anim] alignment [ 00 00 00 ] 24,892 - 24,992 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 BC 9E FF FF 1D 0A 0A 00 00 00 F0 41 00 ... ] 24,993 - 24,996 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list) 24,997 - 24,999 anAnimationDesc.anAnimation [reload_empty_late1_anim] alignment [ 09 0A 00 ] 25,000 - 25,083 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 50 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,084 - 25,105 anAnimationDesc.anAnimation (frameCount = 41; sectionFrameCount = 41) 25,106 - 25,140 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 B4 9D 02 00 00 00 00 00 00 00 00 ... ] 25,141 - 25,142 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 25,143 - 25,146 anAnimationDesc.anAnimation [reload_empty_late2_anim] (unused empty data structure at the end of the list) 25,147 - 25,147 anAnimationDesc.anAnimation [reload_empty_late2_anim] alignment [ 00 ] 25,148 - 25,176 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,177 - 25,180 anAnimationDesc.anAnimation [@reload_onehanded_seq] (unused empty data structure at the end of the list) 25,181 - 25,183 anAnimationDesc.anAnimation [@reload_onehanded_seq] alignment [ 09 0A 00 ] 25,184 - 25,267 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 76 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,268 - 25,289 anAnimationDesc.anAnimation (frameCount = 59; sectionFrameCount = 59) 25,290 - 25,342 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 4C D7 02 00 00 00 00 00 00 00 00 ... ] 25,343 - 25,344 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 25,345 - 25,348 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] (unused empty data structure at the end of the list) 25,349 - 25,351 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] alignment [ 00 00 00 ] 25,352 - 25,452 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 F0 9C FF FF C5 08 0A 00 00 00 F0 41 00 ... ] 25,453 - 25,456 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] (unused empty data structure at the end of the list) 25,457 - 25,459 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] alignment [ 08 0A 00 ] 25,460 - 25,543 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 50 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,544 - 25,559 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 41; sectionFrameCount = 41) 25,558 - 25,559 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 25,560 - 25,636 [ERROR] Unread bytes (non-zero) [ 29 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E8 3F 03 00 00 ... ] 25,637 - 25,640 anAnimationDesc.anAnimation [@reload_crouch_seq] (unused empty data structure at the end of the list) 25,641 - 25,643 anAnimationDesc.anAnimation [@reload_crouch_seq] alignment [ 08 0A 00 ] 25,644 - 25,728 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 76 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,729 - 25,732 anAnimationDesc.anAnimation [reload_late1_crouch_anim] (unused empty data structure at the end of the list) 25,733 - 25,735 anAnimationDesc.anAnimation [reload_late1_crouch_anim] alignment [ 07 0A 00 ] 25,736 - 25,912 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 3B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,913 - 25,916 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] (unused empty data structure at the end of the list) 25,917 - 25,919 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] alignment [ 07 0A 00 ] 25,920 - 26,004 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 50 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,005 - 26,008 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] (unused empty data structure at the end of the list) 26,009 - 26,011 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] alignment [ 07 0A 00 ] 26,012 - 26,095 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 29 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,096 - 26,111 anAnimationDesc.anAnimation (frameCount = 118; sectionFrameCount = 118) 26,112 - 26,188 [ERROR] Unread bytes (non-zero) [ 76 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 8A 04 00 00 ... ] 26,189 - 26,192 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list) 26,193 - 26,195 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] alignment [ 06 0A 00 ] 26,196 - 26,372 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 3B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,373 - 26,376 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list) 26,377 - 26,379 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] alignment [ 06 0A 00 ] 26,380 - 26,464 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 50 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,465 - 26,468 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] (unused empty data structure at the end of the list) 26,469 - 26,471 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] alignment [ 05 0A 00 ] 26,472 - 26,555 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 29 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,556 - 26,565 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 26,566 - 26,569 [ERROR] Unread bytes (non-zero) [ F0 41 00 00 ] 26,570 - 26,571 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 26,572 - 26,575 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list) 26,576 - 26,648 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 24 C8 05 00 00 00 00 00 00 ... ] 26,649 - 26,652 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list) 26,653 - 26,655 anAnimationDesc.anAnimation [switch_to_twohanded_anim] alignment [ 05 0A 00 ] 26,656 - 26,740 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,741 - 26,744 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list) 26,745 - 26,747 anAnimationDesc.anAnimation [switch_to_jump_anim] alignment [ 05 0A 00 ] 26,748 - 26,831 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,832 - 26,853 anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19) 26,854 - 26,866 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 C0 EC 05 ] 26,867 - 26,868 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 26,869 - 26,872 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list) 26,873 - 26,875 anAnimationDesc.anAnimation [switch_to_land_anim] alignment [ 00 00 00 ] 26,876 - 26,924 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,925 - 26,928 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] (unused empty data structure at the end of the list) 26,929 - 26,931 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] alignment [ 04 0A 00 ] 26,932 - 27,016 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,017 - 27,020 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] (unused empty data structure at the end of the list) 27,021 - 27,023 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] alignment [ 04 0A 00 ] 27,024 - 27,107 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,108 - 27,123 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31) 27,122 - 27,123 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0) 27,124 - 27,127 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] (unused empty data structure at the end of the list) 27,128 - 27,200 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 9C FE 05 00 00 00 00 00 00 ... ] 27,201 - 27,204 anAnimationDesc.anAnimation [switch_to_land_ads_anim] (unused empty data structure at the end of the list) 27,205 - 27,207 anAnimationDesc.anAnimation [switch_to_land_ads_anim] alignment [ 03 0A 00 ] 27,208 - 27,476 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,477 - 27,480 anAnimationDesc.anAnimation [@drawfirst_seq] (unused empty data structure at the end of the list) 27,481 - 27,483 anAnimationDesc.anAnimation [@drawfirst_seq] alignment [ 02 0A 00 ] 27,484 - 27,568 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,569 - 27,572 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] (unused empty data structure at the end of the list) 27,573 - 27,575 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] alignment [ 02 0A 00 ] 27,576 - 27,660 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,661 - 27,664 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list) 27,665 - 27,667 anAnimationDesc.anAnimation [@draw_seq] alignment [ 02 0A 00 ] 27,668 - 27,670 [ERROR] Unread bytes (non-zero) [ 00 00 F0 ] 27,671 - 27,672 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 27,673 - 27,752 [ERROR] Unread bytes (non-zero) [ 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 A0 ... ] 27,753 - 27,756 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list) 27,757 - 27,759 anAnimationDesc.anAnimation [@draw_onehanded_seq] alignment [ 02 0A 00 ] 27,760 - 27,843 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,844 - 27,859 anAnimationDesc.anAnimation (frameCount = 24; sectionFrameCount = 24) 27,860 - 27,863 anAnimationDesc.anAnimation [@draw_crouch_seq] (unused empty data structure at the end of the list) 27,864 - 27,936 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 2C BF 06 00 00 00 00 00 00 ... ] 27,937 - 27,940 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] (unused empty data structure at the end of the list) 27,941 - 27,943 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] alignment [ 01 0A 00 ] 27,944 - 28,016 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,017 - 28,018 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 28,019 - 28,028 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 84 ] 28,029 - 28,032 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list) 28,033 - 28,035 anAnimationDesc.anAnimation [@holster_seq] alignment [ 01 0A 00 ] 28,036 - 28,119 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,120 - 28,129 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 28,130 - 28,133 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list) 28,134 - 28,135 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ 00 00 ] 28,136 - 28,212 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B8 F1 06 00 00 ... ] 28,213 - 28,216 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list) 28,217 - 28,219 anAnimationDesc.anAnimation [@raise_seq] alignment [ 00 0A 00 ] 28,220 - 28,304 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,305 - 28,308 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list) 28,309 - 28,311 anAnimationDesc.anAnimation [@raise_onehanded_seq] alignment [ 00 0A 00 ] 28,312 - 28,395 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,396 - 28,405 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 28,406 - 28,409 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list) 28,410 - 28,411 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ 00 00 ] 28,412 - 28,488 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 34 12 07 00 00 ... ] 28,489 - 28,492 anAnimationDesc.anAnimation [@raise_crouch_seq] (unused empty data structure at the end of the list) 28,493 - 28,495 anAnimationDesc.anAnimation [@raise_crouch_seq] alignment [ FF 09 00 ] 28,496 - 28,580 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,581 - 28,584 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] (unused empty data structure at the end of the list) 28,585 - 28,587 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] alignment [ FF 09 00 ] 28,588 - 28,671 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,672 - 28,675 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 28,676 - 28,679 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] (unused empty data structure at the end of the list) 28,680 - 28,764 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,765 - 28,768 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] (unused empty data structure at the end of the list) 28,769 - 28,771 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] alignment [ FE 09 00 ] 28,772 - 28,855 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,856 - 28,883 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 28,883 - 28,884 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 28,885 - 28,888 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list) 28,889 - 28,891 anAnimationDesc.anAnimation [@lower_seq] alignment [ 51 07 00 ] 28,892 - 28,948 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,949 - 28,952 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list) 28,953 - 28,955 anAnimationDesc.anAnimation [@lower_onehanded_seq] alignment [ FE 09 00 ] 28,956 - 29,040 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,041 - 29,044 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list) 29,045 - 29,047 anAnimationDesc.anAnimation [@sprint_seq] alignment [ FE 09 00 ] 29,048 - 29,131 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,132 - 29,153 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 29,154 - 29,158 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ] 29,159 - 29,160 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 29,161 - 29,164 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list) 29,165 - 29,167 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ 74 07 00 ] 29,168 - 29,224 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,225 - 29,228 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] (unused empty data structure at the end of the list) 29,229 - 29,231 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] alignment [ FD 09 00 ] 29,232 - 29,316 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,317 - 29,320 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list) 29,321 - 29,323 anAnimationDesc.anAnimation [@sprintraise_seq_air] alignment [ FD 09 00 ] 29,324 - 29,407 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,408 - 29,429 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 29,430 - 29,434 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ] 29,435 - 29,436 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 29,437 - 29,440 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list) 29,441 - 29,443 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ 95 07 00 ] 29,444 - 29,500 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,501 - 29,504 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list) 29,505 - 29,507 anAnimationDesc.anAnimation [@sprintholster_seq] alignment [ FC 09 00 ] 29,508 - 29,592 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,593 - 29,596 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list) 29,597 - 29,599 anAnimationDesc.anAnimation [@sprint_onehanded_seq] alignment [ FC 09 00 ] 29,600 - 29,683 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,684 - 29,699 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 29,697 - 29,698 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 29,699 - 29,776 [ERROR] Unread bytes (non-zero) [ 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0C B5 07 00 ... ] 29,777 - 29,780 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list) 29,781 - 29,783 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] alignment [ FB 09 00 ] 29,784 - 29,868 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,869 - 29,872 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list) 29,873 - 29,875 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] alignment [ FB 09 00 ] 29,876 - 29,960 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,961 - 29,964 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list) 29,965 - 29,967 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] alignment [ FB 09 00 ] 29,968 - 30,052 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0E 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,053 - 30,056 anAnimationDesc.anAnimation [optic_anim_layer] (unused empty data structure at the end of the list) 30,057 - 30,059 anAnimationDesc.anAnimation [optic_anim_layer] alignment [ FB 09 00 ] 30,060 - 30,143 [ERROR] Unread bytes (non-zero) [ 00 00 20 42 05 00 00 00 27 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,144 - 30,159 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 30,160 - 30,190 [ERROR] Unread bytes (non-zero) [ 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 D0 DD 07 00 00 ... ] 30,191 - 30,192 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 30,193 - 30,196 anAnimationDesc.anAnimation [optic_anim_layer_ads] (unused empty data structure at the end of the list) 30,197 - 30,199 anAnimationDesc.anAnimation [optic_anim_layer_ads] alignment [ 00 00 00 ] 30,200 - 41,973 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 41,974 - 41,975 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 60) 41,976 - 42,157 [ERROR] Unread bytes (non-zero) [ 00 3C 00 3C 20 00 00 00 00 00 00 00 39 0E 00 00 00 00 10 00 00 ... ] 42,158 - 42,471 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 96) 42,434 - 42,435 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 42,436 - 42,439 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] (unused empty data structure at the end of the list) 42,440 - 42,985 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 42,986 - 43,511 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 251) 43,512 - 43,515 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] (unused empty data structure at the end of the list) 43,516 - 43,997 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 13 0B 00 00 18 00 00 00 00 00 00 00 00 00 08 80 00 ... ] 43,998 - 44,883 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 257) 44,884 - 46,021 [ERROR] Unread bytes (non-zero) [ B9 FF C4 FF DF FF FF FF 1B 00 2A 00 1F 00 00 00 DA FF BE FF B7 ... ] 46,022 - 46,433 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 255) 46,298 - 46,299 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 60) 46,300 - 46,573 [ERROR] Unread bytes (non-zero) [ 20 00 00 00 00 00 00 00 2F 0B 00 00 18 00 4C 00 80 00 00 00 00 ... ] 46,574 - 46,745 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 255) 46,746 - 46,749 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list) 46,750 - 46,751 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] alignment [ F6 FF ] 46,752 - 47,033 [ERROR] Unread bytes (non-zero) [ F8 FF FA FF FC FF FE FF FF FF 00 00 0C 0E 00 00 00 00 FE FF FC ... ] 47,034 - 47,035 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 47,036 - 611,511 [ERROR] Unread bytes (non-zero) [ 1C 00 1B 00 19 00 15 00 10 00 09 00 00 00 19 19 00 00 0C 00 15 ... ] 611,512 - 634,247 theMdlFileData.theSequenceDescs 98 634,248 - 634,567 [ref] aSeqDesc.theBoneWeights 80 634,568 - 634,569 [ref] aSeqDesc.theAnimDescIndexes 1 634,570 - 634,571 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 634,572 - 634,587 [walk_seq] aSeqDesc.thePoseKeys 4 634,588 - 634,595 [walk_seq] aSeqDesc.theAnimDescIndexes 4 634,596 - 634,611 [walk_seq_nocam] aSeqDesc.thePoseKeys 4 634,612 - 634,619 [walk_seq_nocam] aSeqDesc.theAnimDescIndexes 4 634,620 - 634,643 [charge_seq] aSeqDesc.theAutoLayers 1 634,644 - 634,645 [charge_seq] aSeqDesc.theAnimDescIndexes 1 634,646 - 634,647 [charge_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 634,648 - 634,671 [charge_seq_crouch] aSeqDesc.theAutoLayers 1 634,672 - 634,673 [charge_seq_crouch] aSeqDesc.theAnimDescIndexes 1 634,674 - 634,675 [charge_seq_crouch] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 634,676 - 634,679 [charge_seq_crouch] aSeqDesc.theActivityModifiers 1 634,680 - 634,683 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 634,684 - 634,707 [charge_seq_slide] aSeqDesc.theAutoLayers 1 634,708 - 634,709 [charge_seq_slide] aSeqDesc.theAnimDescIndexes 1 634,710 - 634,711 [charge_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 634,712 - 634,715 [charge_seq_slide] aSeqDesc.theActivityModifiers 1 634,716 - 634,719 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 634,720 - 634,743 [charge_onehanded_seq] aSeqDesc.theAutoLayers 1 634,744 - 634,745 [charge_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 634,746 - 634,747 [charge_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 634,748 - 634,759 [attack_onehanded_slide_manual_seq] aSeqDesc.thePoseKeys 3 634,760 - 634,919 [attack_onehanded_slide_manual_seq] aSeqDesc.theEvents 2 634,920 - 634,943 [attack_onehanded_slide_manual_seq] aSeqDesc.theAutoLayers 1 634,944 - 634,947 [attack_onehanded_slide_manual_seq] aSeqDesc.theAnimDescIndexes 2 634,948 - 634,951 [attack_onehanded_slide_manual_seq] aSeqDesc.theActivityModifiers 1 634,952 - 634,955 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 634,956 - 634,967 [attack_onehanded_crouch_manual_seq] aSeqDesc.thePoseKeys 3 634,968 - 635,127 [attack_onehanded_crouch_manual_seq] aSeqDesc.theEvents 2 635,128 - 635,151 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAutoLayers 1 635,152 - 635,155 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAnimDescIndexes 2 635,156 - 635,159 [attack_onehanded_crouch_manual_seq] aSeqDesc.theActivityModifiers 1 635,160 - 635,163 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 635,164 - 636,683 [reload_seq] aSeqDesc.theEvents 19 636,684 - 636,707 [reload_seq] aSeqDesc.theAutoLayers 1 636,708 - 636,709 [reload_seq] aSeqDesc.theAnimDescIndexes 1 636,710 - 636,711 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 636,712 - 637,591 [reload_late1_seq] aSeqDesc.theEvents 11 637,592 - 637,615 [reload_late1_seq] aSeqDesc.theAutoLayers 1 637,616 - 637,617 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1 637,618 - 637,619 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 637,620 - 639,459 [reload_empty_seq] aSeqDesc.theEvents 23 639,460 - 639,483 [reload_empty_seq] aSeqDesc.theAutoLayers 1 639,484 - 639,485 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1 639,486 - 639,487 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 639,488 - 640,687 [reload_empty_late1_seq] aSeqDesc.theEvents 15 640,688 - 640,711 [reload_empty_late1_seq] aSeqDesc.theAutoLayers 1 640,712 - 640,713 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1 640,714 - 640,715 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 640,716 - 641,275 [reload_empty_late2_seq] aSeqDesc.theEvents 7 641,276 - 641,299 [reload_empty_late2_seq] aSeqDesc.theAutoLayers 1 641,300 - 641,301 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1 641,302 - 641,303 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 641,304 - 642,823 [reload_onehanded_seq] aSeqDesc.theEvents 19 642,824 - 642,847 [reload_onehanded_seq] aSeqDesc.theAutoLayers 1 642,848 - 642,849 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 642,850 - 642,851 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 642,852 - 643,731 [reload_onehanded_late1_seq] aSeqDesc.theEvents 11 643,732 - 643,755 [reload_onehanded_late1_seq] aSeqDesc.theAutoLayers 1 643,756 - 643,757 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1 643,758 - 643,759 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 643,760 - 645,599 [reload_empty_onehanded_seq] aSeqDesc.theEvents 23 645,600 - 645,623 [reload_empty_onehanded_seq] aSeqDesc.theAutoLayers 1 645,624 - 645,625 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 645,626 - 645,627 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 645,628 - 646,827 [reload_empty_onehanded_late1_seq] aSeqDesc.theEvents 15 646,828 - 646,851 [reload_empty_onehanded_late1_seq] aSeqDesc.theAutoLayers 1 646,852 - 646,853 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1 646,854 - 646,855 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 646,856 - 647,415 [reload_empty_onehanded_late2_seq] aSeqDesc.theEvents 7 647,416 - 647,439 [reload_empty_onehanded_late2_seq] aSeqDesc.theAutoLayers 1 647,440 - 647,441 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes 1 647,442 - 647,443 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 647,444 - 648,963 [reload_crouch_seq] aSeqDesc.theEvents 19 648,964 - 648,987 [reload_crouch_seq] aSeqDesc.theAutoLayers 1 648,988 - 648,989 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes 1 648,990 - 648,991 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 648,992 - 648,995 [reload_crouch_seq] aSeqDesc.theActivityModifiers 1 648,996 - 648,999 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 649,000 - 649,879 [reload_late1_crouch_seq] aSeqDesc.theEvents 11 649,880 - 649,903 [reload_late1_crouch_seq] aSeqDesc.theAutoLayers 1 649,904 - 649,905 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 649,906 - 649,907 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 649,908 - 649,911 [reload_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 649,912 - 649,915 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 649,916 - 651,755 [reload_empty_crouch_seq] aSeqDesc.theEvents 23 651,756 - 651,779 [reload_empty_crouch_seq] aSeqDesc.theAutoLayers 1 651,780 - 651,781 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes 1 651,782 - 651,783 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 651,784 - 651,787 [reload_empty_crouch_seq] aSeqDesc.theActivityModifiers 1 651,788 - 651,791 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 651,792 - 652,991 [reload_empty_late1_crouch_seq] aSeqDesc.theEvents 15 652,992 - 653,015 [reload_empty_late1_crouch_seq] aSeqDesc.theAutoLayers 1 653,016 - 653,017 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 653,018 - 653,019 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 653,020 - 653,023 [reload_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 653,024 - 653,027 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 653,028 - 653,587 [reload_empty_late2_crouch_seq] aSeqDesc.theEvents 7 653,588 - 653,611 [reload_empty_late2_crouch_seq] aSeqDesc.theAutoLayers 1 653,612 - 653,613 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1 653,614 - 653,615 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 653,616 - 653,619 [reload_empty_late2_crouch_seq] aSeqDesc.theActivityModifiers 1 653,620 - 653,623 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 653,624 - 655,143 [reload_onehanded_crouch_seq] aSeqDesc.theEvents 19 655,144 - 655,145 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 655,146 - 655,147 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 655,148 - 655,151 [reload_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 655,152 - 655,155 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 655,156 - 656,035 [reload_onehanded_late1_crouch_seq] aSeqDesc.theEvents 11 656,036 - 656,037 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 656,038 - 656,039 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 656,040 - 656,043 [reload_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 656,044 - 656,047 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 656,048 - 657,887 [reload_empty_onehanded_crouch_seq] aSeqDesc.theEvents 23 657,888 - 657,889 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 657,890 - 657,891 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 657,892 - 657,895 [reload_empty_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 657,896 - 657,899 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 657,900 - 659,099 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theEvents 15 659,100 - 659,101 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 659,102 - 659,103 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 659,104 - 659,107 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 659,108 - 659,111 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 659,112 - 659,671 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theEvents 7 659,672 - 659,673 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1 659,674 - 659,675 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 659,676 - 659,679 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theActivityModifiers 1 659,680 - 659,683 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 659,684 - 660,163 [drawfirst_seq] aSeqDesc.theEvents 6 660,164 - 660,187 [drawfirst_seq] aSeqDesc.theAutoLayers 1 660,188 - 660,189 [drawfirst_seq] aSeqDesc.theAnimDescIndexes 1 660,190 - 660,191 [drawfirst_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 660,192 - 660,671 [drawfirst_crouch_seq] aSeqDesc.theEvents 6 660,672 - 660,695 [drawfirst_crouch_seq] aSeqDesc.theAutoLayers 1 660,696 - 660,697 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes 1 660,698 - 660,699 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 660,700 - 660,703 [drawfirst_crouch_seq] aSeqDesc.theActivityModifiers 1 660,704 - 660,707 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 660,708 - 660,867 [draw_seq] aSeqDesc.theEvents 2 660,868 - 660,891 [draw_seq] aSeqDesc.theAutoLayers 1 660,892 - 660,893 [draw_seq] aSeqDesc.theAnimDescIndexes 1 660,894 - 660,895 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 660,896 - 661,055 [draw_onehanded_seq] aSeqDesc.theEvents 2 661,056 - 661,079 [draw_onehanded_seq] aSeqDesc.theAutoLayers 1 661,080 - 661,081 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 661,082 - 661,083 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 661,084 - 661,243 [draw_crouch_seq] aSeqDesc.theEvents 2 661,244 - 661,267 [draw_crouch_seq] aSeqDesc.theAutoLayers 1 661,268 - 661,269 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes 1 661,270 - 661,271 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 661,272 - 661,275 [draw_crouch_seq] aSeqDesc.theActivityModifiers 1 661,276 - 661,279 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 661,280 - 661,439 [draw_onehanded_crouch_seq] aSeqDesc.theEvents 2 661,440 - 661,463 [draw_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1 661,464 - 661,465 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 661,466 - 661,467 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 661,468 - 661,471 [draw_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 661,472 - 661,475 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 661,476 - 661,555 [holster_seq] aSeqDesc.theEvents 1 661,556 - 661,579 [holster_seq] aSeqDesc.theAutoLayers 1 661,580 - 661,581 [holster_seq] aSeqDesc.theAnimDescIndexes 1 661,582 - 661,583 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 661,584 - 661,663 [holster_onehanded_seq] aSeqDesc.theEvents 1 661,664 - 661,687 [holster_onehanded_seq] aSeqDesc.theAutoLayers 1 661,688 - 661,689 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 661,690 - 661,691 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 661,692 - 661,851 [raise_seq] aSeqDesc.theEvents 2 661,852 - 661,875 [raise_seq] aSeqDesc.theAutoLayers 1 661,876 - 661,877 [raise_seq] aSeqDesc.theAnimDescIndexes 1 661,878 - 661,879 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 661,880 - 662,039 [raise_onehanded_seq] aSeqDesc.theEvents 2 662,040 - 662,063 [raise_onehanded_seq] aSeqDesc.theAutoLayers 1 662,064 - 662,065 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 662,066 - 662,067 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 662,068 - 662,227 [raise_frommelee_seq] aSeqDesc.theEvents 2 662,228 - 662,251 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1 662,252 - 662,253 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1 662,254 - 662,255 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 662,256 - 662,415 [raise_crouch_seq] aSeqDesc.theEvents 2 662,416 - 662,439 [raise_crouch_seq] aSeqDesc.theAutoLayers 1 662,440 - 662,441 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes 1 662,442 - 662,443 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 662,444 - 662,447 [raise_crouch_seq] aSeqDesc.theActivityModifiers 1 662,448 - 662,451 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 662,452 - 662,611 [raise_onehanded_crouch_seq] aSeqDesc.theEvents 2 662,612 - 662,635 [raise_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1 662,636 - 662,637 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 662,638 - 662,639 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 662,640 - 662,643 [raise_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 662,644 - 662,647 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 662,648 - 662,807 [raise_frommelee_crouch_seq] aSeqDesc.theEvents 2 662,808 - 662,831 [raise_frommelee_crouch_seq] aSeqDesc.theAutoLayers 1 662,832 - 662,833 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes 1 662,834 - 662,835 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 662,836 - 662,839 [raise_frommelee_crouch_seq] aSeqDesc.theActivityModifiers 1 662,840 - 662,843 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 662,844 - 663,003 [raise_frommelee_sliding_seq] aSeqDesc.theEvents 2 663,004 - 663,027 [raise_frommelee_sliding_seq] aSeqDesc.theAutoLayers 1 663,028 - 663,029 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes 1 663,030 - 663,031 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 663,032 - 663,035 [raise_frommelee_sliding_seq] aSeqDesc.theActivityModifiers 1 663,036 - 663,039 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 663,040 - 663,119 [lower_seq] aSeqDesc.theEvents 1 663,120 - 663,143 [lower_seq] aSeqDesc.theAutoLayers 1 663,144 - 663,145 [lower_seq] aSeqDesc.theAnimDescIndexes 1 663,146 - 663,147 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 663,148 - 663,227 [lower_onehanded_seq] aSeqDesc.theEvents 1 663,228 - 663,251 [lower_onehanded_seq] aSeqDesc.theAutoLayers 1 663,252 - 663,253 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 663,254 - 663,255 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 663,256 - 663,257 [sprint_seq] aSeqDesc.theAnimDescIndexes 1 663,258 - 663,259 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 663,260 - 663,419 [sprintraise_seq] aSeqDesc.theEvents 2 663,420 - 663,443 [sprintraise_seq] aSeqDesc.theAutoLayers 1 663,444 - 663,445 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1 663,446 - 663,447 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 663,448 - 663,607 [sprintraise_seq_regrip] aSeqDesc.theEvents 2 663,608 - 663,631 [sprintraise_seq_regrip] aSeqDesc.theAutoLayers 1 663,632 - 663,633 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes 1 663,634 - 663,635 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 663,636 - 663,795 [sprintraise_seq_air] aSeqDesc.theEvents 2 663,796 - 663,797 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1 663,798 - 663,799 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 663,800 - 663,803 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1 663,804 - 663,807 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 663,808 - 663,887 [sprintdraw_seq] aSeqDesc.theEvents 1 663,888 - 663,889 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1 663,890 - 663,891 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 663,892 - 663,971 [sprintholster_seq] aSeqDesc.theEvents 1 663,972 - 663,973 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1 663,974 - 663,975 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 663,976 - 663,977 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 663,978 - 663,979 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 663,980 - 664,139 [sprintraise_onehanded_seq] aSeqDesc.theEvents 2 664,140 - 664,141 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 664,142 - 664,143 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 664,144 - 664,223 [sprintdraw_onehanded_seq] aSeqDesc.theEvents 1 664,224 - 664,225 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 664,226 - 664,227 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 664,228 - 664,307 [sprintholster_onehanded_seq] aSeqDesc.theEvents 1 664,308 - 664,309 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 664,310 - 664,311 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 664,312 - 664,471 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 2 664,472 - 664,473 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1 664,474 - 664,475 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 664,476 - 664,479 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1 664,480 - 664,483 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 664,484 - 664,485 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1 664,486 - 664,487 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 664,488 - 664,489 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes 1 664,490 - 664,491 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 664,492 - 664,495 [ads_in_crouch_seq] aSeqDesc.theActivityModifiers 1 664,496 - 664,499 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 664,500 - 664,501 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes 1 664,502 - 664,503 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 664,504 - 664,507 [ads_in_seq_air] aSeqDesc.theActivityModifiers 1 664,508 - 664,511 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 664,512 - 664,535 [ads_out_seq] aSeqDesc.theAutoLayers 1 664,536 - 664,537 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1 664,538 - 664,539 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 664,540 - 664,541 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes 1 664,542 - 664,543 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 664,544 - 664,547 [ads_out_crouch_seq] aSeqDesc.theActivityModifiers 1 664,548 - 664,551 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 664,552 - 664,553 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes 1 664,554 - 664,555 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 664,556 - 664,563 [ads_out_seq_air] aSeqDesc.theActivityModifiers 2 664,564 - 664,571 [ERROR] Unread bytes (non-zero) [ 31 4D 00 00 01 00 00 00 ] 664,572 - 664,573 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 664,574 - 664,575 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 664,576 - 664,577 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1 664,578 - 664,579 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 664,580 - 664,583 [ads_in_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1 664,584 - 664,587 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 664,588 - 664,589 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 1 664,590 - 664,591 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 664,592 - 664,595 [ads_in_onehanded_seq_air] aSeqDesc.theActivityModifiers 1 664,596 - 664,599 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 664,600 - 664,623 [ads_out_onehanded_seq] aSeqDesc.theAutoLayers 1 664,624 - 664,625 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 664,626 - 664,627 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 664,628 - 664,629 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1 664,630 - 664,631 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 664,632 - 664,639 [ads_out_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 2 664,640 - 664,647 [ERROR] Unread bytes (non-zero) [ 69 56 00 00 01 00 00 00 ] 664,648 - 664,649 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes 1 664,650 - 664,651 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 664,652 - 664,659 [ads_out_onehanded_seq_wallrun] aSeqDesc.theActivityModifiers 2 664,660 - 664,667 [ERROR] Unread bytes (non-zero) [ 01 4D 00 00 01 00 00 00 ] 664,668 - 664,679 [run_layer] aSeqDesc.thePoseKeys 3 664,680 - 664,683 [run_layer] aSeqDesc.theAnimDescIndexes 2 664,684 - 664,685 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1 664,686 - 664,687 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 664,688 - 664,699 [optic_layer] aSeqDesc.thePoseKeys 3 664,700 - 665,019 [optic_layer] aSeqDesc.theBoneWeights 80 665,020 - 665,023 [optic_layer] aSeqDesc.theAnimDescIndexes 2 665,024 - 665,343 [wind_loop_layer] aSeqDesc.theBoneWeights 80 665,344 - 665,345 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1 665,346 - 665,347 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 665,348 - 665,349 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1 665,350 - 665,351 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 665,352 - 665,363 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3 665,364 - 665,367 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2 665,368 - 665,379 [idle_seq] aSeqDesc.thePoseKeys 3 665,380 - 665,699 [idle_seq] aSeqDesc.theBoneWeights 80 665,700 - 665,703 [idle_seq] aSeqDesc.theAnimDescIndexes 2 665,704 - 665,715 [idle_seq_air] aSeqDesc.thePoseKeys 3 665,716 - 665,719 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2 665,720 - 665,727 [idle_seq_air] aSeqDesc.theActivityModifiers 2 665,728 - 665,735 [ERROR] Unread bytes (non-zero) [ A5 48 00 00 01 00 00 00 ] 665,736 - 665,747 [idle_seq_crouch_air] aSeqDesc.thePoseKeys 3 665,748 - 665,751 [idle_seq_crouch_air] aSeqDesc.theAnimDescIndexes 2 665,752 - 665,755 [idle_seq_crouch_air] aSeqDesc.theActivityModifiers 1 665,756 - 665,759 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 665,760 - 665,771 [idle_seq_crouch] aSeqDesc.thePoseKeys 3 665,772 - 665,775 [idle_seq_crouch] aSeqDesc.theAnimDescIndexes 2 665,776 - 665,783 [idle_seq_crouch] aSeqDesc.theActivityModifiers 2 665,784 - 665,791 [ERROR] Unread bytes (non-zero) [ 6F 4F 00 00 01 00 00 00 ] 665,792 - 665,803 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3 665,804 - 665,807 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2 665,808 - 665,819 [idle_onehanded_seq_air] aSeqDesc.thePoseKeys 3 665,820 - 665,823 [idle_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 2 665,824 - 665,831 [idle_onehanded_seq_air] aSeqDesc.theActivityModifiers 2 665,832 - 665,839 [ERROR] Unread bytes (non-zero) [ 3F 4F 00 00 00 00 00 00 ] 665,840 - 665,851 [attack_seq] aSeqDesc.thePoseKeys 3 665,852 - 666,091 [attack_seq] aSeqDesc.theEvents 3 666,092 - 666,115 [attack_seq] aSeqDesc.theAutoLayers 1 666,116 - 666,119 [attack_seq] aSeqDesc.theAnimDescIndexes 2 666,120 - 666,131 [attack_seq_regrip] aSeqDesc.thePoseKeys 3 666,132 - 666,371 [attack_seq_regrip] aSeqDesc.theEvents 3 666,372 - 666,395 [attack_seq_regrip] aSeqDesc.theAutoLayers 1 666,396 - 666,399 [attack_seq_regrip] aSeqDesc.theAnimDescIndexes 2 666,400 - 666,411 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3 666,412 - 666,651 [attack_onehanded_seq] aSeqDesc.theEvents 3 666,652 - 666,675 [attack_onehanded_seq] aSeqDesc.theAutoLayers 1 666,676 - 666,679 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2 666,680 - 666,691 [attack_onehanded_slide_seq] aSeqDesc.thePoseKeys 3 666,692 - 666,931 [attack_onehanded_slide_seq] aSeqDesc.theEvents 3 666,932 - 666,955 [attack_onehanded_slide_seq] aSeqDesc.theAutoLayers 1 666,956 - 666,959 [attack_onehanded_slide_seq] aSeqDesc.theAnimDescIndexes 2 666,960 - 666,963 [attack_onehanded_slide_seq] aSeqDesc.theActivityModifiers 1 666,964 - 666,967 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 666,968 - 666,979 [idle_check_seq] aSeqDesc.thePoseKeys 3 666,980 - 666,983 [idle_check_seq] aSeqDesc.theAnimDescIndexes 2 666,984 - 666,995 [crouch2idle_seq] aSeqDesc.thePoseKeys 3 666,996 - 666,999 [crouch2idle_seq] aSeqDesc.theAnimDescIndexes 2 667,000 - 667,011 [regrip] aSeqDesc.thePoseKeys 3 667,012 - 667,015 [regrip] aSeqDesc.theAnimDescIndexes 2 667,016 - 667,027 [regrip_02] aSeqDesc.thePoseKeys 3 667,028 - 667,031 [regrip_02] aSeqDesc.theAnimDescIndexes 2 667,032 - 667,043 [switch_to_jump_iron] aSeqDesc.thePoseKeys 3 667,044 - 667,047 [switch_to_jump_iron] aSeqDesc.theAnimDescIndexes 2 667,048 - 667,059 [switch_to_land_iron] aSeqDesc.thePoseKeys 3 667,060 - 667,063 [switch_to_land_iron] aSeqDesc.theAnimDescIndexes 2 667,064 - 667,075 [idle_check_crouch_seq] aSeqDesc.thePoseKeys 3 667,076 - 667,079 [idle_check_crouch_seq] aSeqDesc.theAnimDescIndexes 2 667,080 - 667,091 [switch_to_jump_iron_crouch] aSeqDesc.thePoseKeys 3 667,092 - 667,095 [switch_to_jump_iron_crouch] aSeqDesc.theAnimDescIndexes 2 667,096 - 667,107 [switch_to_land_iron_crouch] aSeqDesc.thePoseKeys 3 667,108 - 667,111 [switch_to_land_iron_crouch] aSeqDesc.theAnimDescIndexes 2 667,112 - 667,113 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1 667,114 - 667,115 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 667,116 - 667,117 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1 667,118 - 667,119 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 667,120 - 667,121 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1 667,122 - 667,123 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 667,124 - 667,125 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1 667,126 - 667,127 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 667,128 - 667,159 theMdlFileData.theLocalNodeNames 8 667,160 - 667,223 [ERROR] Unread bytes (non-zero) [ 00 02 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 05 ... ] 667,224 - 667,271 theMdlFileData.theBodyParts 3 667,272 - 667,419 aBodyPart.theModels 1 667,420 - 667,715 aBodyPart.theModels 2 667,716 - 668,011 aBodyPart.theModels 2 668,012 - 668,071 [ERROR] Unread bytes (non-zero) [ F8 4B 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 EF ... ] 668,072 - 668,187 aModel.theMeshes 1 668,188 - 668,303 aModel.theMeshes 1 668,304 - 668,419 aModel.theMeshes 1 668,420 - 670,367 [ERROR] Unread bytes (non-zero) [ 5B 1D F5 3C 1C 00 00 00 06 2B FA C1 F4 03 00 00 0F F6 7F 65 6C ... ] 670,368 - 670,763 theMdlFileData.theTextures 9 670,764 - 670,767 theMdlFileData.theTexturePaths 1 670,768 - 670,911 theMdlFileData.theSkinFamilies 8 670,912 - 680,955 [ERROR] Unread bytes (non-zero) [ 50 00 00 00 40 00 00 00 80 01 00 00 C0 02 00 00 80 06 00 00 80 ... ] 680,956 - 680,956 aSeqDesc.theActivityName = "" 680,957 - 680,994 theNameCopy = "weapons/pulse_lmg/ptpov_pulse_lmg.mdl" 680,995 - 681,002 theSurfacePropName = "default" 681,003 - 681,013 aBone.theName = "jx_c_delta" 681,014 - 681,022 aBone.theName = "jx_c_pov" 681,023 - 681,034 aBone.theName = "jx_c_camera" 681,035 - 681,044 aBone.theName = "def_c_hip" 681,045 - 681,055 aBone.theName = "jx_c_start" 681,056 - 681,068 aBone.theName = "def_c_spineA" 681,069 - 681,081 aBone.theName = "def_c_spineB" 681,082 - 681,094 aBone.theName = "def_c_spineC" 681,095 - 681,107 aBone.theName = "ja_c_propGun" 681,108 - 681,119 aBone.theName = "def_c_neckA" 681,120 - 681,130 aBone.theName = "jx_c_neckB" 681,131 - 681,142 aBone.theName = "def_c_neckB" 681,143 - 681,153 aBone.theName = "def_c_head" 681,154 - 681,164 aBone.theName = "def_l_clav" 681,165 - 681,179 aBone.theName = "def_l_shoulder" 681,180 - 681,199 aBone.theName = "def_l_shoulderTwist" 681,200 - 681,212 aBone.theName = "def_l_elbowB" 681,213 - 681,230 aBone.theName = "def_l_shoulderMid" 681,231 - 681,242 aBone.theName = "def_l_elbow" 681,243 - 681,256 aBone.theName = "def_l_forearm" 681,257 - 681,268 aBone.theName = "def_l_wrist" 681,269 - 681,284 aBone.theName = "def_l_finIndexA" 681,285 - 681,300 aBone.theName = "def_l_finIndexB" 681,301 - 681,316 aBone.theName = "def_l_finIndexC" 681,317 - 681,330 aBone.theName = "def_l_finMidA" 681,331 - 681,344 aBone.theName = "def_l_finMidB" 681,345 - 681,358 aBone.theName = "def_l_finMidC" 681,359 - 681,374 aBone.theName = "def_l_finThumbA" 681,375 - 681,390 aBone.theName = "def_l_finThumbB" 681,391 - 681,406 aBone.theName = "def_l_finThumbC" 681,407 - 681,426 aBone.theName = "def_l_finRingCarpal" 681,427 - 681,441 aBone.theName = "def_l_finRingA" 681,442 - 681,456 aBone.theName = "def_l_finRingB" 681,457 - 681,471 aBone.theName = "def_l_finRingC" 681,472 - 681,487 aBone.theName = "def_l_finPinkyA" 681,488 - 681,503 aBone.theName = "def_l_finPinkyB" 681,504 - 681,519 aBone.theName = "def_l_finPinkyC" 681,520 - 681,530 aBone.theName = "def_r_clav" 681,531 - 681,545 aBone.theName = "def_r_shoulder" 681,546 - 681,565 aBone.theName = "def_r_shoulderTwist" 681,566 - 681,578 aBone.theName = "def_r_elbowB" 681,579 - 681,596 aBone.theName = "def_r_shoulderMid" 681,597 - 681,608 aBone.theName = "def_r_elbow" 681,609 - 681,622 aBone.theName = "def_r_forearm" 681,623 - 681,634 aBone.theName = "def_r_wrist" 681,635 - 681,650 aBone.theName = "def_r_finIndexA" 681,651 - 681,666 aBone.theName = "def_r_finIndexB" 681,667 - 681,682 aBone.theName = "def_r_finIndexC" 681,683 - 681,696 aBone.theName = "def_r_finMidA" 681,697 - 681,710 aBone.theName = "def_r_finMidB" 681,711 - 681,724 aBone.theName = "def_r_finMidC" 681,725 - 681,740 aBone.theName = "def_r_finThumbA" 681,741 - 681,756 aBone.theName = "def_r_finThumbB" 681,757 - 681,772 aBone.theName = "def_r_finThumbC" 681,773 - 681,792 aBone.theName = "def_r_finRingCarpal" 681,793 - 681,807 aBone.theName = "def_r_finRingA" 681,808 - 681,822 aBone.theName = "def_r_finRingB" 681,823 - 681,837 aBone.theName = "def_r_finRingC" 681,838 - 681,853 aBone.theName = "def_r_finPinkyA" 681,854 - 681,869 aBone.theName = "def_r_finPinkyB" 681,870 - 681,885 aBone.theName = "def_r_finPinkyC" 681,886 - 681,897 aBone.theName = "def_l_thigh" 681,898 - 681,908 aBone.theName = "def_l_knee" 681,909 - 681,920 aBone.theName = "def_l_ankle" 681,921 - 681,931 aBone.theName = "def_l_ball" 681,932 - 681,943 aBone.theName = "def_l_kneeB" 681,944 - 681,955 aBone.theName = "def_r_thigh" 681,956 - 681,966 aBone.theName = "def_r_knee" 681,967 - 681,978 aBone.theName = "def_r_ankle" 681,979 - 681,989 aBone.theName = "def_r_ball" 681,990 - 682,001 aBone.theName = "def_r_kneeB" 682,002 - 682,015 aBone.theName = "ja_l_propHand" 682,016 - 682,029 aBone.theName = "ja_r_propHand" 682,030 - 682,047 aBone.theName = "ja_ads_attachment" 682,048 - 682,059 aBone.theName = "weapon_bone" 682,060 - 682,070 aBone.theName = "def_c_base" 682,071 - 682,086 aBone.theName = "def_c_proscreen" 682,087 - 682,099 aBone.theName = "muzzle_flash" 682,100 - 682,111 aBone.theName = "def_release" 682,112 - 682,124 aBone.theName = "def_magazine" 682,125 - 682,136 anAttachment.theName = "CAMERA_BASE" 682,137 - 682,143 anAttachment.theName = "CAMERA" 682,144 - 682,150 anAttachment.theName = "L_HAND" 682,151 - 682,157 anAttachment.theName = "R_HAND" 682,158 - 682,169 anAttachment.theName = "SWAY_ROTATE" 682,170 - 682,188 anAttachment.theName = "SWAY_ROTATE_ZOOMED" 682,189 - 682,199 anAttachment.theName = "L_BACKHAND" 682,200 - 682,215 anAttachment.theName = "__illumPosition" 682,216 - 682,221 anAttachment.theName = "shell" 682,222 - 682,231 anAttachment.theName = "l_hand_ik" 682,232 - 682,241 anAttachment.theName = "r_hand_ik" 682,242 - 682,251 anAttachment.theName = "proscreen" 682,252 - 682,263 anAttachment.theName = "MENU_ROTATE" 682,264 - 682,278 aHitboxSet.theName = "emptyhitboxset" 682,279 - 682,283 anAnimationDesc.theName = @ref 682,284 - 682,295 anAnimationDesc.theName = ads_in_anim 682,296 - 682,308 anAnimationDesc.theName = ads_out_anim 682,309 - 682,326 anAnimationDesc.theName = ads_in_slide_anim 682,327 - 682,345 anAnimationDesc.theName = ads_out_slide_anim 682,346 - 682,367 anAnimationDesc.theName = ads_in_onehanded_anim 682,368 - 682,390 anAnimationDesc.theName = ads_out_onehanded_anim 682,391 - 682,406 anAnimationDesc.theName = run_anim_static 682,407 - 682,415 anAnimationDesc.theName = run_anim 682,416 - 682,430 anAnimationDesc.theName = run_anim_layer 682,431 - 682,447 anAnimationDesc.theName = walk_anim_static 682,448 - 682,457 anAnimationDesc.theName = walk_anim 682,458 - 682,471 anAnimationDesc.theName = walk_ads_anim 682,472 - 682,487 anAnimationDesc.theName = walk_anim_nocam 682,488 - 682,506 anAnimationDesc.theName = idle_anim_autoplay 682,507 - 682,529 anAnimationDesc.theName = idle_ads_anim_autoplay 682,530 - 682,539 anAnimationDesc.theName = idle_anim 682,540 - 682,553 anAnimationDesc.theName = idle_ads_anim 682,554 - 682,573 anAnimationDesc.theName = idle_onehanded_anim 682,574 - 682,597 anAnimationDesc.theName = idle_onehanded_ads_anim 682,598 - 682,613 anAnimationDesc.theName = idle_check_anim 682,614 - 682,633 anAnimationDesc.theName = idle_check_ads_anim 682,634 - 682,653 anAnimationDesc.theName = idle_check_anim_nod 682,654 - 682,665 anAnimationDesc.theName = attack_anim 682,666 - 682,681 anAnimationDesc.theName = attack_ads_anim 682,682 - 682,699 anAnimationDesc.theName = attack_slide_anim 682,700 - 682,721 anAnimationDesc.theName = attack_onehanded_anim 682,722 - 682,747 anAnimationDesc.theName = attack_onehanded_ads_anim 682,748 - 682,759 anAnimationDesc.theName = @charge_seq 682,760 - 682,778 anAnimationDesc.theName = @charge_seq_crouch 682,779 - 682,796 anAnimationDesc.theName = @charge_seq_slide 682,797 - 682,818 anAnimationDesc.theName = @charge_onehanded_seq 682,819 - 682,830 anAnimationDesc.theName = @reload_seq 682,831 - 682,848 anAnimationDesc.theName = reload_late1_anim 682,849 - 682,866 anAnimationDesc.theName = @reload_empty_seq 682,867 - 682,890 anAnimationDesc.theName = reload_empty_late1_anim 682,891 - 682,914 anAnimationDesc.theName = reload_empty_late2_anim 682,915 - 682,936 anAnimationDesc.theName = @reload_onehanded_seq 682,937 - 682,964 anAnimationDesc.theName = reload_onehanded_late1_anim 682,965 - 682,992 anAnimationDesc.theName = @reload_empty_onehanded_seq 682,993 - 683,026 anAnimationDesc.theName = reload_empty_onehanded_late1_anim 683,027 - 683,060 anAnimationDesc.theName = reload_empty_onehanded_late2_anim 683,061 - 683,079 anAnimationDesc.theName = @reload_crouch_seq 683,080 - 683,104 anAnimationDesc.theName = reload_late1_crouch_anim 683,105 - 683,129 anAnimationDesc.theName = @reload_empty_crouch_seq 683,130 - 683,160 anAnimationDesc.theName = reload_empty_late1_crouch_anim 683,161 - 683,191 anAnimationDesc.theName = reload_empty_late2_crouch_anim 683,192 - 683,220 anAnimationDesc.theName = @reload_onehanded_crouch_seq 683,221 - 683,255 anAnimationDesc.theName = reload_onehanded_late1_crouch_anim 683,256 - 683,290 anAnimationDesc.theName = @reload_empty_onehanded_crouch_seq 683,291 - 683,331 anAnimationDesc.theName = reload_empty_onehanded_late1_crouch_anim 683,332 - 683,372 anAnimationDesc.theName = reload_empty_onehanded_late2_crouch_anim 683,373 - 683,397 anAnimationDesc.theName = switch_to_onehanded_anim 683,398 - 683,422 anAnimationDesc.theName = switch_to_twohanded_anim 683,423 - 683,442 anAnimationDesc.theName = switch_to_jump_anim 683,443 - 683,462 anAnimationDesc.theName = switch_to_land_anim 683,463 - 683,489 anAnimationDesc.theName = switch_to_jump_crouch_anim 683,490 - 683,516 anAnimationDesc.theName = switch_to_land_crouch_anim 683,517 - 683,540 anAnimationDesc.theName = switch_to_jump_ads_anim 683,541 - 683,564 anAnimationDesc.theName = switch_to_land_ads_anim 683,565 - 683,574 anAnimationDesc.theName = iron_anim 683,575 - 683,588 anAnimationDesc.theName = iron_anim_nod 683,589 - 683,603 anAnimationDesc.theName = @drawfirst_seq 683,604 - 683,625 anAnimationDesc.theName = @drawfirst_crouch_seq 683,626 - 683,635 anAnimationDesc.theName = @draw_seq 683,636 - 683,655 anAnimationDesc.theName = @draw_onehanded_seq 683,656 - 683,672 anAnimationDesc.theName = @draw_crouch_seq 683,673 - 683,699 anAnimationDesc.theName = @draw_onehanded_crouch_seq 683,700 - 683,712 anAnimationDesc.theName = @holster_seq 683,713 - 683,735 anAnimationDesc.theName = @holster_onehanded_seq 683,736 - 683,746 anAnimationDesc.theName = @raise_seq 683,747 - 683,767 anAnimationDesc.theName = @raise_onehanded_seq 683,768 - 683,788 anAnimationDesc.theName = @raise_frommelee_seq 683,789 - 683,806 anAnimationDesc.theName = @raise_crouch_seq 683,807 - 683,834 anAnimationDesc.theName = @raise_onehanded_crouch_seq 683,835 - 683,862 anAnimationDesc.theName = @raise_frommelee_crouch_seq 683,863 - 683,891 anAnimationDesc.theName = @raise_frommelee_sliding_seq 683,892 - 683,902 anAnimationDesc.theName = @lower_seq 683,903 - 683,923 anAnimationDesc.theName = @lower_onehanded_seq 683,924 - 683,935 anAnimationDesc.theName = @sprint_seq 683,936 - 683,952 anAnimationDesc.theName = @sprintraise_seq 683,953 - 683,976 anAnimationDesc.theName = @sprintraise_seq_regrip 683,977 - 683,997 anAnimationDesc.theName = @sprintraise_seq_air 683,998 - 684,013 anAnimationDesc.theName = @sprintdraw_seq 684,014 - 684,032 anAnimationDesc.theName = @sprintholster_seq 684,033 - 684,054 anAnimationDesc.theName = @sprint_onehanded_seq 684,055 - 684,081 anAnimationDesc.theName = @sprintraise_onehanded_seq 684,082 - 684,107 anAnimationDesc.theName = @sprintdraw_onehanded_seq 684,108 - 684,136 anAnimationDesc.theName = @sprintholster_onehanded_seq 684,137 - 684,169 anAnimationDesc.theName = sprintraise_onehanded_slide_anim 684,170 - 684,186 anAnimationDesc.theName = optic_anim_layer 684,187 - 684,207 anAnimationDesc.theName = optic_anim_layer_ads 684,208 - 684,228 anAnimationDesc.theName = wind_loop_anim_layer 684,229 - 684,253 anAnimationDesc.theName = wind_loop_ads_anim_layer 684,254 - 684,257 aSeqDesc.theName = "ref" 684,258 - 684,266 aSeqDesc.theName = "walk_seq" 684,267 - 684,281 aSeqDesc.theName = "walk_seq_nocam" 684,282 - 684,292 aSeqDesc.theName = "charge_seq" 684,293 - 684,306 aSeqDesc.theActivityName = "ACT_VM_CHARGE" 684,307 - 684,324 aSeqDesc.theName = "charge_seq_crouch" 684,325 - 684,331 anActivityModifier.theName = crouch 684,332 - 684,348 aSeqDesc.theName = "charge_seq_slide" 684,349 - 684,372 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_CHARGE" 684,373 - 684,380 anActivityModifier.theName = sliding 684,381 - 684,401 aSeqDesc.theName = "charge_onehanded_seq" 684,402 - 684,435 aSeqDesc.theName = "attack_onehanded_slide_manual_seq" 684,436 - 684,466 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK" 684,467 - 684,489 anEvent.theName = AE_CL_VSCRIPT_CALLBACK 684,490 - 684,524 aSeqDesc.theName = "attack_onehanded_crouch_manual_seq" 684,525 - 684,545 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK" 684,546 - 684,556 aSeqDesc.theName = "reload_seq" 684,557 - 684,570 aSeqDesc.theActivityName = "ACT_VM_RELOAD" 684,571 - 684,596 anEvent.theName = AE_WPN_RELOAD_MILESTONE_1 684,597 - 684,622 anEvent.theName = AE_WPN_CLIPBODYGROUP_HIDE 684,623 - 684,648 anEvent.theName = AE_WPN_CLIPBODYGROUP_SHOW 684,649 - 684,664 anEvent.theName = AE_CL_PLAYSOUND 684,665 - 684,678 anEvent.theName = AE_WPN_RUMBLE 684,679 - 684,694 anEvent.theName = AE_WPN_FILLAMMO 684,695 - 684,713 anEvent.theName = AE_WPN_READYTOFIRE 684,714 - 684,730 aSeqDesc.theName = "reload_late1_seq" 684,731 - 684,750 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE1" 684,751 - 684,767 aSeqDesc.theName = "reload_empty_seq" 684,768 - 684,786 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY" 684,787 - 684,812 anEvent.theName = AE_WPN_RELOAD_MILESTONE_2 684,813 - 684,835 aSeqDesc.theName = "reload_empty_late1_seq" 684,836 - 684,860 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE1" 684,861 - 684,883 aSeqDesc.theName = "reload_empty_late2_seq" 684,884 - 684,908 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE2" 684,909 - 684,929 aSeqDesc.theName = "reload_onehanded_seq" 684,930 - 684,953 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD" 684,954 - 684,980 aSeqDesc.theName = "reload_onehanded_late1_seq" 684,981 - 685,010 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD_LATE1" 685,011 - 685,037 aSeqDesc.theName = "reload_empty_onehanded_seq" 685,038 - 685,066 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY" 685,067 - 685,099 aSeqDesc.theName = "reload_empty_onehanded_late1_seq" 685,100 - 685,134 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE1" 685,135 - 685,167 aSeqDesc.theName = "reload_empty_onehanded_late2_seq" 685,168 - 685,202 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE2" 685,203 - 685,220 aSeqDesc.theName = "reload_crouch_seq" 685,221 - 685,244 aSeqDesc.theName = "reload_late1_crouch_seq" 685,245 - 685,268 aSeqDesc.theName = "reload_empty_crouch_seq" 685,269 - 685,298 aSeqDesc.theName = "reload_empty_late1_crouch_seq" 685,299 - 685,328 aSeqDesc.theName = "reload_empty_late2_crouch_seq" 685,329 - 685,356 aSeqDesc.theName = "reload_onehanded_crouch_seq" 685,357 - 685,390 aSeqDesc.theName = "reload_onehanded_late1_crouch_seq" 685,391 - 685,424 aSeqDesc.theName = "reload_empty_onehanded_crouch_seq" 685,425 - 685,464 aSeqDesc.theName = "reload_empty_onehanded_late1_crouch_seq" 685,465 - 685,504 aSeqDesc.theName = "reload_empty_onehanded_late2_crouch_seq" 685,505 - 685,518 aSeqDesc.theName = "drawfirst_seq" 685,519 - 685,535 aSeqDesc.theActivityName = "ACT_VM_DRAWFIRST" 685,536 - 685,556 aSeqDesc.theName = "drawfirst_crouch_seq" 685,557 - 685,565 aSeqDesc.theName = "draw_seq" 685,566 - 685,577 aSeqDesc.theActivityName = "ACT_VM_DRAW" 685,578 - 685,596 aSeqDesc.theName = "draw_onehanded_seq" 685,597 - 685,618 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW" 685,619 - 685,634 aSeqDesc.theName = "draw_crouch_seq" 685,635 - 685,660 aSeqDesc.theName = "draw_onehanded_crouch_seq" 685,661 - 685,672 aSeqDesc.theName = "holster_seq" 685,673 - 685,687 aSeqDesc.theActivityName = "ACT_VM_HOLSTER" 685,688 - 685,709 aSeqDesc.theName = "holster_onehanded_seq" 685,710 - 685,734 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER" 685,735 - 685,744 aSeqDesc.theName = "raise_seq" 685,745 - 685,757 aSeqDesc.theActivityName = "ACT_VM_RAISE" 685,758 - 685,777 aSeqDesc.theName = "raise_onehanded_seq" 685,778 - 685,800 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE" 685,801 - 685,820 aSeqDesc.theName = "raise_frommelee_seq" 685,821 - 685,844 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_MELEE" 685,845 - 685,861 aSeqDesc.theName = "raise_crouch_seq" 685,862 - 685,888 aSeqDesc.theName = "raise_onehanded_crouch_seq" 685,889 - 685,915 aSeqDesc.theName = "raise_frommelee_crouch_seq" 685,916 - 685,943 aSeqDesc.theName = "raise_frommelee_sliding_seq" 685,944 - 685,953 aSeqDesc.theName = "lower_seq" 685,954 - 685,966 aSeqDesc.theActivityName = "ACT_VM_LOWER" 685,967 - 685,986 aSeqDesc.theName = "lower_onehanded_seq" 685,987 - 686,009 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_LOWER" 686,010 - 686,020 aSeqDesc.theName = "sprint_seq" 686,021 - 686,034 aSeqDesc.theActivityName = "ACT_VM_SPRINT" 686,035 - 686,050 aSeqDesc.theName = "sprintraise_seq" 686,051 - 686,075 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_SPRINT" 686,076 - 686,098 aSeqDesc.theName = "sprintraise_seq_regrip" 686,099 - 686,118 aSeqDesc.theName = "sprintraise_seq_air" 686,119 - 686,122 anActivityModifier.theName = air 686,123 - 686,137 aSeqDesc.theName = "sprintdraw_seq" 686,138 - 686,159 aSeqDesc.theActivityName = "ACT_VM_DRAW_TO_SPRINT" 686,160 - 686,177 aSeqDesc.theName = "sprintholster_seq" 686,178 - 686,204 aSeqDesc.theActivityName = "ACT_VM_HOLSTER_FROM_SPRINT" 686,205 - 686,225 aSeqDesc.theName = "sprint_onehanded_seq" 686,226 - 686,249 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_SPRINT" 686,250 - 686,275 aSeqDesc.theName = "sprintraise_onehanded_seq" 686,276 - 686,310 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE_FROM_SPRINT" 686,311 - 686,335 aSeqDesc.theName = "sprintdraw_onehanded_seq" 686,336 - 686,367 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW_TO_SPRINT" 686,368 - 686,395 aSeqDesc.theName = "sprintholster_onehanded_seq" 686,396 - 686,432 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER_FROM_SPRINT" 686,433 - 686,464 aSeqDesc.theName = "sprintraise_onehanded_seq_slide" 686,465 - 686,475 aSeqDesc.theName = "ads_in_seq" 686,476 - 686,489 aSeqDesc.theActivityName = "ACT_VM_ADS_IN" 686,490 - 686,507 aSeqDesc.theName = "ads_in_crouch_seq" 686,508 - 686,522 aSeqDesc.theName = "ads_in_seq_air" 686,523 - 686,534 aSeqDesc.theName = "ads_out_seq" 686,535 - 686,549 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT" 686,550 - 686,568 aSeqDesc.theName = "ads_out_crouch_seq" 686,569 - 686,584 aSeqDesc.theName = "ads_out_seq_air" 686,585 - 686,605 aSeqDesc.theName = "ads_in_onehanded_seq" 686,606 - 686,629 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN" 686,630 - 686,658 aSeqDesc.theName = "ads_in_onehanded_seq_sliding" 686,659 - 686,683 aSeqDesc.theName = "ads_in_onehanded_seq_air" 686,684 - 686,705 aSeqDesc.theName = "ads_out_onehanded_seq" 686,706 - 686,730 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT" 686,731 - 686,760 aSeqDesc.theName = "ads_out_onehanded_seq_sliding" 686,761 - 686,768 anActivityModifier.theName = wallrun 686,769 - 686,798 aSeqDesc.theName = "ads_out_onehanded_seq_wallrun" 686,799 - 686,808 aSeqDesc.theName = "run_layer" 686,809 - 686,825 aSeqDesc.theName = "run_layer_reload" 686,826 - 686,837 aSeqDesc.theName = "optic_layer" 686,838 - 686,853 aSeqDesc.theName = "wind_loop_layer" 686,854 - 686,873 aSeqDesc.theName = "wind_loop_ads_layer" 686,874 - 686,891 aSeqDesc.theName = "idle_seq_autoplay" 686,892 - 686,900 aSeqDesc.theName = "idle_seq" 686,901 - 686,912 aSeqDesc.theActivityName = "ACT_VM_IDLE" 686,913 - 686,925 aSeqDesc.theName = "idle_seq_air" 686,926 - 686,945 aSeqDesc.theName = "idle_seq_crouch_air" 686,946 - 686,961 aSeqDesc.theName = "idle_seq_crouch" 686,962 - 686,980 aSeqDesc.theName = "idle_onehanded_seq" 686,981 - 687,002 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE" 687,003 - 687,025 aSeqDesc.theName = "idle_onehanded_seq_air" 687,026 - 687,036 aSeqDesc.theName = "attack_seq" 687,037 - 687,054 aSeqDesc.theName = "attack_seq_regrip" 687,055 - 687,075 aSeqDesc.theName = "attack_onehanded_seq" 687,076 - 687,102 aSeqDesc.theName = "attack_onehanded_slide_seq" 687,103 - 687,117 aSeqDesc.theName = "idle_check_seq" 687,118 - 687,132 aSeqDesc.theActivityName = "ACT_TRANSITION" 687,133 - 687,148 aSeqDesc.theName = "crouch2idle_seq" 687,149 - 687,155 aSeqDesc.theName = "regrip" 687,156 - 687,165 aSeqDesc.theName = "regrip_02" 687,166 - 687,185 aSeqDesc.theName = "switch_to_jump_iron" 687,186 - 687,205 aSeqDesc.theName = "switch_to_land_iron" 687,206 - 687,227 aSeqDesc.theName = "idle_check_crouch_seq" 687,228 - 687,254 aSeqDesc.theName = "switch_to_jump_iron_crouch" 687,255 - 687,281 aSeqDesc.theName = "switch_to_land_iron_crouch" 687,282 - 687,301 aSeqDesc.theName = "switch_to_onehanded" 687,302 - 687,321 aSeqDesc.theName = "switch_to_twohanded" 687,322 - 687,346 aSeqDesc.theName = "switch_to_onehanded_jump" 687,347 - 687,371 aSeqDesc.theName = "switch_to_onehanded_land" 687,372 - 687,381 aLocalNodeName = twohanded 687,382 - 687,391 aLocalNodeName = onehanded 687,392 - 687,396 aLocalNodeName = fire 687,397 - 687,401 aLocalNodeName = jump 687,402 - 687,413 aLocalNodeName = land_crouch 687,414 - 687,418 aLocalNodeName = land 687,419 - 687,430 aLocalNodeName = jump_crouch 687,431 - 687,440 aBodyPart.theName = "pulse_lmg" 687,441 - 687,459 aBodyPart.theName = "pulse_lmg_magazine" 687,460 - 687,489 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 76 65 6C 6F 63 69 74 79 00 61 ... ] 687,490 - 687,527 aTexture.thePathFileName = "models\Weapons_R2\pulse_lmg\pulse_lmg" 687,528 - 687,572 aTexture.thePathFileName = "models\Weapons_R2\pulse_lmg\pulse_lmg_skin31" 687,573 - 687,619 aTexture.thePathFileName = "models\Weapons_R2\pulse_lmg\pulse_lmg_prime_01" 687,620 - 687,666 aTexture.thePathFileName = "models\Weapons_R2\pulse_lmg\pulse_lmg_prime_02" 687,667 - 687,713 aTexture.thePathFileName = "models\Weapons_R2\pulse_lmg\pulse_lmg_prime_03" 687,714 - 687,760 aTexture.thePathFileName = "models\Weapons_R2\pulse_lmg\pulse_lmg_prime_04" 687,761 - 687,807 aTexture.thePathFileName = "models\Weapons_R2\pulse_lmg\pulse_lmg_prime_05" 687,808 - 687,854 aTexture.thePathFileName = "models\Weapons_R2\pulse_lmg\pulse_lmg_prime_06" 687,855 - 687,895 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen" 687,896 - 2,693,587 [ERROR] Unread bytes (non-zero) [ 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 CD A2 25 4E 01 ... ] 2,693,588 - 2,693,588 END OF FILE + 1 (File size) ========================