// Created by Crowbar 0.71
====== File Size ======
	196,004
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 795 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	796 - 1,039 theMdlFileData.theBones 1
	1,040 - 1,223 theMdlFileData.theAttachments 2
	1,224 - 1,235 theMdlFileData.theHitboxSets 1
	1,236 - 1,239 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	1,240 - 1,331 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 1
	1,241 - 1,244 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	1,245 - 1,247 anAnimationDesc.anAnimation [@ref] alignment [ 64 00 00 ]
	1,248 - 1,375 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	1,376 - 1,607 theMdlFileData.theSequenceDescs 1
	1,608 - 1,611 [ref] aSeqDesc.theBoneWeights 1
	1,612 - 1,613 [ref] aSeqDesc.theAnimDescIndexes 1
	1,614 - 1,615 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	1,616 - 1,631 theMdlFileData.theBodyParts 1
	1,632 - 1,779 aBodyPart.theModels 1
	1,780 - 1,895 aModel.theMeshes 1
	1,896 - 1,903 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 ]
	1,904 - 1,947 theMdlFileData.theTextures 1
	1,948 - 1,951 theMdlFileData.theTexturePaths 1
	1,952 - 1,953 theMdlFileData.theSkinFamilies 1
	1,954 - 1,955 theMdlFileData.theSkinFamilies alignment [ 00 00 ]
	1,956 - 2,009 theMdlFileData.theKeyValuesText = mdlkeyvalue
{
prop_data {
"base" "Metal.Medium"  }
}

	2,010 - 2,011 theMdlFileData.theKeyValuesText alignment [ 00 00 ]
	2,012 - 26,987 [ERROR] Unread bytes (non-zero) [ 02 00 00 00 02 80 60 C0 85 18 65 C0 05 9A 3F C0 AA 9F 60 40 03 ... ]
	26,988 - 26,988 aSeqDesc.theActivityName = ""
	26,989 - 27,034 theNameCopy = "Weapons\grenades\m20_f_grenade_projectile.mdl"
	27,035 - 27,042 theSurfacePropName = "grenade"
	27,043 - 27,054 aBone.theName = "static_prop"
	27,055 - 27,067 anAttachment.theName = "muzzle_flash"
	27,068 - 27,072 anAttachment.theName = "fuse"
	27,073 - 27,080 aHitboxSet.theName = "default"
	27,081 - 27,085 anAnimationDesc.theName = @ref
	27,086 - 27,089 aSeqDesc.theName = "ref"
	27,090 - 27,094 aBodyPart.theName = "body"
	27,095 - 27,127 aTexture.thePathFileName = "models\weapons\grenades\grenades"
	27,128 - 196,003 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 01 00 00 00 2D 9F BB 1C B8 07 00 00 56 ... ]
	196,004 - 196,004 END OF FILE + 1 (File size)
========================
