// Created by Crowbar 0.71 ====== File Size ====== 668,015 ====== File Seek Log ====== 0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53) 84 - 699 MDL File Header 01; MDL File Header 01 700 - 1,091 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ] 1,092 - 4,751 theMdlFileData.theBones 15 4,752 - 7,051 theMdlFileData.theAttachments 25 7,052 - 7,063 theMdlFileData.theHitboxSets 1 7,064 - 7,079 [ERROR] Unread bytes (non-zero) [ 04 05 06 09 02 07 03 00 0D 08 0A 0E 0B 0C 01 00 ] 7,080 - 7,539 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 5 7,081 - 7,084 anAnimationDesc.anAnimation [@idle_seq] (unused empty data structure at the end of the list) 7,085 - 7,087 anAnimationDesc.anAnimation [@idle_seq] alignment [ 22 00 00 ] 7,088 - 7,172 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 7,173 - 7,176 anAnimationDesc.anAnimation [@attack_seq] (unused empty data structure at the end of the list) 7,177 - 7,179 anAnimationDesc.anAnimation [@attack_seq] alignment [ 22 00 00 ] 7,180 - 7,264 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 7,265 - 7,268 anAnimationDesc.anAnimation [@attack_seq_alt1] (unused empty data structure at the end of the list) 7,269 - 7,271 anAnimationDesc.anAnimation [@attack_seq_alt1] alignment [ 21 00 00 ] 7,272 - 7,356 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 7,357 - 7,360 anAnimationDesc.anAnimation [@attack_seq_alt2] (unused empty data structure at the end of the list) 7,361 - 7,363 anAnimationDesc.anAnimation [@attack_seq_alt2] alignment [ 21 00 00 ] 7,364 - 7,448 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 7,449 - 7,452 anAnimationDesc.anAnimation [@attack_seq_alt3] (unused empty data structure at the end of the list) 7,453 - 7,455 anAnimationDesc.anAnimation [@attack_seq_alt3] alignment [ 21 00 00 ] 7,456 - 8,031 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 8,032 - 9,191 theMdlFileData.theSequenceDescs 5 9,192 - 9,251 [idle_seq] aSeqDesc.theBoneWeights 15 9,252 - 9,253 [idle_seq] aSeqDesc.theAnimDescIndexes 1 9,254 - 9,255 [idle_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 9,256 - 9,495 [attack_seq] aSeqDesc.theEvents 3 9,496 - 9,497 [attack_seq] aSeqDesc.theAnimDescIndexes 1 9,498 - 9,499 [attack_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 9,500 - 9,739 [attack_seq_alt1] aSeqDesc.theEvents 3 9,740 - 9,741 [attack_seq_alt1] aSeqDesc.theAnimDescIndexes 1 9,742 - 9,743 [attack_seq_alt1] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 9,744 - 9,983 [attack_seq_alt2] aSeqDesc.theEvents 3 9,984 - 9,985 [attack_seq_alt2] aSeqDesc.theAnimDescIndexes 1 9,986 - 9,987 [attack_seq_alt2] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 9,988 - 10,227 [attack_seq_alt3] aSeqDesc.theEvents 3 10,228 - 10,229 [attack_seq_alt3] aSeqDesc.theAnimDescIndexes 1 10,230 - 10,231 [attack_seq_alt3] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 10,232 - 10,327 theMdlFileData.theBodyParts 6 10,328 - 10,475 aBodyPart.theModels 1 10,476 - 10,771 aBodyPart.theModels 2 10,772 - 11,067 aBodyPart.theModels 2 11,068 - 11,363 aBodyPart.theModels 2 11,364 - 11,659 aBodyPart.theModels 2 11,660 - 11,955 aBodyPart.theModels 2 11,956 - 12,187 aModel.theMeshes 2 12,188 - 12,303 aModel.theMeshes 1 12,304 - 12,419 aModel.theMeshes 1 12,420 - 12,535 aModel.theMeshes 1 12,536 - 12,651 aModel.theMeshes 1 12,652 - 12,655 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 12,656 - 13,227 theMdlFileData.theTextures 13 13,228 - 13,231 theMdlFileData.theTexturePaths 1 13,232 - 13,439 theMdlFileData.theSkinFamilies 8 13,440 - 13,493 theMdlFileData.theKeyValuesText = mdlkeyvalue { prop_data { "base" "Metal.Medium" } } 13,494 - 13,495 theMdlFileData.theKeyValuesText alignment [ 00 00 ] 13,496 - 15,479 [ERROR] Unread bytes (non-zero) [ 0F 00 00 00 40 00 00 00 7C 00 00 00 B8 00 00 00 6C 01 00 00 5C ... ] 15,480 - 15,480 aTexturePath = 15,481 - 15,502 theNameCopy = "weapons/g2/w_g2a4.mdl" 15,503 - 15,509 theSurfacePropName = "weapon" 15,510 - 15,522 aBone.theName = "ja_c_propGun" 15,523 - 15,534 aBone.theName = "weapon_bone" 15,535 - 15,550 aBone.theName = "def_c_proscreen" 15,551 - 15,568 aBone.theName = "ja_ads_attachment" 15,569 - 15,579 aBone.theName = "def_c_acgs" 15,580 - 15,590 aBone.theName = "def_c_base" 15,591 - 15,600 aBone.theName = "def_c_cro" 15,601 - 15,615 aBone.theName = "def_c_sight_on" 15,616 - 15,628 aBone.theName = "muzzle_flash" 15,629 - 15,639 aBone.theName = "def_c_hcog" 15,640 - 15,655 aBone.theName = "muzzle_flash_fp" 15,656 - 15,661 aBone.theName = "shell" 15,662 - 15,670 aBone.theName = "shell_fp" 15,671 - 15,680 aBone.theName = "l_hand_ik" 15,681 - 15,690 aBone.theName = "r_hand_ik" 15,691 - 15,702 anAttachment.theName = "CAMERA_BASE" 15,703 - 15,709 anAttachment.theName = "CAMERA" 15,710 - 15,716 anAttachment.theName = "L_HAND" 15,717 - 15,723 anAttachment.theName = "R_HAND" 15,724 - 15,735 anAttachment.theName = "SWAY_ROTATE" 15,736 - 15,754 anAttachment.theName = "SWAY_ROTATE_ZOOMED" 15,755 - 15,764 anAttachment.theName = "proscreen" 15,765 - 15,769 anAttachment.theName = "hcog" 15,770 - 15,774 anAttachment.theName = "acgs" 15,775 - 15,778 anAttachment.theName = "cro" 15,779 - 15,789 anAttachment.theName = "HCOG_FRONT" 15,790 - 15,799 anAttachment.theName = "HCOG_REAR" 15,800 - 15,810 anAttachment.theName = "ACGS_FRONT" 15,811 - 15,820 anAttachment.theName = "ACGS_REAR" 15,821 - 15,832 anAttachment.theName = "SCR_BL_ACGS" 15,833 - 15,844 anAttachment.theName = "SCR_TR_ACGS" 15,845 - 15,854 anAttachment.theName = "CRO_FRONT" 15,855 - 15,863 anAttachment.theName = "CRO_REAR" 15,864 - 15,872 anAttachment.theName = "sight_on" 15,873 - 15,880 aHitboxSet.theName = "default" 15,881 - 15,890 anAnimationDesc.theName = @idle_seq 15,891 - 15,902 anAnimationDesc.theName = @attack_seq 15,903 - 15,919 anAnimationDesc.theName = @attack_seq_alt1 15,920 - 15,936 anAnimationDesc.theName = @attack_seq_alt2 15,937 - 15,953 anAnimationDesc.theName = @attack_seq_alt3 15,954 - 15,962 aSeqDesc.theName = "idle_seq" 15,963 - 15,974 aSeqDesc.theActivityName = "ACT_VM_IDLE" 15,975 - 15,985 aSeqDesc.theName = "attack_seq" 15,986 - 16,007 aSeqDesc.theActivityName = "ACT_RANGE_ATTACK_SMG1" 16,008 - 16,030 anEvent.theName = AE_CL_VSCRIPT_CALLBACK 16,031 - 16,046 aSeqDesc.theName = "attack_seq_alt1" 16,047 - 16,062 aSeqDesc.theName = "attack_seq_alt2" 16,063 - 16,078 aSeqDesc.theName = "attack_seq_alt3" 16,079 - 16,083 aBodyPart.theName = "g2a4" 16,084 - 16,094 aBodyPart.theName = "sight_hcog" 16,095 - 16,105 aBodyPart.theName = "sight_acgs" 16,106 - 16,115 aBodyPart.theName = "sight_cro" 16,116 - 16,129 aBodyPart.theName = "g2a4_sight_on" 16,130 - 16,163 aTexture.thePathFileName = "models\Weapons_R2\g2a4_ar\g2a4_ar" 16,164 - 16,205 aTexture.thePathFileName = "models\Weapons_R2\g2a4_ar\g2a4_ar_skin_31" 16,206 - 16,248 aTexture.thePathFileName = "models\weapons_r2\g2a4_ar\g2a4_ar_prime_01" 16,249 - 16,291 aTexture.thePathFileName = "models\weapons_r2\g2a4_ar\g2a4_ar_prime_02" 16,292 - 16,334 aTexture.thePathFileName = "models\weapons_r2\g2a4_ar\g2a4_ar_prime_03" 16,335 - 16,377 aTexture.thePathFileName = "models\weapons_r2\g2a4_ar\g2a4_ar_prime_04" 16,378 - 16,420 aTexture.thePathFileName = "models\weapons_r2\g2a4_ar\g2a4_ar_prime_05" 16,421 - 16,463 aTexture.thePathFileName = "models\weapons_r2\g2a4_ar\g2a4_ar_prime_06" 16,464 - 16,486 aTexture.thePathFileName = "models\weapons\g2\g2a4" 16,487 - 16,527 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen" 16,528 - 16,569 aTexture.thePathFileName = "models\Weapons_R2\attachments\hcog2_optic" 16,570 - 16,607 aTexture.thePathFileName = "models\weapons\attachments\acgs_sight" 16,608 - 16,656 aTexture.thePathFileName = "models\Weapons_R2\attachments\charge_rifle_optic" 16,657 - 668,014 [ERROR] Unread bytes (non-zero) [ 00 00 00 10 00 00 00 00 00 00 00 01 00 00 00 EF 6B 25 F7 C8 03 ... ] 668,015 - 668,015 END OF FILE + 1 (File size) ========================