// Created by Crowbar 0.71
====== File Size ======
	12,442
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 795 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	796 - 4,699 theMdlFileData.theBones 16
	4,700 - 6,171 theMdlFileData.theAttachments 16
	6,172 - 6,183 theMdlFileData.theHitboxSets 1
	6,184 - 6,199 [ERROR] Unread bytes (non-zero) [ 02 03 04 05 06 07 08 0E 0F 00 0A 0B 0C 0D 09 01 ]
	6,200 - 6,475 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 3
	6,201 - 6,204 anAnimationDesc.anAnimation [@idle_seq] (unused empty data structure at the end of the list)
	6,205 - 6,207 anAnimationDesc.anAnimation [@idle_seq] alignment [ 15 00 00 ]
	6,208 - 6,292 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	6,293 - 6,296 anAnimationDesc.anAnimation [@attack_seq] (unused empty data structure at the end of the list)
	6,297 - 6,299 anAnimationDesc.anAnimation [@attack_seq] alignment [ 15 00 00 ]
	6,300 - 6,384 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	6,385 - 6,388 anAnimationDesc.anAnimation [@charge_seq] (unused empty data structure at the end of the list)
	6,389 - 6,391 anAnimationDesc.anAnimation [@charge_seq] alignment [ 15 00 00 ]
	6,392 - 7,879 [ERROR] Unread bytes (non-zero) [ 00 00 48 42 00 00 00 00 35 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	7,880 - 8,575 theMdlFileData.theSequenceDescs 3
	8,576 - 8,639 [idle_seq] aSeqDesc.theBoneWeights 16
	8,640 - 8,641 [idle_seq] aSeqDesc.theAnimDescIndexes 1
	8,642 - 8,643 [idle_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	8,644 - 8,883 [attack_seq] aSeqDesc.theEvents 3
	8,884 - 8,885 [attack_seq] aSeqDesc.theAnimDescIndexes 1
	8,886 - 8,887 [attack_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	8,888 - 8,889 [charge_seq] aSeqDesc.theAnimDescIndexes 1
	8,890 - 8,891 [charge_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	8,892 - 8,907 theMdlFileData.theBodyParts 1
	8,908 - 9,055 aBodyPart.theModels 1
	9,056 - 9,171 aModel.theMeshes 1
	9,172 - 9,183 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 ]
	9,184 - 9,227 theMdlFileData.theTextures 1
	9,228 - 9,231 theMdlFileData.theTexturePaths 1
	9,232 - 9,233 theMdlFileData.theSkinFamilies 1
	9,234 - 9,235 theMdlFileData.theSkinFamilies alignment [ 00 00 ]
	9,236 - 9,289 theMdlFileData.theKeyValuesText = mdlkeyvalue
{
prop_data {
"base" "Metal.Medium"  }
}

	9,290 - 9,291 theMdlFileData.theKeyValuesText alignment [ 00 00 ]
	9,292 - 11,399 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 40 00 00 00 80 00 00 00 C0 00 00 00 80 01 00 00 80 ... ]
	11,400 - 11,400 aTexturePath = 
	11,401 - 11,440 theNameCopy = "weapons/empty_handed/w_laser_cannon.mdl"
	11,441 - 11,447 theSurfacePropName = "weapon"
	11,448 - 11,460 aBone.theName = "ja_c_propGun"
	11,461 - 11,472 aBone.theName = "weapon_bone"
	11,473 - 11,483 aBone.theName = "def_c_base"
	11,484 - 11,503 aBone.theName = "def_c_laser_canon_1"
	11,504 - 11,523 aBone.theName = "def_c_laser_canon_2"
	11,524 - 11,543 aBone.theName = "def_c_laser_canon_3"
	11,544 - 11,563 aBone.theName = "def_c_laser_canon_4"
	11,564 - 11,577 aBone.theName = "def_l_hand_fx"
	11,578 - 11,591 aBone.theName = "def_r_hand_fx"
	11,592 - 11,604 aBone.theName = "muzzle_flash"
	11,605 - 11,618 aBone.theName = "laser_canon_1"
	11,619 - 11,632 aBone.theName = "laser_canon_2"
	11,633 - 11,646 aBone.theName = "laser_canon_3"
	11,647 - 11,660 aBone.theName = "laser_canon_4"
	11,661 - 11,670 aBone.theName = "FX_HAND_L"
	11,671 - 11,680 aBone.theName = "FX_HAND_R"
	11,681 - 11,684 anAttachment.theName = "REF"
	11,685 - 11,696 anAttachment.theName = "CAMERA_BASE"
	11,697 - 11,703 anAttachment.theName = "CAMERA"
	11,704 - 11,709 anAttachment.theName = "shell"
	11,710 - 11,718 anAttachment.theName = "shell_fp"
	11,719 - 11,729 anAttachment.theName = "flashlight"
	11,730 - 11,736 anAttachment.theName = "WEAPON"
	11,737 - 11,744 anAttachment.theName = "PROPGUN"
	11,745 - 11,752 aHitboxSet.theName = "default"
	11,753 - 11,762 anAnimationDesc.theName = @idle_seq
	11,763 - 11,774 anAnimationDesc.theName = @attack_seq
	11,775 - 11,786 anAnimationDesc.theName = @charge_seq
	11,787 - 11,795 aSeqDesc.theName = "idle_seq"
	11,796 - 11,807 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	11,808 - 11,818 aSeqDesc.theName = "attack_seq"
	11,819 - 11,840 aSeqDesc.theActivityName = "ACT_RANGE_ATTACK_SMG1"
	11,841 - 11,863 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	11,864 - 11,874 aSeqDesc.theName = "charge_seq"
	11,875 - 11,888 aSeqDesc.theActivityName = "ACT_VM_CHARGE"
	11,889 - 11,909 aBodyPart.theName = "w_empty_handed_titan"
	11,910 - 11,953 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens"
	11,954 - 12,441 [ERROR] Unread bytes (non-zero) [ 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 4D A9 54 ... ]
	12,442 - 12,442 END OF FILE + 1 (File size)
========================
