// Created by Crowbar 0.71
====== File Size ======
	89,910
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 795 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	796 - 19,339 theMdlFileData.theBones 76
	19,340 - 20,627 theMdlFileData.theAttachments 14
	20,628 - 20,639 theMdlFileData.theHitboxSets 1
	20,640 - 20,715 [ERROR] Unread bytes (non-zero) [ 4A 0C 03 09 0B 05 06 07 3F 40 0D 12 10 15 16 17 18 19 1A 22 23 ... ]
	20,716 - 22,371 [ERROR] [End offset is incorrect] [ERROR] theMdlFileData.theAnimationDescs 18; [20716 - 20751] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	20,809 - 20,812 anAnimationDesc.anAnimation [@timeshift_seq] (unused empty data structure at the end of the list)
	20,813 - 20,815 anAnimationDesc.anAnimation [@timeshift_seq] alignment [ 07 01 00 ]
	20,816 - 20,900 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	20,901 - 20,904 anAnimationDesc.anAnimation [@idle_seq] (unused empty data structure at the end of the list)
	20,905 - 20,907 anAnimationDesc.anAnimation [@idle_seq] alignment [ 07 01 00 ]
	20,908 - 20,991 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	20,992 - 21,021 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	21,022 - 21,025 anAnimationDesc.anAnimation [@toss_hold_seq] (unused empty data structure at the end of the list)
	21,026 - 21,027 anAnimationDesc.anAnimation [@toss_hold_seq] alignment [ 00 00 ]
	21,028 - 21,084 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	21,085 - 21,088 anAnimationDesc.anAnimation [@toss_hold_sprinting_seq] (unused empty data structure at the end of the list)
	21,089 - 21,091 anAnimationDesc.anAnimation [@toss_hold_sprinting_seq] alignment [ 06 01 00 ]
	21,092 - 21,175 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	21,176 - 21,205 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	21,206 - 21,209 anAnimationDesc.anAnimation [@toss_prep_pullout_seq] (unused empty data structure at the end of the list)
	21,210 - 21,211 anAnimationDesc.anAnimation [@toss_prep_pullout_seq] alignment [ 00 00 ]
	21,212 - 21,268 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	21,269 - 21,272 anAnimationDesc.anAnimation [@toss_prep_seq] (unused empty data structure at the end of the list)
	21,273 - 21,275 anAnimationDesc.anAnimation [@toss_prep_seq] alignment [ 05 01 00 ]
	21,276 - 21,360 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	21,361 - 21,364 anAnimationDesc.anAnimation [@idle_onehanded_seq] (unused empty data structure at the end of the list)
	21,365 - 21,367 anAnimationDesc.anAnimation [@idle_onehanded_seq] alignment [ 05 01 00 ]
	21,368 - 21,451 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	21,452 - 21,475 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	21,465 - 21,466 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0); anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0)
	21,467 - 21,470 anAnimationDesc.anAnimation [@toss_hold_onehanded_seq] (unused empty data structure at the end of the list)
	21,471 - 21,471 anAnimationDesc.anAnimation [@toss_hold_onehanded_seq] alignment [ 00 ]
	21,472 - 21,544 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 B4 4A 00 00 00 00 00 00 00 ... ]
	21,545 - 21,548 anAnimationDesc.anAnimation [@toss_hold_sprinting_onehanded_seq] (unused empty data structure at the end of the list)
	21,549 - 21,551 anAnimationDesc.anAnimation [@toss_hold_sprinting_onehanded_seq] alignment [ 05 01 00 ]
	21,552 - 21,636 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	21,637 - 21,640 anAnimationDesc.anAnimation [@toss_prep_pullout_onehanded_seq] (unused empty data structure at the end of the list)
	21,641 - 21,643 anAnimationDesc.anAnimation [@toss_prep_pullout_onehanded_seq] alignment [ 04 01 00 ]
	21,644 - 21,727 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	21,728 - 21,757 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	21,758 - 21,761 anAnimationDesc.anAnimation [@toss_prep_onehanded_seq] (unused empty data structure at the end of the list)
	21,762 - 21,763 anAnimationDesc.anAnimation [@toss_prep_onehanded_seq] alignment [ 00 00 ]
	21,764 - 21,820 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	21,821 - 21,824 anAnimationDesc.anAnimation [@toss_seq] (unused empty data structure at the end of the list)
	21,825 - 21,827 anAnimationDesc.anAnimation [@toss_seq] alignment [ 04 01 00 ]
	21,828 - 21,912 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	21,913 - 21,916 anAnimationDesc.anAnimation [@toss_onehanded_seq] (unused empty data structure at the end of the list)
	21,917 - 21,919 anAnimationDesc.anAnimation [@toss_onehanded_seq] alignment [ 03 01 00 ]
	21,920 - 22,003 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	22,004 - 22,027 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	22,028 - 22,031 anAnimationDesc.anAnimation [@toss_overhead_seq] (unused empty data structure at the end of the list)
	22,032 - 22,096 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 4C 86 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	22,097 - 22,100 anAnimationDesc.anAnimation [@toss_overhead_onehanded_seq] (unused empty data structure at the end of the list)
	22,101 - 22,103 anAnimationDesc.anAnimation [@toss_overhead_onehanded_seq] alignment [ 03 01 00 ]
	22,104 - 22,188 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	22,189 - 22,192 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list)
	22,193 - 22,195 anAnimationDesc.anAnimation [@holster_seq] alignment [ 03 01 00 ]
	22,196 - 22,280 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	22,281 - 22,284 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list)
	22,285 - 22,287 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ 02 01 00 ]
	22,288 - 22,413 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	22,414 - 22,415 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	22,416 - 22,419 anAnimationDesc.anAnimation [@timeshift_draw_seq] (unused empty data structure at the end of the list)
	22,420 - 70,719 [ERROR] Unread bytes (non-zero) [ 03 1A 00 00 00 00 00 00 00 00 00 00 00 00 AA 50 00 80 00 3C 00 ... ]
	70,720 - 74,895 theMdlFileData.theSequenceDescs 18
	74,896 - 75,199 [timeshift_draw_seq] aSeqDesc.theBoneWeights 76
	75,200 - 75,201 [timeshift_draw_seq] aSeqDesc.theAnimDescIndexes 1
	75,202 - 75,203 [timeshift_draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	75,204 - 75,363 [timeshift_seq] aSeqDesc.theEvents 2
	75,364 - 75,365 [timeshift_seq] aSeqDesc.theAnimDescIndexes 1
	75,366 - 75,367 [timeshift_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	75,368 - 75,369 [idle_seq] aSeqDesc.theAnimDescIndexes 1
	75,370 - 75,371 [idle_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	75,372 - 75,373 [toss_hold_seq] aSeqDesc.theAnimDescIndexes 1
	75,374 - 75,375 [toss_hold_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	75,376 - 75,377 [toss_hold_sprinting_seq] aSeqDesc.theAnimDescIndexes 1
	75,378 - 75,379 [toss_hold_sprinting_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	75,380 - 75,381 [toss_prep_pullout_seq] aSeqDesc.theAnimDescIndexes 1
	75,382 - 75,383 [toss_prep_pullout_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	75,384 - 75,385 [toss_prep_seq] aSeqDesc.theAnimDescIndexes 1
	75,386 - 75,387 [toss_prep_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	75,388 - 75,389 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	75,390 - 75,391 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	75,392 - 75,393 [toss_hold_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	75,394 - 75,395 [toss_hold_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	75,396 - 75,397 [toss_hold_sprinting_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	75,398 - 75,399 [toss_hold_sprinting_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	75,400 - 75,401 [toss_prep_pullout_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	75,402 - 75,403 [toss_prep_pullout_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	75,404 - 75,405 [toss_prep_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	75,406 - 75,407 [toss_prep_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	75,408 - 75,807 [toss_seq] aSeqDesc.theEvents 5
	75,808 - 75,809 [toss_seq] aSeqDesc.theAnimDescIndexes 1
	75,810 - 75,811 [toss_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	75,812 - 76,211 [toss_onehanded_seq] aSeqDesc.theEvents 5
	76,212 - 76,213 [toss_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	76,214 - 76,215 [toss_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	76,216 - 76,615 [toss_overhead_seq] aSeqDesc.theEvents 5
	76,616 - 76,617 [toss_overhead_seq] aSeqDesc.theAnimDescIndexes 1
	76,618 - 76,619 [toss_overhead_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	76,620 - 77,019 [toss_overhead_onehanded_seq] aSeqDesc.theEvents 5
	77,020 - 77,021 [toss_overhead_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	77,022 - 77,023 [toss_overhead_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	77,024 - 77,025 [holster_seq] aSeqDesc.theAnimDescIndexes 1
	77,026 - 77,027 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	77,028 - 77,029 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	77,030 - 77,031 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	77,032 - 77,047 theMdlFileData.theBodyParts 1
	77,048 - 77,195 aBodyPart.theModels 1
	77,196 - 77,311 aModel.theMeshes 1
	77,312 - 77,355 theMdlFileData.theTextures 1
	77,356 - 77,359 theMdlFileData.theTexturePaths 1
	77,360 - 77,361 theMdlFileData.theSkinFamilies 1
	77,362 - 77,363 theMdlFileData.theSkinFamilies alignment [ 00 00 ]
	77,364 - 86,911 [ERROR] Unread bytes (non-zero) [ 4C 00 00 00 40 00 00 00 70 01 00 00 A0 02 00 00 30 06 00 00 F0 ... ]
	86,912 - 86,912 aTexturePath = 
	86,913 - 86,961 theNameCopy = "weapons/empty_handed/ptpov_phaseshift_device.mdl"
	86,962 - 86,969 theSurfacePropName = "default"
	86,970 - 86,980 aBone.theName = "jx_c_delta"
	86,981 - 86,989 aBone.theName = "jx_c_pov"
	86,990 - 87,001 aBone.theName = "jx_c_camera"
	87,002 - 87,011 aBone.theName = "def_c_hip"
	87,012 - 87,022 aBone.theName = "jx_c_start"
	87,023 - 87,035 aBone.theName = "def_c_spineA"
	87,036 - 87,048 aBone.theName = "def_c_spineB"
	87,049 - 87,061 aBone.theName = "def_c_spineC"
	87,062 - 87,074 aBone.theName = "ja_c_propGun"
	87,075 - 87,086 aBone.theName = "def_c_neckA"
	87,087 - 87,097 aBone.theName = "jx_c_neckB"
	87,098 - 87,109 aBone.theName = "def_c_neckB"
	87,110 - 87,120 aBone.theName = "def_c_head"
	87,121 - 87,131 aBone.theName = "def_l_clav"
	87,132 - 87,146 aBone.theName = "def_l_shoulder"
	87,147 - 87,166 aBone.theName = "def_l_shoulderTwist"
	87,167 - 87,179 aBone.theName = "def_l_elbowB"
	87,180 - 87,197 aBone.theName = "def_l_shoulderMid"
	87,198 - 87,209 aBone.theName = "def_l_elbow"
	87,210 - 87,223 aBone.theName = "def_l_forearm"
	87,224 - 87,235 aBone.theName = "def_l_wrist"
	87,236 - 87,251 aBone.theName = "def_l_finIndexA"
	87,252 - 87,267 aBone.theName = "def_l_finIndexB"
	87,268 - 87,283 aBone.theName = "def_l_finIndexC"
	87,284 - 87,297 aBone.theName = "def_l_finMidA"
	87,298 - 87,311 aBone.theName = "def_l_finMidB"
	87,312 - 87,325 aBone.theName = "def_l_finMidC"
	87,326 - 87,341 aBone.theName = "def_l_finThumbA"
	87,342 - 87,357 aBone.theName = "def_l_finThumbB"
	87,358 - 87,373 aBone.theName = "def_l_finThumbC"
	87,374 - 87,393 aBone.theName = "def_l_finRingCarpal"
	87,394 - 87,408 aBone.theName = "def_l_finRingA"
	87,409 - 87,423 aBone.theName = "def_l_finRingB"
	87,424 - 87,438 aBone.theName = "def_l_finRingC"
	87,439 - 87,454 aBone.theName = "def_l_finPinkyA"
	87,455 - 87,470 aBone.theName = "def_l_finPinkyB"
	87,471 - 87,486 aBone.theName = "def_l_finPinkyC"
	87,487 - 87,497 aBone.theName = "def_r_clav"
	87,498 - 87,512 aBone.theName = "def_r_shoulder"
	87,513 - 87,532 aBone.theName = "def_r_shoulderTwist"
	87,533 - 87,545 aBone.theName = "def_r_elbowB"
	87,546 - 87,563 aBone.theName = "def_r_shoulderMid"
	87,564 - 87,575 aBone.theName = "def_r_elbow"
	87,576 - 87,589 aBone.theName = "def_r_forearm"
	87,590 - 87,601 aBone.theName = "def_r_wrist"
	87,602 - 87,617 aBone.theName = "def_r_finIndexA"
	87,618 - 87,633 aBone.theName = "def_r_finIndexB"
	87,634 - 87,649 aBone.theName = "def_r_finIndexC"
	87,650 - 87,663 aBone.theName = "def_r_finMidA"
	87,664 - 87,677 aBone.theName = "def_r_finMidB"
	87,678 - 87,691 aBone.theName = "def_r_finMidC"
	87,692 - 87,707 aBone.theName = "def_r_finThumbA"
	87,708 - 87,723 aBone.theName = "def_r_finThumbB"
	87,724 - 87,739 aBone.theName = "def_r_finThumbC"
	87,740 - 87,759 aBone.theName = "def_r_finRingCarpal"
	87,760 - 87,774 aBone.theName = "def_r_finRingA"
	87,775 - 87,789 aBone.theName = "def_r_finRingB"
	87,790 - 87,804 aBone.theName = "def_r_finRingC"
	87,805 - 87,820 aBone.theName = "def_r_finPinkyA"
	87,821 - 87,836 aBone.theName = "def_r_finPinkyB"
	87,837 - 87,852 aBone.theName = "def_r_finPinkyC"
	87,853 - 87,864 aBone.theName = "def_l_thigh"
	87,865 - 87,875 aBone.theName = "def_l_knee"
	87,876 - 87,887 aBone.theName = "def_l_ankle"
	87,888 - 87,898 aBone.theName = "def_l_ball"
	87,899 - 87,910 aBone.theName = "def_l_kneeB"
	87,911 - 87,922 aBone.theName = "def_r_thigh"
	87,923 - 87,933 aBone.theName = "def_r_knee"
	87,934 - 87,945 aBone.theName = "def_r_ankle"
	87,946 - 87,956 aBone.theName = "def_r_ball"
	87,957 - 87,968 aBone.theName = "def_r_kneeB"
	87,969 - 87,982 aBone.theName = "ja_l_propHand"
	87,983 - 87,996 aBone.theName = "ja_r_propHand"
	87,997 - 88,008 aBone.theName = "weapon_bone"
	88,009 - 88,019 aBone.theName = "def_c_base"
	88,020 - 88,032 aBone.theName = "muzzle_flash"
	88,033 - 88,044 anAttachment.theName = "CAMERA_BASE"
	88,045 - 88,051 anAttachment.theName = "CAMERA"
	88,052 - 88,058 anAttachment.theName = "L_HAND"
	88,059 - 88,065 anAttachment.theName = "R_HAND"
	88,066 - 88,077 anAttachment.theName = "SWAY_ROTATE"
	88,078 - 88,096 anAttachment.theName = "SWAY_ROTATE_ZOOMED"
	88,097 - 88,107 anAttachment.theName = "L_BACKHAND"
	88,108 - 88,121 anAttachment.theName = "laser_canon_1"
	88,122 - 88,135 anAttachment.theName = "laser_canon_2"
	88,136 - 88,149 anAttachment.theName = "laser_canon_3"
	88,150 - 88,163 anAttachment.theName = "laser_canon_4"
	88,164 - 88,173 anAttachment.theName = "FX_HAND_L"
	88,174 - 88,183 anAttachment.theName = "FX_HAND_R"
	88,184 - 88,198 aHitboxSet.theName = "emptyhitboxset"
	88,199 - 88,218 anAnimationDesc.theName = @timeshift_draw_seq
	88,219 - 88,233 anAnimationDesc.theName = @timeshift_seq
	88,234 - 88,243 anAnimationDesc.theName = @idle_seq
	88,244 - 88,258 anAnimationDesc.theName = @toss_hold_seq
	88,259 - 88,283 anAnimationDesc.theName = @toss_hold_sprinting_seq
	88,284 - 88,306 anAnimationDesc.theName = @toss_prep_pullout_seq
	88,307 - 88,321 anAnimationDesc.theName = @toss_prep_seq
	88,322 - 88,341 anAnimationDesc.theName = @idle_onehanded_seq
	88,342 - 88,366 anAnimationDesc.theName = @toss_hold_onehanded_seq
	88,367 - 88,401 anAnimationDesc.theName = @toss_hold_sprinting_onehanded_seq
	88,402 - 88,434 anAnimationDesc.theName = @toss_prep_pullout_onehanded_seq
	88,435 - 88,459 anAnimationDesc.theName = @toss_prep_onehanded_seq
	88,460 - 88,469 anAnimationDesc.theName = @toss_seq
	88,470 - 88,489 anAnimationDesc.theName = @toss_onehanded_seq
	88,490 - 88,508 anAnimationDesc.theName = @toss_overhead_seq
	88,509 - 88,537 anAnimationDesc.theName = @toss_overhead_onehanded_seq
	88,538 - 88,550 anAnimationDesc.theName = @holster_seq
	88,551 - 88,573 anAnimationDesc.theName = @holster_onehanded_seq
	88,574 - 88,592 aSeqDesc.theName = "timeshift_draw_seq"
	88,593 - 88,604 aSeqDesc.theActivityName = "ACT_VM_DRAW"
	88,605 - 88,618 aSeqDesc.theName = "timeshift_seq"
	88,619 - 88,639 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK"
	88,640 - 88,666 anEvent.theName = AE_CL_STOP_PARTICLE_EFFECT
	88,667 - 88,695 anEvent.theName = AE_CL_CREATE_PARTICLE_EFFECT
	88,696 - 88,704 aSeqDesc.theName = "idle_seq"
	88,705 - 88,721 aSeqDesc.theActivityName = "ACT_VM_TOSS_HOLD"
	88,722 - 88,735 aSeqDesc.theName = "toss_hold_seq"
	88,736 - 88,759 aSeqDesc.theName = "toss_hold_sprinting_seq"
	88,760 - 88,786 aSeqDesc.theActivityName = "ACT_VM_TOSS_HOLD_SPRINTING"
	88,787 - 88,808 aSeqDesc.theName = "toss_prep_pullout_seq"
	88,809 - 88,833 aSeqDesc.theActivityName = "ACT_VM_TOSS_PREP_PULLOUT"
	88,834 - 88,847 aSeqDesc.theName = "toss_prep_seq"
	88,848 - 88,864 aSeqDesc.theActivityName = "ACT_VM_TOSS_PREP"
	88,865 - 88,883 aSeqDesc.theName = "idle_onehanded_seq"
	88,884 - 88,910 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_TOSS_HOLD"
	88,911 - 88,934 aSeqDesc.theName = "toss_hold_onehanded_seq"
	88,935 - 88,968 aSeqDesc.theName = "toss_hold_sprinting_onehanded_seq"
	88,969 - 89,005 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_TOSS_HOLD_SPRINTING"
	89,006 - 89,037 aSeqDesc.theName = "toss_prep_pullout_onehanded_seq"
	89,038 - 89,072 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_TOSS_PREP_PULLOUT"
	89,073 - 89,096 aSeqDesc.theName = "toss_prep_onehanded_seq"
	89,097 - 89,123 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_TOSS_PREP"
	89,124 - 89,132 aSeqDesc.theName = "toss_seq"
	89,133 - 89,144 aSeqDesc.theActivityName = "ACT_VM_TOSS"
	89,145 - 89,164 anEvent.theName = AE_WPN_TOSS_RELEASE
	89,165 - 89,178 anEvent.theName = AE_WPN_RUMBLE
	89,179 - 89,194 anEvent.theName = AE_CL_PLAYSOUND
	89,195 - 89,213 aSeqDesc.theName = "toss_onehanded_seq"
	89,214 - 89,235 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_TOSS"
	89,236 - 89,253 aSeqDesc.theName = "toss_overhead_seq"
	89,254 - 89,274 aSeqDesc.theActivityName = "ACT_VM_TOSS_OVERHEAD"
	89,275 - 89,302 aSeqDesc.theName = "toss_overhead_onehanded_seq"
	89,303 - 89,333 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_TOSS_OVERHEAD"
	89,334 - 89,345 aSeqDesc.theName = "holster_seq"
	89,346 - 89,360 aSeqDesc.theActivityName = "ACT_VM_HOLSTER"
	89,361 - 89,382 aSeqDesc.theName = "holster_onehanded_seq"
	89,383 - 89,407 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER"
	89,408 - 89,418 aBodyPart.theName = "empty_hand"
	89,419 - 89,462 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens"
	89,463 - 89,909 [ERROR] Unread bytes (non-zero) [ 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 2A 74 B3 04 ... ]
	89,910 - 89,910 END OF FILE + 1 (File size)
========================
