// Created by Crowbar 0.71 ====== File Size ====== 3,081,914 ====== File Seek Log ====== 0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53) 84 - 699 MDL File Header 01; MDL File Header 01 700 - 1,103 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ] 1,104 - 22,087 theMdlFileData.theBones 86 22,088 - 24,939 theMdlFileData.theAttachments 31 24,940 - 24,951 theMdlFileData.theHitboxSets 1 24,952 - 25,039 [ERROR] Unread bytes (non-zero) [ 4C 4D 50 4E 4F 53 0C 03 55 09 0B 4A 51 05 06 07 3F 40 0D 12 10 ... ] 25,040 - 36,447 [ERROR] [End offset is incorrect] [ERROR] theMdlFileData.theAnimationDescs 124; [25040 - 25061] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 25,057 - 25,058 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 25,059 - 25,062 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list) 25,063 - 25,063 anAnimationDesc.anAnimation [@ref] alignment [ 00 ] 25,064 - 25,132 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 90 2C 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,133 - 25,136 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list) 25,137 - 25,139 anAnimationDesc.anAnimation [ads_in_anim] alignment [ 64 09 00 ] 25,140 - 25,224 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,225 - 25,228 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list) 25,229 - 25,231 anAnimationDesc.anAnimation [ads_out_anim] alignment [ 64 09 00 ] 25,232 - 25,315 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,316 - 25,337 anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12) 25,338 - 25,343 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 ] 25,344 - 25,345 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 25,346 - 25,349 anAnimationDesc.anAnimation [ads_in_anim_alt1] (unused empty data structure at the end of the list) 25,350 - 25,351 anAnimationDesc.anAnimation [ads_in_anim_alt1] alignment [ 00 00 ] 25,352 - 25,408 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,409 - 25,412 anAnimationDesc.anAnimation [ads_out_anim_alt1] (unused empty data structure at the end of the list) 25,413 - 25,415 anAnimationDesc.anAnimation [ads_out_anim_alt1] alignment [ 63 09 00 ] 25,416 - 25,500 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,501 - 25,504 anAnimationDesc.anAnimation [ads_in_anim_alt2] (unused empty data structure at the end of the list) 25,505 - 25,507 anAnimationDesc.anAnimation [ads_in_anim_alt2] alignment [ 63 09 00 ] 25,508 - 25,591 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,592 - 25,607 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 25,605 - 25,606 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 25,607 - 25,684 [ERROR] Unread bytes (non-zero) [ 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 78 65 00 00 ... ] 25,685 - 25,688 anAnimationDesc.anAnimation [ads_in_anim_alt3] (unused empty data structure at the end of the list) 25,689 - 25,691 anAnimationDesc.anAnimation [ads_in_anim_alt3] alignment [ 62 09 00 ] 25,692 - 25,775 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,776 - 25,797 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 25,798 - 25,807 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ] 25,808 - 26,001 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 124) 25,869 - 25,872 anAnimationDesc.anAnimation [ads_in_slide_anim] (unused empty data structure at the end of the list) 25,873 - 25,875 anAnimationDesc.anAnimation [ads_in_slide_anim] alignment [ 62 09 00 ] 25,876 - 25,960 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,961 - 25,964 anAnimationDesc.anAnimation [ads_out_slide_anim] (unused empty data structure at the end of the list) 25,965 - 25,967 anAnimationDesc.anAnimation [ads_out_slide_anim] alignment [ 61 09 00 ] 25,968 - 26,001 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,002 - 26,005 anAnimationDesc.anAnimation [ads_out_anim_alt3] (unused empty data structure at the end of the list) 26,006 - 26,007 anAnimationDesc.anAnimation [ads_out_anim_alt3] alignment [ 00 00 ] 26,008 - 26,051 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,052 - 26,067 anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12) 26,068 - 26,144 [ERROR] Unread bytes (non-zero) [ 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0C 9F 00 00 00 ... ] 26,145 - 26,148 anAnimationDesc.anAnimation [ads_out_slide_hcog_anim] (unused empty data structure at the end of the list) 26,149 - 26,151 anAnimationDesc.anAnimation [ads_out_slide_hcog_anim] alignment [ 61 09 00 ] 26,152 - 26,236 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,237 - 26,240 anAnimationDesc.anAnimation [ads_in_slide_holo_anim] (unused empty data structure at the end of the list) 26,241 - 26,243 anAnimationDesc.anAnimation [ads_in_slide_holo_anim] alignment [ 60 09 00 ] 26,244 - 26,327 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,328 - 26,343 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 26,344 - 26,420 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 18 C1 00 00 00 ... ] 26,421 - 26,424 anAnimationDesc.anAnimation [ads_in_slide_aog_anim] (unused empty data structure at the end of the list) 26,425 - 26,427 anAnimationDesc.anAnimation [ads_in_slide_aog_anim] alignment [ 60 09 00 ] 26,428 - 26,512 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,513 - 26,516 anAnimationDesc.anAnimation [ads_out_slide_aog_anim] (unused empty data structure at the end of the list) 26,517 - 26,519 anAnimationDesc.anAnimation [ads_out_slide_aog_anim] alignment [ 60 09 00 ] 26,520 - 26,603 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,604 - 26,613 anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12) 26,614 - 26,616 [ERROR] Unread bytes (non-zero) [ F0 41 00 ] 26,617 - 26,618 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 26,619 - 26,622 anAnimationDesc.anAnimation [ads_in_onehanded_anim] (unused empty data structure at the end of the list) 26,623 - 26,623 anAnimationDesc.anAnimation [ads_in_onehanded_anim] alignment [ 00 ] 26,624 - 26,696 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 F4 E3 00 00 00 00 00 00 00 ... ] 26,697 - 26,700 anAnimationDesc.anAnimation [ads_out_onehanded_anim] (unused empty data structure at the end of the list) 26,701 - 26,703 anAnimationDesc.anAnimation [ads_out_onehanded_anim] alignment [ 5F 09 00 ] 26,704 - 26,788 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,789 - 26,792 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt1] (unused empty data structure at the end of the list) 26,793 - 26,795 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt1] alignment [ 5F 09 00 ] 26,796 - 26,879 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,880 - 26,901 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 26,902 - 26,911 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ] 26,912 - 27,011 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 3) 26,973 - 26,976 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt2] (unused empty data structure at the end of the list) 26,977 - 26,979 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt2] alignment [ 5E 09 00 ] 26,980 - 27,011 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,012 - 27,015 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt1] (unused empty data structure at the end of the list) 27,016 - 27,063 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,064 - 27,079 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 27,080 - 27,156 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B8 17 01 00 00 ... ] 27,157 - 27,160 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt3] (unused empty data structure at the end of the list) 27,161 - 27,163 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt3] alignment [ 5E 09 00 ] 27,164 - 27,248 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,249 - 27,252 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt3] (unused empty data structure at the end of the list) 27,253 - 27,255 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt3] alignment [ 5E 09 00 ] 27,256 - 27,339 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,340 - 27,355 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21) 27,355 - 27,356 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 21) 27,357 - 27,360 anAnimationDesc.anAnimation [run_anim_static] (unused empty data structure at the end of the list) 27,361 - 27,363 anAnimationDesc.anAnimation [run_anim_static] alignment [ 00 00 00 ] 27,364 - 27,432 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 04 39 01 00 00 00 00 00 00 00 00 00 00 ... ] 27,433 - 27,436 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list) 27,437 - 27,439 anAnimationDesc.anAnimation [run_anim] alignment [ 5D 09 00 ] 27,440 - 27,524 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,525 - 27,528 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list) 27,529 - 27,531 anAnimationDesc.anAnimation [run_anim_layer] alignment [ 5D 09 00 ] 27,532 - 27,615 [ERROR] Unread bytes (non-zero) [ 00 00 04 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,616 - 27,625 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25) 27,626 - 27,628 [ERROR] Unread bytes (non-zero) [ F0 41 05 ] 27,629 - 27,630 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0) 27,631 - 27,634 anAnimationDesc.anAnimation [walk_anim_static] (unused empty data structure at the end of the list) 27,635 - 27,635 anAnimationDesc.anAnimation [walk_anim_static] alignment [ 00 ] 27,636 - 27,708 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 30 47 01 00 00 00 00 00 00 ... ] 27,709 - 27,712 anAnimationDesc.anAnimation [walk_anim] (unused empty data structure at the end of the list) 27,713 - 27,715 anAnimationDesc.anAnimation [walk_anim] alignment [ 5C 09 00 ] 27,716 - 27,800 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,801 - 27,804 anAnimationDesc.anAnimation [walk_ads_anim] (unused empty data structure at the end of the list) 27,805 - 27,807 anAnimationDesc.anAnimation [walk_ads_anim] alignment [ 5C 09 00 ] 27,808 - 27,891 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,892 - 27,907 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25) 27,908 - 27,911 anAnimationDesc.anAnimation [walk_anim_nocam] (unused empty data structure at the end of the list) 27,912 - 28,168 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 8C 56 01 00 00 00 00 00 00 ... ] 28,169 - 28,172 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list) 28,173 - 28,175 anAnimationDesc.anAnimation [idle_anim] alignment [ 5B 09 00 ] 28,176 - 28,260 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,261 - 28,264 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list) 28,265 - 28,267 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ 5A 09 00 ] 28,268 - 28,351 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,352 - 28,361 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 28,362 - 28,365 anAnimationDesc.anAnimation [idle_ads_anim_alt1] (unused empty data structure at the end of the list) 28,366 - 28,367 anAnimationDesc.anAnimation [idle_ads_anim_alt1] alignment [ 00 00 ] 28,368 - 28,444 [ERROR] Unread bytes (non-zero) [ 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 10 96 01 00 00 ... ] 28,445 - 28,448 anAnimationDesc.anAnimation [idle_ads_anim_alt2] (unused empty data structure at the end of the list) 28,449 - 28,451 anAnimationDesc.anAnimation [idle_ads_anim_alt2] alignment [ 5A 09 00 ] 28,452 - 28,536 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,537 - 28,540 anAnimationDesc.anAnimation [idle_ads_anim_alt3] (unused empty data structure at the end of the list) 28,541 - 28,543 anAnimationDesc.anAnimation [idle_ads_anim_alt3] alignment [ 59 09 00 ] 28,544 - 28,627 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,628 - 28,631 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 28,632 - 28,635 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list) 28,636 - 28,720 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,721 - 28,724 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] (unused empty data structure at the end of the list) 28,725 - 28,727 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] alignment [ 59 09 00 ] 28,728 - 28,812 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,813 - 28,816 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt1] (unused empty data structure at the end of the list) 28,817 - 28,819 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt1] alignment [ 59 09 00 ] 28,820 - 28,903 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,904 - 28,931 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 28,921 - 28,922 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 28,923 - 28,926 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt2] (unused empty data structure at the end of the list) 28,927 - 28,927 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt2] alignment [ 00 ] 28,928 - 28,996 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 A8 94 01 00 00 00 00 00 00 00 00 00 00 ... ] 28,997 - 29,000 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt3] (unused empty data structure at the end of the list) 29,001 - 29,003 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt3] alignment [ 58 09 00 ] 29,004 - 29,088 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,089 - 29,092 anAnimationDesc.anAnimation [idle_check_anim] (unused empty data structure at the end of the list) 29,093 - 29,095 anAnimationDesc.anAnimation [idle_check_anim] alignment [ 58 09 00 ] 29,096 - 29,179 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,180 - 29,201 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 29; sectionFrameCount = 29) 29,194 - 29,195 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 29,196 - 29,224 [ERROR] Unread bytes (non-zero) [ 1D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B4 A6 01 00 00 ... ] 29,225 - 29,226 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 29,227 - 29,230 anAnimationDesc.anAnimation [idle_check_ads_anim] (unused empty data structure at the end of the list) 29,231 - 29,231 anAnimationDesc.anAnimation [idle_check_ads_anim] alignment [ 00 ] 29,232 - 29,272 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,273 - 29,276 anAnimationDesc.anAnimation [idle_check_anim_nod] (unused empty data structure at the end of the list) 29,277 - 29,279 anAnimationDesc.anAnimation [idle_check_anim_nod] alignment [ 57 09 00 ] 29,280 - 29,363 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,364 - 29,385 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 28; sectionFrameCount = 28) 29,378 - 29,379 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 29,380 - 29,407 [ERROR] Unread bytes (non-zero) [ 1C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FC C4 01 00 00 ... ] 29,408 - 29,409 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 29,410 - 29,413 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list) 29,414 - 29,415 anAnimationDesc.anAnimation [attack_anim] alignment [ 00 00 ] 29,416 - 29,456 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,457 - 29,460 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list) 29,461 - 29,463 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ 57 09 00 ] 29,464 - 29,548 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,549 - 29,552 anAnimationDesc.anAnimation [attack_ads_anim_alt1] (unused empty data structure at the end of the list) 29,553 - 29,555 anAnimationDesc.anAnimation [attack_ads_anim_alt1] alignment [ 56 09 00 ] 29,556 - 29,639 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,640 - 29,655 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12) 29,653 - 29,654 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 29,654 - 29,655 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0) 29,656 - 29,659 anAnimationDesc.anAnimation [attack_ads_anim_alt2] (unused empty data structure at the end of the list) 29,660 - 29,732 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 D8 D3 01 00 00 00 00 00 00 ... ] 29,733 - 29,736 anAnimationDesc.anAnimation [attack_ads_anim_alt3] (unused empty data structure at the end of the list) 29,737 - 29,739 anAnimationDesc.anAnimation [attack_ads_anim_alt3] alignment [ 56 09 00 ] 29,740 - 29,824 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,825 - 29,828 anAnimationDesc.anAnimation [attack_slide_anim] (unused empty data structure at the end of the list) 29,829 - 29,831 anAnimationDesc.anAnimation [attack_slide_anim] alignment [ 56 09 00 ] 29,832 - 29,915 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,916 - 29,937 anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12) 29,938 - 29,943 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 ] 29,944 - 29,945 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 29,946 - 29,949 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list) 29,950 - 29,951 anAnimationDesc.anAnimation [attack_onehanded_anim] alignment [ 01 00 ] 29,952 - 30,008 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,009 - 30,012 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] (unused empty data structure at the end of the list) 30,013 - 30,015 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] alignment [ 55 09 00 ] 30,016 - 30,100 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,101 - 30,104 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt1] (unused empty data structure at the end of the list) 30,105 - 30,107 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt1] alignment [ 55 09 00 ] 30,108 - 30,191 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,192 - 30,207 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12) 30,206 - 30,207 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 30,208 - 30,211 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt2] (unused empty data structure at the end of the list) 30,212 - 30,284 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 20 EA 01 00 00 00 00 00 00 ... ] 30,285 - 30,288 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt3] (unused empty data structure at the end of the list) 30,289 - 30,291 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt3] alignment [ 54 09 00 ] 30,292 - 30,376 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,377 - 30,380 anAnimationDesc.anAnimation [@reload_seq] (unused empty data structure at the end of the list) 30,381 - 30,383 anAnimationDesc.anAnimation [@reload_seq] alignment [ 54 09 00 ] 30,384 - 30,468 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 55 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,469 - 30,472 anAnimationDesc.anAnimation [reload_late1_anim] (unused empty data structure at the end of the list) 30,473 - 30,475 anAnimationDesc.anAnimation [reload_late1_anim] alignment [ 54 09 00 ] 30,476 - 30,560 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 37 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,561 - 30,564 anAnimationDesc.anAnimation [@reload_empty_seq] (unused empty data structure at the end of the list) 30,565 - 30,567 anAnimationDesc.anAnimation [@reload_empty_seq] alignment [ 53 09 00 ] 30,568 - 30,651 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 65 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,652 - 30,661 anAnimationDesc.anAnimation (frameCount = 71; sectionFrameCount = 71) 30,662 - 30,664 [ERROR] Unread bytes (non-zero) [ F0 41 00 ] 30,665 - 30,666 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 30,667 - 30,670 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list) 30,671 - 30,671 anAnimationDesc.anAnimation [reload_empty_late1_anim] alignment [ 00 ] 30,672 - 30,744 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 A4 77 02 00 00 00 00 00 00 ... ] 30,745 - 30,748 anAnimationDesc.anAnimation [reload_empty_late2_anim] (unused empty data structure at the end of the list) 30,749 - 30,751 anAnimationDesc.anAnimation [reload_empty_late2_anim] alignment [ 53 09 00 ] 30,752 - 30,836 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 26 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,837 - 30,840 anAnimationDesc.anAnimation [@reload_onehanded_seq] (unused empty data structure at the end of the list) 30,841 - 30,843 anAnimationDesc.anAnimation [@reload_onehanded_seq] alignment [ 53 09 00 ] 30,844 - 30,927 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 55 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,928 - 30,949 anAnimationDesc.anAnimation (frameCount = 55; sectionFrameCount = 55) 30,950 - 30,998 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 30 DA 02 00 00 00 00 00 00 00 00 ... ] 30,999 - 31,000 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 31,001 - 31,004 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] (unused empty data structure at the end of the list) 31,005 - 31,007 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] alignment [ 00 00 00 ] 31,008 - 31,020 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 D4 ] 31,021 - 31,024 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] (unused empty data structure at the end of the list) 31,025 - 31,027 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] alignment [ 52 09 00 ] 31,028 - 31,112 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 65 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,113 - 31,116 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] (unused empty data structure at the end of the list) 31,117 - 31,119 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] alignment [ 52 09 00 ] 31,120 - 31,203 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 47 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,204 - 31,219 anAnimationDesc.anAnimation (frameCount = 38; sectionFrameCount = 38) 31,220 - 31,296 [ERROR] Unread bytes (non-zero) [ 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DC 28 03 00 00 ... ] 31,297 - 31,300 anAnimationDesc.anAnimation [@reload_crouch_seq] (unused empty data structure at the end of the list) 31,301 - 31,303 anAnimationDesc.anAnimation [@reload_crouch_seq] alignment [ 51 09 00 ] 31,304 - 31,388 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 55 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,389 - 31,392 anAnimationDesc.anAnimation [reload_late1_crouch_anim] (unused empty data structure at the end of the list) 31,393 - 31,395 anAnimationDesc.anAnimation [reload_late1_crouch_anim] alignment [ 51 09 00 ] 31,396 - 31,479 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 37 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,480 - 31,495 anAnimationDesc.anAnimation (frameCount = 101; sectionFrameCount = 101) 31,496 - 31,572 [ERROR] Unread bytes (non-zero) [ 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 88 03 00 00 ... ] 31,573 - 31,576 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] (unused empty data structure at the end of the list) 31,577 - 31,579 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] alignment [ 51 09 00 ] 31,580 - 31,663 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 47 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,664 - 31,673 anAnimationDesc.anAnimation (frameCount = 38; sectionFrameCount = 38) 31,674 - 31,676 [ERROR] Unread bytes (non-zero) [ F0 41 00 ] 31,677 - 31,678 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0) 31,679 - 31,682 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] (unused empty data structure at the end of the list) 31,683 - 31,683 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] alignment [ 00 ] 31,684 - 31,756 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 70 EC 03 00 00 00 00 00 00 ... ] 31,757 - 31,760 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] (unused empty data structure at the end of the list) 31,761 - 31,763 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] alignment [ 50 09 00 ] 31,764 - 31,848 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 55 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,849 - 31,852 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list) 31,853 - 31,855 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] alignment [ 50 09 00 ] 31,856 - 31,939 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 37 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,940 - 31,955 anAnimationDesc.anAnimation (frameCount = 101; sectionFrameCount = 101) 31,956 - 31,959 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] (unused empty data structure at the end of the list) 31,960 - 32,032 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 AC 56 04 00 00 00 00 00 00 ... ] 32,033 - 32,036 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list) 32,037 - 32,039 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] alignment [ 4F 09 00 ] 32,040 - 32,124 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 47 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,125 - 32,128 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] (unused empty data structure at the end of the list) 32,129 - 32,131 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] alignment [ 4F 09 00 ] 32,132 - 32,215 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 26 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,216 - 32,225 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 32,226 - 32,229 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list) 32,230 - 32,231 anAnimationDesc.anAnimation [switch_to_onehanded_anim] alignment [ 00 00 ] 32,232 - 32,308 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E8 D6 04 00 00 ... ] 32,309 - 32,312 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list) 32,313 - 32,315 anAnimationDesc.anAnimation [switch_to_twohanded_anim] alignment [ 4F 09 00 ] 32,316 - 32,400 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,401 - 32,404 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list) 32,405 - 32,407 anAnimationDesc.anAnimation [switch_to_jump_anim] alignment [ 4E 09 00 ] 32,408 - 32,491 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,492 - 32,501 anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19) 32,502 - 32,505 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list) 32,506 - 32,507 anAnimationDesc.anAnimation [switch_to_land_anim] alignment [ 00 00 ] 32,508 - 32,584 [ERROR] Unread bytes (non-zero) [ 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 44 FE 04 00 00 ... ] 32,585 - 32,588 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] (unused empty data structure at the end of the list) 32,589 - 32,591 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] alignment [ 4E 09 00 ] 32,592 - 32,676 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,677 - 32,680 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] (unused empty data structure at the end of the list) 32,681 - 32,683 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] alignment [ 4E 09 00 ] 32,684 - 32,767 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,768 - 32,771 anAnimationDesc.anAnimation (frameCount = 22; sectionFrameCount = 22) 32,772 - 32,775 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] (unused empty data structure at the end of the list) 32,776 - 32,860 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,861 - 32,864 anAnimationDesc.anAnimation [switch_to_land_ads_anim] (unused empty data structure at the end of the list) 32,865 - 32,867 anAnimationDesc.anAnimation [switch_to_land_ads_anim] alignment [ 4D 09 00 ] 32,868 - 33,412 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,413 - 33,416 anAnimationDesc.anAnimation [@drawfirst_seq] (unused empty data structure at the end of the list) 33,417 - 33,419 anAnimationDesc.anAnimation [@drawfirst_seq] alignment [ 4B 09 00 ] 33,420 - 33,503 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,504 - 33,533 anAnimationDesc.anAnimation (frameCount = 44; sectionFrameCount = 44) 33,534 - 33,537 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] (unused empty data structure at the end of the list) 33,538 - 33,539 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] alignment [ 05 00 ] 33,540 - 33,596 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,597 - 33,600 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list) 33,601 - 33,603 anAnimationDesc.anAnimation [@draw_seq] alignment [ 4B 09 00 ] 33,604 - 33,688 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,689 - 33,692 anAnimationDesc.anAnimation [@drawfirst_onehanded_seq] (unused empty data structure at the end of the list) 33,693 - 33,695 anAnimationDesc.anAnimation [@drawfirst_onehanded_seq] alignment [ 4A 09 00 ] 33,696 - 33,779 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,780 - 33,803 anAnimationDesc.anAnimation (frameCount = 36; sectionFrameCount = 36) 33,804 - 33,827 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 DC CA 05 00 00 00 00 00 00 00 00 00 00 ... ] 33,828 - 33,829 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0) 33,830 - 33,833 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list) 33,834 - 33,835 anAnimationDesc.anAnimation [@draw_onehanded_seq] alignment [ 00 00 ] 33,836 - 33,872 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,873 - 33,876 anAnimationDesc.anAnimation [@draw_crouch_seq] (unused empty data structure at the end of the list) 33,877 - 33,879 anAnimationDesc.anAnimation [@draw_crouch_seq] alignment [ 4A 09 00 ] 33,880 - 33,963 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,964 - 33,993 anAnimationDesc.anAnimation (frameCount = 36; sectionFrameCount = 36) 33,994 - 33,997 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] (unused empty data structure at the end of the list) 33,998 - 33,999 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] alignment [ 05 00 ] 34,000 - 34,056 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,057 - 34,060 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list) 34,061 - 34,063 anAnimationDesc.anAnimation [@holster_seq] alignment [ 49 09 00 ] 34,064 - 34,148 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,149 - 34,152 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list) 34,153 - 34,155 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ 49 09 00 ] 34,156 - 34,239 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,240 - 34,263 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 34,264 - 34,267 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list) 34,268 - 34,332 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 20 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,333 - 34,336 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list) 34,337 - 34,339 anAnimationDesc.anAnimation [@raise_onehanded_seq] alignment [ 48 09 00 ] 34,340 - 34,424 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,425 - 34,428 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list) 34,429 - 34,431 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ 48 09 00 ] 34,432 - 34,515 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,516 - 34,539 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 34,540 - 34,543 anAnimationDesc.anAnimation [@raise_crouch_seq] (unused empty data structure at the end of the list) 34,544 - 34,608 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 EC 42 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,609 - 34,612 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] (unused empty data structure at the end of the list) 34,613 - 34,615 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] alignment [ 48 09 00 ] 34,616 - 34,700 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,701 - 34,704 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] (unused empty data structure at the end of the list) 34,705 - 34,707 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] alignment [ 47 09 00 ] 34,708 - 34,791 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,792 - 34,809 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 34,810 - 34,814 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ] 34,815 - 34,816 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0) 34,817 - 34,820 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] (unused empty data structure at the end of the list) 34,821 - 34,823 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] alignment [ 00 00 00 ] 34,824 - 34,884 [ERROR] Unread bytes (non-zero) [ 58 6A 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,885 - 34,888 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list) 34,889 - 34,891 anAnimationDesc.anAnimation [@lower_seq] alignment [ 47 09 00 ] 34,892 - 34,976 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,977 - 34,980 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list) 34,981 - 34,983 anAnimationDesc.anAnimation [@lower_onehanded_seq] alignment [ 46 09 00 ] 34,984 - 35,067 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,068 - 35,097 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21) 35,098 - 35,101 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list) 35,102 - 35,103 anAnimationDesc.anAnimation [@sprint_seq] alignment [ 06 00 ] 35,104 - 35,160 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,161 - 35,164 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list) 35,165 - 35,167 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ 46 09 00 ] 35,168 - 35,251 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,252 - 35,275 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 35,276 - 35,279 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] (unused empty data structure at the end of the list) 35,280 - 35,344 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 2C A7 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,345 - 35,348 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list) 35,349 - 35,351 anAnimationDesc.anAnimation [@sprintraise_seq_air] alignment [ 45 09 00 ] 35,352 - 35,436 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,437 - 35,440 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list) 35,441 - 35,443 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ 45 09 00 ] 35,444 - 35,527 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,528 - 35,551 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 35,552 - 35,555 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list) 35,556 - 35,620 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 98 CA 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,621 - 35,624 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list) 35,625 - 35,627 anAnimationDesc.anAnimation [@sprint_onehanded_seq] alignment [ 44 09 00 ] 35,628 - 35,712 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,713 - 35,716 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list) 35,717 - 35,719 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] alignment [ 44 09 00 ] 35,720 - 35,803 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,804 - 35,821 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 35,822 - 35,826 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ] 35,827 - 35,828 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0) 35,829 - 35,832 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list) 35,833 - 35,835 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] alignment [ 00 00 00 ] 35,836 - 35,896 [ERROR] Unread bytes (non-zero) [ A4 EB 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,897 - 35,900 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list) 35,901 - 35,903 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] alignment [ 44 09 00 ] 35,904 - 35,988 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,989 - 35,992 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list) 35,993 - 35,995 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] alignment [ 43 09 00 ] 35,996 - 36,079 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0E 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 36,080 - 36,103 anAnimationDesc.anAnimation (frameCount = 39; sectionFrameCount = 39) 36,104 - 36,107 anAnimationDesc.anAnimation [optic_anim_layer] (unused empty data structure at the end of the list) 36,108 - 36,172 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 D0 0E 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 36,173 - 36,176 anAnimationDesc.anAnimation [optic_anim_layer_ads] (unused empty data structure at the end of the list) 36,177 - 36,179 anAnimationDesc.anAnimation [optic_anim_layer_ads] alignment [ 43 09 00 ] 36,180 - 41,929 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 41,930 - 42,419 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 188) 42,206 - 42,331 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 14) 42,332 - 42,481 [ERROR] Unread bytes (non-zero) [ 00 00 42 0E 00 00 6E 57 86 76 43 4D A2 66 CD C4 06 BC CD B8 00 ... ] 42,482 - 42,483 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 42,484 - 42,487 anAnimationDesc.anAnimation [ads_out_anim_alt2] (unused empty data structure at the end of the list) 42,488 - 42,941 [ERROR] Unread bytes (non-zero) [ CB 31 8B CC 8F BC 00 00 00 3C 00 3C 00 3C 20 00 00 00 00 00 00 ... ] 42,942 - 42,943 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 60) 42,944 - 42,947 anAnimationDesc.anAnimation [ads_in_slide_hcog_anim] (unused empty data structure at the end of the list) 42,948 - 43,217 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 0E 0A 00 00 18 00 32 00 4C 00 00 00 73 45 10 80 04 ... ] 43,218 - 43,219 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 43,220 - 43,223 anAnimationDesc.anAnimation [ads_out_slide_holo_anim] (unused empty data structure at the end of the list) 43,224 - 43,953 [ERROR] Unread bytes (non-zero) [ 80 3B 12 08 00 00 18 00 1C 00 36 00 00 00 32 00 00 00 00 00 00 ... ] 43,954 - 43,955 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 60) 43,956 - 43,959 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt2] (unused empty data structure at the end of the list) 43,960 - 44,261 [ERROR] Unread bytes (non-zero) [ 20 00 00 00 00 00 00 00 24 0E 00 00 00 00 10 00 00 D6 F5 29 1B ... ] 44,262 - 44,269 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 24) 44,270 - 46,069 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 29 0E 00 00 00 00 10 00 00 02 00 40 AB C5 35 09 40 ... ] 46,070 - 46,517 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 25) 46,254 - 46,521 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 144) 46,522 - 46,529 [ERROR] Unread bytes (non-zero) [ C7 6E 10 96 82 22 2C 31 ] 46,530 - 47,031 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 65) 47,032 - 47,081 [ERROR] Unread bytes (non-zero) [ 00 00 D3 28 60 06 3F 2E 8D 43 B4 BC 06 46 B4 B8 00 3C 00 3C 00 ... ] 47,082 - 47,083 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 60) 47,084 - 48,093 [ERROR] Unread bytes (non-zero) [ 00 3C 86 00 00 00 10 10 6B 4A 89 48 1A 41 0F 32 BA 23 2E 18 DF ... ] 48,094 - 48,639 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 251) 48,370 - 48,593 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 147) 48,594 - 48,597 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] (unused empty data structure at the end of the list) 48,598 - 48,599 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] alignment [ 00 00 ] 48,600 - 48,639 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 48,640 - 48,643 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] (unused empty data structure at the end of the list) 48,644 - 50,915 [ERROR] Unread bytes (non-zero) [ 00 0E 00 00 00 00 18 00 00 03 00 60 2E 80 00 80 E0 D3 00 3C 00 ... ] 50,916 - 50,917 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 60) 50,918 - 51,144 [ERROR] Unread bytes (non-zero) [ 20 00 00 00 00 00 00 00 37 0E 00 00 BC 21 AE C6 25 F2 77 10 11 ... ] 51,145 - 51,148 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 3) 51,149 - 51,394 [ERROR] Unread bytes (non-zero) [ 80 01 80 00 80 01 0C 96 FF 00 00 00 00 3E 0E 00 00 00 00 10 00 ... ] 51,395 - 51,396 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 51,397 - 51,810 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 45 0E 00 00 00 00 10 00 00 32 58 50 4B C5 00 00 ... ] 51,811 - 51,840 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 137) 51,841 - 52,059 [ERROR] Unread bytes (non-zero) [ 03 34 03 32 03 30 03 2D 03 00 00 00 00 09 0E 00 00 4A 87 02 00 ... ] 52,060 - 52,553 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 219) 52,354 - 52,355 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 52,356 - 564,887 [ERROR] Unread bytes (non-zero) [ 3A 00 3E 00 00 00 3A 00 00 00 00 00 00 3C 00 3C 00 3C 4E 00 00 ... ] 564,888 - 587,391 theMdlFileData.theSequenceDescs 97 587,392 - 587,735 [ref] aSeqDesc.theBoneWeights 86 587,736 - 587,737 [ref] aSeqDesc.theAnimDescIndexes 1 587,738 - 587,739 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 587,740 - 587,755 [walk_seq] aSeqDesc.thePoseKeys 4 587,756 - 587,763 [walk_seq] aSeqDesc.theAnimDescIndexes 4 587,764 - 587,779 [walk_seq_nocam] aSeqDesc.thePoseKeys 4 587,780 - 587,787 [walk_seq_nocam] aSeqDesc.theAnimDescIndexes 4 587,788 - 587,799 [attack_onehanded_slide_manual_seq] aSeqDesc.thePoseKeys 3 587,800 - 587,959 [attack_onehanded_slide_manual_seq] aSeqDesc.theEvents 2 587,960 - 587,983 [attack_onehanded_slide_manual_seq] aSeqDesc.theAutoLayers 1 587,984 - 587,987 [attack_onehanded_slide_manual_seq] aSeqDesc.theAnimDescIndexes 2 587,988 - 587,991 [attack_onehanded_slide_manual_seq] aSeqDesc.theActivityModifiers 1 587,992 - 587,995 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 587,996 - 588,007 [attack_onehanded_crouch_manual_seq] aSeqDesc.thePoseKeys 3 588,008 - 588,167 [attack_onehanded_crouch_manual_seq] aSeqDesc.theEvents 2 588,168 - 588,191 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAutoLayers 1 588,192 - 588,195 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAnimDescIndexes 2 588,196 - 588,199 [attack_onehanded_crouch_manual_seq] aSeqDesc.theActivityModifiers 1 588,200 - 588,203 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 588,204 - 588,215 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.thePoseKeys 3 588,216 - 588,375 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theEvents 2 588,376 - 588,399 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theAutoLayers 1 588,400 - 588,403 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theAnimDescIndexes 2 588,404 - 588,407 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theActivityModifiers 1 588,408 - 588,411 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 588,412 - 588,423 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.thePoseKeys 3 588,424 - 588,583 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theEvents 2 588,584 - 588,607 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theAutoLayers 1 588,608 - 588,611 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theAnimDescIndexes 2 588,612 - 588,615 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theActivityModifiers 1 588,616 - 588,619 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 588,620 - 589,659 [reload_seq] aSeqDesc.theEvents 13 589,660 - 589,683 [reload_seq] aSeqDesc.theAutoLayers 1 589,684 - 589,685 [reload_seq] aSeqDesc.theAnimDescIndexes 1 589,686 - 589,687 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 589,688 - 590,407 [reload_late1_seq] aSeqDesc.theEvents 9 590,408 - 590,431 [reload_late1_seq] aSeqDesc.theAutoLayers 1 590,432 - 590,433 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1 590,434 - 590,435 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 590,436 - 591,795 [reload_empty_seq] aSeqDesc.theEvents 17 591,796 - 591,819 [reload_empty_seq] aSeqDesc.theAutoLayers 1 591,820 - 591,821 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1 591,822 - 591,823 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 591,824 - 592,863 [reload_empty_late1_seq] aSeqDesc.theEvents 13 592,864 - 592,887 [reload_empty_late1_seq] aSeqDesc.theAutoLayers 1 592,888 - 592,889 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1 592,890 - 592,891 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 592,892 - 593,371 [reload_empty_late2_seq] aSeqDesc.theEvents 6 593,372 - 593,395 [reload_empty_late2_seq] aSeqDesc.theAutoLayers 1 593,396 - 593,397 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1 593,398 - 593,399 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 593,400 - 594,439 [reload_onehanded_seq] aSeqDesc.theEvents 13 594,440 - 594,463 [reload_onehanded_seq] aSeqDesc.theAutoLayers 1 594,464 - 594,465 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 594,466 - 594,467 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 594,468 - 595,187 [reload_onehanded_late1_seq] aSeqDesc.theEvents 9 595,188 - 595,211 [reload_onehanded_late1_seq] aSeqDesc.theAutoLayers 1 595,212 - 595,213 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1 595,214 - 595,215 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 595,216 - 596,575 [reload_empty_onehanded_seq] aSeqDesc.theEvents 17 596,576 - 596,599 [reload_empty_onehanded_seq] aSeqDesc.theAutoLayers 1 596,600 - 596,601 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 596,602 - 596,603 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 596,604 - 597,643 [reload_empty_onehanded_late1_seq] aSeqDesc.theEvents 13 597,644 - 597,667 [reload_empty_onehanded_late1_seq] aSeqDesc.theAutoLayers 1 597,668 - 597,669 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1 597,670 - 597,671 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 597,672 - 598,151 [reload_empty_onehanded_late2_seq] aSeqDesc.theEvents 6 598,152 - 598,175 [reload_empty_onehanded_late2_seq] aSeqDesc.theAutoLayers 1 598,176 - 598,177 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes 1 598,178 - 598,179 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 598,180 - 599,219 [reload_crouch_seq] aSeqDesc.theEvents 13 599,220 - 599,243 [reload_crouch_seq] aSeqDesc.theAutoLayers 1 599,244 - 599,245 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes 1 599,246 - 599,247 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 599,248 - 599,251 [reload_crouch_seq] aSeqDesc.theActivityModifiers 1 599,252 - 599,255 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 599,256 - 599,975 [reload_late1_crouch_seq] aSeqDesc.theEvents 9 599,976 - 599,999 [reload_late1_crouch_seq] aSeqDesc.theAutoLayers 1 600,000 - 600,001 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 600,002 - 600,003 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 600,004 - 600,007 [reload_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 600,008 - 600,011 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 600,012 - 601,371 [reload_empty_crouch_seq] aSeqDesc.theEvents 17 601,372 - 601,395 [reload_empty_crouch_seq] aSeqDesc.theAutoLayers 1 601,396 - 601,397 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes 1 601,398 - 601,399 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 601,400 - 601,403 [reload_empty_crouch_seq] aSeqDesc.theActivityModifiers 1 601,404 - 601,407 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 601,408 - 602,447 [reload_empty_late1_crouch_seq] aSeqDesc.theEvents 13 602,448 - 602,471 [reload_empty_late1_crouch_seq] aSeqDesc.theAutoLayers 1 602,472 - 602,473 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 602,474 - 602,475 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 602,476 - 602,479 [reload_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 602,480 - 602,483 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 602,484 - 602,963 [reload_empty_late2_crouch_seq] aSeqDesc.theEvents 6 602,964 - 602,987 [reload_empty_late2_crouch_seq] aSeqDesc.theAutoLayers 1 602,988 - 602,989 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1 602,990 - 602,991 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 602,992 - 602,995 [reload_empty_late2_crouch_seq] aSeqDesc.theActivityModifiers 1 602,996 - 602,999 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 603,000 - 604,039 [reload_onehanded_crouch_seq] aSeqDesc.theEvents 13 604,040 - 604,041 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 604,042 - 604,043 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 604,044 - 604,047 [reload_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 604,048 - 604,051 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 604,052 - 604,771 [reload_onehanded_late1_crouch_seq] aSeqDesc.theEvents 9 604,772 - 604,773 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 604,774 - 604,775 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 604,776 - 604,779 [reload_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 604,780 - 604,783 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 604,784 - 606,143 [reload_empty_onehanded_crouch_seq] aSeqDesc.theEvents 17 606,144 - 606,145 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 606,146 - 606,147 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 606,148 - 606,151 [reload_empty_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 606,152 - 606,155 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 606,156 - 607,195 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theEvents 13 607,196 - 607,197 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 607,198 - 607,199 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 607,200 - 607,203 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 607,204 - 607,207 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 607,208 - 607,687 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theEvents 6 607,688 - 607,689 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1 607,690 - 607,691 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 607,692 - 607,695 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theActivityModifiers 1 607,696 - 607,699 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 607,700 - 608,099 [drawfirst_seq] aSeqDesc.theEvents 5 608,100 - 608,123 [drawfirst_seq] aSeqDesc.theAutoLayers 1 608,124 - 608,125 [drawfirst_seq] aSeqDesc.theAnimDescIndexes 1 608,126 - 608,127 [drawfirst_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 608,128 - 608,527 [drawfirst_crouch_seq] aSeqDesc.theEvents 5 608,528 - 608,551 [drawfirst_crouch_seq] aSeqDesc.theAutoLayers 1 608,552 - 608,553 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes 1 608,554 - 608,555 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 608,556 - 608,559 [drawfirst_crouch_seq] aSeqDesc.theActivityModifiers 1 608,560 - 608,563 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 608,564 - 608,723 [draw_seq] aSeqDesc.theEvents 2 608,724 - 608,747 [draw_seq] aSeqDesc.theAutoLayers 1 608,748 - 608,749 [draw_seq] aSeqDesc.theAnimDescIndexes 1 608,750 - 608,751 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 608,752 - 609,151 [drawfirst_onehanded_seq] aSeqDesc.theEvents 5 609,152 - 609,175 [drawfirst_onehanded_seq] aSeqDesc.theAutoLayers 1 609,176 - 609,177 [drawfirst_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 609,178 - 609,179 [drawfirst_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 609,180 - 609,339 [draw_onehanded_seq] aSeqDesc.theEvents 2 609,340 - 609,363 [draw_onehanded_seq] aSeqDesc.theAutoLayers 1 609,364 - 609,365 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 609,366 - 609,367 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 609,368 - 609,527 [draw_crouch_seq] aSeqDesc.theEvents 2 609,528 - 609,551 [draw_crouch_seq] aSeqDesc.theAutoLayers 1 609,552 - 609,553 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes 1 609,554 - 609,555 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 609,556 - 609,559 [draw_crouch_seq] aSeqDesc.theActivityModifiers 1 609,560 - 609,563 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 609,564 - 609,723 [draw_onehanded_crouch_seq] aSeqDesc.theEvents 2 609,724 - 609,747 [draw_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1 609,748 - 609,749 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 609,750 - 609,751 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 609,752 - 609,755 [draw_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 609,756 - 609,759 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 609,760 - 609,839 [holster_seq] aSeqDesc.theEvents 1 609,840 - 609,863 [holster_seq] aSeqDesc.theAutoLayers 1 609,864 - 609,865 [holster_seq] aSeqDesc.theAnimDescIndexes 1 609,866 - 609,867 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 609,868 - 609,947 [holster_onehanded_seq] aSeqDesc.theEvents 1 609,948 - 609,971 [holster_onehanded_seq] aSeqDesc.theAutoLayers 1 609,972 - 609,973 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 609,974 - 609,975 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 609,976 - 610,135 [raise_seq] aSeqDesc.theEvents 2 610,136 - 610,159 [raise_seq] aSeqDesc.theAutoLayers 1 610,160 - 610,161 [raise_seq] aSeqDesc.theAnimDescIndexes 1 610,162 - 610,163 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 610,164 - 610,323 [raise_onehanded_seq] aSeqDesc.theEvents 2 610,324 - 610,347 [raise_onehanded_seq] aSeqDesc.theAutoLayers 1 610,348 - 610,349 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 610,350 - 610,351 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 610,352 - 610,511 [raise_frommelee_seq] aSeqDesc.theEvents 2 610,512 - 610,535 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1 610,536 - 610,537 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1 610,538 - 610,539 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 610,540 - 610,699 [raise_crouch_seq] aSeqDesc.theEvents 2 610,700 - 610,723 [raise_crouch_seq] aSeqDesc.theAutoLayers 1 610,724 - 610,725 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes 1 610,726 - 610,727 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 610,728 - 610,731 [raise_crouch_seq] aSeqDesc.theActivityModifiers 1 610,732 - 610,735 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 610,736 - 610,895 [raise_onehanded_crouch_seq] aSeqDesc.theEvents 2 610,896 - 610,919 [raise_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1 610,920 - 610,921 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 610,922 - 610,923 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 610,924 - 610,927 [raise_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 610,928 - 610,931 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 610,932 - 611,091 [raise_frommelee_crouch_seq] aSeqDesc.theEvents 2 611,092 - 611,115 [raise_frommelee_crouch_seq] aSeqDesc.theAutoLayers 1 611,116 - 611,117 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes 1 611,118 - 611,119 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 611,120 - 611,123 [raise_frommelee_crouch_seq] aSeqDesc.theActivityModifiers 1 611,124 - 611,127 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 611,128 - 611,287 [raise_frommelee_sliding_seq] aSeqDesc.theEvents 2 611,288 - 611,311 [raise_frommelee_sliding_seq] aSeqDesc.theAutoLayers 1 611,312 - 611,313 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes 1 611,314 - 611,315 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 611,316 - 611,319 [raise_frommelee_sliding_seq] aSeqDesc.theActivityModifiers 1 611,320 - 611,323 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 611,324 - 611,403 [lower_seq] aSeqDesc.theEvents 1 611,404 - 611,427 [lower_seq] aSeqDesc.theAutoLayers 1 611,428 - 611,429 [lower_seq] aSeqDesc.theAnimDescIndexes 1 611,430 - 611,431 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 611,432 - 611,511 [lower_onehanded_seq] aSeqDesc.theEvents 1 611,512 - 611,535 [lower_onehanded_seq] aSeqDesc.theAutoLayers 1 611,536 - 611,537 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 611,538 - 611,539 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 611,540 - 611,541 [sprint_seq] aSeqDesc.theAnimDescIndexes 1 611,542 - 611,543 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 611,544 - 611,703 [sprintraise_seq] aSeqDesc.theEvents 2 611,704 - 611,727 [sprintraise_seq] aSeqDesc.theAutoLayers 1 611,728 - 611,729 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1 611,730 - 611,731 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 611,732 - 611,891 [sprintraise_seq_regrip] aSeqDesc.theEvents 2 611,892 - 611,915 [sprintraise_seq_regrip] aSeqDesc.theAutoLayers 1 611,916 - 611,917 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes 1 611,918 - 611,919 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 611,920 - 612,079 [sprintraise_seq_air] aSeqDesc.theEvents 2 612,080 - 612,081 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1 612,082 - 612,083 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 612,084 - 612,087 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1 612,088 - 612,091 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 612,092 - 612,171 [sprintdraw_seq] aSeqDesc.theEvents 1 612,172 - 612,173 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1 612,174 - 612,175 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 612,176 - 612,255 [sprintholster_seq] aSeqDesc.theEvents 1 612,256 - 612,257 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1 612,258 - 612,259 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 612,260 - 612,261 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 612,262 - 612,263 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 612,264 - 612,423 [sprintraise_onehanded_seq] aSeqDesc.theEvents 2 612,424 - 612,425 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 612,426 - 612,427 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 612,428 - 612,507 [sprintdraw_onehanded_seq] aSeqDesc.theEvents 1 612,508 - 612,509 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 612,510 - 612,511 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 612,512 - 612,591 [sprintholster_onehanded_seq] aSeqDesc.theEvents 1 612,592 - 612,593 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 612,594 - 612,595 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 612,596 - 612,755 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 2 612,756 - 612,757 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1 612,758 - 612,759 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 612,760 - 612,763 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1 612,764 - 612,767 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 612,768 - 612,769 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1 612,770 - 612,771 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 612,772 - 612,773 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes 1 612,774 - 612,775 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 612,776 - 612,779 [ads_in_crouch_seq] aSeqDesc.theActivityModifiers 1 612,780 - 612,783 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 612,784 - 612,785 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes 1 612,786 - 612,787 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 612,788 - 612,791 [ads_in_seq_air] aSeqDesc.theActivityModifiers 1 612,792 - 612,795 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 612,796 - 612,819 [ads_out_seq] aSeqDesc.theAutoLayers 1 612,820 - 612,821 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1 612,822 - 612,823 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 612,824 - 612,825 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes 1 612,826 - 612,827 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 612,828 - 612,831 [ads_out_crouch_seq] aSeqDesc.theActivityModifiers 1 612,832 - 612,835 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 612,836 - 612,837 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes 1 612,838 - 612,839 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 612,840 - 612,847 [ads_out_seq_air] aSeqDesc.theActivityModifiers 2 612,848 - 612,855 [ERROR] Unread bytes (non-zero) [ BD 77 00 00 01 00 00 00 ] 612,856 - 612,857 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 612,858 - 612,859 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 612,860 - 612,861 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1 612,862 - 612,863 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 612,864 - 612,867 [ads_in_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1 612,868 - 612,871 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 612,872 - 612,873 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 1 612,874 - 612,875 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 612,876 - 612,879 [ads_in_onehanded_seq_air] aSeqDesc.theActivityModifiers 1 612,880 - 612,883 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 612,884 - 612,907 [ads_out_onehanded_seq] aSeqDesc.theAutoLayers 1 612,908 - 612,909 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 612,910 - 612,911 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 612,912 - 612,913 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1 612,914 - 612,915 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 612,916 - 612,923 [ads_out_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 2 612,924 - 612,931 [ERROR] Unread bytes (non-zero) [ DF 80 00 00 01 00 00 00 ] 612,932 - 612,933 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes 1 612,934 - 612,935 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 612,936 - 612,943 [ads_out_onehanded_seq_wallrun] aSeqDesc.theActivityModifiers 2 612,944 - 612,951 [ERROR] Unread bytes (non-zero) [ 1D 77 00 00 01 00 00 00 ] 612,952 - 612,963 [run_layer] aSeqDesc.thePoseKeys 3 612,964 - 612,967 [run_layer] aSeqDesc.theAnimDescIndexes 2 612,968 - 612,969 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1 612,970 - 612,971 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 612,972 - 612,983 [optic_layer] aSeqDesc.thePoseKeys 3 612,984 - 613,327 [optic_layer] aSeqDesc.theBoneWeights 86 613,328 - 613,331 [optic_layer] aSeqDesc.theAnimDescIndexes 2 613,332 - 613,675 [wind_loop_layer] aSeqDesc.theBoneWeights 86 613,676 - 613,677 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1 613,678 - 613,679 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 613,680 - 613,681 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1 613,682 - 613,683 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 613,684 - 613,695 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3 613,696 - 613,699 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2 613,700 - 613,711 [idle_seq] aSeqDesc.thePoseKeys 3 613,712 - 614,055 [idle_seq] aSeqDesc.theBoneWeights 86 614,056 - 614,059 [idle_seq] aSeqDesc.theAnimDescIndexes 2 614,060 - 614,071 [idle_seq_air] aSeqDesc.thePoseKeys 3 614,072 - 614,075 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2 614,076 - 614,083 [idle_seq_air] aSeqDesc.theActivityModifiers 2 614,084 - 614,091 [ERROR] Unread bytes (non-zero) [ E9 72 00 00 01 00 00 00 ] 614,092 - 614,103 [idle_seq_crouch_air] aSeqDesc.thePoseKeys 3 614,104 - 614,107 [idle_seq_crouch_air] aSeqDesc.theAnimDescIndexes 2 614,108 - 614,111 [idle_seq_crouch_air] aSeqDesc.theActivityModifiers 1 614,112 - 614,115 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 614,116 - 614,127 [idle_seq_crouch] aSeqDesc.thePoseKeys 3 614,128 - 614,131 [idle_seq_crouch] aSeqDesc.theAnimDescIndexes 2 614,132 - 614,139 [idle_seq_crouch] aSeqDesc.theActivityModifiers 2 614,140 - 614,147 [ERROR] Unread bytes (non-zero) [ 9D 79 00 00 01 00 00 00 ] 614,148 - 614,159 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3 614,160 - 614,163 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2 614,164 - 614,175 [idle_onehanded_seq_air] aSeqDesc.thePoseKeys 3 614,176 - 614,179 [idle_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 2 614,180 - 614,187 [idle_onehanded_seq_air] aSeqDesc.theActivityModifiers 2 614,188 - 614,195 [ERROR] Unread bytes (non-zero) [ 6D 79 00 00 00 00 00 00 ] 614,196 - 614,207 [attack_seq] aSeqDesc.thePoseKeys 3 614,208 - 614,447 [attack_seq] aSeqDesc.theEvents 3 614,448 - 614,471 [attack_seq] aSeqDesc.theAutoLayers 1 614,472 - 614,475 [attack_seq] aSeqDesc.theAnimDescIndexes 2 614,476 - 614,487 [attack_seq_regrip] aSeqDesc.thePoseKeys 3 614,488 - 614,727 [attack_seq_regrip] aSeqDesc.theEvents 3 614,728 - 614,751 [attack_seq_regrip] aSeqDesc.theAutoLayers 1 614,752 - 614,755 [attack_seq_regrip] aSeqDesc.theAnimDescIndexes 2 614,756 - 614,767 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3 614,768 - 615,007 [attack_onehanded_seq] aSeqDesc.theEvents 3 615,008 - 615,031 [attack_onehanded_seq] aSeqDesc.theAutoLayers 1 615,032 - 615,035 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2 615,036 - 615,047 [attack_onehanded_slide_seq] aSeqDesc.thePoseKeys 3 615,048 - 615,287 [attack_onehanded_slide_seq] aSeqDesc.theEvents 3 615,288 - 615,311 [attack_onehanded_slide_seq] aSeqDesc.theAutoLayers 1 615,312 - 615,315 [attack_onehanded_slide_seq] aSeqDesc.theAnimDescIndexes 2 615,316 - 615,319 [attack_onehanded_slide_seq] aSeqDesc.theActivityModifiers 1 615,320 - 615,323 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 615,324 - 615,335 [idle_check_seq] aSeqDesc.thePoseKeys 3 615,336 - 615,339 [idle_check_seq] aSeqDesc.theAnimDescIndexes 2 615,340 - 615,351 [crouch2idle_seq] aSeqDesc.thePoseKeys 3 615,352 - 615,355 [crouch2idle_seq] aSeqDesc.theAnimDescIndexes 2 615,356 - 615,367 [regrip] aSeqDesc.thePoseKeys 3 615,368 - 615,371 [regrip] aSeqDesc.theAnimDescIndexes 2 615,372 - 615,383 [regrip_02] aSeqDesc.thePoseKeys 3 615,384 - 615,387 [regrip_02] aSeqDesc.theAnimDescIndexes 2 615,388 - 615,399 [switch_to_jump_iron] aSeqDesc.thePoseKeys 3 615,400 - 615,403 [switch_to_jump_iron] aSeqDesc.theAnimDescIndexes 2 615,404 - 615,415 [switch_to_land_iron] aSeqDesc.thePoseKeys 3 615,416 - 615,419 [switch_to_land_iron] aSeqDesc.theAnimDescIndexes 2 615,420 - 615,431 [idle_check_crouch_seq] aSeqDesc.thePoseKeys 3 615,432 - 615,435 [idle_check_crouch_seq] aSeqDesc.theAnimDescIndexes 2 615,436 - 615,447 [switch_to_jump_iron_crouch] aSeqDesc.thePoseKeys 3 615,448 - 615,451 [switch_to_jump_iron_crouch] aSeqDesc.theAnimDescIndexes 2 615,452 - 615,463 [switch_to_land_iron_crouch] aSeqDesc.thePoseKeys 3 615,464 - 615,467 [switch_to_land_iron_crouch] aSeqDesc.theAnimDescIndexes 2 615,468 - 615,469 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1 615,470 - 615,471 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 615,472 - 615,473 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1 615,474 - 615,475 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 615,476 - 615,477 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1 615,478 - 615,479 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 615,480 - 615,481 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1 615,482 - 615,483 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 615,484 - 615,515 theMdlFileData.theLocalNodeNames 8 615,516 - 615,579 [ERROR] Unread bytes (non-zero) [ 00 02 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 05 ... ] 615,580 - 615,691 theMdlFileData.theBodyParts 7 615,692 - 615,839 aBodyPart.theModels 1 615,840 - 616,135 aBodyPart.theModels 2 616,136 - 616,431 aBodyPart.theModels 2 616,432 - 616,727 aBodyPart.theModels 2 616,728 - 617,023 aBodyPart.theModels 2 617,024 - 617,319 aBodyPart.theModels 2 617,320 - 617,615 aBodyPart.theModels 2 617,616 - 617,675 [ERROR] Unread bytes (non-zero) [ 66 71 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 5D ... ] 617,676 - 617,791 aModel.theMeshes 1 617,792 - 617,907 aModel.theMeshes 1 617,908 - 618,023 aModel.theMeshes 1 618,024 - 618,139 aModel.theMeshes 1 618,140 - 618,371 aModel.theMeshes 2 618,372 - 618,603 aModel.theMeshes 2 618,604 - 618,719 aModel.theMeshes 1 618,720 - 627,455 [ERROR] Unread bytes (non-zero) [ 76 7C 14 2D 40 00 00 00 0F F6 7F 65 E8 06 00 00 1F B4 AE AC 00 ... ] 627,456 - 628,071 theMdlFileData.theTextures 14 628,072 - 628,075 theMdlFileData.theTexturePaths 1 628,076 - 628,299 theMdlFileData.theSkinFamilies 8 628,300 - 639,087 [ERROR] Unread bytes (non-zero) [ 56 00 00 00 40 00 00 00 98 01 00 00 F0 02 00 00 F8 06 00 00 58 ... ] 639,088 - 639,088 aSeqDesc.theActivityName = "" 639,089 - 639,125 theNameCopy = "weapons/m1a1_hemlok/ptpov_hemlok.mdl" 639,126 - 639,133 theSurfacePropName = "default" 639,134 - 639,144 aBone.theName = "jx_c_delta" 639,145 - 639,153 aBone.theName = "jx_c_pov" 639,154 - 639,165 aBone.theName = "jx_c_camera" 639,166 - 639,175 aBone.theName = "def_c_hip" 639,176 - 639,186 aBone.theName = "jx_c_start" 639,187 - 639,199 aBone.theName = "def_c_spineA" 639,200 - 639,212 aBone.theName = "def_c_spineB" 639,213 - 639,225 aBone.theName = "def_c_spineC" 639,226 - 639,238 aBone.theName = "ja_c_propGun" 639,239 - 639,250 aBone.theName = "def_c_neckA" 639,251 - 639,261 aBone.theName = "jx_c_neckB" 639,262 - 639,273 aBone.theName = "def_c_neckB" 639,274 - 639,284 aBone.theName = "def_c_head" 639,285 - 639,295 aBone.theName = "def_l_clav" 639,296 - 639,310 aBone.theName = "def_l_shoulder" 639,311 - 639,330 aBone.theName = "def_l_shoulderTwist" 639,331 - 639,343 aBone.theName = "def_l_elbowB" 639,344 - 639,361 aBone.theName = "def_l_shoulderMid" 639,362 - 639,373 aBone.theName = "def_l_elbow" 639,374 - 639,387 aBone.theName = "def_l_forearm" 639,388 - 639,399 aBone.theName = "def_l_wrist" 639,400 - 639,415 aBone.theName = "def_l_finIndexA" 639,416 - 639,431 aBone.theName = "def_l_finIndexB" 639,432 - 639,447 aBone.theName = "def_l_finIndexC" 639,448 - 639,461 aBone.theName = "def_l_finMidA" 639,462 - 639,475 aBone.theName = "def_l_finMidB" 639,476 - 639,489 aBone.theName = "def_l_finMidC" 639,490 - 639,505 aBone.theName = "def_l_finThumbA" 639,506 - 639,521 aBone.theName = "def_l_finThumbB" 639,522 - 639,537 aBone.theName = "def_l_finThumbC" 639,538 - 639,557 aBone.theName = "def_l_finRingCarpal" 639,558 - 639,572 aBone.theName = "def_l_finRingA" 639,573 - 639,587 aBone.theName = "def_l_finRingB" 639,588 - 639,602 aBone.theName = "def_l_finRingC" 639,603 - 639,618 aBone.theName = "def_l_finPinkyA" 639,619 - 639,634 aBone.theName = "def_l_finPinkyB" 639,635 - 639,650 aBone.theName = "def_l_finPinkyC" 639,651 - 639,661 aBone.theName = "def_r_clav" 639,662 - 639,676 aBone.theName = "def_r_shoulder" 639,677 - 639,696 aBone.theName = "def_r_shoulderTwist" 639,697 - 639,709 aBone.theName = "def_r_elbowB" 639,710 - 639,727 aBone.theName = "def_r_shoulderMid" 639,728 - 639,739 aBone.theName = "def_r_elbow" 639,740 - 639,753 aBone.theName = "def_r_forearm" 639,754 - 639,765 aBone.theName = "def_r_wrist" 639,766 - 639,781 aBone.theName = "def_r_finIndexA" 639,782 - 639,797 aBone.theName = "def_r_finIndexB" 639,798 - 639,813 aBone.theName = "def_r_finIndexC" 639,814 - 639,827 aBone.theName = "def_r_finMidA" 639,828 - 639,841 aBone.theName = "def_r_finMidB" 639,842 - 639,855 aBone.theName = "def_r_finMidC" 639,856 - 639,871 aBone.theName = "def_r_finThumbA" 639,872 - 639,887 aBone.theName = "def_r_finThumbB" 639,888 - 639,903 aBone.theName = "def_r_finThumbC" 639,904 - 639,923 aBone.theName = "def_r_finRingCarpal" 639,924 - 639,938 aBone.theName = "def_r_finRingA" 639,939 - 639,953 aBone.theName = "def_r_finRingB" 639,954 - 639,968 aBone.theName = "def_r_finRingC" 639,969 - 639,984 aBone.theName = "def_r_finPinkyA" 639,985 - 640,000 aBone.theName = "def_r_finPinkyB" 640,001 - 640,016 aBone.theName = "def_r_finPinkyC" 640,017 - 640,028 aBone.theName = "def_l_thigh" 640,029 - 640,039 aBone.theName = "def_l_knee" 640,040 - 640,051 aBone.theName = "def_l_ankle" 640,052 - 640,062 aBone.theName = "def_l_ball" 640,063 - 640,074 aBone.theName = "def_l_kneeB" 640,075 - 640,086 aBone.theName = "def_r_thigh" 640,087 - 640,097 aBone.theName = "def_r_knee" 640,098 - 640,109 aBone.theName = "def_r_ankle" 640,110 - 640,120 aBone.theName = "def_r_ball" 640,121 - 640,132 aBone.theName = "def_r_kneeB" 640,133 - 640,146 aBone.theName = "ja_l_propHand" 640,147 - 640,160 aBone.theName = "ja_r_propHand" 640,161 - 640,172 aBone.theName = "weapon_bone" 640,173 - 640,188 aBone.theName = "def_c_proscreen" 640,189 - 640,206 aBone.theName = "ja_ads_attachment" 640,207 - 640,217 aBone.theName = "def_c_acgs" 640,218 - 640,228 aBone.theName = "def_c_base" 640,229 - 640,238 aBone.theName = "def_c_cro" 640,239 - 640,252 aBone.theName = "def_c_detailA" 640,253 - 640,263 aBone.theName = "def_c_bolt" 640,264 - 640,278 aBone.theName = "def_c_sight_on" 640,279 - 640,291 aBone.theName = "muzzle_flash" 640,292 - 640,302 aBone.theName = "def_c_hcog" 640,303 - 640,322 aBone.theName = "grp_hemlok_sight_on" 640,323 - 640,337 aBone.theName = "def_c_magazine" 640,338 - 640,349 anAttachment.theName = "CAMERA_BASE" 640,350 - 640,356 anAttachment.theName = "CAMERA" 640,357 - 640,363 anAttachment.theName = "L_HAND" 640,364 - 640,370 anAttachment.theName = "R_HAND" 640,371 - 640,382 anAttachment.theName = "SWAY_ROTATE" 640,383 - 640,401 anAttachment.theName = "SWAY_ROTATE_ZOOMED" 640,402 - 640,412 anAttachment.theName = "L_BACKHAND" 640,413 - 640,428 anAttachment.theName = "__illumPosition" 640,429 - 640,444 anAttachment.theName = "muzzle_flash_fp" 640,445 - 640,450 anAttachment.theName = "shell" 640,451 - 640,459 anAttachment.theName = "shell_fp" 640,460 - 640,469 anAttachment.theName = "l_hand_ik" 640,470 - 640,479 anAttachment.theName = "r_hand_ik" 640,480 - 640,489 anAttachment.theName = "proscreen" 640,490 - 640,494 anAttachment.theName = "hcog" 640,495 - 640,499 anAttachment.theName = "acgs" 640,500 - 640,503 anAttachment.theName = "cro" 640,504 - 640,514 anAttachment.theName = "HCOG_FRONT" 640,515 - 640,524 anAttachment.theName = "HCOG_REAR" 640,525 - 640,535 anAttachment.theName = "ACGS_FRONT" 640,536 - 640,545 anAttachment.theName = "ACGS_REAR" 640,546 - 640,557 anAttachment.theName = "SCR_BL_ACGS" 640,558 - 640,569 anAttachment.theName = "SCR_TR_ACGS" 640,570 - 640,579 anAttachment.theName = "CRO_FRONT" 640,580 - 640,588 anAttachment.theName = "CRO_REAR" 640,589 - 640,599 anAttachment.theName = "SCR_BL_CRO" 640,600 - 640,610 anAttachment.theName = "SCR_TR_CRO" 640,611 - 640,619 anAttachment.theName = "sight_on" 640,620 - 640,626 anAttachment.theName = "flyout" 640,627 - 640,638 anAttachment.theName = "MENU_ROTATE" 640,639 - 640,653 aHitboxSet.theName = "emptyhitboxset" 640,654 - 640,658 anAnimationDesc.theName = @ref 640,659 - 640,670 anAnimationDesc.theName = ads_in_anim 640,671 - 640,683 anAnimationDesc.theName = ads_out_anim 640,684 - 640,700 anAnimationDesc.theName = ads_in_anim_alt1 640,701 - 640,718 anAnimationDesc.theName = ads_out_anim_alt1 640,719 - 640,735 anAnimationDesc.theName = ads_in_anim_alt2 640,736 - 640,753 anAnimationDesc.theName = ads_out_anim_alt2 640,754 - 640,770 anAnimationDesc.theName = ads_in_anim_alt3 640,771 - 640,788 anAnimationDesc.theName = ads_out_anim_alt3 640,789 - 640,806 anAnimationDesc.theName = ads_in_slide_anim 640,807 - 640,825 anAnimationDesc.theName = ads_out_slide_anim 640,826 - 640,848 anAnimationDesc.theName = ads_in_slide_hcog_anim 640,849 - 640,872 anAnimationDesc.theName = ads_out_slide_hcog_anim 640,873 - 640,895 anAnimationDesc.theName = ads_in_slide_holo_anim 640,896 - 640,919 anAnimationDesc.theName = ads_out_slide_holo_anim 640,920 - 640,941 anAnimationDesc.theName = ads_in_slide_aog_anim 640,942 - 640,964 anAnimationDesc.theName = ads_out_slide_aog_anim 640,965 - 640,986 anAnimationDesc.theName = ads_in_onehanded_anim 640,987 - 641,009 anAnimationDesc.theName = ads_out_onehanded_anim 641,010 - 641,036 anAnimationDesc.theName = ads_in_onehanded_anim_alt1 641,037 - 641,064 anAnimationDesc.theName = ads_out_onehanded_anim_alt1 641,065 - 641,091 anAnimationDesc.theName = ads_in_onehanded_anim_alt2 641,092 - 641,119 anAnimationDesc.theName = ads_out_onehanded_anim_alt2 641,120 - 641,146 anAnimationDesc.theName = ads_in_onehanded_anim_alt3 641,147 - 641,174 anAnimationDesc.theName = ads_out_onehanded_anim_alt3 641,175 - 641,190 anAnimationDesc.theName = run_anim_static 641,191 - 641,199 anAnimationDesc.theName = run_anim 641,200 - 641,214 anAnimationDesc.theName = run_anim_layer 641,215 - 641,231 anAnimationDesc.theName = walk_anim_static 641,232 - 641,241 anAnimationDesc.theName = walk_anim 641,242 - 641,255 anAnimationDesc.theName = walk_ads_anim 641,256 - 641,271 anAnimationDesc.theName = walk_anim_nocam 641,272 - 641,290 anAnimationDesc.theName = idle_anim_autoplay 641,291 - 641,313 anAnimationDesc.theName = idle_ads_anim_autoplay 641,314 - 641,323 anAnimationDesc.theName = idle_anim 641,324 - 641,337 anAnimationDesc.theName = idle_ads_anim 641,338 - 641,356 anAnimationDesc.theName = idle_ads_anim_alt1 641,357 - 641,375 anAnimationDesc.theName = idle_ads_anim_alt2 641,376 - 641,394 anAnimationDesc.theName = idle_ads_anim_alt3 641,395 - 641,414 anAnimationDesc.theName = idle_onehanded_anim 641,415 - 641,438 anAnimationDesc.theName = idle_onehanded_ads_anim 641,439 - 641,467 anAnimationDesc.theName = idle_onehanded_ads_anim_alt1 641,468 - 641,496 anAnimationDesc.theName = idle_onehanded_ads_anim_alt2 641,497 - 641,525 anAnimationDesc.theName = idle_onehanded_ads_anim_alt3 641,526 - 641,541 anAnimationDesc.theName = idle_check_anim 641,542 - 641,561 anAnimationDesc.theName = idle_check_ads_anim 641,562 - 641,581 anAnimationDesc.theName = idle_check_anim_nod 641,582 - 641,593 anAnimationDesc.theName = attack_anim 641,594 - 641,609 anAnimationDesc.theName = attack_ads_anim 641,610 - 641,630 anAnimationDesc.theName = attack_ads_anim_alt1 641,631 - 641,651 anAnimationDesc.theName = attack_ads_anim_alt2 641,652 - 641,672 anAnimationDesc.theName = attack_ads_anim_alt3 641,673 - 641,690 anAnimationDesc.theName = attack_slide_anim 641,691 - 641,712 anAnimationDesc.theName = attack_onehanded_anim 641,713 - 641,738 anAnimationDesc.theName = attack_onehanded_ads_anim 641,739 - 641,769 anAnimationDesc.theName = attack_onehanded_ads_anim_alt1 641,770 - 641,800 anAnimationDesc.theName = attack_onehanded_ads_anim_alt2 641,801 - 641,831 anAnimationDesc.theName = attack_onehanded_ads_anim_alt3 641,832 - 641,843 anAnimationDesc.theName = @reload_seq 641,844 - 641,861 anAnimationDesc.theName = reload_late1_anim 641,862 - 641,879 anAnimationDesc.theName = @reload_empty_seq 641,880 - 641,903 anAnimationDesc.theName = reload_empty_late1_anim 641,904 - 641,927 anAnimationDesc.theName = reload_empty_late2_anim 641,928 - 641,949 anAnimationDesc.theName = @reload_onehanded_seq 641,950 - 641,977 anAnimationDesc.theName = reload_onehanded_late1_anim 641,978 - 642,005 anAnimationDesc.theName = @reload_empty_onehanded_seq 642,006 - 642,039 anAnimationDesc.theName = reload_empty_onehanded_late1_anim 642,040 - 642,073 anAnimationDesc.theName = reload_empty_onehanded_late2_anim 642,074 - 642,092 anAnimationDesc.theName = @reload_crouch_seq 642,093 - 642,117 anAnimationDesc.theName = reload_late1_crouch_anim 642,118 - 642,142 anAnimationDesc.theName = @reload_empty_crouch_seq 642,143 - 642,173 anAnimationDesc.theName = reload_empty_late1_crouch_anim 642,174 - 642,204 anAnimationDesc.theName = reload_empty_late2_crouch_anim 642,205 - 642,233 anAnimationDesc.theName = @reload_onehanded_crouch_seq 642,234 - 642,268 anAnimationDesc.theName = reload_onehanded_late1_crouch_anim 642,269 - 642,303 anAnimationDesc.theName = @reload_empty_onehanded_crouch_seq 642,304 - 642,344 anAnimationDesc.theName = reload_empty_onehanded_late1_crouch_anim 642,345 - 642,385 anAnimationDesc.theName = reload_empty_onehanded_late2_crouch_anim 642,386 - 642,410 anAnimationDesc.theName = switch_to_onehanded_anim 642,411 - 642,435 anAnimationDesc.theName = switch_to_twohanded_anim 642,436 - 642,455 anAnimationDesc.theName = switch_to_jump_anim 642,456 - 642,475 anAnimationDesc.theName = switch_to_land_anim 642,476 - 642,502 anAnimationDesc.theName = switch_to_jump_crouch_anim 642,503 - 642,529 anAnimationDesc.theName = switch_to_land_crouch_anim 642,530 - 642,553 anAnimationDesc.theName = switch_to_jump_ads_anim 642,554 - 642,577 anAnimationDesc.theName = switch_to_land_ads_anim 642,578 - 642,587 anAnimationDesc.theName = iron_anim 642,588 - 642,597 anAnimationDesc.theName = holo_anim 642,598 - 642,607 anAnimationDesc.theName = hcog_anim 642,608 - 642,616 anAnimationDesc.theName = aog_anim 642,617 - 642,630 anAnimationDesc.theName = iron_anim_nod 642,631 - 642,645 anAnimationDesc.theName = @drawfirst_seq 642,646 - 642,667 anAnimationDesc.theName = @drawfirst_crouch_seq 642,668 - 642,677 anAnimationDesc.theName = @draw_seq 642,678 - 642,702 anAnimationDesc.theName = @drawfirst_onehanded_seq 642,703 - 642,722 anAnimationDesc.theName = @draw_onehanded_seq 642,723 - 642,739 anAnimationDesc.theName = @draw_crouch_seq 642,740 - 642,766 anAnimationDesc.theName = @draw_onehanded_crouch_seq 642,767 - 642,779 anAnimationDesc.theName = @holster_seq 642,780 - 642,802 anAnimationDesc.theName = @holster_onehanded_seq 642,803 - 642,813 anAnimationDesc.theName = @raise_seq 642,814 - 642,834 anAnimationDesc.theName = @raise_onehanded_seq 642,835 - 642,855 anAnimationDesc.theName = @raise_frommelee_seq 642,856 - 642,873 anAnimationDesc.theName = @raise_crouch_seq 642,874 - 642,901 anAnimationDesc.theName = @raise_onehanded_crouch_seq 642,902 - 642,929 anAnimationDesc.theName = @raise_frommelee_crouch_seq 642,930 - 642,958 anAnimationDesc.theName = @raise_frommelee_sliding_seq 642,959 - 642,969 anAnimationDesc.theName = @lower_seq 642,970 - 642,990 anAnimationDesc.theName = @lower_onehanded_seq 642,991 - 643,002 anAnimationDesc.theName = @sprint_seq 643,003 - 643,019 anAnimationDesc.theName = @sprintraise_seq 643,020 - 643,043 anAnimationDesc.theName = @sprintraise_seq_regrip 643,044 - 643,064 anAnimationDesc.theName = @sprintraise_seq_air 643,065 - 643,080 anAnimationDesc.theName = @sprintdraw_seq 643,081 - 643,099 anAnimationDesc.theName = @sprintholster_seq 643,100 - 643,121 anAnimationDesc.theName = @sprint_onehanded_seq 643,122 - 643,148 anAnimationDesc.theName = @sprintraise_onehanded_seq 643,149 - 643,174 anAnimationDesc.theName = @sprintdraw_onehanded_seq 643,175 - 643,203 anAnimationDesc.theName = @sprintholster_onehanded_seq 643,204 - 643,236 anAnimationDesc.theName = sprintraise_onehanded_slide_anim 643,237 - 643,253 anAnimationDesc.theName = optic_anim_layer 643,254 - 643,274 anAnimationDesc.theName = optic_anim_layer_ads 643,275 - 643,295 anAnimationDesc.theName = wind_loop_anim_layer 643,296 - 643,320 anAnimationDesc.theName = wind_loop_ads_anim_layer 643,321 - 643,324 aSeqDesc.theName = "ref" 643,325 - 643,333 aSeqDesc.theName = "walk_seq" 643,334 - 643,348 aSeqDesc.theName = "walk_seq_nocam" 643,349 - 643,382 aSeqDesc.theName = "attack_onehanded_slide_manual_seq" 643,383 - 643,413 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK" 643,414 - 643,436 anEvent.theName = AE_CL_VSCRIPT_CALLBACK 643,437 - 643,444 anActivityModifier.theName = sliding 643,445 - 643,479 aSeqDesc.theName = "attack_onehanded_crouch_manual_seq" 643,480 - 643,500 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK" 643,501 - 643,507 anActivityModifier.theName = crouch 643,508 - 643,546 aSeqDesc.theName = "attack_onehanded_slide_manual_seq_alt1" 643,547 - 643,582 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK_ALT1" 643,583 - 643,622 aSeqDesc.theName = "attack_onehanded_crouch_manual_seq_alt1" 643,623 - 643,648 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK_ALT1" 643,649 - 643,659 aSeqDesc.theName = "reload_seq" 643,660 - 643,673 aSeqDesc.theActivityName = "ACT_VM_RELOAD" 643,674 - 643,699 anEvent.theName = AE_WPN_CLIPBODYGROUP_HIDE 643,700 - 643,725 anEvent.theName = AE_WPN_CLIPBODYGROUP_SHOW 643,726 - 643,741 anEvent.theName = AE_CL_PLAYSOUND 643,742 - 643,755 anEvent.theName = AE_WPN_RUMBLE 643,756 - 643,781 anEvent.theName = AE_WPN_RELOAD_MILESTONE_1 643,782 - 643,797 anEvent.theName = AE_WPN_FILLAMMO 643,798 - 643,816 anEvent.theName = AE_WPN_READYTOFIRE 643,817 - 643,833 aSeqDesc.theName = "reload_late1_seq" 643,834 - 643,853 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE1" 643,854 - 643,870 aSeqDesc.theName = "reload_empty_seq" 643,871 - 643,889 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY" 643,890 - 643,915 anEvent.theName = AE_WPN_RELOAD_MILESTONE_2 643,916 - 643,938 aSeqDesc.theName = "reload_empty_late1_seq" 643,939 - 643,963 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE1" 643,964 - 643,986 aSeqDesc.theName = "reload_empty_late2_seq" 643,987 - 644,011 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE2" 644,012 - 644,032 aSeqDesc.theName = "reload_onehanded_seq" 644,033 - 644,056 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD" 644,057 - 644,083 aSeqDesc.theName = "reload_onehanded_late1_seq" 644,084 - 644,113 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD_LATE1" 644,114 - 644,140 aSeqDesc.theName = "reload_empty_onehanded_seq" 644,141 - 644,169 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY" 644,170 - 644,202 aSeqDesc.theName = "reload_empty_onehanded_late1_seq" 644,203 - 644,237 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE1" 644,238 - 644,270 aSeqDesc.theName = "reload_empty_onehanded_late2_seq" 644,271 - 644,305 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE2" 644,306 - 644,323 aSeqDesc.theName = "reload_crouch_seq" 644,324 - 644,347 aSeqDesc.theName = "reload_late1_crouch_seq" 644,348 - 644,371 aSeqDesc.theName = "reload_empty_crouch_seq" 644,372 - 644,401 aSeqDesc.theName = "reload_empty_late1_crouch_seq" 644,402 - 644,431 aSeqDesc.theName = "reload_empty_late2_crouch_seq" 644,432 - 644,459 aSeqDesc.theName = "reload_onehanded_crouch_seq" 644,460 - 644,493 aSeqDesc.theName = "reload_onehanded_late1_crouch_seq" 644,494 - 644,527 aSeqDesc.theName = "reload_empty_onehanded_crouch_seq" 644,528 - 644,567 aSeqDesc.theName = "reload_empty_onehanded_late1_crouch_seq" 644,568 - 644,607 aSeqDesc.theName = "reload_empty_onehanded_late2_crouch_seq" 644,608 - 644,621 aSeqDesc.theName = "drawfirst_seq" 644,622 - 644,638 aSeqDesc.theActivityName = "ACT_VM_DRAWFIRST" 644,639 - 644,659 aSeqDesc.theName = "drawfirst_crouch_seq" 644,660 - 644,668 aSeqDesc.theName = "draw_seq" 644,669 - 644,680 aSeqDesc.theActivityName = "ACT_VM_DRAW" 644,681 - 644,704 aSeqDesc.theName = "drawfirst_onehanded_seq" 644,705 - 644,731 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAWFIRST" 644,732 - 644,750 aSeqDesc.theName = "draw_onehanded_seq" 644,751 - 644,772 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW" 644,773 - 644,788 aSeqDesc.theName = "draw_crouch_seq" 644,789 - 644,814 aSeqDesc.theName = "draw_onehanded_crouch_seq" 644,815 - 644,826 aSeqDesc.theName = "holster_seq" 644,827 - 644,841 aSeqDesc.theActivityName = "ACT_VM_HOLSTER" 644,842 - 644,863 aSeqDesc.theName = "holster_onehanded_seq" 644,864 - 644,888 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER" 644,889 - 644,898 aSeqDesc.theName = "raise_seq" 644,899 - 644,911 aSeqDesc.theActivityName = "ACT_VM_RAISE" 644,912 - 644,931 aSeqDesc.theName = "raise_onehanded_seq" 644,932 - 644,954 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE" 644,955 - 644,974 aSeqDesc.theName = "raise_frommelee_seq" 644,975 - 644,998 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_MELEE" 644,999 - 645,015 aSeqDesc.theName = "raise_crouch_seq" 645,016 - 645,042 aSeqDesc.theName = "raise_onehanded_crouch_seq" 645,043 - 645,069 aSeqDesc.theName = "raise_frommelee_crouch_seq" 645,070 - 645,097 aSeqDesc.theName = "raise_frommelee_sliding_seq" 645,098 - 645,107 aSeqDesc.theName = "lower_seq" 645,108 - 645,120 aSeqDesc.theActivityName = "ACT_VM_LOWER" 645,121 - 645,140 aSeqDesc.theName = "lower_onehanded_seq" 645,141 - 645,163 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_LOWER" 645,164 - 645,174 aSeqDesc.theName = "sprint_seq" 645,175 - 645,188 aSeqDesc.theActivityName = "ACT_VM_SPRINT" 645,189 - 645,204 aSeqDesc.theName = "sprintraise_seq" 645,205 - 645,229 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_SPRINT" 645,230 - 645,252 aSeqDesc.theName = "sprintraise_seq_regrip" 645,253 - 645,272 aSeqDesc.theName = "sprintraise_seq_air" 645,273 - 645,276 anActivityModifier.theName = air 645,277 - 645,291 aSeqDesc.theName = "sprintdraw_seq" 645,292 - 645,313 aSeqDesc.theActivityName = "ACT_VM_DRAW_TO_SPRINT" 645,314 - 645,331 aSeqDesc.theName = "sprintholster_seq" 645,332 - 645,358 aSeqDesc.theActivityName = "ACT_VM_HOLSTER_FROM_SPRINT" 645,359 - 645,379 aSeqDesc.theName = "sprint_onehanded_seq" 645,380 - 645,403 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_SPRINT" 645,404 - 645,429 aSeqDesc.theName = "sprintraise_onehanded_seq" 645,430 - 645,464 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE_FROM_SPRINT" 645,465 - 645,489 aSeqDesc.theName = "sprintdraw_onehanded_seq" 645,490 - 645,521 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW_TO_SPRINT" 645,522 - 645,549 aSeqDesc.theName = "sprintholster_onehanded_seq" 645,550 - 645,586 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER_FROM_SPRINT" 645,587 - 645,618 aSeqDesc.theName = "sprintraise_onehanded_seq_slide" 645,619 - 645,629 aSeqDesc.theName = "ads_in_seq" 645,630 - 645,643 aSeqDesc.theActivityName = "ACT_VM_ADS_IN" 645,644 - 645,661 aSeqDesc.theName = "ads_in_crouch_seq" 645,662 - 645,676 aSeqDesc.theName = "ads_in_seq_air" 645,677 - 645,688 aSeqDesc.theName = "ads_out_seq" 645,689 - 645,703 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT" 645,704 - 645,722 aSeqDesc.theName = "ads_out_crouch_seq" 645,723 - 645,738 aSeqDesc.theName = "ads_out_seq_air" 645,739 - 645,759 aSeqDesc.theName = "ads_in_onehanded_seq" 645,760 - 645,783 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN" 645,784 - 645,812 aSeqDesc.theName = "ads_in_onehanded_seq_sliding" 645,813 - 645,837 aSeqDesc.theName = "ads_in_onehanded_seq_air" 645,838 - 645,859 aSeqDesc.theName = "ads_out_onehanded_seq" 645,860 - 645,884 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT" 645,885 - 645,914 aSeqDesc.theName = "ads_out_onehanded_seq_sliding" 645,915 - 645,922 anActivityModifier.theName = wallrun 645,923 - 645,952 aSeqDesc.theName = "ads_out_onehanded_seq_wallrun" 645,953 - 645,962 aSeqDesc.theName = "run_layer" 645,963 - 645,979 aSeqDesc.theName = "run_layer_reload" 645,980 - 645,991 aSeqDesc.theName = "optic_layer" 645,992 - 646,007 aSeqDesc.theName = "wind_loop_layer" 646,008 - 646,027 aSeqDesc.theName = "wind_loop_ads_layer" 646,028 - 646,045 aSeqDesc.theName = "idle_seq_autoplay" 646,046 - 646,054 aSeqDesc.theName = "idle_seq" 646,055 - 646,066 aSeqDesc.theActivityName = "ACT_VM_IDLE" 646,067 - 646,079 aSeqDesc.theName = "idle_seq_air" 646,080 - 646,099 aSeqDesc.theName = "idle_seq_crouch_air" 646,100 - 646,115 aSeqDesc.theName = "idle_seq_crouch" 646,116 - 646,134 aSeqDesc.theName = "idle_onehanded_seq" 646,135 - 646,156 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE" 646,157 - 646,179 aSeqDesc.theName = "idle_onehanded_seq_air" 646,180 - 646,190 aSeqDesc.theName = "attack_seq" 646,191 - 646,208 aSeqDesc.theName = "attack_seq_regrip" 646,209 - 646,229 aSeqDesc.theName = "attack_onehanded_seq" 646,230 - 646,256 aSeqDesc.theName = "attack_onehanded_slide_seq" 646,257 - 646,271 aSeqDesc.theName = "idle_check_seq" 646,272 - 646,286 aSeqDesc.theActivityName = "ACT_TRANSITION" 646,287 - 646,302 aSeqDesc.theName = "crouch2idle_seq" 646,303 - 646,309 aSeqDesc.theName = "regrip" 646,310 - 646,319 aSeqDesc.theName = "regrip_02" 646,320 - 646,339 aSeqDesc.theName = "switch_to_jump_iron" 646,340 - 646,359 aSeqDesc.theName = "switch_to_land_iron" 646,360 - 646,381 aSeqDesc.theName = "idle_check_crouch_seq" 646,382 - 646,408 aSeqDesc.theName = "switch_to_jump_iron_crouch" 646,409 - 646,435 aSeqDesc.theName = "switch_to_land_iron_crouch" 646,436 - 646,455 aSeqDesc.theName = "switch_to_onehanded" 646,456 - 646,475 aSeqDesc.theName = "switch_to_twohanded" 646,476 - 646,500 aSeqDesc.theName = "switch_to_onehanded_jump" 646,501 - 646,525 aSeqDesc.theName = "switch_to_onehanded_land" 646,526 - 646,535 aLocalNodeName = twohanded 646,536 - 646,545 aLocalNodeName = onehanded 646,546 - 646,550 aLocalNodeName = fire 646,551 - 646,555 aLocalNodeName = jump 646,556 - 646,567 aLocalNodeName = land_crouch 646,568 - 646,572 aLocalNodeName = land 646,573 - 646,584 aLocalNodeName = jump_crouch 646,585 - 646,596 aBodyPart.theName = "hemlok_body" 646,597 - 646,607 aBodyPart.theName = "sight_hcog" 646,608 - 646,618 aBodyPart.theName = "sight_acgs" 646,619 - 646,628 aBodyPart.theName = "sight_cro" 646,629 - 646,645 aBodyPart.theName = "hemlock_magazine" 646,646 - 646,675 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 76 65 6C 6F 63 69 74 79 00 61 ... ] 646,676 - 646,721 aTexture.thePathFileName = "models\Weapons_R2\hemlok_bfr_ar\hemlok_BFR_ar" 646,722 - 646,775 aTexture.thePathFileName = "models\Weapons_R2\hemlok_bfr_ar\hemlok_BFR_ar_skin_31" 646,776 - 646,830 aTexture.thePathFileName = "models\Weapons_R2\hemlok_bfr_ar\hemlok_BFR_ar_prime_01" 646,831 - 646,885 aTexture.thePathFileName = "models\Weapons_R2\hemlok_bfr_ar\hemlok_BFR_ar_prime_02" 646,886 - 646,940 aTexture.thePathFileName = "models\Weapons_R2\hemlok_bfr_ar\hemlok_BFR_ar_prime_03" 646,941 - 646,995 aTexture.thePathFileName = "models\weapons_r2\hemlok_bfr_ar\hemlok_BFR_ar_prime_04" 646,996 - 647,050 aTexture.thePathFileName = "models\weapons_r2\hemlok_bfr_ar\hemlok_BFR_ar_prime_05" 647,051 - 647,105 aTexture.thePathFileName = "models\weapons_r2\hemlok_bfr_ar\hemlok_BFR_ar_prime_06" 647,106 - 647,146 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen" 647,147 - 647,188 aTexture.thePathFileName = "models\Weapons_R2\attachments\hcog2_optic" 647,189 - 647,226 aTexture.thePathFileName = "models\weapons\attachments\acgs_sight" 647,227 - 647,275 aTexture.thePathFileName = "models\Weapons_R2\attachments\charge_rifle_optic" 647,276 - 647,319 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens" 647,320 - 647,360 aTexture.thePathFileName = "models/weapons/attachments/cqb_dot_front" 647,361 - 3,081,913 [ERROR] Unread bytes (non-zero) [ 00 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 1A 95 ... ] 3,081,914 - 3,081,914 END OF FILE + 1 (File size) ========================