// Created by Crowbar 0.71 ====== File Size ====== 4,271,040 ====== File Seek Log ====== 0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53) 84 - 699 MDL File Header 01; MDL File Header 01 700 - 871 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ] 872 - 23,807 theMdlFileData.theBones 94 23,808 - 23,927 [ERROR] Unread bytes (non-zero) [ 2D 00 00 00 00 00 0C 42 00 00 96 43 00 00 C8 42 00 00 00 00 00 ... ] 23,928 - 26,135 theMdlFileData.theAttachments 24 26,136 - 26,147 theMdlFileData.theHitboxSets 1 26,148 - 26,243 [ERROR] Unread bytes (non-zero) [ 55 56 57 58 59 5A 5B 5C 5D 4B 0C 03 09 0B 4C 05 06 07 52 3F 40 ... ] 26,244 - 35,995 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 106 26,245 - 26,248 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list) 26,249 - 26,251 anAnimationDesc.anAnimation [@ref] alignment [ 32 14 00 ] 26,252 - 26,335 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,336 - 26,351 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 26,352 - 26,428 [ERROR] Unread bytes (non-zero) [ 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 26 00 00 00 ... ] 26,429 - 26,432 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list) 26,433 - 26,435 anAnimationDesc.anAnimation [ads_out_anim] alignment [ 31 14 00 ] 26,436 - 26,520 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,521 - 26,524 anAnimationDesc.anAnimation [ads_in_slide_anim] (unused empty data structure at the end of the list) 26,525 - 26,527 anAnimationDesc.anAnimation [ads_in_slide_anim] alignment [ 31 14 00 ] 26,528 - 26,611 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,612 - 26,621 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 26,622 - 26,635 [ERROR] Unread bytes (non-zero) [ F0 41 00 00 00 00 01 00 00 00 00 00 00 00 ] 26,636 - 26,637 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 26,638 - 26,641 anAnimationDesc.anAnimation [ads_out_slide_anim] (unused empty data structure at the end of the list) 26,642 - 26,643 anAnimationDesc.anAnimation [ads_out_slide_anim] alignment [ 00 00 ] 26,644 - 26,704 [ERROR] Unread bytes (non-zero) [ 6C 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,705 - 26,708 anAnimationDesc.anAnimation [ads_in_onehanded_anim] (unused empty data structure at the end of the list) 26,709 - 26,711 anAnimationDesc.anAnimation [ads_in_onehanded_anim] alignment [ 31 14 00 ] 26,712 - 26,795 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,796 - 26,817 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 26,813 - 26,814 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 26,815 - 26,818 anAnimationDesc.anAnimation [ads_out_onehanded_anim] (unused empty data structure at the end of the list) 26,819 - 26,819 anAnimationDesc.anAnimation [ads_out_onehanded_anim] alignment [ 00 ] 26,820 - 26,888 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 B4 53 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,889 - 26,892 anAnimationDesc.anAnimation [run_anim_static] (unused empty data structure at the end of the list) 26,893 - 26,895 anAnimationDesc.anAnimation [run_anim_static] alignment [ 30 14 00 ] 26,896 - 26,980 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,981 - 26,984 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list) 26,985 - 26,987 anAnimationDesc.anAnimation [run_anim] alignment [ 30 14 00 ] 26,988 - 27,071 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,072 - 27,087 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21) 27,087 - 27,088 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 21) 27,089 - 27,092 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list) 27,093 - 27,095 anAnimationDesc.anAnimation [run_anim_layer] alignment [ 00 00 00 ] 27,096 - 27,164 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 60 63 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,165 - 27,168 anAnimationDesc.anAnimation [walk_anim_static] (unused empty data structure at the end of the list) 27,169 - 27,171 anAnimationDesc.anAnimation [walk_anim_static] alignment [ 2F 14 00 ] 27,172 - 27,256 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,257 - 27,260 anAnimationDesc.anAnimation [walk_anim] (unused empty data structure at the end of the list) 27,261 - 27,263 anAnimationDesc.anAnimation [walk_anim] alignment [ 2F 14 00 ] 27,264 - 27,347 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,348 - 27,363 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25) 27,363 - 27,364 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 25) 27,365 - 27,368 anAnimationDesc.anAnimation [walk_ads_anim] (unused empty data structure at the end of the list) 27,369 - 27,371 anAnimationDesc.anAnimation [walk_ads_anim] alignment [ 00 00 00 ] 27,372 - 27,440 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 CC 71 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,441 - 27,444 anAnimationDesc.anAnimation [walk_anim_nocam] (unused empty data structure at the end of the list) 27,445 - 27,447 anAnimationDesc.anAnimation [walk_anim_nocam] alignment [ 2E 14 00 ] 27,448 - 27,716 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,717 - 27,720 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list) 27,721 - 27,723 anAnimationDesc.anAnimation [idle_anim] alignment [ 2D 14 00 ] 27,724 - 27,808 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,809 - 27,812 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list) 27,813 - 27,815 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ 2D 14 00 ] 27,816 - 27,899 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,900 - 27,915 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 27,916 - 27,919 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list) 27,920 - 27,992 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 C4 11 01 00 00 00 00 00 00 ... ] 27,993 - 27,996 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] (unused empty data structure at the end of the list) 27,997 - 27,999 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] alignment [ 2C 14 00 ] 28,000 - 28,083 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,084 - 28,093 anAnimationDesc.anAnimation (frameCount = 29; sectionFrameCount = 29) 28,094 - 28,097 anAnimationDesc.anAnimation [idle_check_anim] (unused empty data structure at the end of the list) 28,098 - 28,099 anAnimationDesc.anAnimation [idle_check_anim] alignment [ 00 00 ] 28,100 - 28,176 [ERROR] Unread bytes (non-zero) [ 1D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 11 01 00 00 ... ] 28,177 - 28,180 anAnimationDesc.anAnimation [idle_check_ads_anim] (unused empty data structure at the end of the list) 28,181 - 28,183 anAnimationDesc.anAnimation [idle_check_ads_anim] alignment [ 2C 14 00 ] 28,184 - 28,268 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,269 - 28,272 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list) 28,273 - 28,275 anAnimationDesc.anAnimation [attack_anim] alignment [ 2C 14 00 ] 28,276 - 28,359 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,360 - 28,369 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 28,370 - 28,373 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list) 28,374 - 28,375 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ 00 00 ] 28,376 - 28,452 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 78 31 01 00 00 ... ] 28,453 - 28,456 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list) 28,457 - 28,459 anAnimationDesc.anAnimation [attack_onehanded_anim] alignment [ 2B 14 00 ] 28,460 - 28,544 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,545 - 28,548 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] (unused empty data structure at the end of the list) 28,549 - 28,551 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] alignment [ 2B 14 00 ] 28,552 - 28,820 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,821 - 28,824 anAnimationDesc.anAnimation [reload_late2_anim] (unused empty data structure at the end of the list) 28,825 - 28,827 anAnimationDesc.anAnimation [reload_late2_anim] alignment [ 2A 14 00 ] 28,828 - 28,911 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 5E 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,912 - 28,939 anAnimationDesc.anAnimation (frameCount = 71; sectionFrameCount = 71) 28,940 - 28,998 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 C0 BE 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,999 - 29,000 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 29,001 - 29,004 anAnimationDesc.anAnimation [reload_late3_anim] (unused empty data structure at the end of the list) 29,005 - 29,007 [ERROR] anAnimationDesc.anAnimation [reload_late3_anim] alignment [ 8E FF FF ]; [29005 - 29008] anAnimationDesc.anAnimation [reload_late4_anim] (unused empty data structure at the end of the list) 29,008 - 29,008 [ERROR] Unread bytes (non-zero) [ BC ] 29,009 - 29,011 anAnimationDesc.anAnimation [reload_late4_anim] alignment [ 29 14 00 ] 29,012 - 29,280 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,281 - 29,284 anAnimationDesc.anAnimation [reload_empty_late2_anim] (unused empty data structure at the end of the list) 29,285 - 29,287 anAnimationDesc.anAnimation [reload_empty_late2_anim] alignment [ 28 14 00 ] 29,288 - 29,371 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 5E 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,372 - 29,393 anAnimationDesc.anAnimation (frameCount = 71; sectionFrameCount = 71) 29,394 - 29,458 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 F4 8A 04 00 00 00 00 00 00 00 00 ... ] 29,459 - 29,460 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 29,461 - 29,464 anAnimationDesc.anAnimation [reload_empty_late3_anim] (unused empty data structure at the end of the list) 29,465 - 29,467 [ERROR] anAnimationDesc.anAnimation [reload_empty_late3_anim] alignment [ 8C FF FF ]; [29465 - 29468] anAnimationDesc.anAnimation [reload_empty_late4_anim] (unused empty data structure at the end of the list) 29,468 - 29,468 [ERROR] Unread bytes (non-zero) [ 5C ] 29,469 - 29,471 anAnimationDesc.anAnimation [reload_empty_late4_anim] alignment [ 28 14 00 ] 29,472 - 29,740 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,741 - 29,744 anAnimationDesc.anAnimation [reload_onehanded_late2_anim] (unused empty data structure at the end of the list) 29,745 - 29,747 anAnimationDesc.anAnimation [reload_onehanded_late2_anim] alignment [ 27 14 00 ] 29,748 - 29,832 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 5E 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,833 - 29,836 anAnimationDesc.anAnimation [reload_onehanded_late3_anim] (unused empty data structure at the end of the list) 29,837 - 29,839 anAnimationDesc.anAnimation [reload_onehanded_late3_anim] alignment [ 27 14 00 ] 29,840 - 29,923 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 47 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,924 - 29,945 anAnimationDesc.anAnimation (frameCount = 36; sectionFrameCount = 36) 29,946 - 29,975 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 4C 76 06 00 00 00 00 00 00 00 00 ... ] 29,976 - 29,977 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 29,978 - 29,981 anAnimationDesc.anAnimation [reload_onehanded_late4_anim] (unused empty data structure at the end of the list) 29,982 - 29,983 anAnimationDesc.anAnimation [reload_onehanded_late4_anim] alignment [ 00 00 ] 29,984 - 30,199 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,200 - 30,215 anAnimationDesc.anAnimation (frameCount = 94; sectionFrameCount = 94) 30,216 - 30,292 [ERROR] Unread bytes (non-zero) [ 5E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 98 B4 07 00 00 ... ] 30,293 - 30,296 anAnimationDesc.anAnimation [reload_empty_onehanded_late3_anim] (unused empty data structure at the end of the list) 30,297 - 30,299 anAnimationDesc.anAnimation [reload_empty_onehanded_late3_anim] alignment [ 26 14 00 ] 30,300 - 30,383 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 47 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,384 - 30,399 anAnimationDesc.anAnimation (frameCount = 36; sectionFrameCount = 36) 30,400 - 30,659 [ERROR] Unread bytes (non-zero) [ 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B0 2C 08 00 00 ... ] 30,660 - 30,669 anAnimationDesc.anAnimation (frameCount = 94; sectionFrameCount = 94) 30,670 - 30,683 [ERROR] Unread bytes (non-zero) [ F0 41 00 00 00 00 5E 00 00 00 00 00 00 00 ] 30,684 - 30,685 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 30,686 - 30,689 anAnimationDesc.anAnimation [reload_late2_crouch_anim] (unused empty data structure at the end of the list) 30,690 - 30,691 anAnimationDesc.anAnimation [reload_late2_crouch_anim] alignment [ 00 00 ] 30,692 - 30,752 [ERROR] Unread bytes (non-zero) [ CC 80 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,753 - 30,756 anAnimationDesc.anAnimation [reload_late3_crouch_anim] (unused empty data structure at the end of the list) 30,757 - 30,759 anAnimationDesc.anAnimation [reload_late3_crouch_anim] alignment [ 24 14 00 ] 30,760 - 30,844 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 47 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,845 - 30,848 anAnimationDesc.anAnimation [reload_late4_crouch_anim] (unused empty data structure at the end of the list) 30,849 - 30,851 anAnimationDesc.anAnimation [reload_late4_crouch_anim] alignment [ 24 14 00 ] 30,852 - 31,120 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,121 - 31,124 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] (unused empty data structure at the end of the list) 31,125 - 31,127 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] alignment [ 23 14 00 ] 31,128 - 31,211 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 5E 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,212 - 31,227 anAnimationDesc.anAnimation (frameCount = 71; sectionFrameCount = 71) 31,228 - 31,304 [ERROR] Unread bytes (non-zero) [ 47 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 24 90 0B 00 00 ... ] 31,305 - 31,308 anAnimationDesc.anAnimation [reload_empty_late4_crouch_anim] (unused empty data structure at the end of the list) 31,309 - 31,311 anAnimationDesc.anAnimation [reload_empty_late4_crouch_anim] alignment [ 23 14 00 ] 31,312 - 31,580 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,581 - 31,584 anAnimationDesc.anAnimation [reload_onehanded_late2_crouch_anim] (unused empty data structure at the end of the list) 31,585 - 31,587 anAnimationDesc.anAnimation [reload_onehanded_late2_crouch_anim] alignment [ 22 14 00 ] 31,588 - 31,671 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 5E 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,672 - 31,681 anAnimationDesc.anAnimation (frameCount = 71; sectionFrameCount = 71) 31,682 - 31,695 [ERROR] Unread bytes (non-zero) [ F0 41 00 00 00 00 47 00 00 00 00 00 00 00 ] 31,696 - 31,697 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0) 31,698 - 31,701 anAnimationDesc.anAnimation [reload_onehanded_late3_crouch_anim] (unused empty data structure at the end of the list) 31,702 - 31,703 anAnimationDesc.anAnimation [reload_onehanded_late3_crouch_anim] alignment [ 00 00 ] 31,704 - 31,764 [ERROR] Unread bytes (non-zero) [ 58 5C 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,765 - 31,768 anAnimationDesc.anAnimation [reload_onehanded_late4_crouch_anim] (unused empty data structure at the end of the list) 31,769 - 31,771 anAnimationDesc.anAnimation [reload_onehanded_late4_crouch_anim] alignment [ 22 14 00 ] 31,772 - 32,040 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,041 - 32,044 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] (unused empty data structure at the end of the list) 32,045 - 32,047 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] alignment [ 21 14 00 ] 32,048 - 32,132 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 5E 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,133 - 32,136 anAnimationDesc.anAnimation [reload_empty_onehanded_late3_crouch_anim] (unused empty data structure at the end of the list) 32,137 - 32,139 anAnimationDesc.anAnimation [reload_empty_onehanded_late3_crouch_anim] alignment [ 21 14 00 ] 32,140 - 32,223 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 47 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,224 - 32,233 anAnimationDesc.anAnimation (frameCount = 36; sectionFrameCount = 36) 32,234 - 32,237 anAnimationDesc.anAnimation [reload_empty_onehanded_late4_crouch_anim] (unused empty data structure at the end of the list) 32,238 - 32,239 anAnimationDesc.anAnimation [reload_empty_onehanded_late4_crouch_anim] alignment [ 00 00 ] 32,240 - 32,316 [ERROR] Unread bytes (non-zero) [ 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 5D 0F 00 00 ... ] 32,317 - 32,320 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list) 32,321 - 32,323 anAnimationDesc.anAnimation [switch_to_onehanded_anim] alignment [ 20 14 00 ] 32,324 - 32,408 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,409 - 32,412 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list) 32,413 - 32,415 anAnimationDesc.anAnimation [switch_to_twohanded_anim] alignment [ 20 14 00 ] 32,416 - 32,499 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,500 - 32,509 anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31) 32,510 - 32,513 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list) 32,514 - 32,515 anAnimationDesc.anAnimation [switch_to_jump_anim] alignment [ 00 00 ] 32,516 - 32,592 [ERROR] Unread bytes (non-zero) [ 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DC A6 0F 00 00 ... ] 32,593 - 32,596 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list) 32,597 - 32,599 anAnimationDesc.anAnimation [switch_to_land_anim] alignment [ 20 14 00 ] 32,600 - 32,683 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,684 - 32,687 anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31) 32,688 - 32,691 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] (unused empty data structure at the end of the list) 32,692 - 32,776 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,777 - 32,780 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] (unused empty data structure at the end of the list) 32,781 - 32,783 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] alignment [ 1F 14 00 ] 32,784 - 32,868 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,869 - 32,872 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] (unused empty data structure at the end of the list) 32,873 - 32,875 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] alignment [ 1F 14 00 ] 32,876 - 32,959 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,960 - 32,995 anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19) 32,996 - 33,004 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 ] 33,005 - 33,006 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0) 33,007 - 33,010 anAnimationDesc.anAnimation [switch_to_land_ads_anim] (unused empty data structure at the end of the list) 33,011 - 33,011 anAnimationDesc.anAnimation [switch_to_land_ads_anim] alignment [ 00 ] 33,012 - 33,052 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,053 - 33,056 anAnimationDesc.anAnimation [iron_anim] (unused empty data structure at the end of the list) 33,057 - 33,059 anAnimationDesc.anAnimation [iron_anim] alignment [ 1E 14 00 ] 33,060 - 33,144 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,145 - 33,148 anAnimationDesc.anAnimation [iron_anim_nod] (unused empty data structure at the end of the list) 33,149 - 33,151 anAnimationDesc.anAnimation [iron_anim_nod] alignment [ 1E 14 00 ] 33,152 - 33,235 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,236 - 33,265 anAnimationDesc.anAnimation (frameCount = 26; sectionFrameCount = 26) 33,266 - 33,269 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list) 33,270 - 33,271 anAnimationDesc.anAnimation [@draw_seq] alignment [ 0F 00 ] 33,272 - 33,328 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,329 - 33,332 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list) 33,333 - 33,335 anAnimationDesc.anAnimation [@draw_onehanded_seq] alignment [ 1D 14 00 ] 33,336 - 33,420 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,421 - 33,424 anAnimationDesc.anAnimation [@draw_crouch_seq] (unused empty data structure at the end of the list) 33,425 - 33,427 anAnimationDesc.anAnimation [@draw_crouch_seq] alignment [ 1D 14 00 ] 33,428 - 33,511 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,512 - 33,541 anAnimationDesc.anAnimation (frameCount = 26; sectionFrameCount = 26) 33,542 - 33,545 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] (unused empty data structure at the end of the list) 33,546 - 33,547 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] alignment [ 10 00 ] 33,548 - 33,604 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,605 - 33,608 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list) 33,609 - 33,611 anAnimationDesc.anAnimation [@holster_seq] alignment [ 1D 14 00 ] 33,612 - 33,696 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,697 - 33,700 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list) 33,701 - 33,703 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ 1C 14 00 ] 33,704 - 33,787 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,788 - 33,811 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 33,811 - 33,812 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0) 33,813 - 33,816 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list) 33,817 - 33,819 anAnimationDesc.anAnimation [@raise_seq] alignment [ 00 00 00 ] 33,820 - 33,880 [ERROR] Unread bytes (non-zero) [ 44 81 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,881 - 33,884 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list) 33,885 - 33,887 anAnimationDesc.anAnimation [@raise_onehanded_seq] alignment [ 1C 14 00 ] 33,888 - 33,971 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,972 - 34,001 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 34,002 - 34,005 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list) 34,006 - 34,007 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ 10 00 ] 34,008 - 34,064 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,065 - 34,068 anAnimationDesc.anAnimation [@raise_crouch_seq] (unused empty data structure at the end of the list) 34,069 - 34,071 anAnimationDesc.anAnimation [@raise_crouch_seq] alignment [ 1B 14 00 ] 34,072 - 34,156 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,157 - 34,160 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] (unused empty data structure at the end of the list) 34,161 - 34,163 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] alignment [ 1B 14 00 ] 34,164 - 34,247 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,248 - 34,271 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 34,272 - 34,275 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] (unused empty data structure at the end of the list) 34,276 - 34,340 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 18 DA 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,341 - 34,344 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] (unused empty data structure at the end of the list) 34,345 - 34,347 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] alignment [ 1A 14 00 ] 34,348 - 34,432 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,433 - 34,436 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list) 34,437 - 34,439 anAnimationDesc.anAnimation [@lower_seq] alignment [ 1A 14 00 ] 34,440 - 34,523 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,524 - 34,547 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 34,548 - 34,551 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list) 34,552 - 34,616 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 64 0D 11 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,617 - 34,620 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list) 34,621 - 34,623 anAnimationDesc.anAnimation [@sprint_seq] alignment [ 19 14 00 ] 34,624 - 34,708 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,709 - 34,712 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list) 34,713 - 34,715 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ 19 14 00 ] 34,716 - 34,799 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,800 - 34,817 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 34,818 - 34,822 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ] 34,823 - 34,824 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0) 34,825 - 34,828 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] (unused empty data structure at the end of the list) 34,829 - 34,831 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] alignment [ 00 00 00 ] 34,832 - 34,892 [ERROR] Unread bytes (non-zero) [ 00 39 11 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,893 - 34,896 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list) 34,897 - 34,899 anAnimationDesc.anAnimation [@sprintraise_seq_air] alignment [ 19 14 00 ] 34,900 - 34,983 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,984 - 35,013 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 35,014 - 35,017 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list) 35,018 - 35,019 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ 11 00 ] 35,020 - 35,076 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,077 - 35,080 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list) 35,081 - 35,083 anAnimationDesc.anAnimation [@sprintholster_seq] alignment [ 18 14 00 ] 35,084 - 35,168 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,169 - 35,172 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list) 35,173 - 35,175 anAnimationDesc.anAnimation [@sprint_onehanded_seq] alignment [ 18 14 00 ] 35,176 - 35,259 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,260 - 35,283 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 35,284 - 35,287 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list) 35,288 - 35,352 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 24 83 11 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,353 - 35,356 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list) 35,357 - 35,359 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] alignment [ 17 14 00 ] 35,360 - 35,444 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,445 - 35,448 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list) 35,449 - 35,451 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] alignment [ 17 14 00 ] 35,452 - 35,535 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,536 - 35,559 anAnimationDesc.anAnimation (frameCount = 14; sectionFrameCount = 14) 35,560 - 35,563 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list) 35,564 - 35,628 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 D0 B1 11 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,629 - 35,632 anAnimationDesc.anAnimation [optic_anim_layer] (unused empty data structure at the end of the list) 35,633 - 35,635 anAnimationDesc.anAnimation [optic_anim_layer] alignment [ 16 14 00 ] 35,636 - 35,720 [ERROR] Unread bytes (non-zero) [ 00 00 20 42 05 00 00 00 27 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,721 - 35,724 anAnimationDesc.anAnimation [optic_anim_layer_ads] (unused empty data structure at the end of the list) 35,725 - 35,727 anAnimationDesc.anAnimation [optic_anim_layer_ads] alignment [ 16 14 00 ] 35,728 - 39,242 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 39,243 - 39,244 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 39,245 - 40,165 [ERROR] Unread bytes (non-zero) [ CA E5 15 DE 3F 20 00 46 14 00 3C 00 3C 00 3C 20 00 00 00 00 00 ... ] 40,166 - 40,167 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 40,168 - 40,488 [ERROR] Unread bytes (non-zero) [ C1 A1 F6 AE DA 00 79 25 CD 44 06 BC CD B8 00 3C 00 3C 00 3C 20 ... ] 40,489 - 40,490 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 40,491 - 43,225 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 FF 3E EE B9 DC 34 00 3C 00 3C 00 3C 20 00 00 00 ... ] 43,226 - 43,227 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 60) 43,228 - 43,231 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list) 43,232 - 43,981 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 5B 0E 00 00 00 00 F0 6C 00 12 9A 45 5F 3B 00 00 10 ... ] 43,982 - 43,987 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 33) 43,988 - 44,237 [ERROR] Unread bytes (non-zero) [ 00 00 00 3C 00 3C 00 3C 20 00 00 00 00 00 00 00 1D 0E 00 00 00 ... ] 44,238 - 44,689 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 36) 44,690 - 46,261 [ERROR] Unread bytes (non-zero) [ B0 83 30 03 00 3C 00 3C 00 3C 20 00 00 00 00 00 00 00 33 0E 00 ... ] 46,262 - 46,265 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 120) 46,266 - 47,089 [ERROR] Unread bytes (non-zero) [ 00 3C 20 00 00 00 00 00 00 00 18 0E 00 00 B2 E4 4D 8C 76 FE F5 ... ] 47,090 - 47,091 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 47,092 - 47,095 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] (unused empty data structure at the end of the list) 47,096 - 47,273 [ERROR] Unread bytes (non-zero) [ 00 3C 00 3C 20 00 00 00 00 00 00 00 32 0E 00 00 00 00 10 00 00 ... ] 47,274 - 47,679 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 160) 47,680 - 47,683 anAnimationDesc.anAnimation [reload_empty_onehanded_late4_anim] (unused empty data structure at the end of the list) 47,684 - 48,101 [ERROR] Unread bytes (non-zero) [ 44 0E 00 00 00 00 10 00 00 4A 60 69 54 CC 00 00 00 00 00 3C 00 ... ] 48,102 - 48,103 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 48,104 - 48,107 anAnimationDesc.anAnimation [reload_empty_late3_crouch_anim] (unused empty data structure at the end of the list) 48,108 - 1,264,919 [ERROR] Unread bytes (non-zero) [ 00 12 9A 45 5F 3B 01 00 00 00 00 3C 00 3C 00 3C 20 00 00 00 00 ... ] 1,264,920 - 1,290,207 theMdlFileData.theSequenceDescs 109 1,290,208 - 1,290,583 [ref] aSeqDesc.theBoneWeights 94 1,290,584 - 1,290,585 [ref] aSeqDesc.theAnimDescIndexes 1 1,290,586 - 1,290,587 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,290,588 - 1,290,603 [walk_seq] aSeqDesc.thePoseKeys 4 1,290,604 - 1,290,611 [walk_seq] aSeqDesc.theAnimDescIndexes 4 1,290,612 - 1,290,627 [walk_seq_nocam] aSeqDesc.thePoseKeys 4 1,290,628 - 1,290,635 [walk_seq_nocam] aSeqDesc.theAnimDescIndexes 4 1,290,636 - 1,291,915 [reload_seq] aSeqDesc.theEvents 16 1,291,916 - 1,291,939 [reload_seq] aSeqDesc.theAutoLayers 1 1,291,940 - 1,291,941 [reload_seq] aSeqDesc.theAnimDescIndexes 1 1,291,942 - 1,291,943 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,291,944 - 1,292,983 [reload_late1_seq] aSeqDesc.theEvents 13 1,292,984 - 1,293,007 [reload_late1_seq] aSeqDesc.theAutoLayers 1 1,293,008 - 1,293,009 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1 1,293,010 - 1,293,011 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,293,012 - 1,293,731 [reload_late2_seq] aSeqDesc.theEvents 9 1,293,732 - 1,293,755 [reload_late2_seq] aSeqDesc.theAutoLayers 1 1,293,756 - 1,293,757 [reload_late2_seq] aSeqDesc.theAnimDescIndexes 1 1,293,758 - 1,293,759 [reload_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,293,760 - 1,294,319 [reload_late3_seq] aSeqDesc.theEvents 7 1,294,320 - 1,294,343 [reload_late3_seq] aSeqDesc.theAutoLayers 1 1,294,344 - 1,294,345 [reload_late3_seq] aSeqDesc.theAnimDescIndexes 1 1,294,346 - 1,294,347 [reload_late3_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,294,348 - 1,294,667 [reload_late4_seq] aSeqDesc.theEvents 4 1,294,668 - 1,294,691 [reload_late4_seq] aSeqDesc.theAutoLayers 1 1,294,692 - 1,294,693 [reload_late4_seq] aSeqDesc.theAnimDescIndexes 1 1,294,694 - 1,294,695 [reload_late4_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,294,696 - 1,295,975 [reload_empty_seq] aSeqDesc.theEvents 16 1,295,976 - 1,295,999 [reload_empty_seq] aSeqDesc.theAutoLayers 1 1,296,000 - 1,296,001 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1 1,296,002 - 1,296,003 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,296,004 - 1,297,043 [reload_empty_late1_seq] aSeqDesc.theEvents 13 1,297,044 - 1,297,067 [reload_empty_late1_seq] aSeqDesc.theAutoLayers 1 1,297,068 - 1,297,069 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1 1,297,070 - 1,297,071 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,297,072 - 1,297,791 [reload_empty_late2_seq] aSeqDesc.theEvents 9 1,297,792 - 1,297,815 [reload_empty_late2_seq] aSeqDesc.theAutoLayers 1 1,297,816 - 1,297,817 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1 1,297,818 - 1,297,819 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,297,820 - 1,298,379 [reload_empty_late3_seq] aSeqDesc.theEvents 7 1,298,380 - 1,298,403 [reload_empty_late3_seq] aSeqDesc.theAutoLayers 1 1,298,404 - 1,298,405 [reload_empty_late3_seq] aSeqDesc.theAnimDescIndexes 1 1,298,406 - 1,298,407 [reload_empty_late3_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,298,408 - 1,298,727 [reload_empty_late4_seq] aSeqDesc.theEvents 4 1,298,728 - 1,298,751 [reload_empty_late4_seq] aSeqDesc.theAutoLayers 1 1,298,752 - 1,298,753 [reload_empty_late4_seq] aSeqDesc.theAnimDescIndexes 1 1,298,754 - 1,298,755 [reload_empty_late4_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,298,756 - 1,300,035 [reload_onehanded_seq] aSeqDesc.theEvents 16 1,300,036 - 1,300,059 [reload_onehanded_seq] aSeqDesc.theAutoLayers 1 1,300,060 - 1,300,061 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 1,300,062 - 1,300,063 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,300,064 - 1,301,103 [reload_onehanded_late1_seq] aSeqDesc.theEvents 13 1,301,104 - 1,301,127 [reload_onehanded_late1_seq] aSeqDesc.theAutoLayers 1 1,301,128 - 1,301,129 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1 1,301,130 - 1,301,131 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,301,132 - 1,301,851 [reload_onehanded_late2_seq] aSeqDesc.theEvents 9 1,301,852 - 1,301,875 [reload_onehanded_late2_seq] aSeqDesc.theAutoLayers 1 1,301,876 - 1,301,877 [reload_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes 1 1,301,878 - 1,301,879 [reload_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,301,880 - 1,302,439 [reload_onehanded_late3_seq] aSeqDesc.theEvents 7 1,302,440 - 1,302,463 [reload_onehanded_late3_seq] aSeqDesc.theAutoLayers 1 1,302,464 - 1,302,465 [reload_onehanded_late3_seq] aSeqDesc.theAnimDescIndexes 1 1,302,466 - 1,302,467 [reload_onehanded_late3_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,302,468 - 1,302,787 [reload_onehanded_late4_seq] aSeqDesc.theEvents 4 1,302,788 - 1,302,811 [reload_onehanded_late4_seq] aSeqDesc.theAutoLayers 1 1,302,812 - 1,302,813 [reload_onehanded_late4_seq] aSeqDesc.theAnimDescIndexes 1 1,302,814 - 1,302,815 [reload_onehanded_late4_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,302,816 - 1,304,095 [reload_empty_onehanded_seq] aSeqDesc.theEvents 16 1,304,096 - 1,304,119 [reload_empty_onehanded_seq] aSeqDesc.theAutoLayers 1 1,304,120 - 1,304,121 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 1,304,122 - 1,304,123 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,304,124 - 1,305,163 [reload_empty_onehanded_late1_seq] aSeqDesc.theEvents 13 1,305,164 - 1,305,187 [reload_empty_onehanded_late1_seq] aSeqDesc.theAutoLayers 1 1,305,188 - 1,305,189 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1 1,305,190 - 1,305,191 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,305,192 - 1,305,911 [reload_empty_onehanded_late2_seq] aSeqDesc.theEvents 9 1,305,912 - 1,305,935 [reload_empty_onehanded_late2_seq] aSeqDesc.theAutoLayers 1 1,305,936 - 1,305,937 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes 1 1,305,938 - 1,305,939 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,305,940 - 1,306,499 [reload_empty_onehanded_late3_seq] aSeqDesc.theEvents 7 1,306,500 - 1,306,523 [reload_empty_onehanded_late3_seq] aSeqDesc.theAutoLayers 1 1,306,524 - 1,306,525 [reload_empty_onehanded_late3_seq] aSeqDesc.theAnimDescIndexes 1 1,306,526 - 1,306,527 [reload_empty_onehanded_late3_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,306,528 - 1,306,847 [reload_empty_onehanded_late4_seq] aSeqDesc.theEvents 4 1,306,848 - 1,306,871 [reload_empty_onehanded_late4_seq] aSeqDesc.theAutoLayers 1 1,306,872 - 1,306,873 [reload_empty_onehanded_late4_seq] aSeqDesc.theAnimDescIndexes 1 1,306,874 - 1,306,875 [reload_empty_onehanded_late4_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,306,876 - 1,308,155 [reload_crouch_seq] aSeqDesc.theEvents 16 1,308,156 - 1,308,179 [reload_crouch_seq] aSeqDesc.theAutoLayers 1 1,308,180 - 1,308,181 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,308,182 - 1,308,183 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,308,184 - 1,308,187 [reload_crouch_seq] aSeqDesc.theActivityModifiers 1 1,308,188 - 1,308,191 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,308,192 - 1,309,231 [reload_late1_crouch_seq] aSeqDesc.theEvents 13 1,309,232 - 1,309,255 [reload_late1_crouch_seq] aSeqDesc.theAutoLayers 1 1,309,256 - 1,309,257 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,309,258 - 1,309,259 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,309,260 - 1,309,263 [reload_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 1,309,264 - 1,309,267 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,309,268 - 1,309,987 [reload_late2_crouch_seq] aSeqDesc.theEvents 9 1,309,988 - 1,310,011 [reload_late2_crouch_seq] aSeqDesc.theAutoLayers 1 1,310,012 - 1,310,013 [reload_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,310,014 - 1,310,015 [reload_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,310,016 - 1,310,019 [reload_late2_crouch_seq] aSeqDesc.theActivityModifiers 1 1,310,020 - 1,310,023 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,310,024 - 1,310,583 [reload_late3_crouch_seq] aSeqDesc.theEvents 7 1,310,584 - 1,310,607 [reload_late3_crouch_seq] aSeqDesc.theAutoLayers 1 1,310,608 - 1,310,609 [reload_late3_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,310,610 - 1,310,611 [reload_late3_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,310,612 - 1,310,615 [reload_late3_crouch_seq] aSeqDesc.theActivityModifiers 1 1,310,616 - 1,310,619 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,310,620 - 1,310,939 [reload_late4_crouch_seq] aSeqDesc.theEvents 4 1,310,940 - 1,310,963 [reload_late4_crouch_seq] aSeqDesc.theAutoLayers 1 1,310,964 - 1,310,965 [reload_late4_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,310,966 - 1,310,967 [reload_late4_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,310,968 - 1,310,971 [reload_late4_crouch_seq] aSeqDesc.theActivityModifiers 1 1,310,972 - 1,310,975 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,310,976 - 1,312,255 [reload_empty_crouch_seq] aSeqDesc.theEvents 16 1,312,256 - 1,312,279 [reload_empty_crouch_seq] aSeqDesc.theAutoLayers 1 1,312,280 - 1,312,281 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,312,282 - 1,312,283 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,312,284 - 1,312,287 [reload_empty_crouch_seq] aSeqDesc.theActivityModifiers 1 1,312,288 - 1,312,291 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,312,292 - 1,313,331 [reload_empty_late1_crouch_seq] aSeqDesc.theEvents 13 1,313,332 - 1,313,355 [reload_empty_late1_crouch_seq] aSeqDesc.theAutoLayers 1 1,313,356 - 1,313,357 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,313,358 - 1,313,359 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,313,360 - 1,313,363 [reload_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 1,313,364 - 1,313,367 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,313,368 - 1,314,087 [reload_empty_late2_crouch_seq] aSeqDesc.theEvents 9 1,314,088 - 1,314,111 [reload_empty_late2_crouch_seq] aSeqDesc.theAutoLayers 1 1,314,112 - 1,314,113 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,314,114 - 1,314,115 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,314,116 - 1,314,119 [reload_empty_late2_crouch_seq] aSeqDesc.theActivityModifiers 1 1,314,120 - 1,314,123 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,314,124 - 1,314,683 [reload_empty_late3_crouch_seq] aSeqDesc.theEvents 7 1,314,684 - 1,314,707 [reload_empty_late3_crouch_seq] aSeqDesc.theAutoLayers 1 1,314,708 - 1,314,709 [reload_empty_late3_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,314,710 - 1,314,711 [reload_empty_late3_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,314,712 - 1,314,715 [reload_empty_late3_crouch_seq] aSeqDesc.theActivityModifiers 1 1,314,716 - 1,314,719 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,314,720 - 1,315,039 [reload_empty_late4_crouch_seq] aSeqDesc.theEvents 4 1,315,040 - 1,315,063 [reload_empty_late4_crouch_seq] aSeqDesc.theAutoLayers 1 1,315,064 - 1,315,065 [reload_empty_late4_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,315,066 - 1,315,067 [reload_empty_late4_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,315,068 - 1,315,071 [reload_empty_late4_crouch_seq] aSeqDesc.theActivityModifiers 1 1,315,072 - 1,315,075 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,315,076 - 1,316,355 [reload_onehanded_crouch_seq] aSeqDesc.theEvents 16 1,316,356 - 1,316,357 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,316,358 - 1,316,359 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,316,360 - 1,316,363 [reload_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 1,316,364 - 1,316,367 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,316,368 - 1,317,407 [reload_onehanded_late1_crouch_seq] aSeqDesc.theEvents 13 1,317,408 - 1,317,409 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,317,410 - 1,317,411 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,317,412 - 1,317,415 [reload_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 1,317,416 - 1,317,419 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,317,420 - 1,318,139 [reload_onehanded_late2_crouch_seq] aSeqDesc.theEvents 9 1,318,140 - 1,318,141 [reload_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,318,142 - 1,318,143 [reload_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,318,144 - 1,318,147 [reload_onehanded_late2_crouch_seq] aSeqDesc.theActivityModifiers 1 1,318,148 - 1,318,151 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,318,152 - 1,318,711 [reload_onehanded_late3_crouch_seq] aSeqDesc.theEvents 7 1,318,712 - 1,318,713 [reload_onehanded_late3_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,318,714 - 1,318,715 [reload_onehanded_late3_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,318,716 - 1,318,719 [reload_onehanded_late3_crouch_seq] aSeqDesc.theActivityModifiers 1 1,318,720 - 1,318,723 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,318,724 - 1,319,043 [reload_onehanded_late4_crouch_seq] aSeqDesc.theEvents 4 1,319,044 - 1,319,045 [reload_onehanded_late4_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,319,046 - 1,319,047 [reload_onehanded_late4_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,319,048 - 1,319,051 [reload_onehanded_late4_crouch_seq] aSeqDesc.theActivityModifiers 1 1,319,052 - 1,319,055 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,319,056 - 1,320,335 [reload_empty_onehanded_crouch_seq] aSeqDesc.theEvents 16 1,320,336 - 1,320,337 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,320,338 - 1,320,339 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,320,340 - 1,320,343 [reload_empty_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 1,320,344 - 1,320,347 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,320,348 - 1,321,387 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theEvents 13 1,321,388 - 1,321,389 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,321,390 - 1,321,391 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,321,392 - 1,321,395 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 1,321,396 - 1,321,399 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,321,400 - 1,322,119 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theEvents 9 1,322,120 - 1,322,121 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,322,122 - 1,322,123 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,322,124 - 1,322,127 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theActivityModifiers 1 1,322,128 - 1,322,131 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,322,132 - 1,322,691 [reload_empty_onehanded_late3_crouch_seq] aSeqDesc.theEvents 7 1,322,692 - 1,322,693 [reload_empty_onehanded_late3_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,322,694 - 1,322,695 [reload_empty_onehanded_late3_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,322,696 - 1,322,699 [reload_empty_onehanded_late3_crouch_seq] aSeqDesc.theActivityModifiers 1 1,322,700 - 1,322,703 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,322,704 - 1,323,023 [reload_empty_onehanded_late4_crouch_seq] aSeqDesc.theEvents 4 1,323,024 - 1,323,025 [reload_empty_onehanded_late4_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,323,026 - 1,323,027 [reload_empty_onehanded_late4_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,323,028 - 1,323,031 [reload_empty_onehanded_late4_crouch_seq] aSeqDesc.theActivityModifiers 1 1,323,032 - 1,323,035 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,323,036 - 1,323,195 [draw_seq] aSeqDesc.theEvents 2 1,323,196 - 1,323,219 [draw_seq] aSeqDesc.theAutoLayers 1 1,323,220 - 1,323,221 [draw_seq] aSeqDesc.theAnimDescIndexes 1 1,323,222 - 1,323,223 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,323,224 - 1,323,383 [draw_onehanded_seq] aSeqDesc.theEvents 2 1,323,384 - 1,323,407 [draw_onehanded_seq] aSeqDesc.theAutoLayers 1 1,323,408 - 1,323,409 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 1,323,410 - 1,323,411 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,323,412 - 1,323,571 [draw_crouch_seq] aSeqDesc.theEvents 2 1,323,572 - 1,323,595 [draw_crouch_seq] aSeqDesc.theAutoLayers 1 1,323,596 - 1,323,597 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,323,598 - 1,323,599 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,323,600 - 1,323,603 [draw_crouch_seq] aSeqDesc.theActivityModifiers 1 1,323,604 - 1,323,607 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,323,608 - 1,323,767 [draw_onehanded_crouch_seq] aSeqDesc.theEvents 2 1,323,768 - 1,323,791 [draw_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1 1,323,792 - 1,323,793 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,323,794 - 1,323,795 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,323,796 - 1,323,799 [draw_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 1,323,800 - 1,323,803 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,323,804 - 1,323,883 [holster_seq] aSeqDesc.theEvents 1 1,323,884 - 1,323,907 [holster_seq] aSeqDesc.theAutoLayers 1 1,323,908 - 1,323,909 [holster_seq] aSeqDesc.theAnimDescIndexes 1 1,323,910 - 1,323,911 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,323,912 - 1,323,991 [holster_onehanded_seq] aSeqDesc.theEvents 1 1,323,992 - 1,324,015 [holster_onehanded_seq] aSeqDesc.theAutoLayers 1 1,324,016 - 1,324,017 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 1,324,018 - 1,324,019 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,324,020 - 1,324,179 [raise_seq] aSeqDesc.theEvents 2 1,324,180 - 1,324,203 [raise_seq] aSeqDesc.theAutoLayers 1 1,324,204 - 1,324,205 [raise_seq] aSeqDesc.theAnimDescIndexes 1 1,324,206 - 1,324,207 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,324,208 - 1,324,367 [raise_onehanded_seq] aSeqDesc.theEvents 2 1,324,368 - 1,324,391 [raise_onehanded_seq] aSeqDesc.theAutoLayers 1 1,324,392 - 1,324,393 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 1,324,394 - 1,324,395 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,324,396 - 1,324,555 [raise_frommelee_seq] aSeqDesc.theEvents 2 1,324,556 - 1,324,579 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1 1,324,580 - 1,324,581 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1 1,324,582 - 1,324,583 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,324,584 - 1,324,743 [raise_crouch_seq] aSeqDesc.theEvents 2 1,324,744 - 1,324,767 [raise_crouch_seq] aSeqDesc.theAutoLayers 1 1,324,768 - 1,324,769 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,324,770 - 1,324,771 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,324,772 - 1,324,775 [raise_crouch_seq] aSeqDesc.theActivityModifiers 1 1,324,776 - 1,324,779 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,324,780 - 1,324,939 [raise_onehanded_crouch_seq] aSeqDesc.theEvents 2 1,324,940 - 1,324,963 [raise_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1 1,324,964 - 1,324,965 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,324,966 - 1,324,967 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,324,968 - 1,324,971 [raise_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 1,324,972 - 1,324,975 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,324,976 - 1,325,135 [raise_frommelee_crouch_seq] aSeqDesc.theEvents 2 1,325,136 - 1,325,159 [raise_frommelee_crouch_seq] aSeqDesc.theAutoLayers 1 1,325,160 - 1,325,161 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,325,162 - 1,325,163 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,325,164 - 1,325,167 [raise_frommelee_crouch_seq] aSeqDesc.theActivityModifiers 1 1,325,168 - 1,325,171 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,325,172 - 1,325,331 [raise_frommelee_sliding_seq] aSeqDesc.theEvents 2 1,325,332 - 1,325,355 [raise_frommelee_sliding_seq] aSeqDesc.theAutoLayers 1 1,325,356 - 1,325,357 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes 1 1,325,358 - 1,325,359 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,325,360 - 1,325,363 [raise_frommelee_sliding_seq] aSeqDesc.theActivityModifiers 1 1,325,364 - 1,325,367 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,325,368 - 1,325,447 [lower_seq] aSeqDesc.theEvents 1 1,325,448 - 1,325,471 [lower_seq] aSeqDesc.theAutoLayers 1 1,325,472 - 1,325,473 [lower_seq] aSeqDesc.theAnimDescIndexes 1 1,325,474 - 1,325,475 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,325,476 - 1,325,555 [lower_onehanded_seq] aSeqDesc.theEvents 1 1,325,556 - 1,325,579 [lower_onehanded_seq] aSeqDesc.theAutoLayers 1 1,325,580 - 1,325,581 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 1,325,582 - 1,325,583 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,325,584 - 1,325,585 [sprint_seq] aSeqDesc.theAnimDescIndexes 1 1,325,586 - 1,325,587 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,325,588 - 1,325,747 [sprintraise_seq] aSeqDesc.theEvents 2 1,325,748 - 1,325,771 [sprintraise_seq] aSeqDesc.theAutoLayers 1 1,325,772 - 1,325,773 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1 1,325,774 - 1,325,775 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,325,776 - 1,325,935 [sprintraise_seq_regrip] aSeqDesc.theEvents 2 1,325,936 - 1,325,959 [sprintraise_seq_regrip] aSeqDesc.theAutoLayers 1 1,325,960 - 1,325,961 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes 1 1,325,962 - 1,325,963 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,325,964 - 1,326,123 [sprintraise_seq_air] aSeqDesc.theEvents 2 1,326,124 - 1,326,125 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1 1,326,126 - 1,326,127 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,326,128 - 1,326,131 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1 1,326,132 - 1,326,135 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,326,136 - 1,326,215 [sprintdraw_seq] aSeqDesc.theEvents 1 1,326,216 - 1,326,217 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1 1,326,218 - 1,326,219 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,326,220 - 1,326,299 [sprintholster_seq] aSeqDesc.theEvents 1 1,326,300 - 1,326,301 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1 1,326,302 - 1,326,303 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,326,304 - 1,326,305 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 1,326,306 - 1,326,307 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,326,308 - 1,326,467 [sprintraise_onehanded_seq] aSeqDesc.theEvents 2 1,326,468 - 1,326,469 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 1,326,470 - 1,326,471 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,326,472 - 1,326,551 [sprintdraw_onehanded_seq] aSeqDesc.theEvents 1 1,326,552 - 1,326,553 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 1,326,554 - 1,326,555 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,326,556 - 1,326,635 [sprintholster_onehanded_seq] aSeqDesc.theEvents 1 1,326,636 - 1,326,637 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 1,326,638 - 1,326,639 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,326,640 - 1,326,799 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 2 1,326,800 - 1,326,801 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1 1,326,802 - 1,326,803 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,326,804 - 1,326,807 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1 1,326,808 - 1,326,811 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,326,812 - 1,326,813 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1 1,326,814 - 1,326,815 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,326,816 - 1,326,817 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,326,818 - 1,326,819 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,326,820 - 1,326,823 [ads_in_crouch_seq] aSeqDesc.theActivityModifiers 1 1,326,824 - 1,326,827 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,326,828 - 1,326,829 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes 1 1,326,830 - 1,326,831 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,326,832 - 1,326,835 [ads_in_seq_air] aSeqDesc.theActivityModifiers 1 1,326,836 - 1,326,839 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,326,840 - 1,326,863 [ads_out_seq] aSeqDesc.theAutoLayers 1 1,326,864 - 1,326,865 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1 1,326,866 - 1,326,867 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,326,868 - 1,326,869 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes 1 1,326,870 - 1,326,871 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,326,872 - 1,326,875 [ads_out_crouch_seq] aSeqDesc.theActivityModifiers 1 1,326,876 - 1,326,879 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,326,880 - 1,326,881 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes 1 1,326,882 - 1,326,883 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,326,884 - 1,326,891 [ads_out_seq_air] aSeqDesc.theActivityModifiers 2 1,326,892 - 1,326,899 [ERROR] Unread bytes (non-zero) [ 50 68 00 00 01 00 00 00 ] 1,326,900 - 1,326,901 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 1,326,902 - 1,326,903 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,326,904 - 1,326,905 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1 1,326,906 - 1,326,907 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,326,908 - 1,326,911 [ads_in_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1 1,326,912 - 1,326,915 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,326,916 - 1,326,917 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 1 1,326,918 - 1,326,919 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,326,920 - 1,326,923 [ads_in_onehanded_seq_air] aSeqDesc.theActivityModifiers 1 1,326,924 - 1,326,927 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,326,928 - 1,326,951 [ads_out_onehanded_seq] aSeqDesc.theAutoLayers 1 1,326,952 - 1,326,953 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 1,326,954 - 1,326,955 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,326,956 - 1,326,957 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1 1,326,958 - 1,326,959 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,326,960 - 1,326,967 [ads_out_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 2 1,326,968 - 1,326,975 [ERROR] Unread bytes (non-zero) [ 1D 6F 00 00 01 00 00 00 ] 1,326,976 - 1,326,977 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes 1 1,326,978 - 1,326,979 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,326,980 - 1,326,987 [ads_out_onehanded_seq_wallrun] aSeqDesc.theActivityModifiers 2 1,326,988 - 1,326,995 [ERROR] Unread bytes (non-zero) [ 03 69 00 00 01 00 00 00 ] 1,326,996 - 1,327,007 [run_layer] aSeqDesc.thePoseKeys 3 1,327,008 - 1,327,011 [run_layer] aSeqDesc.theAnimDescIndexes 2 1,327,012 - 1,327,013 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1 1,327,014 - 1,327,015 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,327,016 - 1,327,027 [optic_layer] aSeqDesc.thePoseKeys 3 1,327,028 - 1,327,403 [optic_layer] aSeqDesc.theBoneWeights 94 1,327,404 - 1,327,407 [optic_layer] aSeqDesc.theAnimDescIndexes 2 1,327,408 - 1,327,783 [wind_loop_layer] aSeqDesc.theBoneWeights 94 1,327,784 - 1,327,785 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1 1,327,786 - 1,327,787 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,327,788 - 1,327,789 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1 1,327,790 - 1,327,791 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,327,792 - 1,327,803 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3 1,327,804 - 1,327,807 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2 1,327,808 - 1,327,819 [idle_seq] aSeqDesc.thePoseKeys 3 1,327,820 - 1,328,195 [idle_seq] aSeqDesc.theBoneWeights 94 1,328,196 - 1,328,199 [idle_seq] aSeqDesc.theAnimDescIndexes 2 1,328,200 - 1,328,211 [idle_seq_air] aSeqDesc.thePoseKeys 3 1,328,212 - 1,328,215 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2 1,328,216 - 1,328,223 [idle_seq_air] aSeqDesc.theActivityModifiers 2 1,328,224 - 1,328,231 [ERROR] Unread bytes (non-zero) [ 1C 63 00 00 01 00 00 00 ] 1,328,232 - 1,328,243 [idle_seq_crouch_air] aSeqDesc.thePoseKeys 3 1,328,244 - 1,328,247 [idle_seq_crouch_air] aSeqDesc.theAnimDescIndexes 2 1,328,248 - 1,328,251 [idle_seq_crouch_air] aSeqDesc.theActivityModifiers 1 1,328,252 - 1,328,255 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,328,256 - 1,328,267 [idle_seq_crouch] aSeqDesc.thePoseKeys 3 1,328,268 - 1,328,271 [idle_seq_crouch] aSeqDesc.theAnimDescIndexes 2 1,328,272 - 1,328,279 [idle_seq_crouch] aSeqDesc.theActivityModifiers 2 1,328,280 - 1,328,287 [ERROR] Unread bytes (non-zero) [ 7B 67 00 00 01 00 00 00 ] 1,328,288 - 1,328,299 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3 1,328,300 - 1,328,303 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2 1,328,304 - 1,328,315 [idle_onehanded_seq_air] aSeqDesc.thePoseKeys 3 1,328,316 - 1,328,319 [idle_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 2 1,328,320 - 1,328,327 [idle_onehanded_seq_air] aSeqDesc.theActivityModifiers 2 1,328,328 - 1,328,335 [ERROR] Unread bytes (non-zero) [ 4B 67 00 00 00 00 00 00 ] 1,328,336 - 1,328,347 [attack_seq] aSeqDesc.thePoseKeys 3 1,328,348 - 1,328,587 [attack_seq] aSeqDesc.theEvents 3 1,328,588 - 1,328,611 [attack_seq] aSeqDesc.theAutoLayers 1 1,328,612 - 1,328,615 [attack_seq] aSeqDesc.theAnimDescIndexes 2 1,328,616 - 1,328,627 [attack_seq_regrip] aSeqDesc.thePoseKeys 3 1,328,628 - 1,328,867 [attack_seq_regrip] aSeqDesc.theEvents 3 1,328,868 - 1,328,891 [attack_seq_regrip] aSeqDesc.theAutoLayers 1 1,328,892 - 1,328,895 [attack_seq_regrip] aSeqDesc.theAnimDescIndexes 2 1,328,896 - 1,328,907 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3 1,328,908 - 1,329,147 [attack_onehanded_seq] aSeqDesc.theEvents 3 1,329,148 - 1,329,171 [attack_onehanded_seq] aSeqDesc.theAutoLayers 1 1,329,172 - 1,329,175 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2 1,329,176 - 1,329,187 [attack_onehanded_seq_sliding] aSeqDesc.thePoseKeys 3 1,329,188 - 1,329,427 [attack_onehanded_seq_sliding] aSeqDesc.theEvents 3 1,329,428 - 1,329,451 [attack_onehanded_seq_sliding] aSeqDesc.theAutoLayers 1 1,329,452 - 1,329,455 [attack_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 2 1,329,456 - 1,329,459 [attack_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1 1,329,460 - 1,329,463 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,329,464 - 1,329,475 [idle_check_seq] aSeqDesc.thePoseKeys 3 1,329,476 - 1,329,479 [idle_check_seq] aSeqDesc.theAnimDescIndexes 2 1,329,480 - 1,329,491 [regrip] aSeqDesc.thePoseKeys 3 1,329,492 - 1,329,495 [regrip] aSeqDesc.theAnimDescIndexes 2 1,329,496 - 1,329,507 [regrip_02] aSeqDesc.thePoseKeys 3 1,329,508 - 1,329,587 [regrip_02] aSeqDesc.theEvents 1 1,329,588 - 1,329,591 [regrip_02] aSeqDesc.theAnimDescIndexes 2 1,329,592 - 1,329,593 [switch_to_jump_iron] aSeqDesc.theAnimDescIndexes 1 1,329,594 - 1,329,595 [switch_to_jump_iron] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,329,596 - 1,329,675 [switch_to_land_iron] aSeqDesc.theEvents 1 1,329,676 - 1,329,677 [switch_to_land_iron] aSeqDesc.theAnimDescIndexes 1 1,329,678 - 1,329,679 [switch_to_land_iron] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,329,680 - 1,329,691 [idle_check_crouch_seq] aSeqDesc.thePoseKeys 3 1,329,692 - 1,329,695 [idle_check_crouch_seq] aSeqDesc.theAnimDescIndexes 2 1,329,696 - 1,329,697 [switch_to_jump_iron_crouch] aSeqDesc.theAnimDescIndexes 1 1,329,698 - 1,329,699 [switch_to_jump_iron_crouch] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,329,700 - 1,329,779 [switch_to_land_iron_crouch] aSeqDesc.theEvents 1 1,329,780 - 1,329,781 [switch_to_land_iron_crouch] aSeqDesc.theAnimDescIndexes 1 1,329,782 - 1,329,783 [switch_to_land_iron_crouch] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,329,784 - 1,329,785 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1 1,329,786 - 1,329,787 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,329,788 - 1,329,789 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1 1,329,790 - 1,329,791 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,329,792 - 1,329,793 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1 1,329,794 - 1,329,795 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,329,796 - 1,329,797 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1 1,329,798 - 1,329,799 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,329,800 - 1,329,827 theMdlFileData.theLocalNodeNames 7 1,329,828 - 1,329,879 [ERROR] Unread bytes (non-zero) [ 00 00 03 00 00 00 00 00 00 00 00 05 06 00 01 00 00 00 00 00 00 ... ] 1,329,880 - 1,329,975 theMdlFileData.theBodyParts 6 1,329,976 - 1,330,123 aBodyPart.theModels 1 1,330,124 - 1,330,419 aBodyPart.theModels 2 1,330,420 - 1,330,567 aBodyPart.theModels 1 1,330,568 - 1,332,047 aBodyPart.theModels 10 1,332,048 - 1,332,343 aBodyPart.theModels 2 1,332,344 - 1,332,639 aBodyPart.theModels 2 1,332,640 - 1,332,699 [ERROR] Unread bytes (non-zero) [ FC 5B 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 F3 ... ] 1,332,700 - 1,332,931 aModel.theMeshes 2 1,332,932 - 1,333,047 aModel.theMeshes 1 1,333,048 - 1,333,279 aModel.theMeshes 2 1,333,280 - 1,333,395 aModel.theMeshes 1 1,333,396 - 1,333,511 aModel.theMeshes 1 1,333,512 - 1,333,627 aModel.theMeshes 1 1,333,628 - 1,333,743 aModel.theMeshes 1 1,333,744 - 1,333,859 aModel.theMeshes 1 1,333,860 - 1,333,975 aModel.theMeshes 1 1,333,976 - 1,334,091 aModel.theMeshes 1 1,334,092 - 1,334,207 aModel.theMeshes 1 1,334,208 - 1,334,323 aModel.theMeshes 1 1,334,324 - 1,334,439 aModel.theMeshes 1 1,334,440 - 1,334,555 aModel.theMeshes 1 1,334,556 - 1,336,239 [ERROR] Unread bytes (non-zero) [ 37 E3 14 93 14 00 00 00 0F F6 7F 65 6C 05 00 00 00 00 00 00 02 ... ] 1,336,240 - 1,336,591 theMdlFileData.theTextures 8 1,336,592 - 1,336,595 theMdlFileData.theTexturePaths 1 1,336,596 - 1,336,675 theMdlFileData.theSkinFamilies 5 1,336,676 - 1,348,455 [ERROR] Unread bytes (non-zero) [ 5E 00 00 00 40 00 00 00 B8 01 00 00 30 03 00 00 98 07 00 00 78 ... ] 1,348,456 - 1,348,456 aSeqDesc.theActivityName = "" 1,348,457 - 1,348,488 theNameCopy = "weapons/mgl_at/ptpov_mgl_at.mdl" 1,348,489 - 1,348,496 theSurfacePropName = "default" 1,348,497 - 1,348,507 aBone.theName = "jx_c_delta" 1,348,508 - 1,348,516 aBone.theName = "jx_c_pov" 1,348,517 - 1,348,528 aBone.theName = "jx_c_camera" 1,348,529 - 1,348,538 aBone.theName = "def_c_hip" 1,348,539 - 1,348,549 aBone.theName = "jx_c_start" 1,348,550 - 1,348,562 aBone.theName = "def_c_spineA" 1,348,563 - 1,348,575 aBone.theName = "def_c_spineB" 1,348,576 - 1,348,588 aBone.theName = "def_c_spineC" 1,348,589 - 1,348,601 aBone.theName = "ja_c_propGun" 1,348,602 - 1,348,613 aBone.theName = "def_c_neckA" 1,348,614 - 1,348,624 aBone.theName = "jx_c_neckB" 1,348,625 - 1,348,636 aBone.theName = "def_c_neckB" 1,348,637 - 1,348,647 aBone.theName = "def_c_head" 1,348,648 - 1,348,658 aBone.theName = "def_l_clav" 1,348,659 - 1,348,673 aBone.theName = "def_l_shoulder" 1,348,674 - 1,348,693 aBone.theName = "def_l_shoulderTwist" 1,348,694 - 1,348,706 aBone.theName = "def_l_elbowB" 1,348,707 - 1,348,724 aBone.theName = "def_l_shoulderMid" 1,348,725 - 1,348,736 aBone.theName = "def_l_elbow" 1,348,737 - 1,348,750 aBone.theName = "def_l_forearm" 1,348,751 - 1,348,762 aBone.theName = "def_l_wrist" 1,348,763 - 1,348,778 aBone.theName = "def_l_finIndexA" 1,348,779 - 1,348,794 aBone.theName = "def_l_finIndexB" 1,348,795 - 1,348,810 aBone.theName = "def_l_finIndexC" 1,348,811 - 1,348,824 aBone.theName = "def_l_finMidA" 1,348,825 - 1,348,838 aBone.theName = "def_l_finMidB" 1,348,839 - 1,348,852 aBone.theName = "def_l_finMidC" 1,348,853 - 1,348,868 aBone.theName = "def_l_finThumbA" 1,348,869 - 1,348,884 aBone.theName = "def_l_finThumbB" 1,348,885 - 1,348,900 aBone.theName = "def_l_finThumbC" 1,348,901 - 1,348,920 aBone.theName = "def_l_finRingCarpal" 1,348,921 - 1,348,935 aBone.theName = "def_l_finRingA" 1,348,936 - 1,348,950 aBone.theName = "def_l_finRingB" 1,348,951 - 1,348,965 aBone.theName = "def_l_finRingC" 1,348,966 - 1,348,981 aBone.theName = "def_l_finPinkyA" 1,348,982 - 1,348,997 aBone.theName = "def_l_finPinkyB" 1,348,998 - 1,349,013 aBone.theName = "def_l_finPinkyC" 1,349,014 - 1,349,024 aBone.theName = "def_r_clav" 1,349,025 - 1,349,039 aBone.theName = "def_r_shoulder" 1,349,040 - 1,349,059 aBone.theName = "def_r_shoulderTwist" 1,349,060 - 1,349,072 aBone.theName = "def_r_elbowB" 1,349,073 - 1,349,090 aBone.theName = "def_r_shoulderMid" 1,349,091 - 1,349,102 aBone.theName = "def_r_elbow" 1,349,103 - 1,349,116 aBone.theName = "def_r_forearm" 1,349,117 - 1,349,128 aBone.theName = "def_r_wrist" 1,349,129 - 1,349,144 aBone.theName = "def_r_finIndexA" 1,349,145 - 1,349,160 aBone.theName = "def_r_finIndexB" 1,349,161 - 1,349,176 aBone.theName = "def_r_finIndexC" 1,349,177 - 1,349,190 aBone.theName = "def_r_finMidA" 1,349,191 - 1,349,204 aBone.theName = "def_r_finMidB" 1,349,205 - 1,349,218 aBone.theName = "def_r_finMidC" 1,349,219 - 1,349,234 aBone.theName = "def_r_finThumbA" 1,349,235 - 1,349,250 aBone.theName = "def_r_finThumbB" 1,349,251 - 1,349,266 aBone.theName = "def_r_finThumbC" 1,349,267 - 1,349,286 aBone.theName = "def_r_finRingCarpal" 1,349,287 - 1,349,301 aBone.theName = "def_r_finRingA" 1,349,302 - 1,349,316 aBone.theName = "def_r_finRingB" 1,349,317 - 1,349,331 aBone.theName = "def_r_finRingC" 1,349,332 - 1,349,347 aBone.theName = "def_r_finPinkyA" 1,349,348 - 1,349,363 aBone.theName = "def_r_finPinkyB" 1,349,364 - 1,349,379 aBone.theName = "def_r_finPinkyC" 1,349,380 - 1,349,391 aBone.theName = "def_l_thigh" 1,349,392 - 1,349,402 aBone.theName = "def_l_knee" 1,349,403 - 1,349,414 aBone.theName = "def_l_ankle" 1,349,415 - 1,349,425 aBone.theName = "def_l_ball" 1,349,426 - 1,349,437 aBone.theName = "def_l_kneeB" 1,349,438 - 1,349,449 aBone.theName = "def_r_thigh" 1,349,450 - 1,349,460 aBone.theName = "def_r_knee" 1,349,461 - 1,349,472 aBone.theName = "def_r_ankle" 1,349,473 - 1,349,483 aBone.theName = "def_r_ball" 1,349,484 - 1,349,495 aBone.theName = "def_r_kneeB" 1,349,496 - 1,349,509 aBone.theName = "ja_l_propHand" 1,349,510 - 1,349,523 aBone.theName = "ja_r_propHand" 1,349,524 - 1,349,541 aBone.theName = "ja_ads_attachment" 1,349,542 - 1,349,553 aBone.theName = "weapon_bone" 1,349,554 - 1,349,564 aBone.theName = "def_c_base" 1,349,565 - 1,349,580 aBone.theName = "def_c_proscreen" 1,349,581 - 1,349,592 aBone.theName = "def_options" 1,349,593 - 1,349,605 aBone.theName = "def_link_mid" 1,349,606 - 1,349,615 aBone.theName = "def_sight" 1,349,616 - 1,349,627 aBone.theName = "def_release" 1,349,628 - 1,349,640 aBone.theName = "def_magazine" 1,349,641 - 1,349,649 aBone.theName = "def_flap" 1,349,650 - 1,349,662 aBone.theName = "muzzle_flash" 1,349,663 - 1,349,675 aBone.theName = "jx_ammo_root" 1,349,676 - 1,349,685 aBone.theName = "def_ammo1" 1,349,686 - 1,349,695 aBone.theName = "def_ammo2" 1,349,696 - 1,349,705 aBone.theName = "def_ammo3" 1,349,706 - 1,349,715 aBone.theName = "def_ammo4" 1,349,716 - 1,349,725 aBone.theName = "def_ammo5" 1,349,726 - 1,349,735 aBone.theName = "def_ammo6" 1,349,736 - 1,349,745 aBone.theName = "def_ammo7" 1,349,746 - 1,349,755 aBone.theName = "def_ammo8" 1,349,756 - 1,349,765 aBone.theName = "def_ammo9" 1,349,766 - 1,349,777 anAttachment.theName = "CAMERA_BASE" 1,349,778 - 1,349,784 anAttachment.theName = "CAMERA" 1,349,785 - 1,349,791 anAttachment.theName = "L_HAND" 1,349,792 - 1,349,798 anAttachment.theName = "R_HAND" 1,349,799 - 1,349,810 anAttachment.theName = "SWAY_ROTATE" 1,349,811 - 1,349,829 anAttachment.theName = "SWAY_ROTATE_ZOOMED" 1,349,830 - 1,349,840 anAttachment.theName = "L_BACKHAND" 1,349,841 - 1,349,846 anAttachment.theName = "shell" 1,349,847 - 1,349,856 anAttachment.theName = "l_hand_ik" 1,349,857 - 1,349,866 anAttachment.theName = "r_hand_ik" 1,349,867 - 1,349,873 anAttachment.theName = "flyout" 1,349,874 - 1,349,885 anAttachment.theName = "MENU_ROTATE" 1,349,886 - 1,349,895 anAttachment.theName = "proscreen" 1,349,896 - 1,349,910 aHitboxSet.theName = "emptyhitboxset" 1,349,911 - 1,349,915 anAnimationDesc.theName = @ref 1,349,916 - 1,349,927 anAnimationDesc.theName = ads_in_anim 1,349,928 - 1,349,940 anAnimationDesc.theName = ads_out_anim 1,349,941 - 1,349,958 anAnimationDesc.theName = ads_in_slide_anim 1,349,959 - 1,349,977 anAnimationDesc.theName = ads_out_slide_anim 1,349,978 - 1,349,999 anAnimationDesc.theName = ads_in_onehanded_anim 1,350,000 - 1,350,022 anAnimationDesc.theName = ads_out_onehanded_anim 1,350,023 - 1,350,038 anAnimationDesc.theName = run_anim_static 1,350,039 - 1,350,047 anAnimationDesc.theName = run_anim 1,350,048 - 1,350,062 anAnimationDesc.theName = run_anim_layer 1,350,063 - 1,350,079 anAnimationDesc.theName = walk_anim_static 1,350,080 - 1,350,089 anAnimationDesc.theName = walk_anim 1,350,090 - 1,350,103 anAnimationDesc.theName = walk_ads_anim 1,350,104 - 1,350,119 anAnimationDesc.theName = walk_anim_nocam 1,350,120 - 1,350,138 anAnimationDesc.theName = idle_anim_autoplay 1,350,139 - 1,350,161 anAnimationDesc.theName = idle_ads_anim_autoplay 1,350,162 - 1,350,171 anAnimationDesc.theName = idle_anim 1,350,172 - 1,350,185 anAnimationDesc.theName = idle_ads_anim 1,350,186 - 1,350,205 anAnimationDesc.theName = idle_onehanded_anim 1,350,206 - 1,350,229 anAnimationDesc.theName = idle_onehanded_ads_anim 1,350,230 - 1,350,245 anAnimationDesc.theName = idle_check_anim 1,350,246 - 1,350,265 anAnimationDesc.theName = idle_check_ads_anim 1,350,266 - 1,350,277 anAnimationDesc.theName = attack_anim 1,350,278 - 1,350,293 anAnimationDesc.theName = attack_ads_anim 1,350,294 - 1,350,315 anAnimationDesc.theName = attack_onehanded_anim 1,350,316 - 1,350,341 anAnimationDesc.theName = attack_onehanded_ads_anim 1,350,342 - 1,350,353 anAnimationDesc.theName = @reload_seq 1,350,354 - 1,350,371 anAnimationDesc.theName = reload_late1_anim 1,350,372 - 1,350,389 anAnimationDesc.theName = reload_late2_anim 1,350,390 - 1,350,407 anAnimationDesc.theName = reload_late3_anim 1,350,408 - 1,350,425 anAnimationDesc.theName = reload_late4_anim 1,350,426 - 1,350,443 anAnimationDesc.theName = @reload_empty_seq 1,350,444 - 1,350,467 anAnimationDesc.theName = reload_empty_late1_anim 1,350,468 - 1,350,491 anAnimationDesc.theName = reload_empty_late2_anim 1,350,492 - 1,350,515 anAnimationDesc.theName = reload_empty_late3_anim 1,350,516 - 1,350,539 anAnimationDesc.theName = reload_empty_late4_anim 1,350,540 - 1,350,561 anAnimationDesc.theName = @reload_onehanded_seq 1,350,562 - 1,350,589 anAnimationDesc.theName = reload_onehanded_late1_anim 1,350,590 - 1,350,617 anAnimationDesc.theName = reload_onehanded_late2_anim 1,350,618 - 1,350,645 anAnimationDesc.theName = reload_onehanded_late3_anim 1,350,646 - 1,350,673 anAnimationDesc.theName = reload_onehanded_late4_anim 1,350,674 - 1,350,701 anAnimationDesc.theName = @reload_empty_onehanded_seq 1,350,702 - 1,350,735 anAnimationDesc.theName = reload_empty_onehanded_late1_anim 1,350,736 - 1,350,769 anAnimationDesc.theName = reload_empty_onehanded_late2_anim 1,350,770 - 1,350,803 anAnimationDesc.theName = reload_empty_onehanded_late3_anim 1,350,804 - 1,350,837 anAnimationDesc.theName = reload_empty_onehanded_late4_anim 1,350,838 - 1,350,856 anAnimationDesc.theName = @reload_crouch_seq 1,350,857 - 1,350,881 anAnimationDesc.theName = reload_late1_crouch_anim 1,350,882 - 1,350,906 anAnimationDesc.theName = reload_late2_crouch_anim 1,350,907 - 1,350,931 anAnimationDesc.theName = reload_late3_crouch_anim 1,350,932 - 1,350,956 anAnimationDesc.theName = reload_late4_crouch_anim 1,350,957 - 1,350,981 anAnimationDesc.theName = @reload_empty_crouch_seq 1,350,982 - 1,351,012 anAnimationDesc.theName = reload_empty_late1_crouch_anim 1,351,013 - 1,351,043 anAnimationDesc.theName = reload_empty_late2_crouch_anim 1,351,044 - 1,351,074 anAnimationDesc.theName = reload_empty_late3_crouch_anim 1,351,075 - 1,351,105 anAnimationDesc.theName = reload_empty_late4_crouch_anim 1,351,106 - 1,351,134 anAnimationDesc.theName = @reload_onehanded_crouch_seq 1,351,135 - 1,351,169 anAnimationDesc.theName = reload_onehanded_late1_crouch_anim 1,351,170 - 1,351,204 anAnimationDesc.theName = reload_onehanded_late2_crouch_anim 1,351,205 - 1,351,239 anAnimationDesc.theName = reload_onehanded_late3_crouch_anim 1,351,240 - 1,351,274 anAnimationDesc.theName = reload_onehanded_late4_crouch_anim 1,351,275 - 1,351,309 anAnimationDesc.theName = @reload_empty_onehanded_crouch_seq 1,351,310 - 1,351,350 anAnimationDesc.theName = reload_empty_onehanded_late1_crouch_anim 1,351,351 - 1,351,391 anAnimationDesc.theName = reload_empty_onehanded_late2_crouch_anim 1,351,392 - 1,351,432 anAnimationDesc.theName = reload_empty_onehanded_late3_crouch_anim 1,351,433 - 1,351,473 anAnimationDesc.theName = reload_empty_onehanded_late4_crouch_anim 1,351,474 - 1,351,498 anAnimationDesc.theName = switch_to_onehanded_anim 1,351,499 - 1,351,523 anAnimationDesc.theName = switch_to_twohanded_anim 1,351,524 - 1,351,543 anAnimationDesc.theName = switch_to_jump_anim 1,351,544 - 1,351,563 anAnimationDesc.theName = switch_to_land_anim 1,351,564 - 1,351,590 anAnimationDesc.theName = switch_to_jump_crouch_anim 1,351,591 - 1,351,617 anAnimationDesc.theName = switch_to_land_crouch_anim 1,351,618 - 1,351,641 anAnimationDesc.theName = switch_to_jump_ads_anim 1,351,642 - 1,351,665 anAnimationDesc.theName = switch_to_land_ads_anim 1,351,666 - 1,351,675 anAnimationDesc.theName = iron_anim 1,351,676 - 1,351,689 anAnimationDesc.theName = iron_anim_nod 1,351,690 - 1,351,699 anAnimationDesc.theName = @draw_seq 1,351,700 - 1,351,719 anAnimationDesc.theName = @draw_onehanded_seq 1,351,720 - 1,351,736 anAnimationDesc.theName = @draw_crouch_seq 1,351,737 - 1,351,763 anAnimationDesc.theName = @draw_onehanded_crouch_seq 1,351,764 - 1,351,776 anAnimationDesc.theName = @holster_seq 1,351,777 - 1,351,799 anAnimationDesc.theName = @holster_onehanded_seq 1,351,800 - 1,351,810 anAnimationDesc.theName = @raise_seq 1,351,811 - 1,351,831 anAnimationDesc.theName = @raise_onehanded_seq 1,351,832 - 1,351,852 anAnimationDesc.theName = @raise_frommelee_seq 1,351,853 - 1,351,870 anAnimationDesc.theName = @raise_crouch_seq 1,351,871 - 1,351,898 anAnimationDesc.theName = @raise_onehanded_crouch_seq 1,351,899 - 1,351,926 anAnimationDesc.theName = @raise_frommelee_crouch_seq 1,351,927 - 1,351,955 anAnimationDesc.theName = @raise_frommelee_sliding_seq 1,351,956 - 1,351,966 anAnimationDesc.theName = @lower_seq 1,351,967 - 1,351,987 anAnimationDesc.theName = @lower_onehanded_seq 1,351,988 - 1,351,999 anAnimationDesc.theName = @sprint_seq 1,352,000 - 1,352,016 anAnimationDesc.theName = @sprintraise_seq 1,352,017 - 1,352,040 anAnimationDesc.theName = @sprintraise_seq_regrip 1,352,041 - 1,352,061 anAnimationDesc.theName = @sprintraise_seq_air 1,352,062 - 1,352,077 anAnimationDesc.theName = @sprintdraw_seq 1,352,078 - 1,352,096 anAnimationDesc.theName = @sprintholster_seq 1,352,097 - 1,352,118 anAnimationDesc.theName = @sprint_onehanded_seq 1,352,119 - 1,352,145 anAnimationDesc.theName = @sprintraise_onehanded_seq 1,352,146 - 1,352,171 anAnimationDesc.theName = @sprintdraw_onehanded_seq 1,352,172 - 1,352,200 anAnimationDesc.theName = @sprintholster_onehanded_seq 1,352,201 - 1,352,233 anAnimationDesc.theName = sprintraise_onehanded_slide_anim 1,352,234 - 1,352,250 anAnimationDesc.theName = optic_anim_layer 1,352,251 - 1,352,271 anAnimationDesc.theName = optic_anim_layer_ads 1,352,272 - 1,352,292 anAnimationDesc.theName = wind_loop_anim_layer 1,352,293 - 1,352,317 anAnimationDesc.theName = wind_loop_ads_anim_layer 1,352,318 - 1,352,321 aSeqDesc.theName = "ref" 1,352,322 - 1,352,330 aSeqDesc.theName = "walk_seq" 1,352,331 - 1,352,345 aSeqDesc.theName = "walk_seq_nocam" 1,352,346 - 1,352,356 aSeqDesc.theName = "reload_seq" 1,352,357 - 1,352,370 aSeqDesc.theActivityName = "ACT_VM_RELOAD" 1,352,371 - 1,352,396 anEvent.theName = AE_WPN_RELOAD_MILESTONE_1 1,352,397 - 1,352,422 anEvent.theName = AE_WPN_RELOAD_MILESTONE_2 1,352,423 - 1,352,448 anEvent.theName = AE_WPN_RELOAD_MILESTONE_3 1,352,449 - 1,352,474 anEvent.theName = AE_WPN_RELOAD_MILESTONE_4 1,352,475 - 1,352,500 anEvent.theName = AE_WPN_CLIPBODYGROUP_HIDE 1,352,501 - 1,352,526 anEvent.theName = AE_WPN_CLIPBODYGROUP_SHOW 1,352,527 - 1,352,542 anEvent.theName = AE_CL_PLAYSOUND 1,352,543 - 1,352,558 anEvent.theName = AE_WPN_FILLAMMO 1,352,559 - 1,352,581 anEvent.theName = AE_CL_VSCRIPT_CALLBACK 1,352,582 - 1,352,600 anEvent.theName = AE_WPN_READYTOFIRE 1,352,601 - 1,352,617 aSeqDesc.theName = "reload_late1_seq" 1,352,618 - 1,352,637 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE1" 1,352,638 - 1,352,654 aSeqDesc.theName = "reload_late2_seq" 1,352,655 - 1,352,674 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE2" 1,352,675 - 1,352,691 aSeqDesc.theName = "reload_late3_seq" 1,352,692 - 1,352,711 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE3" 1,352,712 - 1,352,728 aSeqDesc.theName = "reload_late4_seq" 1,352,729 - 1,352,748 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE4" 1,352,749 - 1,352,765 aSeqDesc.theName = "reload_empty_seq" 1,352,766 - 1,352,784 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY" 1,352,785 - 1,352,807 aSeqDesc.theName = "reload_empty_late1_seq" 1,352,808 - 1,352,832 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE1" 1,352,833 - 1,352,855 aSeqDesc.theName = "reload_empty_late2_seq" 1,352,856 - 1,352,880 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE2" 1,352,881 - 1,352,903 aSeqDesc.theName = "reload_empty_late3_seq" 1,352,904 - 1,352,928 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE3" 1,352,929 - 1,352,951 aSeqDesc.theName = "reload_empty_late4_seq" 1,352,952 - 1,352,976 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE4" 1,352,977 - 1,352,997 aSeqDesc.theName = "reload_onehanded_seq" 1,352,998 - 1,353,021 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD" 1,353,022 - 1,353,048 aSeqDesc.theName = "reload_onehanded_late1_seq" 1,353,049 - 1,353,078 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD_LATE1" 1,353,079 - 1,353,105 aSeqDesc.theName = "reload_onehanded_late2_seq" 1,353,106 - 1,353,135 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD_LATE2" 1,353,136 - 1,353,162 aSeqDesc.theName = "reload_onehanded_late3_seq" 1,353,163 - 1,353,192 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD_LATE3" 1,353,193 - 1,353,219 aSeqDesc.theName = "reload_onehanded_late4_seq" 1,353,220 - 1,353,249 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD_LATE4" 1,353,250 - 1,353,276 aSeqDesc.theName = "reload_empty_onehanded_seq" 1,353,277 - 1,353,305 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY" 1,353,306 - 1,353,338 aSeqDesc.theName = "reload_empty_onehanded_late1_seq" 1,353,339 - 1,353,373 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE1" 1,353,374 - 1,353,406 aSeqDesc.theName = "reload_empty_onehanded_late2_seq" 1,353,407 - 1,353,441 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE2" 1,353,442 - 1,353,474 aSeqDesc.theName = "reload_empty_onehanded_late3_seq" 1,353,475 - 1,353,509 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE3" 1,353,510 - 1,353,542 aSeqDesc.theName = "reload_empty_onehanded_late4_seq" 1,353,543 - 1,353,577 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE4" 1,353,578 - 1,353,595 aSeqDesc.theName = "reload_crouch_seq" 1,353,596 - 1,353,602 anActivityModifier.theName = crouch 1,353,603 - 1,353,626 aSeqDesc.theName = "reload_late1_crouch_seq" 1,353,627 - 1,353,650 aSeqDesc.theName = "reload_late2_crouch_seq" 1,353,651 - 1,353,674 aSeqDesc.theName = "reload_late3_crouch_seq" 1,353,675 - 1,353,698 aSeqDesc.theName = "reload_late4_crouch_seq" 1,353,699 - 1,353,722 aSeqDesc.theName = "reload_empty_crouch_seq" 1,353,723 - 1,353,752 aSeqDesc.theName = "reload_empty_late1_crouch_seq" 1,353,753 - 1,353,782 aSeqDesc.theName = "reload_empty_late2_crouch_seq" 1,353,783 - 1,353,812 aSeqDesc.theName = "reload_empty_late3_crouch_seq" 1,353,813 - 1,353,842 aSeqDesc.theName = "reload_empty_late4_crouch_seq" 1,353,843 - 1,353,870 aSeqDesc.theName = "reload_onehanded_crouch_seq" 1,353,871 - 1,353,878 anActivityModifier.theName = sliding 1,353,879 - 1,353,912 aSeqDesc.theName = "reload_onehanded_late1_crouch_seq" 1,353,913 - 1,353,946 aSeqDesc.theName = "reload_onehanded_late2_crouch_seq" 1,353,947 - 1,353,980 aSeqDesc.theName = "reload_onehanded_late3_crouch_seq" 1,353,981 - 1,354,014 aSeqDesc.theName = "reload_onehanded_late4_crouch_seq" 1,354,015 - 1,354,048 aSeqDesc.theName = "reload_empty_onehanded_crouch_seq" 1,354,049 - 1,354,088 aSeqDesc.theName = "reload_empty_onehanded_late1_crouch_seq" 1,354,089 - 1,354,128 aSeqDesc.theName = "reload_empty_onehanded_late2_crouch_seq" 1,354,129 - 1,354,168 aSeqDesc.theName = "reload_empty_onehanded_late3_crouch_seq" 1,354,169 - 1,354,208 aSeqDesc.theName = "reload_empty_onehanded_late4_crouch_seq" 1,354,209 - 1,354,217 aSeqDesc.theName = "draw_seq" 1,354,218 - 1,354,229 aSeqDesc.theActivityName = "ACT_VM_DRAW" 1,354,230 - 1,354,248 aSeqDesc.theName = "draw_onehanded_seq" 1,354,249 - 1,354,270 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW" 1,354,271 - 1,354,286 aSeqDesc.theName = "draw_crouch_seq" 1,354,287 - 1,354,312 aSeqDesc.theName = "draw_onehanded_crouch_seq" 1,354,313 - 1,354,324 aSeqDesc.theName = "holster_seq" 1,354,325 - 1,354,339 aSeqDesc.theActivityName = "ACT_VM_HOLSTER" 1,354,340 - 1,354,361 aSeqDesc.theName = "holster_onehanded_seq" 1,354,362 - 1,354,386 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER" 1,354,387 - 1,354,396 aSeqDesc.theName = "raise_seq" 1,354,397 - 1,354,409 aSeqDesc.theActivityName = "ACT_VM_RAISE" 1,354,410 - 1,354,429 aSeqDesc.theName = "raise_onehanded_seq" 1,354,430 - 1,354,452 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE" 1,354,453 - 1,354,472 aSeqDesc.theName = "raise_frommelee_seq" 1,354,473 - 1,354,496 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_MELEE" 1,354,497 - 1,354,513 aSeqDesc.theName = "raise_crouch_seq" 1,354,514 - 1,354,540 aSeqDesc.theName = "raise_onehanded_crouch_seq" 1,354,541 - 1,354,567 aSeqDesc.theName = "raise_frommelee_crouch_seq" 1,354,568 - 1,354,595 aSeqDesc.theName = "raise_frommelee_sliding_seq" 1,354,596 - 1,354,605 aSeqDesc.theName = "lower_seq" 1,354,606 - 1,354,618 aSeqDesc.theActivityName = "ACT_VM_LOWER" 1,354,619 - 1,354,638 aSeqDesc.theName = "lower_onehanded_seq" 1,354,639 - 1,354,661 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_LOWER" 1,354,662 - 1,354,672 aSeqDesc.theName = "sprint_seq" 1,354,673 - 1,354,686 aSeqDesc.theActivityName = "ACT_VM_SPRINT" 1,354,687 - 1,354,702 aSeqDesc.theName = "sprintraise_seq" 1,354,703 - 1,354,727 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_SPRINT" 1,354,728 - 1,354,750 aSeqDesc.theName = "sprintraise_seq_regrip" 1,354,751 - 1,354,770 aSeqDesc.theName = "sprintraise_seq_air" 1,354,771 - 1,354,774 anActivityModifier.theName = air 1,354,775 - 1,354,789 aSeqDesc.theName = "sprintdraw_seq" 1,354,790 - 1,354,811 aSeqDesc.theActivityName = "ACT_VM_DRAW_TO_SPRINT" 1,354,812 - 1,354,829 aSeqDesc.theName = "sprintholster_seq" 1,354,830 - 1,354,856 aSeqDesc.theActivityName = "ACT_VM_HOLSTER_FROM_SPRINT" 1,354,857 - 1,354,877 aSeqDesc.theName = "sprint_onehanded_seq" 1,354,878 - 1,354,901 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_SPRINT" 1,354,902 - 1,354,927 aSeqDesc.theName = "sprintraise_onehanded_seq" 1,354,928 - 1,354,962 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE_FROM_SPRINT" 1,354,963 - 1,354,987 aSeqDesc.theName = "sprintdraw_onehanded_seq" 1,354,988 - 1,355,019 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW_TO_SPRINT" 1,355,020 - 1,355,047 aSeqDesc.theName = "sprintholster_onehanded_seq" 1,355,048 - 1,355,084 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER_FROM_SPRINT" 1,355,085 - 1,355,116 aSeqDesc.theName = "sprintraise_onehanded_seq_slide" 1,355,117 - 1,355,127 aSeqDesc.theName = "ads_in_seq" 1,355,128 - 1,355,141 aSeqDesc.theActivityName = "ACT_VM_ADS_IN" 1,355,142 - 1,355,159 aSeqDesc.theName = "ads_in_crouch_seq" 1,355,160 - 1,355,174 aSeqDesc.theName = "ads_in_seq_air" 1,355,175 - 1,355,186 aSeqDesc.theName = "ads_out_seq" 1,355,187 - 1,355,201 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT" 1,355,202 - 1,355,220 aSeqDesc.theName = "ads_out_crouch_seq" 1,355,221 - 1,355,236 aSeqDesc.theName = "ads_out_seq_air" 1,355,237 - 1,355,257 aSeqDesc.theName = "ads_in_onehanded_seq" 1,355,258 - 1,355,281 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN" 1,355,282 - 1,355,310 aSeqDesc.theName = "ads_in_onehanded_seq_sliding" 1,355,311 - 1,355,335 aSeqDesc.theName = "ads_in_onehanded_seq_air" 1,355,336 - 1,355,357 aSeqDesc.theName = "ads_out_onehanded_seq" 1,355,358 - 1,355,382 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT" 1,355,383 - 1,355,412 aSeqDesc.theName = "ads_out_onehanded_seq_sliding" 1,355,413 - 1,355,420 anActivityModifier.theName = wallrun 1,355,421 - 1,355,450 aSeqDesc.theName = "ads_out_onehanded_seq_wallrun" 1,355,451 - 1,355,460 aSeqDesc.theName = "run_layer" 1,355,461 - 1,355,477 aSeqDesc.theName = "run_layer_reload" 1,355,478 - 1,355,489 aSeqDesc.theName = "optic_layer" 1,355,490 - 1,355,505 aSeqDesc.theName = "wind_loop_layer" 1,355,506 - 1,355,525 aSeqDesc.theName = "wind_loop_ads_layer" 1,355,526 - 1,355,543 aSeqDesc.theName = "idle_seq_autoplay" 1,355,544 - 1,355,552 aSeqDesc.theName = "idle_seq" 1,355,553 - 1,355,564 aSeqDesc.theActivityName = "ACT_VM_IDLE" 1,355,565 - 1,355,577 aSeqDesc.theName = "idle_seq_air" 1,355,578 - 1,355,597 aSeqDesc.theName = "idle_seq_crouch_air" 1,355,598 - 1,355,613 aSeqDesc.theName = "idle_seq_crouch" 1,355,614 - 1,355,632 aSeqDesc.theName = "idle_onehanded_seq" 1,355,633 - 1,355,654 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE" 1,355,655 - 1,355,677 aSeqDesc.theName = "idle_onehanded_seq_air" 1,355,678 - 1,355,688 aSeqDesc.theName = "attack_seq" 1,355,689 - 1,355,709 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK" 1,355,710 - 1,355,727 aSeqDesc.theName = "attack_seq_regrip" 1,355,728 - 1,355,748 aSeqDesc.theName = "attack_onehanded_seq" 1,355,749 - 1,355,779 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK" 1,355,780 - 1,355,808 aSeqDesc.theName = "attack_onehanded_seq_sliding" 1,355,809 - 1,355,823 aSeqDesc.theName = "idle_check_seq" 1,355,824 - 1,355,838 aSeqDesc.theActivityName = "ACT_TRANSITION" 1,355,839 - 1,355,845 aSeqDesc.theName = "regrip" 1,355,846 - 1,355,855 aSeqDesc.theName = "regrip_02" 1,355,856 - 1,355,869 anEvent.theName = AE_WPN_RUMBLE 1,355,870 - 1,355,889 aSeqDesc.theName = "switch_to_jump_iron" 1,355,890 - 1,355,909 aSeqDesc.theName = "switch_to_land_iron" 1,355,910 - 1,355,931 aSeqDesc.theName = "idle_check_crouch_seq" 1,355,932 - 1,355,958 aSeqDesc.theName = "switch_to_jump_iron_crouch" 1,355,959 - 1,355,985 aSeqDesc.theName = "switch_to_land_iron_crouch" 1,355,986 - 1,356,005 aSeqDesc.theName = "switch_to_onehanded" 1,356,006 - 1,356,025 aSeqDesc.theName = "switch_to_twohanded" 1,356,026 - 1,356,050 aSeqDesc.theName = "switch_to_onehanded_jump" 1,356,051 - 1,356,075 aSeqDesc.theName = "switch_to_onehanded_land" 1,356,076 - 1,356,085 aLocalNodeName = twohanded 1,356,086 - 1,356,090 aLocalNodeName = fire 1,356,091 - 1,356,100 aLocalNodeName = onehanded 1,356,101 - 1,356,105 aLocalNodeName = jump 1,356,106 - 1,356,117 aLocalNodeName = land_crouch 1,356,118 - 1,356,122 aLocalNodeName = land 1,356,123 - 1,356,134 aLocalNodeName = jump_crouch 1,356,135 - 1,356,139 aBodyPart.theName = "body" 1,356,140 - 1,356,149 aBodyPart.theName = "ptpov_mgl" 1,356,150 - 1,356,154 aBodyPart.theName = "ammo" 1,356,155 - 1,356,167 aBodyPart.theName = "mgl_magazine" 1,356,168 - 1,356,187 aBodyPart.theName = "mgl_side_attachment" 1,356,188 - 1,356,217 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 76 65 6C 6F 63 69 74 79 00 61 ... ] 1,356,218 - 1,356,246 aTexture.thePathFileName = "models\weapons\mgl_at\mgl_at" 1,356,247 - 1,356,282 aTexture.thePathFileName = "models\weapons\mgl_at\mgl_at_skin31" 1,356,283 - 1,356,320 aTexture.thePathFileName = "models\weapons\mgl_at\mgl_at_prime_01" 1,356,321 - 1,356,358 aTexture.thePathFileName = "models\weapons\mgl_at\mgl_at_prime_02" 1,356,359 - 1,356,396 aTexture.thePathFileName = "models\weapons\mgl_at\mgl_at_prime_03" 1,356,397 - 1,356,425 aTexture.thePathFileName = "models\weapons\mgl_at\ris_at" 1,356,426 - 1,356,466 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen" 1,356,467 - 1,356,501 aTexture.thePathFileName = "models\weapons\mgl_at\mgl_sight_at" 1,356,502 - 4,271,039 [ERROR] Unread bytes (non-zero) [ 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 37 C1 43 ... ] 4,271,040 - 4,271,040 END OF FILE + 1 (File size) ========================