// Created by Crowbar 0.71 ====== File Size ====== 3,157,106 ====== File Seek Log ====== 0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53) 84 - 699 MDL File Header 01; MDL File Header 01 700 - 1,091 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ] 1,092 - 22,563 theMdlFileData.theBones 88 22,564 - 25,323 theMdlFileData.theAttachments 30 25,324 - 25,335 theMdlFileData.theHitboxSets 1 25,336 - 25,423 [ERROR] Unread bytes (non-zero) [ 4C 4D 4F 4E 57 51 52 53 55 0C 03 56 09 0B 4A 50 05 06 07 3F 40 ... ] 25,424 - 36,647 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 122 25,425 - 25,428 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list) 25,429 - 25,431 anAnimationDesc.anAnimation [@ref] alignment [ ED 08 00 ] 25,432 - 25,515 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,516 - 25,531 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 25,528 - 25,529 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 25,530 - 25,608 [ERROR] Unread bytes (non-zero) [ 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C4 2B 00 ... ] 25,609 - 25,612 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list) 25,613 - 25,615 anAnimationDesc.anAnimation [ads_out_anim] alignment [ ED 08 00 ] 25,616 - 25,700 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,701 - 25,704 anAnimationDesc.anAnimation [ads_in_anim_alt1] (unused empty data structure at the end of the list) 25,705 - 25,707 anAnimationDesc.anAnimation [ads_in_anim_alt1] alignment [ EC 08 00 ] 25,708 - 25,791 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,792 - 25,813 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 25,814 - 25,823 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ] 25,824 - 26,177 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 79) 25,885 - 25,888 anAnimationDesc.anAnimation [ads_in_anim_alt2] (unused empty data structure at the end of the list) 25,889 - 25,891 anAnimationDesc.anAnimation [ads_in_anim_alt2] alignment [ EC 08 00 ] 25,892 - 25,976 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 25,977 - 25,980 anAnimationDesc.anAnimation [ads_out_anim_alt2] (unused empty data structure at the end of the list) 25,981 - 25,983 anAnimationDesc.anAnimation [ads_out_anim_alt2] alignment [ EC 08 00 ] 25,984 - 26,067 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,068 - 26,083 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 26,084 - 26,160 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AC 74 00 00 00 ... ] 26,161 - 26,164 anAnimationDesc.anAnimation [ads_out_anim_alt3] (unused empty data structure at the end of the list) 26,165 - 26,167 anAnimationDesc.anAnimation [ads_out_anim_alt3] alignment [ EB 08 00 ] 26,168 - 26,177 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 ] 26,178 - 26,181 anAnimationDesc.anAnimation [ads_out_anim_alt1] (unused empty data structure at the end of the list) 26,182 - 26,183 anAnimationDesc.anAnimation [ads_out_anim_alt1] alignment [ 00 00 ] 26,184 - 26,252 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 C0 81 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,253 - 26,256 anAnimationDesc.anAnimation [ads_in_slide_anim] (unused empty data structure at the end of the list) 26,257 - 26,259 anAnimationDesc.anAnimation [ads_in_slide_anim] alignment [ EB 08 00 ] 26,260 - 26,343 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,344 - 26,359 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 26,360 - 26,436 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E8 9A 00 00 00 ... ] 26,437 - 26,440 anAnimationDesc.anAnimation [ads_in_slide_hcog_anim] (unused empty data structure at the end of the list) 26,441 - 26,443 anAnimationDesc.anAnimation [ads_in_slide_hcog_anim] alignment [ EA 08 00 ] 26,444 - 26,528 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,529 - 26,532 anAnimationDesc.anAnimation [ads_out_slide_hcog_anim] (unused empty data structure at the end of the list) 26,533 - 26,535 anAnimationDesc.anAnimation [ads_out_slide_hcog_anim] alignment [ EA 08 00 ] 26,536 - 26,619 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,620 - 26,629 anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12) 26,630 - 26,631 [ERROR] Unread bytes (non-zero) [ F0 41 ] 26,632 - 26,633 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 26,634 - 26,637 anAnimationDesc.anAnimation [ads_in_slide_holo_anim] (unused empty data structure at the end of the list) 26,638 - 26,639 anAnimationDesc.anAnimation [ads_in_slide_holo_anim] alignment [ 00 00 ] 26,640 - 26,712 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 44 BE 00 00 00 00 00 00 00 ... ] 26,713 - 26,716 anAnimationDesc.anAnimation [ads_out_slide_holo_anim] (unused empty data structure at the end of the list) 26,717 - 26,719 anAnimationDesc.anAnimation [ads_out_slide_holo_anim] alignment [ E9 08 00 ] 26,720 - 26,803 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,804 - 26,825 anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12) 26,826 - 26,831 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 ] 26,832 - 26,833 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 26,834 - 26,837 anAnimationDesc.anAnimation [ads_in_slide_aog_anim] (unused empty data structure at the end of the list) 26,838 - 26,839 anAnimationDesc.anAnimation [ads_in_slide_aog_anim] alignment [ 00 00 ] 26,840 - 26,896 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,897 - 26,900 anAnimationDesc.anAnimation [ads_out_slide_aog_anim] (unused empty data structure at the end of the list) 26,901 - 26,903 anAnimationDesc.anAnimation [ads_out_slide_aog_anim] alignment [ E9 08 00 ] 26,904 - 26,988 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 26,989 - 26,992 anAnimationDesc.anAnimation [ads_in_onehanded_anim] (unused empty data structure at the end of the list) 26,993 - 26,995 anAnimationDesc.anAnimation [ads_in_onehanded_anim] alignment [ E8 08 00 ] 26,996 - 27,079 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,080 - 27,095 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 27,096 - 27,172 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 08 F7 00 00 00 ... ] 27,173 - 27,176 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt1] (unused empty data structure at the end of the list) 27,177 - 27,179 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt1] alignment [ E8 08 00 ] 27,180 - 27,264 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,265 - 27,268 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt1] (unused empty data structure at the end of the list) 27,269 - 27,271 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt1] alignment [ E8 08 00 ] 27,272 - 27,355 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,356 - 27,371 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 27,372 - 27,448 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 24 16 01 00 00 ... ] 27,449 - 27,452 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt2] (unused empty data structure at the end of the list) 27,453 - 27,455 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt2] alignment [ E7 08 00 ] 27,456 - 27,540 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,541 - 27,544 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt3] (unused empty data structure at the end of the list) 27,545 - 27,547 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt3] alignment [ E7 08 00 ] 27,548 - 27,631 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,632 - 27,641 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 27,642 - 27,643 [ERROR] Unread bytes (non-zero) [ F0 41 ] 27,644 - 27,645 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0) 27,646 - 27,649 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt3] (unused empty data structure at the end of the list) 27,650 - 27,651 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt3] alignment [ 00 00 ] 27,652 - 27,724 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 20 36 01 00 00 00 00 00 00 ... ] 27,725 - 27,728 anAnimationDesc.anAnimation [run_anim_static] (unused empty data structure at the end of the list) 27,729 - 27,731 anAnimationDesc.anAnimation [run_anim_static] alignment [ E6 08 00 ] 27,732 - 27,816 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,817 - 27,820 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list) 27,821 - 27,823 anAnimationDesc.anAnimation [run_anim] alignment [ E6 08 00 ] 27,824 - 27,908 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,909 - 27,912 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list) 27,913 - 27,915 anAnimationDesc.anAnimation [run_anim_layer] alignment [ E6 08 00 ] 27,916 - 28,000 [ERROR] Unread bytes (non-zero) [ 00 00 04 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,001 - 28,004 anAnimationDesc.anAnimation [walk_anim_static] (unused empty data structure at the end of the list) 28,005 - 28,007 anAnimationDesc.anAnimation [walk_anim_static] alignment [ E6 08 00 ] 28,008 - 28,091 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,092 - 28,101 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25) 28,102 - 28,105 anAnimationDesc.anAnimation [walk_anim] (unused empty data structure at the end of the list) 28,106 - 28,107 anAnimationDesc.anAnimation [walk_anim] alignment [ 00 00 ] 28,108 - 28,184 [ERROR] Unread bytes (non-zero) [ 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B4 54 01 00 00 ... ] 28,185 - 28,188 anAnimationDesc.anAnimation [walk_ads_anim] (unused empty data structure at the end of the list) 28,189 - 28,191 anAnimationDesc.anAnimation [walk_ads_anim] alignment [ E5 08 00 ] 28,192 - 28,276 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,277 - 28,280 anAnimationDesc.anAnimation [walk_anim_nocam] (unused empty data structure at the end of the list) 28,281 - 28,283 anAnimationDesc.anAnimation [walk_anim_nocam] alignment [ E5 08 00 ] 28,284 - 28,552 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,553 - 28,556 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list) 28,557 - 28,559 anAnimationDesc.anAnimation [idle_anim] alignment [ E4 08 00 ] 28,560 - 28,643 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,644 - 28,647 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 28,648 - 28,651 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list) 28,652 - 28,736 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,737 - 28,740 anAnimationDesc.anAnimation [idle_ads_anim_alt1] (unused empty data structure at the end of the list) 28,741 - 28,743 anAnimationDesc.anAnimation [idle_ads_anim_alt1] alignment [ E3 08 00 ] 28,744 - 28,828 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,829 - 28,832 anAnimationDesc.anAnimation [idle_ads_anim_alt2] (unused empty data structure at the end of the list) 28,833 - 28,835 anAnimationDesc.anAnimation [idle_ads_anim_alt2] alignment [ E3 08 00 ] 28,836 - 28,919 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,920 - 28,947 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 28,937 - 28,938 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 28,939 - 28,942 anAnimationDesc.anAnimation [idle_ads_anim_alt3] (unused empty data structure at the end of the list) 28,943 - 28,943 anAnimationDesc.anAnimation [idle_ads_anim_alt3] alignment [ 00 ] 28,944 - 29,012 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 48 A4 01 00 00 00 00 00 00 00 00 00 00 ... ] 29,013 - 29,016 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list) 29,017 - 29,019 anAnimationDesc.anAnimation [idle_onehanded_anim] alignment [ E2 08 00 ] 29,020 - 29,103 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,104 - 29,125 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 29,121 - 29,122 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 29,123 - 29,126 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] (unused empty data structure at the end of the list) 29,127 - 29,127 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] alignment [ 00 ] 29,128 - 29,150 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 D0 A3 01 00 00 00 00 00 00 00 00 00 00 ... ] 29,151 - 29,152 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 29,153 - 29,196 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,197 - 29,200 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt1] (unused empty data structure at the end of the list) 29,201 - 29,203 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt1] alignment [ E2 08 00 ] 29,204 - 29,288 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,289 - 29,292 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt2] (unused empty data structure at the end of the list) 29,293 - 29,295 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt2] alignment [ E1 08 00 ] 29,296 - 29,379 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,380 - 29,401 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 29,397 - 29,398 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 29,399 - 29,402 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt3] (unused empty data structure at the end of the list) 29,403 - 29,403 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt3] alignment [ 00 ] 29,404 - 29,426 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 1C A3 01 00 00 00 00 00 00 00 00 00 00 ... ] 29,427 - 29,428 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 29,429 - 29,472 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,473 - 29,476 anAnimationDesc.anAnimation [idle_check_anim] (unused empty data structure at the end of the list) 29,477 - 29,479 anAnimationDesc.anAnimation [idle_check_anim] alignment [ E1 08 00 ] 29,480 - 29,564 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,565 - 29,568 anAnimationDesc.anAnimation [idle_check_ads_anim] (unused empty data structure at the end of the list) 29,569 - 29,571 anAnimationDesc.anAnimation [idle_check_ads_anim] alignment [ E1 08 00 ] 29,572 - 29,655 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,656 - 29,671 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 29; sectionFrameCount = 29) 29,668 - 29,669 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 29,670 - 29,748 [ERROR] Unread bytes (non-zero) [ 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 38 BC 01 ... ] 29,749 - 29,752 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list) 29,753 - 29,755 anAnimationDesc.anAnimation [attack_anim] alignment [ E0 08 00 ] 29,756 - 29,840 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,841 - 29,844 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list) 29,845 - 29,847 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ E0 08 00 ] 29,848 - 29,931 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,932 - 29,953 anAnimationDesc.anAnimation (frameCount = 15; sectionFrameCount = 15) 29,954 - 29,962 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 ] 29,963 - 29,964 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 228) 29,965 - 29,968 anAnimationDesc.anAnimation [attack_ads_anim_alt1] (unused empty data structure at the end of the list) 29,969 - 29,971 anAnimationDesc.anAnimation [attack_ads_anim_alt1] alignment [ 00 00 00 ] 29,972 - 30,024 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,025 - 30,028 anAnimationDesc.anAnimation [attack_ads_anim_alt2] (unused empty data structure at the end of the list) 30,029 - 30,031 anAnimationDesc.anAnimation [attack_ads_anim_alt2] alignment [ DF 08 00 ] 30,032 - 30,116 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,117 - 30,120 anAnimationDesc.anAnimation [attack_ads_anim_alt3] (unused empty data structure at the end of the list) 30,121 - 30,123 anAnimationDesc.anAnimation [attack_ads_anim_alt3] alignment [ DF 08 00 ] 30,124 - 30,207 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,208 - 30,223 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 28; sectionFrameCount = 28) 30,222 - 30,223 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 30,224 - 30,227 anAnimationDesc.anAnimation [attack_slide_anim] (unused empty data structure at the end of the list) 30,228 - 30,300 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 70 ED 01 00 00 00 00 00 00 ... ] 30,301 - 30,304 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list) 30,305 - 30,307 anAnimationDesc.anAnimation [attack_onehanded_anim] alignment [ DE 08 00 ] 30,308 - 30,391 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,392 - 30,407 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 15; sectionFrameCount = 15) 30,406 - 30,407 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 30,408 - 30,411 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] (unused empty data structure at the end of the list) 30,412 - 30,484 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 C8 F7 01 00 00 00 00 00 00 ... ] 30,485 - 30,488 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt1] (unused empty data structure at the end of the list) 30,489 - 30,491 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt1] alignment [ DE 08 00 ] 30,492 - 30,576 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,577 - 30,580 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt2] (unused empty data structure at the end of the list) 30,581 - 30,583 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt2] alignment [ DE 08 00 ] 30,584 - 30,667 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,668 - 30,677 anAnimationDesc.anAnimation (frameCount = 15; sectionFrameCount = 15) 30,678 - 30,679 [ERROR] Unread bytes (non-zero) [ F0 41 ] 30,680 - 30,681 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 30,682 - 30,685 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt3] (unused empty data structure at the end of the list) 30,686 - 30,687 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt3] alignment [ 00 00 ] 30,688 - 30,760 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 C4 FE 01 00 00 00 00 00 00 ... ] 30,761 - 30,764 anAnimationDesc.anAnimation [@reload_seq] (unused empty data structure at the end of the list) 30,765 - 30,767 anAnimationDesc.anAnimation [@reload_seq] alignment [ DD 08 00 ] 30,768 - 30,852 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 47 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,853 - 30,856 anAnimationDesc.anAnimation [reload_late1_anim] (unused empty data structure at the end of the list) 30,857 - 30,859 anAnimationDesc.anAnimation [reload_late1_anim] alignment [ DD 08 00 ] 30,860 - 30,943 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 26 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,944 - 30,965 anAnimationDesc.anAnimation (frameCount = 71; sectionFrameCount = 71) 30,966 - 31,030 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 80 48 02 00 00 00 00 00 00 00 00 ... ] 31,031 - 31,032 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 31,033 - 31,036 anAnimationDesc.anAnimation [@reload_onehanded_seq] (unused empty data structure at the end of the list) 31,037 - 31,039 [ERROR] anAnimationDesc.anAnimation [@reload_onehanded_seq] alignment [ 86 FF FF ]; [31037 - 31040] anAnimationDesc.anAnimation [reload_onehanded_late1_anim] (unused empty data structure at the end of the list) 31,040 - 31,040 [ERROR] Unread bytes (non-zero) [ C3 ] 31,041 - 31,043 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] alignment [ DC 08 00 ] 31,044 - 31,128 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 26 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,129 - 31,132 anAnimationDesc.anAnimation [@reload_empty_seq] (unused empty data structure at the end of the list) 31,133 - 31,135 anAnimationDesc.anAnimation [@reload_empty_seq] alignment [ DC 08 00 ] 31,136 - 31,219 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 55 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,220 - 31,235 anAnimationDesc.anAnimation (frameCount = 52; sectionFrameCount = 52) 31,236 - 31,312 [ERROR] Unread bytes (non-zero) [ 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1C A6 02 00 00 ... ] 31,313 - 31,316 anAnimationDesc.anAnimation [reload_empty_late2_anim] (unused empty data structure at the end of the list) 31,317 - 31,319 anAnimationDesc.anAnimation [reload_empty_late2_anim] alignment [ DB 08 00 ] 31,320 - 31,403 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 22 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,404 - 31,419 anAnimationDesc.anAnimation (frameCount = 86; sectionFrameCount = 86) 31,420 - 31,496 [ERROR] Unread bytes (non-zero) [ 56 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 94 DA 02 00 00 ... ] 31,497 - 31,500 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] (unused empty data structure at the end of the list) 31,501 - 31,503 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] alignment [ DB 08 00 ] 31,504 - 31,588 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 55 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,589 - 31,592 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] (unused empty data structure at the end of the list) 31,593 - 31,595 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] alignment [ DB 08 00 ] 31,596 - 31,679 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 34 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,680 - 31,689 anAnimationDesc.anAnimation (frameCount = 34; sectionFrameCount = 34) 31,690 - 31,691 [ERROR] Unread bytes (non-zero) [ F0 41 ] 31,692 - 31,693 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0) 31,694 - 31,697 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] (unused empty data structure at the end of the list) 31,698 - 31,699 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] alignment [ 00 00 ] 31,700 - 31,772 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 20 43 03 00 00 00 00 00 00 ... ] 31,773 - 31,776 anAnimationDesc.anAnimation [@reload_crouch_seq] (unused empty data structure at the end of the list) 31,777 - 31,779 anAnimationDesc.anAnimation [@reload_crouch_seq] alignment [ DA 08 00 ] 31,780 - 31,864 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 47 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,865 - 31,868 anAnimationDesc.anAnimation [reload_late1_crouch_anim] (unused empty data structure at the end of the list) 31,869 - 31,871 anAnimationDesc.anAnimation [reload_late1_crouch_anim] alignment [ DA 08 00 ] 31,872 - 31,955 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 26 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,956 - 31,971 anAnimationDesc.anAnimation (frameCount = 71; sectionFrameCount = 71) 31,972 - 31,975 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] (unused empty data structure at the end of the list) 31,976 - 32,048 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 EC 97 03 00 00 00 00 00 00 ... ] 32,049 - 32,052 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list) 32,053 - 32,055 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] alignment [ D9 08 00 ] 32,056 - 32,140 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 26 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,141 - 32,144 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] (unused empty data structure at the end of the list) 32,145 - 32,147 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] alignment [ D9 08 00 ] 32,148 - 32,231 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 55 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,232 - 32,241 anAnimationDesc.anAnimation (frameCount = 52; sectionFrameCount = 52) 32,242 - 32,245 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] (unused empty data structure at the end of the list) 32,246 - 32,247 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] alignment [ 00 00 ] 32,248 - 32,324 [ERROR] Unread bytes (non-zero) [ 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 D8 07 04 00 00 ... ] 32,325 - 32,328 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] (unused empty data structure at the end of the list) 32,329 - 32,331 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] alignment [ D9 08 00 ] 32,332 - 32,416 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 22 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,417 - 32,420 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] (unused empty data structure at the end of the list) 32,421 - 32,423 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] alignment [ D8 08 00 ] 32,424 - 32,507 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 55 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,508 - 32,517 anAnimationDesc.anAnimation (frameCount = 52; sectionFrameCount = 52) 32,518 - 32,521 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list) 32,522 - 32,523 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] alignment [ 00 00 ] 32,524 - 32,600 [ERROR] Unread bytes (non-zero) [ 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 74 6B 04 00 00 ... ] 32,601 - 32,604 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] (unused empty data structure at the end of the list) 32,605 - 32,607 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] alignment [ D8 08 00 ] 32,608 - 32,691 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 22 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,692 - 32,695 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 32,696 - 32,699 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list) 32,700 - 32,784 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,785 - 32,788 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list) 32,789 - 32,791 anAnimationDesc.anAnimation [switch_to_twohanded_anim] alignment [ D8 08 00 ] 32,792 - 32,876 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,877 - 32,880 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list) 32,881 - 32,883 anAnimationDesc.anAnimation [switch_to_jump_anim] alignment [ D7 08 00 ] 32,884 - 32,967 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,968 - 33,003 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19) 33,002 - 33,003 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0) 33,004 - 33,007 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list) 33,008 - 33,060 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,061 - 33,064 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] (unused empty data structure at the end of the list) 33,065 - 33,067 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] alignment [ D7 08 00 ] 33,068 - 33,152 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,153 - 33,156 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] (unused empty data structure at the end of the list) 33,157 - 33,159 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] alignment [ D6 08 00 ] 33,160 - 33,243 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,244 - 33,273 anAnimationDesc.anAnimation (frameCount = 22; sectionFrameCount = 22) 33,274 - 33,277 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] (unused empty data structure at the end of the list) 33,278 - 33,279 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] alignment [ 04 00 ] 33,280 - 33,336 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,337 - 33,340 anAnimationDesc.anAnimation [switch_to_land_ads_anim] (unused empty data structure at the end of the list) 33,341 - 33,343 anAnimationDesc.anAnimation [switch_to_land_ads_anim] alignment [ D6 08 00 ] 33,344 - 33,888 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,889 - 33,892 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list) 33,893 - 33,895 anAnimationDesc.anAnimation [@draw_seq] alignment [ D4 08 00 ] 33,896 - 33,979 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,980 - 34,009 anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31) 34,010 - 34,013 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list) 34,014 - 34,015 anAnimationDesc.anAnimation [@draw_onehanded_seq] alignment [ 05 00 ] 34,016 - 34,072 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,073 - 34,076 anAnimationDesc.anAnimation [@draw_crouch_seq] (unused empty data structure at the end of the list) 34,077 - 34,079 anAnimationDesc.anAnimation [@draw_crouch_seq] alignment [ D4 08 00 ] 34,080 - 34,164 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,165 - 34,168 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] (unused empty data structure at the end of the list) 34,169 - 34,171 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] alignment [ D3 08 00 ] 34,172 - 34,255 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,256 - 34,279 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21) 34,280 - 34,283 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list) 34,284 - 34,348 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 90 78 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,349 - 34,352 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list) 34,353 - 34,355 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ D3 08 00 ] 34,356 - 34,440 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,441 - 34,444 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list) 34,445 - 34,447 anAnimationDesc.anAnimation [@raise_seq] alignment [ D2 08 00 ] 34,448 - 34,531 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,532 - 34,555 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 34,556 - 34,559 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list) 34,560 - 34,624 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 BC AA 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,625 - 34,628 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list) 34,629 - 34,631 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ D2 08 00 ] 34,632 - 34,716 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,717 - 34,720 anAnimationDesc.anAnimation [@raise_crouch_seq] (unused empty data structure at the end of the list) 34,721 - 34,723 anAnimationDesc.anAnimation [@raise_crouch_seq] alignment [ D2 08 00 ] 34,724 - 34,807 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,808 - 34,825 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 34,826 - 34,830 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ] 34,831 - 34,832 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0) 34,833 - 34,836 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] (unused empty data structure at the end of the list) 34,837 - 34,839 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] alignment [ 00 00 00 ] 34,840 - 34,900 [ERROR] Unread bytes (non-zero) [ E8 CE 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,901 - 34,904 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] (unused empty data structure at the end of the list) 34,905 - 34,907 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] alignment [ D1 08 00 ] 34,908 - 34,991 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,992 - 35,021 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 35,022 - 35,025 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] (unused empty data structure at the end of the list) 35,026 - 35,027 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] alignment [ 05 00 ] 35,028 - 35,084 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,085 - 35,088 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list) 35,089 - 35,091 anAnimationDesc.anAnimation [@lower_seq] alignment [ D0 08 00 ] 35,092 - 35,176 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,177 - 35,180 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list) 35,181 - 35,183 anAnimationDesc.anAnimation [@lower_onehanded_seq] alignment [ D0 08 00 ] 35,184 - 35,267 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,268 - 35,291 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21) 35,292 - 35,295 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list) 35,296 - 35,360 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 3C 0F 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,361 - 35,364 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list) 35,365 - 35,367 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ D0 08 00 ] 35,368 - 35,452 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,453 - 35,456 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] (unused empty data structure at the end of the list) 35,457 - 35,459 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] alignment [ CF 08 00 ] 35,460 - 35,543 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,544 - 35,567 anAnimationDesc.anAnimation (frameCount = 22; sectionFrameCount = 22) 35,568 - 35,571 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list) 35,572 - 35,636 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 28 36 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,637 - 35,640 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list) 35,641 - 35,643 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ CF 08 00 ] 35,644 - 35,728 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,729 - 35,732 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list) 35,733 - 35,735 anAnimationDesc.anAnimation [@sprintholster_seq] alignment [ CE 08 00 ] 35,736 - 35,819 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,820 - 35,837 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21) 35,833 - 35,834 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 35,835 - 35,852 [ERROR] Unread bytes (non-zero) [ 00 15 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F4 ] 35,853 - 36,064 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimZValues (accumulatedTotal = 6) 35,913 - 35,916 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list) 35,917 - 35,919 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] alignment [ CE 08 00 ] 35,920 - 36,004 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 36,005 - 36,008 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list) 36,009 - 36,011 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] alignment [ CE 08 00 ] 36,012 - 36,064 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 36,065 - 36,068 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list) 36,069 - 36,071 anAnimationDesc.anAnimation [@sprint_onehanded_seq] alignment [ 00 00 00 ] 36,072 - 36,095 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 36,096 - 36,119 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 36,120 - 36,123 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list) 36,124 - 36,188 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 40 95 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 36,189 - 36,192 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list) 36,193 - 36,195 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] alignment [ CD 08 00 ] 36,196 - 36,279 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0E 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 36,280 - 36,297 anAnimationDesc.anAnimation (frameCount = 39; sectionFrameCount = 39) 36,298 - 36,301 anAnimationDesc.anAnimation [optic_anim_layer] (unused empty data structure at the end of the list) 36,302 - 36,303 anAnimationDesc.anAnimation [optic_anim_layer] alignment [ 00 00 ] 36,304 - 36,372 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 08 B4 06 00 00 00 00 00 00 00 00 00 00 ... ] 36,373 - 36,376 anAnimationDesc.anAnimation [optic_anim_layer_ads] (unused empty data structure at the end of the list) 36,377 - 36,379 anAnimationDesc.anAnimation [optic_anim_layer_ads] alignment [ CD 08 00 ] 36,380 - 42,405 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 42,406 - 42,527 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 14) 42,528 - 42,531 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list) 42,532 - 42,957 [ERROR] Unread bytes (non-zero) [ 00 00 3F 0E 00 00 95 10 D0 71 FB 01 1A 6B 54 4C 20 80 10 00 00 ... ] 42,958 - 42,959 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 42,960 - 42,963 anAnimationDesc.anAnimation [ads_in_anim_alt3] (unused empty data structure at the end of the list) 42,964 - 43,233 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 43,234 - 43,851 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 217) 43,852 - 43,855 anAnimationDesc.anAnimation [ads_out_slide_anim] (unused empty data structure at the end of the list) 43,856 - 43,969 [ERROR] Unread bytes (non-zero) [ 7A 00 7E 00 00 3C 00 3C 00 3C 92 00 00 00 10 10 97 CE A0 CD A2 ... ] 43,970 - 44,095 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 117) 44,096 - 44,099 anAnimationDesc.anAnimation [ads_out_onehanded_anim] (unused empty data structure at the end of the list) 44,100 - 44,245 [ERROR] Unread bytes (non-zero) [ 10 00 00 B2 53 17 58 3F 00 00 20 80 00 3C 00 3C 00 3C 20 00 00 ... ] 44,246 - 44,247 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 44,248 - 44,251 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt2] (unused empty data structure at the end of the list) 44,252 - 45,993 [ERROR] Unread bytes (non-zero) [ 00 00 1E 0E 00 00 F4 AB 8C 80 5C 22 1A 30 FD 40 7E AF 10 B3 00 ... ] 45,994 - 45,995 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 45,996 - 46,269 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 47 1A 00 00 00 00 00 00 00 00 00 00 FF 3E EE B9 DC ... ] 46,270 - 46,271 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 46,272 - 46,545 [ERROR] Unread bytes (non-zero) [ 76 00 92 00 AE 00 00 3C 00 3C 00 3C DA 00 00 00 10 10 00 00 65 ... ] 46,546 - 46,659 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 232) 46,660 - 46,663 anAnimationDesc.anAnimation [idle_check_anim_nod] (unused empty data structure at the end of the list) 46,664 - 47,097 [ERROR] Unread bytes (non-zero) [ 75 AF B3 BB A6 C4 EA C7 BE C7 F1 C7 75 C8 B2 C8 10 10 29 8C 5C ... ] 47,098 - 47,127 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 31) 47,128 - 47,281 [ERROR] Unread bytes (non-zero) [ 10 10 F1 7D 73 7E CB 7B F5 74 5D 6A E2 5D A0 57 2C 5A 1A 60 2B ... ] 47,282 - 47,283 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 47,284 - 48,109 [ERROR] Unread bytes (non-zero) [ 00 00 18 0E 00 00 9F 71 EE A8 8A A6 84 25 10 42 ED A9 CA 37 00 ... ] 48,110 - 48,155 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 64) 48,156 - 48,159 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list) 48,160 - 48,293 [ERROR] Unread bytes (non-zero) [ 2B 08 00 00 18 00 3A 00 3E 00 00 00 3A 00 00 00 00 00 00 3C 00 ... ] 48,294 - 48,583 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 216) 48,584 - 48,587 anAnimationDesc.anAnimation [@reload_empty_seq_02] (unused empty data structure at the end of the list) 48,588 - 541,351 [ERROR] Unread bytes (non-zero) [ 31 0E 00 00 00 00 10 00 00 32 19 1B 58 BF 40 00 F8 82 00 3C 00 ... ] 541,352 - 563,391 theMdlFileData.theSequenceDescs 95 563,392 - 563,743 [ref] aSeqDesc.theBoneWeights 88 563,744 - 563,745 [ref] aSeqDesc.theAnimDescIndexes 1 563,746 - 563,747 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 563,748 - 563,763 [walk_seq] aSeqDesc.thePoseKeys 4 563,764 - 563,771 [walk_seq] aSeqDesc.theAnimDescIndexes 4 563,772 - 563,787 [walk_seq_nocam] aSeqDesc.thePoseKeys 4 563,788 - 563,795 [walk_seq_nocam] aSeqDesc.theAnimDescIndexes 4 563,796 - 563,807 [attack_onehanded_slide_manual_seq] aSeqDesc.thePoseKeys 3 563,808 - 563,967 [attack_onehanded_slide_manual_seq] aSeqDesc.theEvents 2 563,968 - 563,991 [attack_onehanded_slide_manual_seq] aSeqDesc.theAutoLayers 1 563,992 - 563,995 [attack_onehanded_slide_manual_seq] aSeqDesc.theAnimDescIndexes 2 563,996 - 563,999 [attack_onehanded_slide_manual_seq] aSeqDesc.theActivityModifiers 1 564,000 - 564,003 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 564,004 - 564,015 [attack_onehanded_crouch_manual_seq] aSeqDesc.thePoseKeys 3 564,016 - 564,175 [attack_onehanded_crouch_manual_seq] aSeqDesc.theEvents 2 564,176 - 564,199 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAutoLayers 1 564,200 - 564,203 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAnimDescIndexes 2 564,204 - 564,207 [attack_onehanded_crouch_manual_seq] aSeqDesc.theActivityModifiers 1 564,208 - 564,211 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 564,212 - 564,223 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.thePoseKeys 3 564,224 - 564,383 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theEvents 2 564,384 - 564,407 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theAutoLayers 1 564,408 - 564,411 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theAnimDescIndexes 2 564,412 - 564,415 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theActivityModifiers 1 564,416 - 564,419 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 564,420 - 564,431 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.thePoseKeys 3 564,432 - 564,591 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theEvents 2 564,592 - 564,615 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theAutoLayers 1 564,616 - 564,619 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theAnimDescIndexes 2 564,620 - 564,623 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theActivityModifiers 1 564,624 - 564,627 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 564,628 - 565,507 [reload_seq] aSeqDesc.theEvents 11 565,508 - 565,531 [reload_seq] aSeqDesc.theAutoLayers 1 565,532 - 565,533 [reload_seq] aSeqDesc.theAnimDescIndexes 1 565,534 - 565,535 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 565,536 - 566,015 [reload_late1_seq] aSeqDesc.theEvents 6 566,016 - 566,039 [reload_late1_seq] aSeqDesc.theAutoLayers 1 566,040 - 566,041 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1 566,042 - 566,043 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 566,044 - 566,923 [reload_onehanded_seq] aSeqDesc.theEvents 11 566,924 - 566,947 [reload_onehanded_seq] aSeqDesc.theAutoLayers 1 566,948 - 566,949 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 566,950 - 566,951 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 566,952 - 567,431 [reload_onehanded_late1_seq] aSeqDesc.theEvents 6 567,432 - 567,455 [reload_onehanded_late1_seq] aSeqDesc.theAutoLayers 1 567,456 - 567,457 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1 567,458 - 567,459 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 567,460 - 568,499 [reload_empty_seq] aSeqDesc.theEvents 13 568,500 - 568,523 [reload_empty_seq] aSeqDesc.theAutoLayers 1 568,524 - 568,525 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1 568,526 - 568,527 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 568,528 - 569,167 [reload_empty_late1_seq] aSeqDesc.theEvents 8 569,168 - 569,191 [reload_empty_late1_seq] aSeqDesc.theAutoLayers 1 569,192 - 569,193 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1 569,194 - 569,195 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 569,196 - 569,515 [reload_empty_late2_seq] aSeqDesc.theEvents 4 569,516 - 569,539 [reload_empty_late2_seq] aSeqDesc.theAutoLayers 1 569,540 - 569,541 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1 569,542 - 569,543 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 569,544 - 570,583 [reload_empty_seq_02] aSeqDesc.theEvents 13 570,584 - 570,607 [reload_empty_seq_02] aSeqDesc.theAutoLayers 1 570,608 - 570,609 [reload_empty_seq_02] aSeqDesc.theAnimDescIndexes 1 570,610 - 570,611 [reload_empty_seq_02] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 570,612 - 571,651 [reload_empty_onehanded_seq] aSeqDesc.theEvents 13 571,652 - 571,675 [reload_empty_onehanded_seq] aSeqDesc.theAutoLayers 1 571,676 - 571,677 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 571,678 - 571,679 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 571,680 - 572,319 [reload_empty_onehanded_late1_seq] aSeqDesc.theEvents 8 572,320 - 572,343 [reload_empty_onehanded_late1_seq] aSeqDesc.theAutoLayers 1 572,344 - 572,345 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1 572,346 - 572,347 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 572,348 - 572,667 [reload_empty_onehanded_late2_seq] aSeqDesc.theEvents 4 572,668 - 572,691 [reload_empty_onehanded_late2_seq] aSeqDesc.theAutoLayers 1 572,692 - 572,693 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes 1 572,694 - 572,695 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 572,696 - 573,575 [reload_crouch_seq] aSeqDesc.theEvents 11 573,576 - 573,599 [reload_crouch_seq] aSeqDesc.theAutoLayers 1 573,600 - 573,601 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes 1 573,602 - 573,603 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 573,604 - 573,607 [reload_crouch_seq] aSeqDesc.theActivityModifiers 1 573,608 - 573,611 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 573,612 - 574,091 [reload_late1_crouch_seq] aSeqDesc.theEvents 6 574,092 - 574,115 [reload_late1_crouch_seq] aSeqDesc.theAutoLayers 1 574,116 - 574,117 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 574,118 - 574,119 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 574,120 - 574,123 [reload_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 574,124 - 574,127 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 574,128 - 575,007 [reload_onehanded_crouch_seq] aSeqDesc.theEvents 11 575,008 - 575,009 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 575,010 - 575,011 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 575,012 - 575,015 [reload_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 575,016 - 575,019 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 575,020 - 575,499 [reload_onehanded_late1_crouch_seq] aSeqDesc.theEvents 6 575,500 - 575,501 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 575,502 - 575,503 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 575,504 - 575,507 [reload_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 575,508 - 575,511 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 575,512 - 576,551 [reload_empty_crouch_seq] aSeqDesc.theEvents 13 576,552 - 576,575 [reload_empty_crouch_seq] aSeqDesc.theAutoLayers 1 576,576 - 576,577 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes 1 576,578 - 576,579 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 576,580 - 576,583 [reload_empty_crouch_seq] aSeqDesc.theActivityModifiers 1 576,584 - 576,587 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 576,588 - 577,227 [reload_empty_late1_crouch_seq] aSeqDesc.theEvents 8 577,228 - 577,251 [reload_empty_late1_crouch_seq] aSeqDesc.theAutoLayers 1 577,252 - 577,253 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 577,254 - 577,255 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 577,256 - 577,259 [reload_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 577,260 - 577,263 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 577,264 - 577,583 [reload_empty_late2_crouch_seq] aSeqDesc.theEvents 4 577,584 - 577,607 [reload_empty_late2_crouch_seq] aSeqDesc.theAutoLayers 1 577,608 - 577,609 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1 577,610 - 577,611 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 577,612 - 577,615 [reload_empty_late2_crouch_seq] aSeqDesc.theActivityModifiers 1 577,616 - 577,619 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 577,620 - 578,659 [reload_empty_onehanded_crouch_seq] aSeqDesc.theEvents 13 578,660 - 578,661 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 578,662 - 578,663 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 578,664 - 578,667 [reload_empty_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 578,668 - 578,671 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 578,672 - 579,311 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theEvents 8 579,312 - 579,313 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 579,314 - 579,315 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 579,316 - 579,319 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 579,320 - 579,323 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 579,324 - 579,643 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theEvents 4 579,644 - 579,645 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1 579,646 - 579,647 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 579,648 - 579,651 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theActivityModifiers 1 579,652 - 579,655 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 579,656 - 579,815 [draw_seq] aSeqDesc.theEvents 2 579,816 - 579,839 [draw_seq] aSeqDesc.theAutoLayers 1 579,840 - 579,841 [draw_seq] aSeqDesc.theAnimDescIndexes 1 579,842 - 579,843 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 579,844 - 580,003 [draw_onehanded_seq] aSeqDesc.theEvents 2 580,004 - 580,027 [draw_onehanded_seq] aSeqDesc.theAutoLayers 1 580,028 - 580,029 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 580,030 - 580,031 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 580,032 - 580,191 [draw_crouch_seq] aSeqDesc.theEvents 2 580,192 - 580,215 [draw_crouch_seq] aSeqDesc.theAutoLayers 1 580,216 - 580,217 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes 1 580,218 - 580,219 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 580,220 - 580,223 [draw_crouch_seq] aSeqDesc.theActivityModifiers 1 580,224 - 580,227 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 580,228 - 580,387 [draw_onehanded_crouch_seq] aSeqDesc.theEvents 2 580,388 - 580,411 [draw_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1 580,412 - 580,413 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 580,414 - 580,415 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 580,416 - 580,419 [draw_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 580,420 - 580,423 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 580,424 - 580,503 [holster_seq] aSeqDesc.theEvents 1 580,504 - 580,527 [holster_seq] aSeqDesc.theAutoLayers 1 580,528 - 580,529 [holster_seq] aSeqDesc.theAnimDescIndexes 1 580,530 - 580,531 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 580,532 - 580,611 [holster_onehanded_seq] aSeqDesc.theEvents 1 580,612 - 580,635 [holster_onehanded_seq] aSeqDesc.theAutoLayers 1 580,636 - 580,637 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 580,638 - 580,639 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 580,640 - 580,799 [raise_seq] aSeqDesc.theEvents 2 580,800 - 580,823 [raise_seq] aSeqDesc.theAutoLayers 1 580,824 - 580,825 [raise_seq] aSeqDesc.theAnimDescIndexes 1 580,826 - 580,827 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 580,828 - 580,987 [raise_onehanded_seq] aSeqDesc.theEvents 2 580,988 - 581,011 [raise_onehanded_seq] aSeqDesc.theAutoLayers 1 581,012 - 581,013 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 581,014 - 581,015 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 581,016 - 581,175 [raise_frommelee_seq] aSeqDesc.theEvents 2 581,176 - 581,199 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1 581,200 - 581,201 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1 581,202 - 581,203 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 581,204 - 581,363 [raise_crouch_seq] aSeqDesc.theEvents 2 581,364 - 581,387 [raise_crouch_seq] aSeqDesc.theAutoLayers 1 581,388 - 581,389 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes 1 581,390 - 581,391 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 581,392 - 581,395 [raise_crouch_seq] aSeqDesc.theActivityModifiers 1 581,396 - 581,399 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 581,400 - 581,559 [raise_onehanded_crouch_seq] aSeqDesc.theEvents 2 581,560 - 581,583 [raise_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1 581,584 - 581,585 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 581,586 - 581,587 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 581,588 - 581,591 [raise_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 581,592 - 581,595 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 581,596 - 581,755 [raise_frommelee_crouch_seq] aSeqDesc.theEvents 2 581,756 - 581,779 [raise_frommelee_crouch_seq] aSeqDesc.theAutoLayers 1 581,780 - 581,781 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes 1 581,782 - 581,783 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 581,784 - 581,787 [raise_frommelee_crouch_seq] aSeqDesc.theActivityModifiers 1 581,788 - 581,791 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 581,792 - 581,951 [raise_frommelee_sliding_seq] aSeqDesc.theEvents 2 581,952 - 581,975 [raise_frommelee_sliding_seq] aSeqDesc.theAutoLayers 1 581,976 - 581,977 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes 1 581,978 - 581,979 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 581,980 - 581,983 [raise_frommelee_sliding_seq] aSeqDesc.theActivityModifiers 1 581,984 - 581,987 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 581,988 - 582,067 [lower_seq] aSeqDesc.theEvents 1 582,068 - 582,091 [lower_seq] aSeqDesc.theAutoLayers 1 582,092 - 582,093 [lower_seq] aSeqDesc.theAnimDescIndexes 1 582,094 - 582,095 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 582,096 - 582,175 [lower_onehanded_seq] aSeqDesc.theEvents 1 582,176 - 582,199 [lower_onehanded_seq] aSeqDesc.theAutoLayers 1 582,200 - 582,201 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 582,202 - 582,203 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 582,204 - 582,205 [sprint_seq] aSeqDesc.theAnimDescIndexes 1 582,206 - 582,207 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 582,208 - 582,367 [sprintraise_seq] aSeqDesc.theEvents 2 582,368 - 582,391 [sprintraise_seq] aSeqDesc.theAutoLayers 1 582,392 - 582,393 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1 582,394 - 582,395 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 582,396 - 582,555 [sprintraise_seq_regrip] aSeqDesc.theEvents 2 582,556 - 582,579 [sprintraise_seq_regrip] aSeqDesc.theAutoLayers 1 582,580 - 582,581 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes 1 582,582 - 582,583 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 582,584 - 582,743 [sprintraise_seq_air] aSeqDesc.theEvents 2 582,744 - 582,745 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1 582,746 - 582,747 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 582,748 - 582,751 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1 582,752 - 582,755 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 582,756 - 582,835 [sprintdraw_seq] aSeqDesc.theEvents 1 582,836 - 582,837 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1 582,838 - 582,839 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 582,840 - 582,919 [sprintholster_seq] aSeqDesc.theEvents 1 582,920 - 582,921 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1 582,922 - 582,923 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 582,924 - 582,925 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 582,926 - 582,927 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 582,928 - 583,087 [sprintraise_onehanded_seq] aSeqDesc.theEvents 2 583,088 - 583,089 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 583,090 - 583,091 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 583,092 - 583,171 [sprintdraw_onehanded_seq] aSeqDesc.theEvents 1 583,172 - 583,173 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 583,174 - 583,175 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 583,176 - 583,255 [sprintholster_onehanded_seq] aSeqDesc.theEvents 1 583,256 - 583,257 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 583,258 - 583,259 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 583,260 - 583,419 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 2 583,420 - 583,421 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1 583,422 - 583,423 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 583,424 - 583,427 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1 583,428 - 583,431 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 583,432 - 583,433 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1 583,434 - 583,435 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 583,436 - 583,437 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes 1 583,438 - 583,439 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 583,440 - 583,443 [ads_in_crouch_seq] aSeqDesc.theActivityModifiers 1 583,444 - 583,447 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 583,448 - 583,449 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes 1 583,450 - 583,451 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 583,452 - 583,455 [ads_in_seq_air] aSeqDesc.theActivityModifiers 1 583,456 - 583,459 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 583,460 - 583,483 [ads_out_seq] aSeqDesc.theAutoLayers 1 583,484 - 583,485 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1 583,486 - 583,487 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 583,488 - 583,489 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes 1 583,490 - 583,491 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 583,492 - 583,495 [ads_out_crouch_seq] aSeqDesc.theActivityModifiers 1 583,496 - 583,499 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 583,500 - 583,501 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes 1 583,502 - 583,503 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 583,504 - 583,511 [ads_out_seq_air] aSeqDesc.theActivityModifiers 2 583,512 - 583,519 [ERROR] Unread bytes (non-zero) [ CF 74 00 00 01 00 00 00 ] 583,520 - 583,521 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 583,522 - 583,523 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 583,524 - 583,525 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1 583,526 - 583,527 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 583,528 - 583,531 [ads_in_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1 583,532 - 583,535 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 583,536 - 583,537 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 1 583,538 - 583,539 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 583,540 - 583,543 [ads_in_onehanded_seq_air] aSeqDesc.theActivityModifiers 1 583,544 - 583,547 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 583,548 - 583,571 [ads_out_onehanded_seq] aSeqDesc.theAutoLayers 1 583,572 - 583,573 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 583,574 - 583,575 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 583,576 - 583,577 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1 583,578 - 583,579 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 583,580 - 583,587 [ads_out_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 2 583,588 - 583,595 [ERROR] Unread bytes (non-zero) [ 9E 7D 00 00 01 00 00 00 ] 583,596 - 583,597 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes 1 583,598 - 583,599 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 583,600 - 583,607 [ads_out_onehanded_seq_wallrun] aSeqDesc.theActivityModifiers 2 583,608 - 583,615 [ERROR] Unread bytes (non-zero) [ 2F 74 00 00 01 00 00 00 ] 583,616 - 583,627 [run_layer] aSeqDesc.thePoseKeys 3 583,628 - 583,631 [run_layer] aSeqDesc.theAnimDescIndexes 2 583,632 - 583,633 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1 583,634 - 583,635 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 583,636 - 583,647 [optic_layer] aSeqDesc.thePoseKeys 3 583,648 - 583,999 [optic_layer] aSeqDesc.theBoneWeights 88 584,000 - 584,003 [optic_layer] aSeqDesc.theAnimDescIndexes 2 584,004 - 584,355 [wind_loop_layer] aSeqDesc.theBoneWeights 88 584,356 - 584,357 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1 584,358 - 584,359 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 584,360 - 584,361 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1 584,362 - 584,363 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 584,364 - 584,375 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3 584,376 - 584,379 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2 584,380 - 584,391 [idle_seq] aSeqDesc.thePoseKeys 3 584,392 - 584,743 [idle_seq] aSeqDesc.theBoneWeights 88 584,744 - 584,747 [idle_seq] aSeqDesc.theAnimDescIndexes 2 584,748 - 584,759 [idle_seq_air] aSeqDesc.thePoseKeys 3 584,760 - 584,763 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2 584,764 - 584,771 [idle_seq_air] aSeqDesc.theActivityModifiers 2 584,772 - 584,779 [ERROR] Unread bytes (non-zero) [ E3 6F 00 00 01 00 00 00 ] 584,780 - 584,791 [idle_seq_crouch_air] aSeqDesc.thePoseKeys 3 584,792 - 584,795 [idle_seq_crouch_air] aSeqDesc.theAnimDescIndexes 2 584,796 - 584,799 [idle_seq_crouch_air] aSeqDesc.theActivityModifiers 1 584,800 - 584,803 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 584,804 - 584,815 [idle_seq_crouch] aSeqDesc.thePoseKeys 3 584,816 - 584,819 [idle_seq_crouch] aSeqDesc.theAnimDescIndexes 2 584,820 - 584,827 [idle_seq_crouch] aSeqDesc.theActivityModifiers 2 584,828 - 584,835 [ERROR] Unread bytes (non-zero) [ 44 76 00 00 01 00 00 00 ] 584,836 - 584,847 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3 584,848 - 584,851 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2 584,852 - 584,863 [idle_onehanded_seq_air] aSeqDesc.thePoseKeys 3 584,864 - 584,867 [idle_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 2 584,868 - 584,875 [idle_onehanded_seq_air] aSeqDesc.theActivityModifiers 2 584,876 - 584,883 [ERROR] Unread bytes (non-zero) [ 14 76 00 00 00 00 00 00 ] 584,884 - 584,895 [attack_seq] aSeqDesc.thePoseKeys 3 584,896 - 585,135 [attack_seq] aSeqDesc.theEvents 3 585,136 - 585,159 [attack_seq] aSeqDesc.theAutoLayers 1 585,160 - 585,163 [attack_seq] aSeqDesc.theAnimDescIndexes 2 585,164 - 585,175 [attack_seq_regrip] aSeqDesc.thePoseKeys 3 585,176 - 585,415 [attack_seq_regrip] aSeqDesc.theEvents 3 585,416 - 585,439 [attack_seq_regrip] aSeqDesc.theAutoLayers 1 585,440 - 585,443 [attack_seq_regrip] aSeqDesc.theAnimDescIndexes 2 585,444 - 585,455 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3 585,456 - 585,695 [attack_onehanded_seq] aSeqDesc.theEvents 3 585,696 - 585,719 [attack_onehanded_seq] aSeqDesc.theAutoLayers 1 585,720 - 585,723 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2 585,724 - 585,735 [attack_onehanded_slide_seq] aSeqDesc.thePoseKeys 3 585,736 - 585,975 [attack_onehanded_slide_seq] aSeqDesc.theEvents 3 585,976 - 585,999 [attack_onehanded_slide_seq] aSeqDesc.theAutoLayers 1 586,000 - 586,003 [attack_onehanded_slide_seq] aSeqDesc.theAnimDescIndexes 2 586,004 - 586,007 [attack_onehanded_slide_seq] aSeqDesc.theActivityModifiers 1 586,008 - 586,011 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 586,012 - 586,023 [idle_check_seq] aSeqDesc.thePoseKeys 3 586,024 - 586,027 [idle_check_seq] aSeqDesc.theAnimDescIndexes 2 586,028 - 586,039 [crouch2idle_seq] aSeqDesc.thePoseKeys 3 586,040 - 586,043 [crouch2idle_seq] aSeqDesc.theAnimDescIndexes 2 586,044 - 586,055 [regrip] aSeqDesc.thePoseKeys 3 586,056 - 586,059 [regrip] aSeqDesc.theAnimDescIndexes 2 586,060 - 586,071 [regrip_02] aSeqDesc.thePoseKeys 3 586,072 - 586,075 [regrip_02] aSeqDesc.theAnimDescIndexes 2 586,076 - 586,087 [switch_to_jump_iron] aSeqDesc.thePoseKeys 3 586,088 - 586,091 [switch_to_jump_iron] aSeqDesc.theAnimDescIndexes 2 586,092 - 586,103 [switch_to_land_iron] aSeqDesc.thePoseKeys 3 586,104 - 586,107 [switch_to_land_iron] aSeqDesc.theAnimDescIndexes 2 586,108 - 586,119 [idle_check_crouch_seq] aSeqDesc.thePoseKeys 3 586,120 - 586,123 [idle_check_crouch_seq] aSeqDesc.theAnimDescIndexes 2 586,124 - 586,135 [switch_to_jump_iron_crouch] aSeqDesc.thePoseKeys 3 586,136 - 586,139 [switch_to_jump_iron_crouch] aSeqDesc.theAnimDescIndexes 2 586,140 - 586,151 [switch_to_land_iron_crouch] aSeqDesc.thePoseKeys 3 586,152 - 586,155 [switch_to_land_iron_crouch] aSeqDesc.theAnimDescIndexes 2 586,156 - 586,157 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1 586,158 - 586,159 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 586,160 - 586,161 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1 586,162 - 586,163 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 586,164 - 586,165 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1 586,166 - 586,167 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 586,168 - 586,169 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1 586,170 - 586,171 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 586,172 - 586,203 theMdlFileData.theLocalNodeNames 8 586,204 - 586,267 [ERROR] Unread bytes (non-zero) [ 00 02 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 05 ... ] 586,268 - 586,379 theMdlFileData.theBodyParts 7 586,380 - 586,527 aBodyPart.theModels 1 586,528 - 586,823 aBodyPart.theModels 2 586,824 - 587,119 aBodyPart.theModels 2 587,120 - 587,415 aBodyPart.theModels 2 587,416 - 587,711 aBodyPart.theModels 2 587,712 - 588,007 aBodyPart.theModels 2 588,008 - 588,303 aBodyPart.theModels 2 588,304 - 588,363 [ERROR] Unread bytes (non-zero) [ 11 6E 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 08 ... ] 588,364 - 588,595 aModel.theMeshes 2 588,596 - 588,711 aModel.theMeshes 1 588,712 - 588,827 aModel.theMeshes 1 588,828 - 588,943 aModel.theMeshes 1 588,944 - 589,175 aModel.theMeshes 2 589,176 - 589,291 aModel.theMeshes 1 589,292 - 597,167 [ERROR] Unread bytes (non-zero) [ 0F F6 7F 65 44 00 00 00 1F B4 AE AC 5C 01 00 00 36 ED 73 BF F4 ... ] 597,168 - 597,783 theMdlFileData.theTextures 14 597,784 - 597,787 theMdlFileData.theTexturePaths 1 597,788 - 598,011 theMdlFileData.theSkinFamilies 8 598,012 - 609,047 [ERROR] Unread bytes (non-zero) [ 58 00 00 00 40 00 00 00 A0 01 00 00 00 03 00 00 20 07 00 00 A0 ... ] 609,048 - 609,048 aSeqDesc.theActivityName = "" 609,049 - 609,074 theNameCopy = "weapons/g2/ptpov_g2a4.mdl" 609,075 - 609,082 theSurfacePropName = "default" 609,083 - 609,093 aBone.theName = "jx_c_delta" 609,094 - 609,102 aBone.theName = "jx_c_pov" 609,103 - 609,114 aBone.theName = "jx_c_camera" 609,115 - 609,124 aBone.theName = "def_c_hip" 609,125 - 609,135 aBone.theName = "jx_c_start" 609,136 - 609,148 aBone.theName = "def_c_spineA" 609,149 - 609,161 aBone.theName = "def_c_spineB" 609,162 - 609,174 aBone.theName = "def_c_spineC" 609,175 - 609,187 aBone.theName = "ja_c_propGun" 609,188 - 609,199 aBone.theName = "def_c_neckA" 609,200 - 609,210 aBone.theName = "jx_c_neckB" 609,211 - 609,222 aBone.theName = "def_c_neckB" 609,223 - 609,233 aBone.theName = "def_c_head" 609,234 - 609,244 aBone.theName = "def_l_clav" 609,245 - 609,259 aBone.theName = "def_l_shoulder" 609,260 - 609,279 aBone.theName = "def_l_shoulderTwist" 609,280 - 609,292 aBone.theName = "def_l_elbowB" 609,293 - 609,310 aBone.theName = "def_l_shoulderMid" 609,311 - 609,322 aBone.theName = "def_l_elbow" 609,323 - 609,336 aBone.theName = "def_l_forearm" 609,337 - 609,348 aBone.theName = "def_l_wrist" 609,349 - 609,364 aBone.theName = "def_l_finIndexA" 609,365 - 609,380 aBone.theName = "def_l_finIndexB" 609,381 - 609,396 aBone.theName = "def_l_finIndexC" 609,397 - 609,410 aBone.theName = "def_l_finMidA" 609,411 - 609,424 aBone.theName = "def_l_finMidB" 609,425 - 609,438 aBone.theName = "def_l_finMidC" 609,439 - 609,454 aBone.theName = "def_l_finThumbA" 609,455 - 609,470 aBone.theName = "def_l_finThumbB" 609,471 - 609,486 aBone.theName = "def_l_finThumbC" 609,487 - 609,506 aBone.theName = "def_l_finRingCarpal" 609,507 - 609,521 aBone.theName = "def_l_finRingA" 609,522 - 609,536 aBone.theName = "def_l_finRingB" 609,537 - 609,551 aBone.theName = "def_l_finRingC" 609,552 - 609,567 aBone.theName = "def_l_finPinkyA" 609,568 - 609,583 aBone.theName = "def_l_finPinkyB" 609,584 - 609,599 aBone.theName = "def_l_finPinkyC" 609,600 - 609,610 aBone.theName = "def_r_clav" 609,611 - 609,625 aBone.theName = "def_r_shoulder" 609,626 - 609,645 aBone.theName = "def_r_shoulderTwist" 609,646 - 609,658 aBone.theName = "def_r_elbowB" 609,659 - 609,676 aBone.theName = "def_r_shoulderMid" 609,677 - 609,688 aBone.theName = "def_r_elbow" 609,689 - 609,702 aBone.theName = "def_r_forearm" 609,703 - 609,714 aBone.theName = "def_r_wrist" 609,715 - 609,730 aBone.theName = "def_r_finIndexA" 609,731 - 609,746 aBone.theName = "def_r_finIndexB" 609,747 - 609,762 aBone.theName = "def_r_finIndexC" 609,763 - 609,776 aBone.theName = "def_r_finMidA" 609,777 - 609,790 aBone.theName = "def_r_finMidB" 609,791 - 609,804 aBone.theName = "def_r_finMidC" 609,805 - 609,820 aBone.theName = "def_r_finThumbA" 609,821 - 609,836 aBone.theName = "def_r_finThumbB" 609,837 - 609,852 aBone.theName = "def_r_finThumbC" 609,853 - 609,872 aBone.theName = "def_r_finRingCarpal" 609,873 - 609,887 aBone.theName = "def_r_finRingA" 609,888 - 609,902 aBone.theName = "def_r_finRingB" 609,903 - 609,917 aBone.theName = "def_r_finRingC" 609,918 - 609,933 aBone.theName = "def_r_finPinkyA" 609,934 - 609,949 aBone.theName = "def_r_finPinkyB" 609,950 - 609,965 aBone.theName = "def_r_finPinkyC" 609,966 - 609,977 aBone.theName = "def_l_thigh" 609,978 - 609,988 aBone.theName = "def_l_knee" 609,989 - 610,000 aBone.theName = "def_l_ankle" 610,001 - 610,011 aBone.theName = "def_l_ball" 610,012 - 610,023 aBone.theName = "def_l_kneeB" 610,024 - 610,035 aBone.theName = "def_r_thigh" 610,036 - 610,046 aBone.theName = "def_r_knee" 610,047 - 610,058 aBone.theName = "def_r_ankle" 610,059 - 610,069 aBone.theName = "def_r_ball" 610,070 - 610,081 aBone.theName = "def_r_kneeB" 610,082 - 610,095 aBone.theName = "ja_l_propHand" 610,096 - 610,109 aBone.theName = "ja_r_propHand" 610,110 - 610,121 aBone.theName = "weapon_bone" 610,122 - 610,137 aBone.theName = "def_c_proscreen" 610,138 - 610,155 aBone.theName = "ja_ads_attachment" 610,156 - 610,166 aBone.theName = "def_c_acgs" 610,167 - 610,177 aBone.theName = "def_c_base" 610,178 - 610,187 aBone.theName = "def_c_cro" 610,188 - 610,198 aBone.theName = "def_c_bolt" 610,199 - 610,213 aBone.theName = "def_c_sight_on" 610,214 - 610,227 aBone.theName = "def_c_detailB" 610,228 - 610,241 aBone.theName = "def_c_detailC" 610,242 - 610,255 aBone.theName = "def_c_detailD" 610,256 - 610,268 aBone.theName = "muzzle_flash" 610,269 - 610,279 aBone.theName = "def_c_hcog" 610,280 - 610,294 aBone.theName = "def_c_magazine" 610,295 - 610,308 aBone.theName = "def_c_detailA" 610,309 - 610,320 anAttachment.theName = "CAMERA_BASE" 610,321 - 610,327 anAttachment.theName = "CAMERA" 610,328 - 610,334 anAttachment.theName = "L_HAND" 610,335 - 610,341 anAttachment.theName = "R_HAND" 610,342 - 610,353 anAttachment.theName = "SWAY_ROTATE" 610,354 - 610,372 anAttachment.theName = "SWAY_ROTATE_ZOOMED" 610,373 - 610,383 anAttachment.theName = "L_BACKHAND" 610,384 - 610,399 anAttachment.theName = "muzzle_flash_fp" 610,400 - 610,405 anAttachment.theName = "shell" 610,406 - 610,414 anAttachment.theName = "shell_fp" 610,415 - 610,424 anAttachment.theName = "l_hand_ik" 610,425 - 610,434 anAttachment.theName = "r_hand_ik" 610,435 - 610,444 anAttachment.theName = "proscreen" 610,445 - 610,449 anAttachment.theName = "hcog" 610,450 - 610,454 anAttachment.theName = "acgs" 610,455 - 610,458 anAttachment.theName = "cro" 610,459 - 610,469 anAttachment.theName = "HCOG_FRONT" 610,470 - 610,479 anAttachment.theName = "HCOG_REAR" 610,480 - 610,490 anAttachment.theName = "ACGS_FRONT" 610,491 - 610,500 anAttachment.theName = "ACGS_REAR" 610,501 - 610,512 anAttachment.theName = "SCR_BL_ACGS" 610,513 - 610,524 anAttachment.theName = "SCR_TR_ACGS" 610,525 - 610,534 anAttachment.theName = "CRO_FRONT" 610,535 - 610,543 anAttachment.theName = "CRO_REAR" 610,544 - 610,554 anAttachment.theName = "SCR_BL_CRO" 610,555 - 610,565 anAttachment.theName = "SCR_TR_CRO" 610,566 - 610,574 anAttachment.theName = "sight_on" 610,575 - 610,581 anAttachment.theName = "flyout" 610,582 - 610,593 anAttachment.theName = "MENU_ROTATE" 610,594 - 610,608 aHitboxSet.theName = "emptyhitboxset" 610,609 - 610,613 anAnimationDesc.theName = @ref 610,614 - 610,625 anAnimationDesc.theName = ads_in_anim 610,626 - 610,638 anAnimationDesc.theName = ads_out_anim 610,639 - 610,655 anAnimationDesc.theName = ads_in_anim_alt1 610,656 - 610,673 anAnimationDesc.theName = ads_out_anim_alt1 610,674 - 610,690 anAnimationDesc.theName = ads_in_anim_alt2 610,691 - 610,708 anAnimationDesc.theName = ads_out_anim_alt2 610,709 - 610,725 anAnimationDesc.theName = ads_in_anim_alt3 610,726 - 610,743 anAnimationDesc.theName = ads_out_anim_alt3 610,744 - 610,761 anAnimationDesc.theName = ads_in_slide_anim 610,762 - 610,780 anAnimationDesc.theName = ads_out_slide_anim 610,781 - 610,803 anAnimationDesc.theName = ads_in_slide_hcog_anim 610,804 - 610,827 anAnimationDesc.theName = ads_out_slide_hcog_anim 610,828 - 610,850 anAnimationDesc.theName = ads_in_slide_holo_anim 610,851 - 610,874 anAnimationDesc.theName = ads_out_slide_holo_anim 610,875 - 610,896 anAnimationDesc.theName = ads_in_slide_aog_anim 610,897 - 610,919 anAnimationDesc.theName = ads_out_slide_aog_anim 610,920 - 610,941 anAnimationDesc.theName = ads_in_onehanded_anim 610,942 - 610,964 anAnimationDesc.theName = ads_out_onehanded_anim 610,965 - 610,991 anAnimationDesc.theName = ads_in_onehanded_anim_alt1 610,992 - 611,019 anAnimationDesc.theName = ads_out_onehanded_anim_alt1 611,020 - 611,046 anAnimationDesc.theName = ads_in_onehanded_anim_alt2 611,047 - 611,074 anAnimationDesc.theName = ads_out_onehanded_anim_alt2 611,075 - 611,101 anAnimationDesc.theName = ads_in_onehanded_anim_alt3 611,102 - 611,129 anAnimationDesc.theName = ads_out_onehanded_anim_alt3 611,130 - 611,145 anAnimationDesc.theName = run_anim_static 611,146 - 611,154 anAnimationDesc.theName = run_anim 611,155 - 611,169 anAnimationDesc.theName = run_anim_layer 611,170 - 611,186 anAnimationDesc.theName = walk_anim_static 611,187 - 611,196 anAnimationDesc.theName = walk_anim 611,197 - 611,210 anAnimationDesc.theName = walk_ads_anim 611,211 - 611,226 anAnimationDesc.theName = walk_anim_nocam 611,227 - 611,245 anAnimationDesc.theName = idle_anim_autoplay 611,246 - 611,268 anAnimationDesc.theName = idle_ads_anim_autoplay 611,269 - 611,278 anAnimationDesc.theName = idle_anim 611,279 - 611,292 anAnimationDesc.theName = idle_ads_anim 611,293 - 611,311 anAnimationDesc.theName = idle_ads_anim_alt1 611,312 - 611,330 anAnimationDesc.theName = idle_ads_anim_alt2 611,331 - 611,349 anAnimationDesc.theName = idle_ads_anim_alt3 611,350 - 611,369 anAnimationDesc.theName = idle_onehanded_anim 611,370 - 611,393 anAnimationDesc.theName = idle_onehanded_ads_anim 611,394 - 611,422 anAnimationDesc.theName = idle_onehanded_ads_anim_alt1 611,423 - 611,451 anAnimationDesc.theName = idle_onehanded_ads_anim_alt2 611,452 - 611,480 anAnimationDesc.theName = idle_onehanded_ads_anim_alt3 611,481 - 611,496 anAnimationDesc.theName = idle_check_anim 611,497 - 611,516 anAnimationDesc.theName = idle_check_ads_anim 611,517 - 611,536 anAnimationDesc.theName = idle_check_anim_nod 611,537 - 611,548 anAnimationDesc.theName = attack_anim 611,549 - 611,564 anAnimationDesc.theName = attack_ads_anim 611,565 - 611,585 anAnimationDesc.theName = attack_ads_anim_alt1 611,586 - 611,606 anAnimationDesc.theName = attack_ads_anim_alt2 611,607 - 611,627 anAnimationDesc.theName = attack_ads_anim_alt3 611,628 - 611,645 anAnimationDesc.theName = attack_slide_anim 611,646 - 611,667 anAnimationDesc.theName = attack_onehanded_anim 611,668 - 611,693 anAnimationDesc.theName = attack_onehanded_ads_anim 611,694 - 611,724 anAnimationDesc.theName = attack_onehanded_ads_anim_alt1 611,725 - 611,755 anAnimationDesc.theName = attack_onehanded_ads_anim_alt2 611,756 - 611,786 anAnimationDesc.theName = attack_onehanded_ads_anim_alt3 611,787 - 611,798 anAnimationDesc.theName = @reload_seq 611,799 - 611,816 anAnimationDesc.theName = reload_late1_anim 611,817 - 611,838 anAnimationDesc.theName = @reload_onehanded_seq 611,839 - 611,866 anAnimationDesc.theName = reload_onehanded_late1_anim 611,867 - 611,884 anAnimationDesc.theName = @reload_empty_seq 611,885 - 611,908 anAnimationDesc.theName = reload_empty_late1_anim 611,909 - 611,932 anAnimationDesc.theName = reload_empty_late2_anim 611,933 - 611,953 anAnimationDesc.theName = @reload_empty_seq_02 611,954 - 611,981 anAnimationDesc.theName = @reload_empty_onehanded_seq 611,982 - 612,015 anAnimationDesc.theName = reload_empty_onehanded_late1_anim 612,016 - 612,049 anAnimationDesc.theName = reload_empty_onehanded_late2_anim 612,050 - 612,068 anAnimationDesc.theName = @reload_crouch_seq 612,069 - 612,093 anAnimationDesc.theName = reload_late1_crouch_anim 612,094 - 612,122 anAnimationDesc.theName = @reload_onehanded_crouch_seq 612,123 - 612,157 anAnimationDesc.theName = reload_onehanded_late1_crouch_anim 612,158 - 612,182 anAnimationDesc.theName = @reload_empty_crouch_seq 612,183 - 612,213 anAnimationDesc.theName = reload_empty_late1_crouch_anim 612,214 - 612,244 anAnimationDesc.theName = reload_empty_late2_crouch_anim 612,245 - 612,279 anAnimationDesc.theName = @reload_empty_onehanded_crouch_seq 612,280 - 612,320 anAnimationDesc.theName = reload_empty_onehanded_late1_crouch_anim 612,321 - 612,361 anAnimationDesc.theName = reload_empty_onehanded_late2_crouch_anim 612,362 - 612,386 anAnimationDesc.theName = switch_to_onehanded_anim 612,387 - 612,411 anAnimationDesc.theName = switch_to_twohanded_anim 612,412 - 612,431 anAnimationDesc.theName = switch_to_jump_anim 612,432 - 612,451 anAnimationDesc.theName = switch_to_land_anim 612,452 - 612,478 anAnimationDesc.theName = switch_to_jump_crouch_anim 612,479 - 612,505 anAnimationDesc.theName = switch_to_land_crouch_anim 612,506 - 612,529 anAnimationDesc.theName = switch_to_jump_ads_anim 612,530 - 612,553 anAnimationDesc.theName = switch_to_land_ads_anim 612,554 - 612,563 anAnimationDesc.theName = iron_anim 612,564 - 612,573 anAnimationDesc.theName = holo_anim 612,574 - 612,583 anAnimationDesc.theName = hcog_anim 612,584 - 612,592 anAnimationDesc.theName = aog_anim 612,593 - 612,606 anAnimationDesc.theName = iron_anim_nod 612,607 - 612,616 anAnimationDesc.theName = @draw_seq 612,617 - 612,636 anAnimationDesc.theName = @draw_onehanded_seq 612,637 - 612,653 anAnimationDesc.theName = @draw_crouch_seq 612,654 - 612,680 anAnimationDesc.theName = @draw_onehanded_crouch_seq 612,681 - 612,693 anAnimationDesc.theName = @holster_seq 612,694 - 612,716 anAnimationDesc.theName = @holster_onehanded_seq 612,717 - 612,727 anAnimationDesc.theName = @raise_seq 612,728 - 612,748 anAnimationDesc.theName = @raise_onehanded_seq 612,749 - 612,769 anAnimationDesc.theName = @raise_frommelee_seq 612,770 - 612,787 anAnimationDesc.theName = @raise_crouch_seq 612,788 - 612,815 anAnimationDesc.theName = @raise_onehanded_crouch_seq 612,816 - 612,843 anAnimationDesc.theName = @raise_frommelee_crouch_seq 612,844 - 612,872 anAnimationDesc.theName = @raise_frommelee_sliding_seq 612,873 - 612,883 anAnimationDesc.theName = @lower_seq 612,884 - 612,904 anAnimationDesc.theName = @lower_onehanded_seq 612,905 - 612,916 anAnimationDesc.theName = @sprint_seq 612,917 - 612,933 anAnimationDesc.theName = @sprintraise_seq 612,934 - 612,957 anAnimationDesc.theName = @sprintraise_seq_regrip 612,958 - 612,978 anAnimationDesc.theName = @sprintraise_seq_air 612,979 - 612,994 anAnimationDesc.theName = @sprintdraw_seq 612,995 - 613,013 anAnimationDesc.theName = @sprintholster_seq 613,014 - 613,035 anAnimationDesc.theName = @sprint_onehanded_seq 613,036 - 613,062 anAnimationDesc.theName = @sprintraise_onehanded_seq 613,063 - 613,088 anAnimationDesc.theName = @sprintdraw_onehanded_seq 613,089 - 613,117 anAnimationDesc.theName = @sprintholster_onehanded_seq 613,118 - 613,150 anAnimationDesc.theName = sprintraise_onehanded_slide_anim 613,151 - 613,167 anAnimationDesc.theName = optic_anim_layer 613,168 - 613,188 anAnimationDesc.theName = optic_anim_layer_ads 613,189 - 613,209 anAnimationDesc.theName = wind_loop_anim_layer 613,210 - 613,234 anAnimationDesc.theName = wind_loop_ads_anim_layer 613,235 - 613,238 aSeqDesc.theName = "ref" 613,239 - 613,247 aSeqDesc.theName = "walk_seq" 613,248 - 613,262 aSeqDesc.theName = "walk_seq_nocam" 613,263 - 613,296 aSeqDesc.theName = "attack_onehanded_slide_manual_seq" 613,297 - 613,327 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK" 613,328 - 613,350 anEvent.theName = AE_CL_VSCRIPT_CALLBACK 613,351 - 613,358 anActivityModifier.theName = sliding 613,359 - 613,393 aSeqDesc.theName = "attack_onehanded_crouch_manual_seq" 613,394 - 613,414 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK" 613,415 - 613,421 anActivityModifier.theName = crouch 613,422 - 613,460 aSeqDesc.theName = "attack_onehanded_slide_manual_seq_alt1" 613,461 - 613,496 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK_ALT1" 613,497 - 613,536 aSeqDesc.theName = "attack_onehanded_crouch_manual_seq_alt1" 613,537 - 613,562 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK_ALT1" 613,563 - 613,573 aSeqDesc.theName = "reload_seq" 613,574 - 613,587 aSeqDesc.theActivityName = "ACT_VM_RELOAD" 613,588 - 613,613 anEvent.theName = AE_WPN_CLIPBODYGROUP_HIDE 613,614 - 613,639 anEvent.theName = AE_WPN_CLIPBODYGROUP_SHOW 613,640 - 613,655 anEvent.theName = AE_CL_PLAYSOUND 613,656 - 613,681 anEvent.theName = AE_WPN_RELOAD_MILESTONE_1 613,682 - 613,695 anEvent.theName = AE_WPN_RUMBLE 613,696 - 613,711 anEvent.theName = AE_WPN_FILLAMMO 613,712 - 613,730 anEvent.theName = AE_WPN_READYTOFIRE 613,731 - 613,747 aSeqDesc.theName = "reload_late1_seq" 613,748 - 613,767 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE1" 613,768 - 613,788 aSeqDesc.theName = "reload_onehanded_seq" 613,789 - 613,812 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD" 613,813 - 613,839 aSeqDesc.theName = "reload_onehanded_late1_seq" 613,840 - 613,869 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD_LATE1" 613,870 - 613,886 aSeqDesc.theName = "reload_empty_seq" 613,887 - 613,905 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY" 613,906 - 613,931 anEvent.theName = AE_WPN_RELOAD_MILESTONE_2 613,932 - 613,954 aSeqDesc.theName = "reload_empty_late1_seq" 613,955 - 613,979 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE1" 613,980 - 614,002 aSeqDesc.theName = "reload_empty_late2_seq" 614,003 - 614,027 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE2" 614,028 - 614,047 aSeqDesc.theName = "reload_empty_seq_02" 614,048 - 614,074 aSeqDesc.theName = "reload_empty_onehanded_seq" 614,075 - 614,103 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY" 614,104 - 614,136 aSeqDesc.theName = "reload_empty_onehanded_late1_seq" 614,137 - 614,171 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE1" 614,172 - 614,204 aSeqDesc.theName = "reload_empty_onehanded_late2_seq" 614,205 - 614,239 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE2" 614,240 - 614,257 aSeqDesc.theName = "reload_crouch_seq" 614,258 - 614,281 aSeqDesc.theName = "reload_late1_crouch_seq" 614,282 - 614,309 aSeqDesc.theName = "reload_onehanded_crouch_seq" 614,310 - 614,343 aSeqDesc.theName = "reload_onehanded_late1_crouch_seq" 614,344 - 614,367 aSeqDesc.theName = "reload_empty_crouch_seq" 614,368 - 614,397 aSeqDesc.theName = "reload_empty_late1_crouch_seq" 614,398 - 614,427 aSeqDesc.theName = "reload_empty_late2_crouch_seq" 614,428 - 614,461 aSeqDesc.theName = "reload_empty_onehanded_crouch_seq" 614,462 - 614,501 aSeqDesc.theName = "reload_empty_onehanded_late1_crouch_seq" 614,502 - 614,541 aSeqDesc.theName = "reload_empty_onehanded_late2_crouch_seq" 614,542 - 614,550 aSeqDesc.theName = "draw_seq" 614,551 - 614,562 aSeqDesc.theActivityName = "ACT_VM_DRAW" 614,563 - 614,581 aSeqDesc.theName = "draw_onehanded_seq" 614,582 - 614,603 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW" 614,604 - 614,619 aSeqDesc.theName = "draw_crouch_seq" 614,620 - 614,645 aSeqDesc.theName = "draw_onehanded_crouch_seq" 614,646 - 614,657 aSeqDesc.theName = "holster_seq" 614,658 - 614,672 aSeqDesc.theActivityName = "ACT_VM_HOLSTER" 614,673 - 614,694 aSeqDesc.theName = "holster_onehanded_seq" 614,695 - 614,719 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER" 614,720 - 614,729 aSeqDesc.theName = "raise_seq" 614,730 - 614,742 aSeqDesc.theActivityName = "ACT_VM_RAISE" 614,743 - 614,762 aSeqDesc.theName = "raise_onehanded_seq" 614,763 - 614,785 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE" 614,786 - 614,805 aSeqDesc.theName = "raise_frommelee_seq" 614,806 - 614,829 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_MELEE" 614,830 - 614,846 aSeqDesc.theName = "raise_crouch_seq" 614,847 - 614,873 aSeqDesc.theName = "raise_onehanded_crouch_seq" 614,874 - 614,900 aSeqDesc.theName = "raise_frommelee_crouch_seq" 614,901 - 614,928 aSeqDesc.theName = "raise_frommelee_sliding_seq" 614,929 - 614,938 aSeqDesc.theName = "lower_seq" 614,939 - 614,951 aSeqDesc.theActivityName = "ACT_VM_LOWER" 614,952 - 614,971 aSeqDesc.theName = "lower_onehanded_seq" 614,972 - 614,994 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_LOWER" 614,995 - 615,005 aSeqDesc.theName = "sprint_seq" 615,006 - 615,019 aSeqDesc.theActivityName = "ACT_VM_SPRINT" 615,020 - 615,035 aSeqDesc.theName = "sprintraise_seq" 615,036 - 615,060 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_SPRINT" 615,061 - 615,083 aSeqDesc.theName = "sprintraise_seq_regrip" 615,084 - 615,103 aSeqDesc.theName = "sprintraise_seq_air" 615,104 - 615,107 anActivityModifier.theName = air 615,108 - 615,122 aSeqDesc.theName = "sprintdraw_seq" 615,123 - 615,144 aSeqDesc.theActivityName = "ACT_VM_DRAW_TO_SPRINT" 615,145 - 615,162 aSeqDesc.theName = "sprintholster_seq" 615,163 - 615,189 aSeqDesc.theActivityName = "ACT_VM_HOLSTER_FROM_SPRINT" 615,190 - 615,210 aSeqDesc.theName = "sprint_onehanded_seq" 615,211 - 615,234 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_SPRINT" 615,235 - 615,260 aSeqDesc.theName = "sprintraise_onehanded_seq" 615,261 - 615,295 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE_FROM_SPRINT" 615,296 - 615,320 aSeqDesc.theName = "sprintdraw_onehanded_seq" 615,321 - 615,352 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW_TO_SPRINT" 615,353 - 615,380 aSeqDesc.theName = "sprintholster_onehanded_seq" 615,381 - 615,417 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER_FROM_SPRINT" 615,418 - 615,449 aSeqDesc.theName = "sprintraise_onehanded_seq_slide" 615,450 - 615,460 aSeqDesc.theName = "ads_in_seq" 615,461 - 615,474 aSeqDesc.theActivityName = "ACT_VM_ADS_IN" 615,475 - 615,492 aSeqDesc.theName = "ads_in_crouch_seq" 615,493 - 615,507 aSeqDesc.theName = "ads_in_seq_air" 615,508 - 615,519 aSeqDesc.theName = "ads_out_seq" 615,520 - 615,534 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT" 615,535 - 615,553 aSeqDesc.theName = "ads_out_crouch_seq" 615,554 - 615,569 aSeqDesc.theName = "ads_out_seq_air" 615,570 - 615,590 aSeqDesc.theName = "ads_in_onehanded_seq" 615,591 - 615,614 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN" 615,615 - 615,643 aSeqDesc.theName = "ads_in_onehanded_seq_sliding" 615,644 - 615,668 aSeqDesc.theName = "ads_in_onehanded_seq_air" 615,669 - 615,690 aSeqDesc.theName = "ads_out_onehanded_seq" 615,691 - 615,715 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT" 615,716 - 615,745 aSeqDesc.theName = "ads_out_onehanded_seq_sliding" 615,746 - 615,753 anActivityModifier.theName = wallrun 615,754 - 615,783 aSeqDesc.theName = "ads_out_onehanded_seq_wallrun" 615,784 - 615,793 aSeqDesc.theName = "run_layer" 615,794 - 615,810 aSeqDesc.theName = "run_layer_reload" 615,811 - 615,822 aSeqDesc.theName = "optic_layer" 615,823 - 615,838 aSeqDesc.theName = "wind_loop_layer" 615,839 - 615,858 aSeqDesc.theName = "wind_loop_ads_layer" 615,859 - 615,876 aSeqDesc.theName = "idle_seq_autoplay" 615,877 - 615,885 aSeqDesc.theName = "idle_seq" 615,886 - 615,897 aSeqDesc.theActivityName = "ACT_VM_IDLE" 615,898 - 615,910 aSeqDesc.theName = "idle_seq_air" 615,911 - 615,930 aSeqDesc.theName = "idle_seq_crouch_air" 615,931 - 615,946 aSeqDesc.theName = "idle_seq_crouch" 615,947 - 615,965 aSeqDesc.theName = "idle_onehanded_seq" 615,966 - 615,987 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE" 615,988 - 616,010 aSeqDesc.theName = "idle_onehanded_seq_air" 616,011 - 616,021 aSeqDesc.theName = "attack_seq" 616,022 - 616,039 aSeqDesc.theName = "attack_seq_regrip" 616,040 - 616,060 aSeqDesc.theName = "attack_onehanded_seq" 616,061 - 616,087 aSeqDesc.theName = "attack_onehanded_slide_seq" 616,088 - 616,102 aSeqDesc.theName = "idle_check_seq" 616,103 - 616,117 aSeqDesc.theActivityName = "ACT_TRANSITION" 616,118 - 616,133 aSeqDesc.theName = "crouch2idle_seq" 616,134 - 616,140 aSeqDesc.theName = "regrip" 616,141 - 616,150 aSeqDesc.theName = "regrip_02" 616,151 - 616,170 aSeqDesc.theName = "switch_to_jump_iron" 616,171 - 616,190 aSeqDesc.theName = "switch_to_land_iron" 616,191 - 616,212 aSeqDesc.theName = "idle_check_crouch_seq" 616,213 - 616,239 aSeqDesc.theName = "switch_to_jump_iron_crouch" 616,240 - 616,266 aSeqDesc.theName = "switch_to_land_iron_crouch" 616,267 - 616,286 aSeqDesc.theName = "switch_to_onehanded" 616,287 - 616,306 aSeqDesc.theName = "switch_to_twohanded" 616,307 - 616,331 aSeqDesc.theName = "switch_to_onehanded_jump" 616,332 - 616,356 aSeqDesc.theName = "switch_to_onehanded_land" 616,357 - 616,366 aLocalNodeName = twohanded 616,367 - 616,376 aLocalNodeName = onehanded 616,377 - 616,381 aLocalNodeName = fire 616,382 - 616,386 aLocalNodeName = jump 616,387 - 616,398 aLocalNodeName = land_crouch 616,399 - 616,403 aLocalNodeName = land 616,404 - 616,415 aLocalNodeName = jump_crouch 616,416 - 616,420 aBodyPart.theName = "g2a4" 616,421 - 616,431 aBodyPart.theName = "sight_hcog" 616,432 - 616,442 aBodyPart.theName = "sight_acgs" 616,443 - 616,452 aBodyPart.theName = "sight_cro" 616,453 - 616,466 aBodyPart.theName = "g2a4_sight_on" 616,467 - 616,480 aBodyPart.theName = "g2a4_magazine" 616,481 - 616,510 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 76 65 6C 6F 63 69 74 79 00 61 ... ] 616,511 - 616,544 aTexture.thePathFileName = "models\Weapons_R2\g2a4_ar\g2a4_ar" 616,545 - 616,586 aTexture.thePathFileName = "models\Weapons_R2\g2a4_ar\g2a4_ar_skin_31" 616,587 - 616,629 aTexture.thePathFileName = "models\weapons_r2\g2a4_ar\g2a4_ar_prime_01" 616,630 - 616,672 aTexture.thePathFileName = "models\weapons_r2\g2a4_ar\g2a4_ar_prime_02" 616,673 - 616,715 aTexture.thePathFileName = "models\weapons_r2\g2a4_ar\g2a4_ar_prime_03" 616,716 - 616,758 aTexture.thePathFileName = "models\weapons_r2\g2a4_ar\g2a4_ar_prime_04" 616,759 - 616,801 aTexture.thePathFileName = "models\weapons_r2\g2a4_ar\g2a4_ar_prime_05" 616,802 - 616,844 aTexture.thePathFileName = "models\weapons_r2\g2a4_ar\g2a4_ar_prime_06" 616,845 - 616,867 aTexture.thePathFileName = "models\weapons\g2\g2a4" 616,868 - 616,908 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen" 616,909 - 616,950 aTexture.thePathFileName = "models\Weapons_R2\attachments\hcog2_optic" 616,951 - 616,988 aTexture.thePathFileName = "models\weapons\attachments\acgs_sight" 616,989 - 617,037 aTexture.thePathFileName = "models\Weapons_R2\attachments\charge_rifle_optic" 617,038 - 617,081 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens" 617,082 - 3,157,105 [ERROR] Unread bytes (non-zero) [ 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 87 9B F5 ... ] 3,157,106 - 3,157,106 END OF FILE + 1 (File size) ========================