// Created by Crowbar 0.71
====== File Size ======
	87,215
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 795 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	796 - 2,015 theMdlFileData.theBones 5
	2,016 - 2,199 theMdlFileData.theAttachments 2
	2,200 - 2,211 theMdlFileData.theHitboxSets 1
	2,212 - 2,219 [ERROR] Unread bytes (non-zero) [ 02 00 04 03 01 00 00 00 ]
	2,220 - 2,311 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 1
	2,221 - 2,224 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	2,225 - 2,227 anAnimationDesc.anAnimation [@ref] alignment [ 06 00 00 ]
	2,228 - 2,383 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	2,384 - 2,615 theMdlFileData.theSequenceDescs 1
	2,616 - 2,635 [ref] aSeqDesc.theBoneWeights 5
	2,636 - 2,637 [ref] aSeqDesc.theAnimDescIndexes 1
	2,638 - 2,639 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	2,640 - 2,655 theMdlFileData.theBodyParts 1
	2,656 - 2,803 aBodyPart.theModels 1
	2,804 - 2,919 aModel.theMeshes 1
	2,920 - 2,927 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 ]
	2,928 - 2,971 theMdlFileData.theTextures 1
	2,972 - 2,975 theMdlFileData.theTexturePaths 1
	2,976 - 2,977 theMdlFileData.theSkinFamilies 1
	2,978 - 2,979 theMdlFileData.theSkinFamilies alignment [ 00 00 ]
	2,980 - 3,723 [ERROR] Unread bytes (non-zero) [ 05 00 00 00 40 00 00 00 54 00 00 00 68 00 00 00 A4 00 00 00 F4 ... ]
	3,724 - 3,724 aSeqDesc.theActivityName = ""
	3,725 - 3,759 theNameCopy = "Weapons\grenades\smoke_grenade.mdl"
	3,760 - 3,767 theSurfacePropName = "grenade"
	3,768 - 3,780 aBone.theName = "ja_c_propGun"
	3,781 - 3,792 aBone.theName = "weapon_bone"
	3,793 - 3,803 aBone.theName = "def_c_base"
	3,804 - 3,813 aBone.theName = "w_grenade"
	3,814 - 3,826 aBone.theName = "muzzle_flash"
	3,827 - 3,831 anAttachment.theName = "fuse"
	3,832 - 3,839 aHitboxSet.theName = "default"
	3,840 - 3,844 anAnimationDesc.theName = @ref
	3,845 - 3,848 aSeqDesc.theName = "ref"
	3,849 - 3,853 aBodyPart.theName = "body"
	3,854 - 3,886 aTexture.thePathFileName = "models\weapons\grenades\grenades"
	3,887 - 87,214 [ERROR] Unread bytes (non-zero) [ 00 10 00 00 00 00 00 00 00 01 00 00 00 25 BB A8 46 38 03 00 00 ... ]
	87,215 - 87,215 END OF FILE + 1 (File size)
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