// Created by Crowbar 0.71 ====== File Size ====== 12,442 ====== File Seek Log ====== 0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53) 84 - 699 MDL File Header 01; MDL File Header 01 700 - 795 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ] 796 - 4,699 theMdlFileData.theBones 16 4,700 - 6,171 theMdlFileData.theAttachments 16 6,172 - 6,183 theMdlFileData.theHitboxSets 1 6,184 - 6,199 [ERROR] Unread bytes (non-zero) [ 02 03 04 05 06 07 08 0E 0F 00 0A 0B 0C 0D 09 01 ] 6,200 - 6,475 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 3 6,201 - 6,204 anAnimationDesc.anAnimation [@idle_seq] (unused empty data structure at the end of the list) 6,205 - 6,207 anAnimationDesc.anAnimation [@idle_seq] alignment [ 15 00 00 ] 6,208 - 6,292 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 6,293 - 6,296 anAnimationDesc.anAnimation [@attack_seq] (unused empty data structure at the end of the list) 6,297 - 6,299 anAnimationDesc.anAnimation [@attack_seq] alignment [ 15 00 00 ] 6,300 - 6,384 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 6,385 - 6,388 anAnimationDesc.anAnimation [@charge_seq] (unused empty data structure at the end of the list) 6,389 - 6,391 anAnimationDesc.anAnimation [@charge_seq] alignment [ 15 00 00 ] 6,392 - 7,879 [ERROR] Unread bytes (non-zero) [ 00 00 48 42 00 00 00 00 35 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 7,880 - 8,575 theMdlFileData.theSequenceDescs 3 8,576 - 8,639 [idle_seq] aSeqDesc.theBoneWeights 16 8,640 - 8,641 [idle_seq] aSeqDesc.theAnimDescIndexes 1 8,642 - 8,643 [idle_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 8,644 - 8,883 [attack_seq] aSeqDesc.theEvents 3 8,884 - 8,885 [attack_seq] aSeqDesc.theAnimDescIndexes 1 8,886 - 8,887 [attack_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 8,888 - 8,889 [charge_seq] aSeqDesc.theAnimDescIndexes 1 8,890 - 8,891 [charge_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 8,892 - 8,907 theMdlFileData.theBodyParts 1 8,908 - 9,055 aBodyPart.theModels 1 9,056 - 9,171 aModel.theMeshes 1 9,172 - 9,183 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 ] 9,184 - 9,227 theMdlFileData.theTextures 1 9,228 - 9,231 theMdlFileData.theTexturePaths 1 9,232 - 9,233 theMdlFileData.theSkinFamilies 1 9,234 - 9,235 theMdlFileData.theSkinFamilies alignment [ 00 00 ] 9,236 - 9,289 theMdlFileData.theKeyValuesText = mdlkeyvalue { prop_data { "base" "Metal.Medium" } } 9,290 - 9,291 theMdlFileData.theKeyValuesText alignment [ 00 00 ] 9,292 - 11,399 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 40 00 00 00 80 00 00 00 C0 00 00 00 80 01 00 00 80 ... ] 11,400 - 11,400 aTexturePath = 11,401 - 11,440 theNameCopy = "weapons/empty_handed/w_laser_cannon.mdl" 11,441 - 11,447 theSurfacePropName = "weapon" 11,448 - 11,460 aBone.theName = "ja_c_propGun" 11,461 - 11,472 aBone.theName = "weapon_bone" 11,473 - 11,483 aBone.theName = "def_c_base" 11,484 - 11,503 aBone.theName = "def_c_laser_canon_1" 11,504 - 11,523 aBone.theName = "def_c_laser_canon_2" 11,524 - 11,543 aBone.theName = "def_c_laser_canon_3" 11,544 - 11,563 aBone.theName = "def_c_laser_canon_4" 11,564 - 11,577 aBone.theName = "def_l_hand_fx" 11,578 - 11,591 aBone.theName = "def_r_hand_fx" 11,592 - 11,604 aBone.theName = "muzzle_flash" 11,605 - 11,618 aBone.theName = "laser_canon_1" 11,619 - 11,632 aBone.theName = "laser_canon_2" 11,633 - 11,646 aBone.theName = "laser_canon_3" 11,647 - 11,660 aBone.theName = "laser_canon_4" 11,661 - 11,670 aBone.theName = "FX_HAND_L" 11,671 - 11,680 aBone.theName = "FX_HAND_R" 11,681 - 11,684 anAttachment.theName = "REF" 11,685 - 11,696 anAttachment.theName = "CAMERA_BASE" 11,697 - 11,703 anAttachment.theName = "CAMERA" 11,704 - 11,709 anAttachment.theName = "shell" 11,710 - 11,718 anAttachment.theName = "shell_fp" 11,719 - 11,729 anAttachment.theName = "flashlight" 11,730 - 11,736 anAttachment.theName = "WEAPON" 11,737 - 11,744 anAttachment.theName = "PROPGUN" 11,745 - 11,752 aHitboxSet.theName = "default" 11,753 - 11,762 anAnimationDesc.theName = @idle_seq 11,763 - 11,774 anAnimationDesc.theName = @attack_seq 11,775 - 11,786 anAnimationDesc.theName = @charge_seq 11,787 - 11,795 aSeqDesc.theName = "idle_seq" 11,796 - 11,807 aSeqDesc.theActivityName = "ACT_VM_IDLE" 11,808 - 11,818 aSeqDesc.theName = "attack_seq" 11,819 - 11,840 aSeqDesc.theActivityName = "ACT_RANGE_ATTACK_SMG1" 11,841 - 11,863 anEvent.theName = AE_CL_VSCRIPT_CALLBACK 11,864 - 11,874 aSeqDesc.theName = "charge_seq" 11,875 - 11,888 aSeqDesc.theActivityName = "ACT_VM_CHARGE" 11,889 - 11,909 aBodyPart.theName = "w_empty_handed_titan" 11,910 - 11,953 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens" 11,954 - 12,441 [ERROR] Unread bytes (non-zero) [ 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 4D A9 54 ... ] 12,442 - 12,442 END OF FILE + 1 (File size) ========================