// Created by Crowbar 0.71 ====== File Size ====== 62,602 ====== File Seek Log ====== 0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53) 84 - 699 MDL File Header 01; MDL File Header 01 700 - 783 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ] 784 - 2,003 theMdlFileData.theBones 5 2,004 - 2,647 theMdlFileData.theAttachments 7 2,648 - 2,659 theMdlFileData.theHitboxSets 1 2,660 - 2,667 [ERROR] Unread bytes (non-zero) [ 02 03 00 04 01 00 00 00 ] 2,668 - 2,759 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 1 2,669 - 2,672 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list) 2,673 - 2,675 anAnimationDesc.anAnimation [@ref] alignment [ 06 00 00 ] 2,676 - 2,831 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 2,832 - 3,063 theMdlFileData.theSequenceDescs 1 3,064 - 3,083 [ref] aSeqDesc.theBoneWeights 5 3,084 - 3,085 [ref] aSeqDesc.theAnimDescIndexes 1 3,086 - 3,087 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 3,088 - 3,103 theMdlFileData.theBodyParts 1 3,104 - 3,251 aBodyPart.theModels 1 3,252 - 3,367 aModel.theMeshes 1 3,368 - 3,375 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 ] 3,376 - 3,419 theMdlFileData.theTextures 1 3,420 - 3,423 theMdlFileData.theTexturePaths 1 3,424 - 3,425 theMdlFileData.theSkinFamilies 1 3,426 - 3,427 theMdlFileData.theSkinFamilies alignment [ 00 00 ] 3,428 - 3,481 theMdlFileData.theKeyValuesText = mdlkeyvalue { prop_data { "base" "Metal.Medium" } } 3,482 - 3,483 theMdlFileData.theKeyValuesText alignment [ 00 00 ] 3,484 - 4,227 [ERROR] Unread bytes (non-zero) [ 05 00 00 00 40 00 00 00 54 00 00 00 68 00 00 00 A4 00 00 00 F4 ... ] 4,228 - 4,228 aSeqDesc.theActivityName = "" 4,229 - 4,254 theNameCopy = "weapons\kunai\w_kunai.mdl" 4,255 - 4,261 theSurfacePropName = "weapon" 4,262 - 4,274 aBone.theName = "ja_c_propGun" 4,275 - 4,286 aBone.theName = "weapon_bone" 4,287 - 4,297 aBone.theName = "def_c_base" 4,298 - 4,310 aBone.theName = "def_magazine" 4,311 - 4,323 aBone.theName = "muzzle_flash" 4,324 - 4,335 anAttachment.theName = "CAMERA_BASE" 4,336 - 4,342 anAttachment.theName = "CAMERA" 4,343 - 4,349 anAttachment.theName = "L_HAND" 4,350 - 4,356 anAttachment.theName = "R_HAND" 4,357 - 4,368 anAttachment.theName = "SWAY_ROTATE" 4,369 - 4,387 anAttachment.theName = "SWAY_ROTATE_ZOOMED" 4,388 - 4,395 aHitboxSet.theName = "default" 4,396 - 4,400 anAnimationDesc.theName = @ref 4,401 - 4,404 aSeqDesc.theName = "ref" 4,405 - 4,412 aBodyPart.theName = "w_kunai" 4,413 - 4,460 aTexture.thePathFileName = "models\Weapons_R2\shuriken_kunai\kunai_shuriken" 4,461 - 62,601 [ERROR] Unread bytes (non-zero) [ 00 00 00 10 00 00 00 00 00 00 00 01 00 00 00 AB 45 FC 77 E8 01 ... ] 62,602 - 62,602 END OF FILE + 1 (File size) ========================