// Created by Crowbar 0.71 ====== File Size ====== 897,987 ====== File Seek Log ====== 0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53) 84 - 699 MDL File Header 01; MDL File Header 01 700 - 1,179 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ] 1,180 - 5,083 theMdlFileData.theBones 16 5,084 - 7,843 theMdlFileData.theAttachments 30 7,844 - 7,855 theMdlFileData.theHitboxSets 1 7,856 - 7,871 [ERROR] Unread bytes (non-zero) [ 04 0A 06 07 05 02 08 03 00 0E 09 0B 0F 0C 0D 01 ] 7,872 - 8,331 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 5 7,873 - 7,876 anAnimationDesc.anAnimation [@idle_seq] (unused empty data structure at the end of the list) 7,877 - 7,879 anAnimationDesc.anAnimation [@idle_seq] alignment [ 28 00 00 ] 7,880 - 7,964 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 7,965 - 7,968 anAnimationDesc.anAnimation [@attack_seq] (unused empty data structure at the end of the list) 7,969 - 7,971 anAnimationDesc.anAnimation [@attack_seq] alignment [ 28 00 00 ] 7,972 - 8,056 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 8,057 - 8,060 anAnimationDesc.anAnimation [@attack_seq_alt1] (unused empty data structure at the end of the list) 8,061 - 8,063 anAnimationDesc.anAnimation [@attack_seq_alt1] alignment [ 28 00 00 ] 8,064 - 8,148 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 8,149 - 8,152 anAnimationDesc.anAnimation [@attack_seq_alt2] (unused empty data structure at the end of the list) 8,153 - 8,155 anAnimationDesc.anAnimation [@attack_seq_alt2] alignment [ 27 00 00 ] 8,156 - 8,240 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 8,241 - 8,244 anAnimationDesc.anAnimation [@attack_seq_alt3] (unused empty data structure at the end of the list) 8,245 - 8,247 anAnimationDesc.anAnimation [@attack_seq_alt3] alignment [ 27 00 00 ] 8,248 - 8,815 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 8,816 - 9,975 theMdlFileData.theSequenceDescs 5 9,976 - 10,039 [idle_seq] aSeqDesc.theBoneWeights 16 10,040 - 10,041 [idle_seq] aSeqDesc.theAnimDescIndexes 1 10,042 - 10,043 [idle_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 10,044 - 10,283 [attack_seq] aSeqDesc.theEvents 3 10,284 - 10,285 [attack_seq] aSeqDesc.theAnimDescIndexes 1 10,286 - 10,287 [attack_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 10,288 - 10,527 [attack_seq_alt1] aSeqDesc.theEvents 3 10,528 - 10,529 [attack_seq_alt1] aSeqDesc.theAnimDescIndexes 1 10,530 - 10,531 [attack_seq_alt1] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 10,532 - 10,771 [attack_seq_alt2] aSeqDesc.theEvents 3 10,772 - 10,773 [attack_seq_alt2] aSeqDesc.theAnimDescIndexes 1 10,774 - 10,775 [attack_seq_alt2] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 10,776 - 11,015 [attack_seq_alt3] aSeqDesc.theEvents 3 11,016 - 11,017 [attack_seq_alt3] aSeqDesc.theAnimDescIndexes 1 11,018 - 11,019 [attack_seq_alt3] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 11,020 - 11,163 theMdlFileData.theBodyParts 9 11,164 - 11,311 aBodyPart.theModels 1 11,312 - 11,607 aBodyPart.theModels 2 11,608 - 11,903 aBodyPart.theModels 2 11,904 - 12,199 aBodyPart.theModels 2 12,200 - 12,495 aBodyPart.theModels 2 12,496 - 12,791 aBodyPart.theModels 2 12,792 - 13,087 aBodyPart.theModels 2 13,088 - 13,383 aBodyPart.theModels 2 13,384 - 13,679 aBodyPart.theModels 2 13,680 - 13,795 aModel.theMeshes 1 13,796 - 13,911 aModel.theMeshes 1 13,912 - 14,027 aModel.theMeshes 1 14,028 - 14,143 aModel.theMeshes 1 14,144 - 14,259 aModel.theMeshes 1 14,260 - 14,375 aModel.theMeshes 1 14,376 - 14,491 aModel.theMeshes 1 14,492 - 14,607 aModel.theMeshes 1 14,608 - 14,723 aModel.theMeshes 1 14,724 - 14,735 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 ] 14,736 - 15,395 theMdlFileData.theTextures 15 15,396 - 15,399 theMdlFileData.theTexturePaths 1 15,400 - 15,699 theMdlFileData.theSkinFamilies 10 15,700 - 15,753 theMdlFileData.theKeyValuesText = mdlkeyvalue { prop_data { "base" "Metal.Medium" } } 15,754 - 15,755 theMdlFileData.theKeyValuesText alignment [ 00 00 ] 15,756 - 17,863 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 40 00 00 00 80 00 00 00 C0 00 00 00 80 01 00 00 80 ... ] 17,864 - 17,864 aTexturePath = 17,865 - 17,900 theNameCopy = "Weapons/lmg_hemlok/w_lmg_hemlok.mdl" 17,901 - 17,907 theSurfacePropName = "weapon" 17,908 - 17,920 aBone.theName = "ja_c_propGun" 17,921 - 17,932 aBone.theName = "weapon_bone" 17,933 - 17,948 aBone.theName = "def_c_proscreen" 17,949 - 17,966 aBone.theName = "ja_ads_attachment" 17,967 - 17,977 aBone.theName = "def_c_acgs" 17,978 - 17,988 aBone.theName = "def_c_holo" 17,989 - 17,999 aBone.theName = "def_c_base" 18,000 - 18,009 aBone.theName = "def_c_cro" 18,010 - 18,024 aBone.theName = "def_c_sight_on" 18,025 - 18,037 aBone.theName = "muzzle_flash" 18,038 - 18,047 aBone.theName = "def_c_aog" 18,048 - 18,063 aBone.theName = "muzzle_flash_fp" 18,064 - 18,069 aBone.theName = "shell" 18,070 - 18,078 aBone.theName = "shell_fp" 18,079 - 18,088 aBone.theName = "l_hand_ik" 18,089 - 18,098 aBone.theName = "r_hand_ik" 18,099 - 18,110 anAttachment.theName = "CAMERA_BASE" 18,111 - 18,117 anAttachment.theName = "CAMERA" 18,118 - 18,124 anAttachment.theName = "L_HAND" 18,125 - 18,131 anAttachment.theName = "R_HAND" 18,132 - 18,143 anAttachment.theName = "SWAY_ROTATE" 18,144 - 18,162 anAttachment.theName = "SWAY_ROTATE_ZOOMED" 18,163 - 18,172 anAttachment.theName = "proscreen" 18,173 - 18,176 anAttachment.theName = "aog" 18,177 - 18,181 anAttachment.theName = "acgs" 18,182 - 18,185 anAttachment.theName = "cro" 18,186 - 18,195 anAttachment.theName = "AOG_FRONT" 18,196 - 18,204 anAttachment.theName = "AOG_REAR" 18,205 - 18,215 anAttachment.theName = "SCR_BL_AOG" 18,216 - 18,226 anAttachment.theName = "SCR_TR_AOG" 18,227 - 18,237 anAttachment.theName = "ACGS_FRONT" 18,238 - 18,247 anAttachment.theName = "ACGS_REAR" 18,248 - 18,259 anAttachment.theName = "SCR_BL_ACGS" 18,260 - 18,271 anAttachment.theName = "SCR_TR_ACGS" 18,272 - 18,281 anAttachment.theName = "CRO_FRONT" 18,282 - 18,290 anAttachment.theName = "CRO_REAR" 18,291 - 18,295 anAttachment.theName = "holo" 18,296 - 18,306 anAttachment.theName = "HOLO_FRONT" 18,307 - 18,316 anAttachment.theName = "HOLO_REAR" 18,317 - 18,325 anAttachment.theName = "sight_on" 18,326 - 18,333 aHitboxSet.theName = "default" 18,334 - 18,343 anAnimationDesc.theName = @idle_seq 18,344 - 18,355 anAnimationDesc.theName = @attack_seq 18,356 - 18,372 anAnimationDesc.theName = @attack_seq_alt1 18,373 - 18,389 anAnimationDesc.theName = @attack_seq_alt2 18,390 - 18,406 anAnimationDesc.theName = @attack_seq_alt3 18,407 - 18,415 aSeqDesc.theName = "idle_seq" 18,416 - 18,427 aSeqDesc.theActivityName = "ACT_VM_IDLE" 18,428 - 18,438 aSeqDesc.theName = "attack_seq" 18,439 - 18,460 aSeqDesc.theActivityName = "ACT_RANGE_ATTACK_SMG1" 18,461 - 18,483 anEvent.theName = AE_CL_VSCRIPT_CALLBACK 18,484 - 18,499 aSeqDesc.theName = "attack_seq_alt1" 18,500 - 18,515 aSeqDesc.theName = "attack_seq_alt2" 18,516 - 18,531 aSeqDesc.theName = "attack_seq_alt3" 18,532 - 18,543 aBodyPart.theName = "hemlok_body" 18,544 - 18,553 aBodyPart.theName = "sight_aog" 18,554 - 18,564 aBodyPart.theName = "sight_acgs" 18,565 - 18,574 aBodyPart.theName = "sight_cro" 18,575 - 18,585 aBodyPart.theName = "sight_holo" 18,586 - 18,629 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg" 18,630 - 18,680 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_skin31" 18,681 - 18,733 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_prime_01" 18,734 - 18,786 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_prime_02" 18,787 - 18,839 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_prime_03" 18,840 - 18,892 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_prime_04" 18,893 - 18,945 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_prime_05" 18,946 - 18,998 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_prime_06" 18,999 - 19,051 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_prime_07" 19,052 - 19,104 aTexture.thePathFileName = "models\Weapons_R2\spitfire_lmg\spitfire_lmg_prime_08" 19,105 - 19,145 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen" 19,146 - 19,182 aTexture.thePathFileName = "models\weapons\attachments\aog_sight" 19,183 - 19,220 aTexture.thePathFileName = "models\weapons\attachments\acgs_sight" 19,221 - 19,269 aTexture.thePathFileName = "models\Weapons_R2\attachments\charge_rifle_optic" 19,270 - 19,327 aTexture.thePathFileName = "models\Weapons_R2\attachments\holo_reflex_sight_magnifier" 19,328 - 897,986 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 01 00 00 00 C8 11 F8 5F C8 03 00 00 56 ... ] 897,987 - 897,987 END OF FILE + 1 (File size) ========================