// Created by Crowbar 0.71 ====== File Size ====== 89,910 ====== File Seek Log ====== 0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53) 84 - 699 MDL File Header 01; MDL File Header 01 700 - 795 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ] 796 - 19,339 theMdlFileData.theBones 76 19,340 - 20,627 theMdlFileData.theAttachments 14 20,628 - 20,639 theMdlFileData.theHitboxSets 1 20,640 - 20,715 [ERROR] Unread bytes (non-zero) [ 4A 0C 03 09 0B 05 06 07 3F 40 0D 12 10 15 16 17 18 19 1A 22 23 ... ] 20,716 - 22,371 [ERROR] [End offset is incorrect] [ERROR] theMdlFileData.theAnimationDescs 18; [20716 - 20751] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 20,809 - 20,812 anAnimationDesc.anAnimation [@timeshift_seq] (unused empty data structure at the end of the list) 20,813 - 20,815 anAnimationDesc.anAnimation [@timeshift_seq] alignment [ 07 01 00 ] 20,816 - 20,900 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 20,901 - 20,904 anAnimationDesc.anAnimation [@idle_seq] (unused empty data structure at the end of the list) 20,905 - 20,907 anAnimationDesc.anAnimation [@idle_seq] alignment [ 07 01 00 ] 20,908 - 20,991 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 20,992 - 21,021 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 21,022 - 21,025 anAnimationDesc.anAnimation [@toss_hold_seq] (unused empty data structure at the end of the list) 21,026 - 21,027 anAnimationDesc.anAnimation [@toss_hold_seq] alignment [ 00 00 ] 21,028 - 21,084 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 21,085 - 21,088 anAnimationDesc.anAnimation [@toss_hold_sprinting_seq] (unused empty data structure at the end of the list) 21,089 - 21,091 anAnimationDesc.anAnimation [@toss_hold_sprinting_seq] alignment [ 06 01 00 ] 21,092 - 21,175 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 21,176 - 21,205 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 21,206 - 21,209 anAnimationDesc.anAnimation [@toss_prep_pullout_seq] (unused empty data structure at the end of the list) 21,210 - 21,211 anAnimationDesc.anAnimation [@toss_prep_pullout_seq] alignment [ 00 00 ] 21,212 - 21,268 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 21,269 - 21,272 anAnimationDesc.anAnimation [@toss_prep_seq] (unused empty data structure at the end of the list) 21,273 - 21,275 anAnimationDesc.anAnimation [@toss_prep_seq] alignment [ 05 01 00 ] 21,276 - 21,360 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 21,361 - 21,364 anAnimationDesc.anAnimation [@idle_onehanded_seq] (unused empty data structure at the end of the list) 21,365 - 21,367 anAnimationDesc.anAnimation [@idle_onehanded_seq] alignment [ 05 01 00 ] 21,368 - 21,451 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 21,452 - 21,475 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 21,465 - 21,466 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0); anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0) 21,467 - 21,470 anAnimationDesc.anAnimation [@toss_hold_onehanded_seq] (unused empty data structure at the end of the list) 21,471 - 21,471 anAnimationDesc.anAnimation [@toss_hold_onehanded_seq] alignment [ 00 ] 21,472 - 21,544 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 B4 4A 00 00 00 00 00 00 00 ... ] 21,545 - 21,548 anAnimationDesc.anAnimation [@toss_hold_sprinting_onehanded_seq] (unused empty data structure at the end of the list) 21,549 - 21,551 anAnimationDesc.anAnimation [@toss_hold_sprinting_onehanded_seq] alignment [ 05 01 00 ] 21,552 - 21,636 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 21,637 - 21,640 anAnimationDesc.anAnimation [@toss_prep_pullout_onehanded_seq] (unused empty data structure at the end of the list) 21,641 - 21,643 anAnimationDesc.anAnimation [@toss_prep_pullout_onehanded_seq] alignment [ 04 01 00 ] 21,644 - 21,727 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 21,728 - 21,757 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 21,758 - 21,761 anAnimationDesc.anAnimation [@toss_prep_onehanded_seq] (unused empty data structure at the end of the list) 21,762 - 21,763 anAnimationDesc.anAnimation [@toss_prep_onehanded_seq] alignment [ 00 00 ] 21,764 - 21,820 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 21,821 - 21,824 anAnimationDesc.anAnimation [@toss_seq] (unused empty data structure at the end of the list) 21,825 - 21,827 anAnimationDesc.anAnimation [@toss_seq] alignment [ 04 01 00 ] 21,828 - 21,912 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 21,913 - 21,916 anAnimationDesc.anAnimation [@toss_onehanded_seq] (unused empty data structure at the end of the list) 21,917 - 21,919 anAnimationDesc.anAnimation [@toss_onehanded_seq] alignment [ 03 01 00 ] 21,920 - 22,003 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 22,004 - 22,027 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 22,028 - 22,031 anAnimationDesc.anAnimation [@toss_overhead_seq] (unused empty data structure at the end of the list) 22,032 - 22,096 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 4C 86 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 22,097 - 22,100 anAnimationDesc.anAnimation [@toss_overhead_onehanded_seq] (unused empty data structure at the end of the list) 22,101 - 22,103 anAnimationDesc.anAnimation [@toss_overhead_onehanded_seq] alignment [ 03 01 00 ] 22,104 - 22,188 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 22,189 - 22,192 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list) 22,193 - 22,195 anAnimationDesc.anAnimation [@holster_seq] alignment [ 03 01 00 ] 22,196 - 22,280 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 22,281 - 22,284 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list) 22,285 - 22,287 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ 02 01 00 ] 22,288 - 22,413 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 22,414 - 22,415 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0) 22,416 - 22,419 anAnimationDesc.anAnimation [@timeshift_draw_seq] (unused empty data structure at the end of the list) 22,420 - 70,719 [ERROR] Unread bytes (non-zero) [ 03 1A 00 00 00 00 00 00 00 00 00 00 00 00 AA 50 00 80 00 3C 00 ... ] 70,720 - 74,895 theMdlFileData.theSequenceDescs 18 74,896 - 75,199 [timeshift_draw_seq] aSeqDesc.theBoneWeights 76 75,200 - 75,201 [timeshift_draw_seq] aSeqDesc.theAnimDescIndexes 1 75,202 - 75,203 [timeshift_draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 75,204 - 75,363 [timeshift_seq] aSeqDesc.theEvents 2 75,364 - 75,365 [timeshift_seq] aSeqDesc.theAnimDescIndexes 1 75,366 - 75,367 [timeshift_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 75,368 - 75,369 [idle_seq] aSeqDesc.theAnimDescIndexes 1 75,370 - 75,371 [idle_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 75,372 - 75,373 [toss_hold_seq] aSeqDesc.theAnimDescIndexes 1 75,374 - 75,375 [toss_hold_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 75,376 - 75,377 [toss_hold_sprinting_seq] aSeqDesc.theAnimDescIndexes 1 75,378 - 75,379 [toss_hold_sprinting_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 75,380 - 75,381 [toss_prep_pullout_seq] aSeqDesc.theAnimDescIndexes 1 75,382 - 75,383 [toss_prep_pullout_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 75,384 - 75,385 [toss_prep_seq] aSeqDesc.theAnimDescIndexes 1 75,386 - 75,387 [toss_prep_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 75,388 - 75,389 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 75,390 - 75,391 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 75,392 - 75,393 [toss_hold_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 75,394 - 75,395 [toss_hold_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 75,396 - 75,397 [toss_hold_sprinting_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 75,398 - 75,399 [toss_hold_sprinting_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 75,400 - 75,401 [toss_prep_pullout_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 75,402 - 75,403 [toss_prep_pullout_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 75,404 - 75,405 [toss_prep_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 75,406 - 75,407 [toss_prep_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 75,408 - 75,807 [toss_seq] aSeqDesc.theEvents 5 75,808 - 75,809 [toss_seq] aSeqDesc.theAnimDescIndexes 1 75,810 - 75,811 [toss_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 75,812 - 76,211 [toss_onehanded_seq] aSeqDesc.theEvents 5 76,212 - 76,213 [toss_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 76,214 - 76,215 [toss_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 76,216 - 76,615 [toss_overhead_seq] aSeqDesc.theEvents 5 76,616 - 76,617 [toss_overhead_seq] aSeqDesc.theAnimDescIndexes 1 76,618 - 76,619 [toss_overhead_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 76,620 - 77,019 [toss_overhead_onehanded_seq] aSeqDesc.theEvents 5 77,020 - 77,021 [toss_overhead_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 77,022 - 77,023 [toss_overhead_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 77,024 - 77,025 [holster_seq] aSeqDesc.theAnimDescIndexes 1 77,026 - 77,027 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 77,028 - 77,029 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 77,030 - 77,031 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 77,032 - 77,047 theMdlFileData.theBodyParts 1 77,048 - 77,195 aBodyPart.theModels 1 77,196 - 77,311 aModel.theMeshes 1 77,312 - 77,355 theMdlFileData.theTextures 1 77,356 - 77,359 theMdlFileData.theTexturePaths 1 77,360 - 77,361 theMdlFileData.theSkinFamilies 1 77,362 - 77,363 theMdlFileData.theSkinFamilies alignment [ 00 00 ] 77,364 - 86,911 [ERROR] Unread bytes (non-zero) [ 4C 00 00 00 40 00 00 00 70 01 00 00 A0 02 00 00 30 06 00 00 F0 ... ] 86,912 - 86,912 aTexturePath = 86,913 - 86,961 theNameCopy = "weapons/empty_handed/ptpov_phaseshift_device.mdl" 86,962 - 86,969 theSurfacePropName = "default" 86,970 - 86,980 aBone.theName = "jx_c_delta" 86,981 - 86,989 aBone.theName = "jx_c_pov" 86,990 - 87,001 aBone.theName = "jx_c_camera" 87,002 - 87,011 aBone.theName = "def_c_hip" 87,012 - 87,022 aBone.theName = "jx_c_start" 87,023 - 87,035 aBone.theName = "def_c_spineA" 87,036 - 87,048 aBone.theName = "def_c_spineB" 87,049 - 87,061 aBone.theName = "def_c_spineC" 87,062 - 87,074 aBone.theName = "ja_c_propGun" 87,075 - 87,086 aBone.theName = "def_c_neckA" 87,087 - 87,097 aBone.theName = "jx_c_neckB" 87,098 - 87,109 aBone.theName = "def_c_neckB" 87,110 - 87,120 aBone.theName = "def_c_head" 87,121 - 87,131 aBone.theName = "def_l_clav" 87,132 - 87,146 aBone.theName = "def_l_shoulder" 87,147 - 87,166 aBone.theName = "def_l_shoulderTwist" 87,167 - 87,179 aBone.theName = "def_l_elbowB" 87,180 - 87,197 aBone.theName = "def_l_shoulderMid" 87,198 - 87,209 aBone.theName = "def_l_elbow" 87,210 - 87,223 aBone.theName = "def_l_forearm" 87,224 - 87,235 aBone.theName = "def_l_wrist" 87,236 - 87,251 aBone.theName = "def_l_finIndexA" 87,252 - 87,267 aBone.theName = "def_l_finIndexB" 87,268 - 87,283 aBone.theName = "def_l_finIndexC" 87,284 - 87,297 aBone.theName = "def_l_finMidA" 87,298 - 87,311 aBone.theName = "def_l_finMidB" 87,312 - 87,325 aBone.theName = "def_l_finMidC" 87,326 - 87,341 aBone.theName = "def_l_finThumbA" 87,342 - 87,357 aBone.theName = "def_l_finThumbB" 87,358 - 87,373 aBone.theName = "def_l_finThumbC" 87,374 - 87,393 aBone.theName = "def_l_finRingCarpal" 87,394 - 87,408 aBone.theName = "def_l_finRingA" 87,409 - 87,423 aBone.theName = "def_l_finRingB" 87,424 - 87,438 aBone.theName = "def_l_finRingC" 87,439 - 87,454 aBone.theName = "def_l_finPinkyA" 87,455 - 87,470 aBone.theName = "def_l_finPinkyB" 87,471 - 87,486 aBone.theName = "def_l_finPinkyC" 87,487 - 87,497 aBone.theName = "def_r_clav" 87,498 - 87,512 aBone.theName = "def_r_shoulder" 87,513 - 87,532 aBone.theName = "def_r_shoulderTwist" 87,533 - 87,545 aBone.theName = "def_r_elbowB" 87,546 - 87,563 aBone.theName = "def_r_shoulderMid" 87,564 - 87,575 aBone.theName = "def_r_elbow" 87,576 - 87,589 aBone.theName = "def_r_forearm" 87,590 - 87,601 aBone.theName = "def_r_wrist" 87,602 - 87,617 aBone.theName = "def_r_finIndexA" 87,618 - 87,633 aBone.theName = "def_r_finIndexB" 87,634 - 87,649 aBone.theName = "def_r_finIndexC" 87,650 - 87,663 aBone.theName = "def_r_finMidA" 87,664 - 87,677 aBone.theName = "def_r_finMidB" 87,678 - 87,691 aBone.theName = "def_r_finMidC" 87,692 - 87,707 aBone.theName = "def_r_finThumbA" 87,708 - 87,723 aBone.theName = "def_r_finThumbB" 87,724 - 87,739 aBone.theName = "def_r_finThumbC" 87,740 - 87,759 aBone.theName = "def_r_finRingCarpal" 87,760 - 87,774 aBone.theName = "def_r_finRingA" 87,775 - 87,789 aBone.theName = "def_r_finRingB" 87,790 - 87,804 aBone.theName = "def_r_finRingC" 87,805 - 87,820 aBone.theName = "def_r_finPinkyA" 87,821 - 87,836 aBone.theName = "def_r_finPinkyB" 87,837 - 87,852 aBone.theName = "def_r_finPinkyC" 87,853 - 87,864 aBone.theName = "def_l_thigh" 87,865 - 87,875 aBone.theName = "def_l_knee" 87,876 - 87,887 aBone.theName = "def_l_ankle" 87,888 - 87,898 aBone.theName = "def_l_ball" 87,899 - 87,910 aBone.theName = "def_l_kneeB" 87,911 - 87,922 aBone.theName = "def_r_thigh" 87,923 - 87,933 aBone.theName = "def_r_knee" 87,934 - 87,945 aBone.theName = "def_r_ankle" 87,946 - 87,956 aBone.theName = "def_r_ball" 87,957 - 87,968 aBone.theName = "def_r_kneeB" 87,969 - 87,982 aBone.theName = "ja_l_propHand" 87,983 - 87,996 aBone.theName = "ja_r_propHand" 87,997 - 88,008 aBone.theName = "weapon_bone" 88,009 - 88,019 aBone.theName = "def_c_base" 88,020 - 88,032 aBone.theName = "muzzle_flash" 88,033 - 88,044 anAttachment.theName = "CAMERA_BASE" 88,045 - 88,051 anAttachment.theName = "CAMERA" 88,052 - 88,058 anAttachment.theName = "L_HAND" 88,059 - 88,065 anAttachment.theName = "R_HAND" 88,066 - 88,077 anAttachment.theName = "SWAY_ROTATE" 88,078 - 88,096 anAttachment.theName = "SWAY_ROTATE_ZOOMED" 88,097 - 88,107 anAttachment.theName = "L_BACKHAND" 88,108 - 88,121 anAttachment.theName = "laser_canon_1" 88,122 - 88,135 anAttachment.theName = "laser_canon_2" 88,136 - 88,149 anAttachment.theName = "laser_canon_3" 88,150 - 88,163 anAttachment.theName = "laser_canon_4" 88,164 - 88,173 anAttachment.theName = "FX_HAND_L" 88,174 - 88,183 anAttachment.theName = "FX_HAND_R" 88,184 - 88,198 aHitboxSet.theName = "emptyhitboxset" 88,199 - 88,218 anAnimationDesc.theName = @timeshift_draw_seq 88,219 - 88,233 anAnimationDesc.theName = @timeshift_seq 88,234 - 88,243 anAnimationDesc.theName = @idle_seq 88,244 - 88,258 anAnimationDesc.theName = @toss_hold_seq 88,259 - 88,283 anAnimationDesc.theName = @toss_hold_sprinting_seq 88,284 - 88,306 anAnimationDesc.theName = @toss_prep_pullout_seq 88,307 - 88,321 anAnimationDesc.theName = @toss_prep_seq 88,322 - 88,341 anAnimationDesc.theName = @idle_onehanded_seq 88,342 - 88,366 anAnimationDesc.theName = @toss_hold_onehanded_seq 88,367 - 88,401 anAnimationDesc.theName = @toss_hold_sprinting_onehanded_seq 88,402 - 88,434 anAnimationDesc.theName = @toss_prep_pullout_onehanded_seq 88,435 - 88,459 anAnimationDesc.theName = @toss_prep_onehanded_seq 88,460 - 88,469 anAnimationDesc.theName = @toss_seq 88,470 - 88,489 anAnimationDesc.theName = @toss_onehanded_seq 88,490 - 88,508 anAnimationDesc.theName = @toss_overhead_seq 88,509 - 88,537 anAnimationDesc.theName = @toss_overhead_onehanded_seq 88,538 - 88,550 anAnimationDesc.theName = @holster_seq 88,551 - 88,573 anAnimationDesc.theName = @holster_onehanded_seq 88,574 - 88,592 aSeqDesc.theName = "timeshift_draw_seq" 88,593 - 88,604 aSeqDesc.theActivityName = "ACT_VM_DRAW" 88,605 - 88,618 aSeqDesc.theName = "timeshift_seq" 88,619 - 88,639 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK" 88,640 - 88,666 anEvent.theName = AE_CL_STOP_PARTICLE_EFFECT 88,667 - 88,695 anEvent.theName = AE_CL_CREATE_PARTICLE_EFFECT 88,696 - 88,704 aSeqDesc.theName = "idle_seq" 88,705 - 88,721 aSeqDesc.theActivityName = "ACT_VM_TOSS_HOLD" 88,722 - 88,735 aSeqDesc.theName = "toss_hold_seq" 88,736 - 88,759 aSeqDesc.theName = "toss_hold_sprinting_seq" 88,760 - 88,786 aSeqDesc.theActivityName = "ACT_VM_TOSS_HOLD_SPRINTING" 88,787 - 88,808 aSeqDesc.theName = "toss_prep_pullout_seq" 88,809 - 88,833 aSeqDesc.theActivityName = "ACT_VM_TOSS_PREP_PULLOUT" 88,834 - 88,847 aSeqDesc.theName = "toss_prep_seq" 88,848 - 88,864 aSeqDesc.theActivityName = "ACT_VM_TOSS_PREP" 88,865 - 88,883 aSeqDesc.theName = "idle_onehanded_seq" 88,884 - 88,910 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_TOSS_HOLD" 88,911 - 88,934 aSeqDesc.theName = "toss_hold_onehanded_seq" 88,935 - 88,968 aSeqDesc.theName = "toss_hold_sprinting_onehanded_seq" 88,969 - 89,005 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_TOSS_HOLD_SPRINTING" 89,006 - 89,037 aSeqDesc.theName = "toss_prep_pullout_onehanded_seq" 89,038 - 89,072 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_TOSS_PREP_PULLOUT" 89,073 - 89,096 aSeqDesc.theName = "toss_prep_onehanded_seq" 89,097 - 89,123 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_TOSS_PREP" 89,124 - 89,132 aSeqDesc.theName = "toss_seq" 89,133 - 89,144 aSeqDesc.theActivityName = "ACT_VM_TOSS" 89,145 - 89,164 anEvent.theName = AE_WPN_TOSS_RELEASE 89,165 - 89,178 anEvent.theName = AE_WPN_RUMBLE 89,179 - 89,194 anEvent.theName = AE_CL_PLAYSOUND 89,195 - 89,213 aSeqDesc.theName = "toss_onehanded_seq" 89,214 - 89,235 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_TOSS" 89,236 - 89,253 aSeqDesc.theName = "toss_overhead_seq" 89,254 - 89,274 aSeqDesc.theActivityName = "ACT_VM_TOSS_OVERHEAD" 89,275 - 89,302 aSeqDesc.theName = "toss_overhead_onehanded_seq" 89,303 - 89,333 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_TOSS_OVERHEAD" 89,334 - 89,345 aSeqDesc.theName = "holster_seq" 89,346 - 89,360 aSeqDesc.theActivityName = "ACT_VM_HOLSTER" 89,361 - 89,382 aSeqDesc.theName = "holster_onehanded_seq" 89,383 - 89,407 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER" 89,408 - 89,418 aBodyPart.theName = "empty_hand" 89,419 - 89,462 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens" 89,463 - 89,909 [ERROR] Unread bytes (non-zero) [ 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 2A 74 B3 04 ... ] 89,910 - 89,910 END OF FILE + 1 (File size) ========================