// Created by Crowbar 0.71 ====== File Size ====== 5,351,841 ====== File Seek Log ====== 0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53) 84 - 699 MDL File Header 01; MDL File Header 01 700 - 1,295 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ] 1,296 - 26,671 theMdlFileData.theBones 104 26,672 - 27,031 [ERROR] Unread bytes (non-zero) [ 3D 00 00 00 00 00 0C 42 00 00 96 43 00 00 C8 42 00 00 40 40 00 ... ] 27,032 - 29,791 theMdlFileData.theAttachments 30 29,792 - 29,803 theMdlFileData.theHitboxSets 1 29,804 - 29,907 [ERROR] Unread bytes (non-zero) [ 66 4D 0C 03 09 0B 4A 64 63 4C 4E 62 05 06 07 52 51 54 55 56 57 ... ] 29,908 - 40,763 [ERROR] [End offset is incorrect] [ERROR] theMdlFileData.theAnimationDescs 118; [29908 - 29929] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 29,925 - 29,926 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 29,927 - 29,930 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list) 29,931 - 29,931 anAnimationDesc.anAnimation [@ref] alignment [ 00 ] 29,932 - 30,000 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 6C 2A 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,001 - 30,004 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list) 30,005 - 30,007 anAnimationDesc.anAnimation [ads_in_anim] alignment [ CD 0D 00 ] 30,008 - 30,092 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,093 - 30,096 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list) 30,097 - 30,099 anAnimationDesc.anAnimation [ads_out_anim] alignment [ CD 0D 00 ] 30,100 - 30,183 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,184 - 30,199 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 30,200 - 30,276 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 88 41 00 00 00 ... ] 30,277 - 30,280 anAnimationDesc.anAnimation [ads_out_anim_alt1] (unused empty data structure at the end of the list) 30,281 - 30,283 anAnimationDesc.anAnimation [ads_out_anim_alt1] alignment [ CC 0D 00 ] 30,284 - 30,367 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,368 - 30,383 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 30,384 - 30,459 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 5B 00 00 00 ... ] 30,460 - 30,475 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 30,476 - 30,552 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 44 68 00 00 00 ... ] 30,553 - 30,556 anAnimationDesc.anAnimation [ads_in_slide_anim] (unused empty data structure at the end of the list) 30,557 - 30,559 anAnimationDesc.anAnimation [ads_in_slide_anim] alignment [ CC 0D 00 ] 30,560 - 30,643 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,644 - 30,653 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 30,654 - 30,660 [ERROR] Unread bytes (non-zero) [ F0 41 00 00 00 00 10 ] 30,661 - 30,662 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 30,663 - 30,666 anAnimationDesc.anAnimation [ads_out_slide_anim] (unused empty data structure at the end of the list) 30,667 - 30,667 anAnimationDesc.anAnimation [ads_out_slide_anim] alignment [ 00 ] 30,668 - 30,736 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 AC 81 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,737 - 30,740 anAnimationDesc.anAnimation [ads_in_12x_slide_anim] (unused empty data structure at the end of the list) 30,741 - 30,743 anAnimationDesc.anAnimation [ads_in_12x_slide_anim] alignment [ CB 0D 00 ] 30,744 - 30,828 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,829 - 30,832 anAnimationDesc.anAnimation [ads_out_12x_slide_anim] (unused empty data structure at the end of the list) 30,833 - 30,835 anAnimationDesc.anAnimation [ads_out_12x_slide_anim] alignment [ CB 0D 00 ] 30,836 - 30,919 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,920 - 30,941 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 30,942 - 30,946 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ] 30,947 - 30,948 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 30,949 - 30,952 anAnimationDesc.anAnimation [ads_in_aog_slide_anim] (unused empty data structure at the end of the list) 30,953 - 30,955 anAnimationDesc.anAnimation [ads_in_aog_slide_anim] alignment [ AB 00 00 ] 30,956 - 31,012 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,013 - 31,016 anAnimationDesc.anAnimation [ads_out_aog_slide_anim] (unused empty data structure at the end of the list) 31,017 - 31,019 anAnimationDesc.anAnimation [ads_out_aog_slide_anim] alignment [ CA 0D 00 ] 31,020 - 31,104 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,105 - 31,108 anAnimationDesc.anAnimation [ads_in_onehanded_anim] (unused empty data structure at the end of the list) 31,109 - 31,111 anAnimationDesc.anAnimation [ads_in_onehanded_anim] alignment [ CA 0D 00 ] 31,112 - 31,195 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,196 - 31,211 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 31,212 - 31,288 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 D1 00 00 00 ... ] 31,289 - 31,292 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt1] (unused empty data structure at the end of the list) 31,293 - 31,295 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt1] alignment [ C9 0D 00 ] 31,296 - 31,380 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,381 - 31,384 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt1] (unused empty data structure at the end of the list) 31,385 - 31,387 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt1] alignment [ C9 0D 00 ] 31,388 - 31,471 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,472 - 31,487 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 31,488 - 31,564 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 F3 00 00 00 ... ] 31,565 - 31,568 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt2] (unused empty data structure at the end of the list) 31,569 - 31,571 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt2] alignment [ C9 0D 00 ] 31,572 - 31,655 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,656 - 31,665 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21) 31,666 - 31,672 [ERROR] Unread bytes (non-zero) [ 04 42 05 00 00 00 15 ] 31,673 - 31,674 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0) 31,675 - 31,678 anAnimationDesc.anAnimation [run_anim_static] (unused empty data structure at the end of the list) 31,679 - 31,679 anAnimationDesc.anAnimation [run_anim_static] alignment [ 00 ] 31,680 - 31,748 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 A8 09 01 00 00 00 00 00 00 00 00 00 00 ... ] 31,749 - 31,752 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list) 31,753 - 31,755 anAnimationDesc.anAnimation [run_anim] alignment [ C8 0D 00 ] 31,756 - 31,840 [ERROR] Unread bytes (non-zero) [ 00 00 04 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,841 - 31,844 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list) 31,845 - 31,847 anAnimationDesc.anAnimation [run_anim_layer] alignment [ C8 0D 00 ] 31,848 - 31,931 [ERROR] Unread bytes (non-zero) [ 00 00 04 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,932 - 31,947 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25) 31,948 - 31,951 anAnimationDesc.anAnimation [walk_anim_static] (unused empty data structure at the end of the list) 31,952 - 32,024 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 34 25 01 00 00 00 00 00 00 ... ] 32,025 - 32,028 anAnimationDesc.anAnimation [walk_anim] (unused empty data structure at the end of the list) 32,029 - 32,031 anAnimationDesc.anAnimation [walk_anim] alignment [ C7 0D 00 ] 32,032 - 32,116 [ERROR] Unread bytes (non-zero) [ 00 00 0C 42 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,117 - 32,120 anAnimationDesc.anAnimation [walk_ads_anim] (unused empty data structure at the end of the list) 32,121 - 32,123 anAnimationDesc.anAnimation [walk_ads_anim] alignment [ C7 0D 00 ] 32,124 - 32,207 [ERROR] Unread bytes (non-zero) [ 00 00 0C 42 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,208 - 32,217 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25) 32,218 - 32,221 anAnimationDesc.anAnimation [walk_anim_nocam] (unused empty data structure at the end of the list) 32,222 - 32,223 anAnimationDesc.anAnimation [walk_anim_nocam] alignment [ 00 00 ] 32,224 - 32,483 [ERROR] Unread bytes (non-zero) [ 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 90 41 01 00 00 ... ] 32,484 - 32,493 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 32,494 - 32,497 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list) 32,498 - 32,499 anAnimationDesc.anAnimation [idle_anim] alignment [ 00 00 ] 32,500 - 32,576 [ERROR] Unread bytes (non-zero) [ 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AC B8 01 00 00 ... ] 32,577 - 32,580 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list) 32,581 - 32,583 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ C5 0D 00 ] 32,584 - 32,667 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,668 - 32,671 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 32,672 - 32,675 anAnimationDesc.anAnimation [idle_ads_anim_alt1] (unused empty data structure at the end of the list) 32,676 - 32,759 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,760 - 32,763 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 32,764 - 32,767 anAnimationDesc.anAnimation [idle_ads_anim_alt2] (unused empty data structure at the end of the list) 32,768 - 32,943 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,944 - 32,979 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 32,975 - 32,976 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 128) 32,977 - 32,980 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list) 32,981 - 32,983 anAnimationDesc.anAnimation [idle_onehanded_anim] alignment [ 00 00 00 ] 32,984 - 33,036 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,037 - 33,040 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] (unused empty data structure at the end of the list) 33,041 - 33,043 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] alignment [ C4 0D 00 ] 33,044 - 33,128 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,129 - 33,132 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt1] (unused empty data structure at the end of the list) 33,133 - 33,135 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt1] alignment [ C4 0D 00 ] 33,136 - 33,219 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,220 - 33,249 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 33,250 - 33,253 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt2] (unused empty data structure at the end of the list) 33,254 - 33,255 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt2] alignment [ 01 00 ] 33,256 - 33,312 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,313 - 33,316 anAnimationDesc.anAnimation [idle_check_anim] (unused empty data structure at the end of the list) 33,317 - 33,319 anAnimationDesc.anAnimation [idle_check_anim] alignment [ C3 0D 00 ] 33,320 - 33,404 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,405 - 33,408 anAnimationDesc.anAnimation [idle_check_ads_anim] (unused empty data structure at the end of the list) 33,409 - 33,411 anAnimationDesc.anAnimation [idle_check_ads_anim] alignment [ C3 0D 00 ] 33,412 - 33,495 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,496 - 33,525 anAnimationDesc.anAnimation (frameCount = 29; sectionFrameCount = 29) 33,526 - 33,529 anAnimationDesc.anAnimation [idle_check_anim_nod] (unused empty data structure at the end of the list) 33,530 - 33,531 anAnimationDesc.anAnimation [idle_check_anim_nod] alignment [ 01 00 ] 33,532 - 33,588 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,589 - 33,592 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list) 33,593 - 33,595 anAnimationDesc.anAnimation [attack_anim] alignment [ C2 0D 00 ] 33,596 - 33,680 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,681 - 33,684 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list) 33,685 - 33,687 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ C2 0D 00 ] 33,688 - 33,771 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,772 - 33,795 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12) 33,788 - 33,789 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 33,790 - 33,795 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 ] 33,796 - 33,797 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0) 33,798 - 33,801 anAnimationDesc.anAnimation [attack_ads_anim_alt1] (unused empty data structure at the end of the list) 33,802 - 33,803 anAnimationDesc.anAnimation [attack_ads_anim_alt1] alignment [ 00 00 ] 33,804 - 33,864 [ERROR] Unread bytes (non-zero) [ 24 10 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,865 - 33,868 anAnimationDesc.anAnimation [attack_ads_anim_alt2] (unused empty data structure at the end of the list) 33,869 - 33,871 anAnimationDesc.anAnimation [attack_ads_anim_alt2] alignment [ C1 0D 00 ] 33,872 - 33,955 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,956 - 33,985 anAnimationDesc.anAnimation (frameCount = 15; sectionFrameCount = 15) 33,986 - 33,989 anAnimationDesc.anAnimation [attack_slide_anim] (unused empty data structure at the end of the list) 33,990 - 33,991 anAnimationDesc.anAnimation [attack_slide_anim] alignment [ 02 00 ] 33,992 - 34,047 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,048 - 34,077 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 34,078 - 34,081 anAnimationDesc.anAnimation [attack_ads_slide_anim] (unused empty data structure at the end of the list) 34,082 - 34,083 anAnimationDesc.anAnimation [attack_ads_slide_anim] alignment [ 02 00 ] 34,084 - 34,140 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,141 - 34,144 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list) 34,145 - 34,147 anAnimationDesc.anAnimation [attack_onehanded_anim] alignment [ C1 0D 00 ] 34,148 - 34,231 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,232 - 34,255 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 34,256 - 34,259 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] (unused empty data structure at the end of the list) 34,260 - 34,324 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 B8 31 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,325 - 34,328 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt1] (unused empty data structure at the end of the list) 34,329 - 34,331 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt1] alignment [ C0 0D 00 ] 34,332 - 34,416 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,417 - 34,420 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt2] (unused empty data structure at the end of the list) 34,421 - 34,423 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt2] alignment [ C0 0D 00 ] 34,424 - 34,507 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,508 - 34,531 anAnimationDesc.anAnimation (frameCount = 77; sectionFrameCount = 77) 34,532 - 34,535 anAnimationDesc.anAnimation [@reload_seq] (unused empty data structure at the end of the list) 34,536 - 34,600 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 B4 38 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,601 - 34,604 anAnimationDesc.anAnimation [reload_late1_anim] (unused empty data structure at the end of the list) 34,605 - 34,607 anAnimationDesc.anAnimation [reload_late1_anim] alignment [ BF 0D 00 ] 34,608 - 34,692 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2A 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,693 - 34,696 anAnimationDesc.anAnimation [@reload_seq_empty] (unused empty data structure at the end of the list) 34,697 - 34,699 anAnimationDesc.anAnimation [@reload_seq_empty] alignment [ BF 0D 00 ] 34,700 - 34,783 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 6B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,784 - 34,801 anAnimationDesc.anAnimation (frameCount = 72; sectionFrameCount = 72) 34,802 - 34,867 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 D0 13 03 00 00 00 00 ... ] 34,868 - 34,869 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0) 34,870 - 34,873 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list) 34,874 - 34,875 anAnimationDesc.anAnimation [reload_empty_late1_anim] alignment [ 00 00 ] 34,876 - 34,876 [ERROR] Unread bytes (non-zero) [ C4 ] 34,877 - 34,880 anAnimationDesc.anAnimation [reload_empty_late2_anim] (unused empty data structure at the end of the list) 34,881 - 34,883 anAnimationDesc.anAnimation [reload_empty_late2_anim] alignment [ BE 0D 00 ] 34,884 - 34,968 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2A 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,969 - 34,972 anAnimationDesc.anAnimation [@reload_onehanded_seq] (unused empty data structure at the end of the list) 34,973 - 34,975 anAnimationDesc.anAnimation [@reload_onehanded_seq] alignment [ BE 0D 00 ] 34,976 - 35,059 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 4D 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,060 - 35,089 anAnimationDesc.anAnimation (frameCount = 42; sectionFrameCount = 42) 35,090 - 35,093 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] (unused empty data structure at the end of the list) 35,094 - 35,095 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] alignment [ 03 00 ] 35,096 - 35,152 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,153 - 35,156 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] (unused empty data structure at the end of the list) 35,157 - 35,159 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] alignment [ BE 0D 00 ] 35,160 - 35,243 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 75 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,244 - 35,267 anAnimationDesc.anAnimation (frameCount = 82; sectionFrameCount = 82) 35,268 - 35,271 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] (unused empty data structure at the end of the list) 35,272 - 35,336 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 54 21 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,337 - 35,340 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] (unused empty data structure at the end of the list) 35,341 - 35,343 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] alignment [ BD 0D 00 ] 35,344 - 35,428 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 34 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,429 - 35,432 anAnimationDesc.anAnimation [@reload_crouch_seq] (unused empty data structure at the end of the list) 35,433 - 35,435 anAnimationDesc.anAnimation [@reload_crouch_seq] alignment [ BD 0D 00 ] 35,436 - 35,519 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 4D 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,520 - 35,543 anAnimationDesc.anAnimation (frameCount = 42; sectionFrameCount = 42) 35,544 - 35,547 anAnimationDesc.anAnimation [reload_late1_crouch_anim] (unused empty data structure at the end of the list) 35,548 - 35,612 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 80 BE 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,613 - 35,616 anAnimationDesc.anAnimation [@reload_seq_crouch_empty] (unused empty data structure at the end of the list) 35,617 - 35,619 anAnimationDesc.anAnimation [@reload_seq_crouch_empty] alignment [ BC 0D 00 ] 35,620 - 35,704 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 6B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,705 - 35,708 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] (unused empty data structure at the end of the list) 35,709 - 35,711 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] alignment [ BC 0D 00 ] 35,712 - 35,795 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,796 - 35,813 anAnimationDesc.anAnimation (frameCount = 42; sectionFrameCount = 42) 35,814 - 35,849 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FC 99 05 00 00 00 00 ... ] 35,850 - 35,851 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0) 35,852 - 35,855 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] (unused empty data structure at the end of the list) 35,856 - 35,888 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,889 - 35,892 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] (unused empty data structure at the end of the list) 35,893 - 35,895 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] alignment [ BC 0D 00 ] 35,896 - 35,980 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 4D 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,981 - 35,984 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list) 35,985 - 35,987 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] alignment [ BB 0D 00 ] 35,988 - 36,071 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2A 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 36,072 - 36,095 anAnimationDesc.anAnimation (frameCount = 107; sectionFrameCount = 107) 36,096 - 36,099 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] (unused empty data structure at the end of the list) 36,100 - 36,164 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 68 42 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 36,165 - 36,168 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list) 36,169 - 36,171 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] alignment [ BB 0D 00 ] 36,172 - 36,255 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 36,256 - 36,273 anAnimationDesc.anAnimation (frameCount = 42; sectionFrameCount = 42) 36,274 - 36,277 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] (unused empty data structure at the end of the list) 36,278 - 36,279 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] alignment [ 00 00 ] 36,280 - 36,347 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 30 EF 06 00 00 00 00 00 00 00 00 00 00 ... ] 36,348 - 36,365 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 36,366 - 36,369 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list) 36,370 - 36,371 anAnimationDesc.anAnimation [switch_to_onehanded_anim] alignment [ 00 00 ] 36,372 - 36,440 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 54 1F 07 00 00 00 00 00 00 00 00 00 00 ... ] 36,441 - 36,444 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list) 36,445 - 36,447 anAnimationDesc.anAnimation [switch_to_twohanded_anim] alignment [ BA 0D 00 ] 36,448 - 36,531 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 36,532 - 36,549 anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31) 36,550 - 36,553 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list) 36,554 - 36,555 anAnimationDesc.anAnimation [switch_to_jump_anim] alignment [ 00 00 ] 36,556 - 36,624 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 8C 49 07 00 00 00 00 00 00 00 00 00 00 ... ] 36,625 - 36,628 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list) 36,629 - 36,631 anAnimationDesc.anAnimation [switch_to_land_anim] alignment [ BA 0D 00 ] 36,632 - 36,716 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 36,717 - 36,720 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] (unused empty data structure at the end of the list) 36,721 - 36,723 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] alignment [ B9 0D 00 ] 36,724 - 36,807 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 36,808 - 36,819 anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19) 36,820 - 36,823 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] (unused empty data structure at the end of the list) 36,824 - 36,900 [ERROR] Unread bytes (non-zero) [ 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 38 6E 07 00 00 ... ] 36,901 - 36,904 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] (unused empty data structure at the end of the list) 36,905 - 36,907 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] alignment [ B9 0D 00 ] 36,908 - 36,992 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 36,993 - 36,996 anAnimationDesc.anAnimation [switch_to_land_ads_anim] (unused empty data structure at the end of the list) 36,997 - 36,999 anAnimationDesc.anAnimation [switch_to_land_ads_anim] alignment [ B9 0D 00 ] 37,000 - 37,819 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 37,820 - 37,843 anAnimationDesc.anAnimation (frameCount = 47; sectionFrameCount = 47) 37,844 - 37,878 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 E4 20 09 00 00 00 00 00 00 00 00 00 00 ... ] 37,879 - 37,880 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0) 37,881 - 37,884 anAnimationDesc.anAnimation [@drawfirst_seq] (unused empty data structure at the end of the list) 37,885 - 37,887 anAnimationDesc.anAnimation [@drawfirst_seq] alignment [ 00 00 00 ] 37,888 - 37,912 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 37,913 - 37,916 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] (unused empty data structure at the end of the list) 37,917 - 37,919 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] alignment [ B6 0D 00 ] 37,920 - 38,004 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 38,005 - 38,008 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list) 38,009 - 38,011 anAnimationDesc.anAnimation [@draw_seq] alignment [ B5 0D 00 ] 38,012 - 38,095 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 38,096 - 38,125 anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19) 38,126 - 38,129 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list) 38,130 - 38,131 anAnimationDesc.anAnimation [@draw_onehanded_seq] alignment [ 09 00 ] 38,132 - 38,188 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 38,189 - 38,192 anAnimationDesc.anAnimation [@draw_crouch_seq] (unused empty data structure at the end of the list) 38,193 - 38,195 anAnimationDesc.anAnimation [@draw_crouch_seq] alignment [ B5 0D 00 ] 38,196 - 38,280 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 38,281 - 38,284 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] (unused empty data structure at the end of the list) 38,285 - 38,287 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] alignment [ B4 0D 00 ] 38,288 - 38,371 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 38,372 - 38,395 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 38,396 - 38,399 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list) 38,400 - 38,464 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 2C DC 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 38,465 - 38,468 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list) 38,469 - 38,471 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ B4 0D 00 ] 38,472 - 38,555 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 38,556 - 38,579 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 38,580 - 38,583 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list) 38,584 - 38,647 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 84 03 0A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 38,648 - 38,671 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 38,672 - 38,675 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list) 38,676 - 38,740 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 48 13 0A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 38,741 - 38,744 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list) 38,745 - 38,747 anAnimationDesc.anAnimation [@raise_onehanded_seq] alignment [ B3 0D 00 ] 38,748 - 38,831 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 38,832 - 38,849 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 38,850 - 38,854 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ] 38,855 - 38,856 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0) 38,857 - 38,860 anAnimationDesc.anAnimation [@raise_crouch_seq] (unused empty data structure at the end of the list) 38,861 - 38,863 anAnimationDesc.anAnimation [@raise_crouch_seq] alignment [ 00 00 00 ] 38,864 - 38,924 [ERROR] Unread bytes (non-zero) [ 30 32 0A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 38,925 - 38,928 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] (unused empty data structure at the end of the list) 38,929 - 38,931 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] alignment [ B2 0D 00 ] 38,932 - 39,016 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 39,017 - 39,020 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] (unused empty data structure at the end of the list) 39,021 - 39,023 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] alignment [ B2 0D 00 ] 39,024 - 39,107 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 39,108 - 39,137 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 39,138 - 39,141 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] (unused empty data structure at the end of the list) 39,142 - 39,143 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] alignment [ 0A 00 ] 39,144 - 39,200 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 39,201 - 39,204 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list) 39,205 - 39,207 anAnimationDesc.anAnimation [@lower_seq] alignment [ B2 0D 00 ] 39,208 - 39,292 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 39,293 - 39,296 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list) 39,297 - 39,299 anAnimationDesc.anAnimation [@lower_onehanded_seq] alignment [ B1 0D 00 ] 39,300 - 39,383 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 39,384 - 39,407 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21) 39,408 - 39,411 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list) 39,412 - 39,476 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 58 92 0A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 39,477 - 39,480 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list) 39,481 - 39,483 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ B1 0D 00 ] 39,484 - 39,568 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 39,569 - 39,572 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] (unused empty data structure at the end of the list) 39,573 - 39,575 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] alignment [ B0 0D 00 ] 39,576 - 39,659 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 39,660 - 39,683 anAnimationDesc.anAnimation (frameCount = 23; sectionFrameCount = 23) 39,684 - 39,687 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list) 39,688 - 39,752 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 84 C0 0A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 39,753 - 39,756 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list) 39,757 - 39,759 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ B0 0D 00 ] 39,760 - 39,843 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 39,844 - 39,861 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 39,862 - 39,866 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ] 39,867 - 39,868 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0) 39,869 - 39,872 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list) 39,873 - 39,875 anAnimationDesc.anAnimation [@sprintholster_seq] alignment [ 00 00 00 ] 39,876 - 39,935 [ERROR] Unread bytes (non-zero) [ 8C D9 0A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 39,936 - 39,953 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 39,949 - 39,950 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 39,951 - 39,958 [ERROR] Unread bytes (non-zero) [ 00 0B 00 00 00 00 00 00 ] 39,959 - 39,960 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0) 39,961 - 39,964 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list) 39,965 - 39,967 anAnimationDesc.anAnimation [@sprint_onehanded_seq] alignment [ 00 00 00 ] 39,968 - 40,028 [ERROR] Unread bytes (non-zero) [ 10 E5 0A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 40,029 - 40,032 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list) 40,033 - 40,035 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] alignment [ AF 0D 00 ] 40,036 - 40,119 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 40,120 - 40,143 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 40,144 - 40,147 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list) 40,148 - 40,212 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 B8 01 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 40,213 - 40,216 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list) 40,217 - 40,219 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] alignment [ AF 0D 00 ] 40,220 - 40,304 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 40,305 - 40,308 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list) 40,309 - 40,311 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] alignment [ AE 0D 00 ] 40,312 - 40,395 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0E 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 40,396 - 40,413 anAnimationDesc.anAnimation (frameCount = 20; sectionFrameCount = 20) 40,414 - 40,417 anAnimationDesc.anAnimation [optic_anim_layer] (unused empty data structure at the end of the list) 40,418 - 40,419 anAnimationDesc.anAnimation [optic_anim_layer] alignment [ 00 00 ] 40,420 - 40,488 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 54 2C 0B 00 00 00 00 00 00 00 00 00 00 ... ] 40,489 - 40,492 anAnimationDesc.anAnimation [optic_anim_layer_ads] (unused empty data structure at the end of the list) 40,493 - 40,495 anAnimationDesc.anAnimation [optic_anim_layer_ads] alignment [ AE 0D 00 ] 40,496 - 47,073 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 47,074 - 47,075 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 47,076 - 47,079 anAnimationDesc.anAnimation [ads_in_anim_alt1] (unused empty data structure at the end of the list) 47,080 - 47,257 [ERROR] Unread bytes (non-zero) [ 0B 10 7B 17 B1 1A 55 20 86 23 A0 22 8E 1F 8D 1C 15 1B 5D 1A 3B ... ] 47,258 - 47,259 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 47,260 - 47,263 anAnimationDesc.anAnimation [ads_in_anim_alt2] (unused empty data structure at the end of the list) 47,264 - 47,349 [ERROR] Unread bytes (non-zero) [ 73 45 10 80 04 00 00 3C 00 3C 00 3C 86 00 00 00 10 10 7F D5 6E ... ] 47,350 - 47,795 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 34) 47,796 - 47,799 anAnimationDesc.anAnimation [ads_out_anim_alt2] (unused empty data structure at the end of the list) 47,800 - 48,085 [ERROR] Unread bytes (non-zero) [ 3F E3 BD E6 10 10 46 4D B3 4E A6 51 10 54 38 55 25 56 64 58 6B ... ] 48,086 - 48,463 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 223) 48,362 - 48,363 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 48,364 - 48,367 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt2] (unused empty data structure at the end of the list) 48,368 - 48,463 [ERROR] Unread bytes (non-zero) [ 00 00 69 70 F0 98 F8 39 93 25 94 3E 00 00 00 00 00 3C 00 3C 00 ... ] 48,464 - 48,467 anAnimationDesc.anAnimation [ads_out_onehanded_anim] (unused empty data structure at the end of the list) 48,468 - 838,899 [ERROR] Unread bytes (non-zero) [ 3A 00 5C 00 00 00 73 C5 C0 8B 24 80 00 3C 00 3C 00 3C 82 00 00 ... ] 838,900 - 875,787 theMdlFileData.theSequenceDescs 159 875,788 - 876,203 [ref] aSeqDesc.theBoneWeights 104 876,204 - 876,205 [ref] aSeqDesc.theAnimDescIndexes 1 876,206 - 876,207 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 876,208 - 876,223 [walk_seq] aSeqDesc.thePoseKeys 4 876,224 - 876,231 [walk_seq] aSeqDesc.theAnimDescIndexes 4 876,232 - 876,247 [walk_seq_nocam] aSeqDesc.thePoseKeys 4 876,248 - 876,255 [walk_seq_nocam] aSeqDesc.theAnimDescIndexes 4 876,256 - 876,267 [attack_onehanded_slide_manual_seq] aSeqDesc.thePoseKeys 3 876,268 - 876,427 [attack_onehanded_slide_manual_seq] aSeqDesc.theEvents 2 876,428 - 876,451 [attack_onehanded_slide_manual_seq] aSeqDesc.theAutoLayers 1 876,452 - 876,455 [attack_onehanded_slide_manual_seq] aSeqDesc.theAnimDescIndexes 2 876,456 - 876,459 [attack_onehanded_slide_manual_seq] aSeqDesc.theActivityModifiers 1 876,460 - 876,463 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 876,464 - 876,475 [attack_onehanded_crouch_manual_seq] aSeqDesc.thePoseKeys 3 876,476 - 876,635 [attack_onehanded_crouch_manual_seq] aSeqDesc.theEvents 2 876,636 - 876,659 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAutoLayers 1 876,660 - 876,663 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAnimDescIndexes 2 876,664 - 876,667 [attack_onehanded_crouch_manual_seq] aSeqDesc.theActivityModifiers 1 876,668 - 876,671 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 876,672 - 876,683 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.thePoseKeys 3 876,684 - 876,843 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theEvents 2 876,844 - 876,867 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theAutoLayers 1 876,868 - 876,871 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theAnimDescIndexes 2 876,872 - 876,875 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theActivityModifiers 1 876,876 - 876,879 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 876,880 - 876,891 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.thePoseKeys 3 876,892 - 877,051 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theEvents 2 877,052 - 877,075 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theAutoLayers 1 877,076 - 877,079 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theAnimDescIndexes 2 877,080 - 877,083 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theActivityModifiers 1 877,084 - 877,087 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 877,088 - 878,127 [reload_seq] aSeqDesc.theEvents 13 878,128 - 878,151 [reload_seq] aSeqDesc.theAutoLayers 1 878,152 - 878,153 [reload_seq] aSeqDesc.theAnimDescIndexes 1 878,154 - 878,155 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 878,156 - 878,715 [reload_late1_seq] aSeqDesc.theEvents 7 878,716 - 878,739 [reload_late1_seq] aSeqDesc.theAutoLayers 1 878,740 - 878,741 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1 878,742 - 878,743 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 878,744 - 880,343 [reload_seq_empty] aSeqDesc.theEvents 20 880,344 - 880,367 [reload_seq_empty] aSeqDesc.theAutoLayers 1 880,368 - 880,369 [reload_seq_empty] aSeqDesc.theAnimDescIndexes 1 880,370 - 880,371 [reload_seq_empty] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 880,372 - 881,491 [reload_empty_late1_seq] aSeqDesc.theEvents 14 881,492 - 881,515 [reload_empty_late1_seq] aSeqDesc.theAutoLayers 1 881,516 - 881,517 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1 881,518 - 881,519 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 881,520 - 882,239 [reload_empty_late2_seq] aSeqDesc.theEvents 9 882,240 - 882,263 [reload_empty_late2_seq] aSeqDesc.theAutoLayers 1 882,264 - 882,265 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1 882,266 - 882,267 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 882,268 - 883,307 [reload_onehanded_seq] aSeqDesc.theEvents 13 883,308 - 883,309 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 883,310 - 883,311 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 883,312 - 883,871 [reload_onehanded_late1_seq] aSeqDesc.theEvents 7 883,872 - 883,873 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1 883,874 - 883,875 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 883,876 - 885,475 [reload_empty_onehanded_seq] aSeqDesc.theEvents 20 885,476 - 885,477 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 885,478 - 885,479 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 885,480 - 886,599 [reload_empty_onehanded_late1_seq] aSeqDesc.theEvents 14 886,600 - 886,601 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1 886,602 - 886,603 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 886,604 - 887,323 [reload_empty_onehanded_late2_seq] aSeqDesc.theEvents 9 887,324 - 887,325 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes 1 887,326 - 887,327 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 887,328 - 888,367 [reload_crouch_seq] aSeqDesc.theEvents 13 888,368 - 888,391 [reload_crouch_seq] aSeqDesc.theAutoLayers 1 888,392 - 888,393 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes 1 888,394 - 888,395 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 888,396 - 888,399 [reload_crouch_seq] aSeqDesc.theActivityModifiers 1 888,400 - 888,403 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 888,404 - 888,963 [reload_late1_crouch_seq] aSeqDesc.theEvents 7 888,964 - 888,987 [reload_late1_crouch_seq] aSeqDesc.theAutoLayers 1 888,988 - 888,989 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 888,990 - 888,991 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 888,992 - 888,995 [reload_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 888,996 - 888,999 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 889,000 - 890,599 [reload_seq_crouch_empty] aSeqDesc.theEvents 20 890,600 - 890,623 [reload_seq_crouch_empty] aSeqDesc.theAutoLayers 1 890,624 - 890,625 [reload_seq_crouch_empty] aSeqDesc.theAnimDescIndexes 1 890,626 - 890,627 [reload_seq_crouch_empty] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 890,628 - 890,631 [reload_seq_crouch_empty] aSeqDesc.theActivityModifiers 1 890,632 - 890,635 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 890,636 - 891,755 [reload_empty_late1_crouch_seq] aSeqDesc.theEvents 14 891,756 - 891,779 [reload_empty_late1_crouch_seq] aSeqDesc.theAutoLayers 1 891,780 - 891,781 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 891,782 - 891,783 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 891,784 - 891,787 [reload_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 891,788 - 891,791 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 891,792 - 892,511 [reload_empty_late2_crouch_seq] aSeqDesc.theEvents 9 892,512 - 892,535 [reload_empty_late2_crouch_seq] aSeqDesc.theAutoLayers 1 892,536 - 892,537 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1 892,538 - 892,539 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 892,540 - 892,543 [reload_empty_late2_crouch_seq] aSeqDesc.theActivityModifiers 1 892,544 - 892,547 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 892,548 - 893,587 [reload_onehanded_crouch_seq] aSeqDesc.theEvents 13 893,588 - 893,589 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 893,590 - 893,591 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 893,592 - 893,595 [reload_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 893,596 - 893,599 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 893,600 - 894,159 [reload_onehanded_late1_crouch_seq] aSeqDesc.theEvents 7 894,160 - 894,161 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 894,162 - 894,163 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 894,164 - 894,167 [reload_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 894,168 - 894,171 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 894,172 - 895,771 [reload_empty_onehanded_crouch_seq] aSeqDesc.theEvents 20 895,772 - 895,773 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 895,774 - 895,775 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 895,776 - 895,779 [reload_empty_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 895,780 - 895,783 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 895,784 - 896,903 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theEvents 14 896,904 - 896,905 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 896,906 - 896,907 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 896,908 - 896,911 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 896,912 - 896,915 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 896,916 - 897,635 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theEvents 9 897,636 - 897,637 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1 897,638 - 897,639 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 897,640 - 897,643 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theActivityModifiers 1 897,644 - 897,647 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 897,648 - 898,287 [drawfirst_seq] aSeqDesc.theEvents 8 898,288 - 898,311 [drawfirst_seq] aSeqDesc.theAutoLayers 1 898,312 - 898,313 [drawfirst_seq] aSeqDesc.theAnimDescIndexes 1 898,314 - 898,315 [drawfirst_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 898,316 - 898,955 [drawfirst_crouch_seq] aSeqDesc.theEvents 8 898,956 - 898,979 [drawfirst_crouch_seq] aSeqDesc.theAutoLayers 1 898,980 - 898,981 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes 1 898,982 - 898,983 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 898,984 - 898,987 [drawfirst_crouch_seq] aSeqDesc.theActivityModifiers 1 898,988 - 898,991 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 898,992 - 899,151 [draw_seq] aSeqDesc.theEvents 2 899,152 - 899,175 [draw_seq] aSeqDesc.theAutoLayers 1 899,176 - 899,177 [draw_seq] aSeqDesc.theAnimDescIndexes 1 899,178 - 899,179 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 899,180 - 899,339 [draw_onehanded_seq] aSeqDesc.theEvents 2 899,340 - 899,363 [draw_onehanded_seq] aSeqDesc.theAutoLayers 1 899,364 - 899,365 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 899,366 - 899,367 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 899,368 - 899,527 [draw_crouch_seq] aSeqDesc.theEvents 2 899,528 - 899,551 [draw_crouch_seq] aSeqDesc.theAutoLayers 1 899,552 - 899,553 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes 1 899,554 - 899,555 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 899,556 - 899,559 [draw_crouch_seq] aSeqDesc.theActivityModifiers 1 899,560 - 899,563 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 899,564 - 899,723 [draw_onehanded_crouch_seq] aSeqDesc.theEvents 2 899,724 - 899,747 [draw_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1 899,748 - 899,749 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 899,750 - 899,751 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 899,752 - 899,755 [draw_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 899,756 - 899,759 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 899,760 - 899,839 [holster_seq] aSeqDesc.theEvents 1 899,840 - 899,863 [holster_seq] aSeqDesc.theAutoLayers 1 899,864 - 899,865 [holster_seq] aSeqDesc.theAnimDescIndexes 1 899,866 - 899,867 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 899,868 - 899,947 [holster_onehanded_seq] aSeqDesc.theEvents 1 899,948 - 899,971 [holster_onehanded_seq] aSeqDesc.theAutoLayers 1 899,972 - 899,973 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 899,974 - 899,975 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 899,976 - 900,135 [raise_seq] aSeqDesc.theEvents 2 900,136 - 900,159 [raise_seq] aSeqDesc.theAutoLayers 1 900,160 - 900,161 [raise_seq] aSeqDesc.theAnimDescIndexes 1 900,162 - 900,163 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 900,164 - 900,323 [raise_frommelee_seq] aSeqDesc.theEvents 2 900,324 - 900,347 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1 900,348 - 900,349 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1 900,350 - 900,351 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 900,352 - 900,511 [raise_onehanded_seq] aSeqDesc.theEvents 2 900,512 - 900,535 [raise_onehanded_seq] aSeqDesc.theAutoLayers 1 900,536 - 900,537 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 900,538 - 900,539 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 900,540 - 900,699 [raise_crouch_seq] aSeqDesc.theEvents 2 900,700 - 900,723 [raise_crouch_seq] aSeqDesc.theAutoLayers 1 900,724 - 900,725 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes 1 900,726 - 900,727 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 900,728 - 900,731 [raise_crouch_seq] aSeqDesc.theActivityModifiers 1 900,732 - 900,735 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 900,736 - 900,895 [raise_frommelee_crouch_seq] aSeqDesc.theEvents 2 900,896 - 900,919 [raise_frommelee_crouch_seq] aSeqDesc.theAutoLayers 1 900,920 - 900,921 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes 1 900,922 - 900,923 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 900,924 - 900,927 [raise_frommelee_crouch_seq] aSeqDesc.theActivityModifiers 1 900,928 - 900,931 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 900,932 - 901,091 [raise_frommelee_sliding_seq] aSeqDesc.theEvents 2 901,092 - 901,115 [raise_frommelee_sliding_seq] aSeqDesc.theAutoLayers 1 901,116 - 901,117 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes 1 901,118 - 901,119 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 901,120 - 901,123 [raise_frommelee_sliding_seq] aSeqDesc.theActivityModifiers 1 901,124 - 901,127 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 901,128 - 901,287 [raise_onehanded_crouch_seq] aSeqDesc.theEvents 2 901,288 - 901,311 [raise_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1 901,312 - 901,313 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 901,314 - 901,315 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 901,316 - 901,319 [raise_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 901,320 - 901,323 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 901,324 - 901,403 [lower_seq] aSeqDesc.theEvents 1 901,404 - 901,427 [lower_seq] aSeqDesc.theAutoLayers 1 901,428 - 901,429 [lower_seq] aSeqDesc.theAnimDescIndexes 1 901,430 - 901,431 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 901,432 - 901,511 [lower_onehanded_seq] aSeqDesc.theEvents 1 901,512 - 901,535 [lower_onehanded_seq] aSeqDesc.theAutoLayers 1 901,536 - 901,537 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 901,538 - 901,539 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 901,540 - 901,541 [sprint_seq] aSeqDesc.theAnimDescIndexes 1 901,542 - 901,543 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 901,544 - 901,703 [sprintraise_seq] aSeqDesc.theEvents 2 901,704 - 901,705 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1 901,706 - 901,707 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 901,708 - 901,867 [sprintraise_seq_regrip] aSeqDesc.theEvents 2 901,868 - 901,869 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes 1 901,870 - 901,871 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 901,872 - 902,031 [sprintraise_seq_air] aSeqDesc.theEvents 2 902,032 - 902,033 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1 902,034 - 902,035 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,036 - 902,039 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1 902,040 - 902,043 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 902,044 - 902,123 [sprintdraw_seq] aSeqDesc.theEvents 1 902,124 - 902,125 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1 902,126 - 902,127 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,128 - 902,207 [sprintholster_seq] aSeqDesc.theEvents 1 902,208 - 902,209 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1 902,210 - 902,211 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,212 - 902,213 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 902,214 - 902,215 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,216 - 902,375 [sprintraise_onehanded_seq] aSeqDesc.theEvents 2 902,376 - 902,377 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 902,378 - 902,379 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,380 - 902,459 [sprintdraw_onehanded_seq] aSeqDesc.theEvents 1 902,460 - 902,461 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 902,462 - 902,463 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,464 - 902,543 [sprintholster_onehanded_seq] aSeqDesc.theEvents 1 902,544 - 902,545 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 902,546 - 902,547 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,548 - 902,707 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 2 902,708 - 902,709 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1 902,710 - 902,711 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,712 - 902,715 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1 902,716 - 902,719 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 902,720 - 902,721 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1 902,722 - 902,723 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,724 - 902,725 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes 1 902,726 - 902,727 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,728 - 902,731 [ads_in_crouch_seq] aSeqDesc.theActivityModifiers 1 902,732 - 902,735 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 902,736 - 902,737 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes 1 902,738 - 902,739 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,740 - 902,743 [ads_in_seq_air] aSeqDesc.theActivityModifiers 1 902,744 - 902,747 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 902,748 - 902,771 [ads_out_seq] aSeqDesc.theAutoLayers 1 902,772 - 902,773 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1 902,774 - 902,775 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,776 - 902,777 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes 1 902,778 - 902,779 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,780 - 902,783 [ads_out_crouch_seq] aSeqDesc.theActivityModifiers 1 902,784 - 902,787 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 902,788 - 902,789 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes 1 902,790 - 902,791 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,792 - 902,799 [ads_out_seq_air] aSeqDesc.theActivityModifiers 2 902,800 - 902,807 [ERROR] Unread bytes (non-zero) [ D5 86 00 00 01 00 00 00 ] 902,808 - 902,809 [ads_in_seq_alt1] aSeqDesc.theAnimDescIndexes 1 902,810 - 902,811 [ads_in_seq_alt1] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,812 - 902,813 [ads_in_crouch_alt1_seq] aSeqDesc.theAnimDescIndexes 1 902,814 - 902,815 [ads_in_crouch_alt1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,816 - 902,819 [ads_in_crouch_alt1_seq] aSeqDesc.theActivityModifiers 1 902,820 - 902,823 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 902,824 - 902,825 [ads_in_seq_alt1_air] aSeqDesc.theAnimDescIndexes 1 902,826 - 902,827 [ads_in_seq_alt1_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,828 - 902,831 [ads_in_seq_alt1_air] aSeqDesc.theActivityModifiers 1 902,832 - 902,835 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 902,836 - 902,859 [ads_out_seq_alt1] aSeqDesc.theAutoLayers 1 902,860 - 902,861 [ads_out_seq_alt1] aSeqDesc.theAnimDescIndexes 1 902,862 - 902,863 [ads_out_seq_alt1] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,864 - 902,865 [ads_out_crouch_alt1_seq] aSeqDesc.theAnimDescIndexes 1 902,866 - 902,867 [ads_out_crouch_alt1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,868 - 902,871 [ads_out_crouch_alt1_seq] aSeqDesc.theActivityModifiers 1 902,872 - 902,875 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 902,876 - 902,877 [ads_out_seq_alt1_air] aSeqDesc.theAnimDescIndexes 1 902,878 - 902,879 [ads_out_seq_alt1_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,880 - 902,887 [ads_out_seq_alt1_air] aSeqDesc.theActivityModifiers 2 902,888 - 902,895 [ERROR] Unread bytes (non-zero) [ 7D 86 00 00 01 00 00 00 ] 902,896 - 902,897 [ads_in_seq_alt2] aSeqDesc.theAnimDescIndexes 1 902,898 - 902,899 [ads_in_seq_alt2] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,900 - 902,901 [ads_in_crouch_alt2_seq] aSeqDesc.theAnimDescIndexes 1 902,902 - 902,903 [ads_in_crouch_alt2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,904 - 902,907 [ads_in_crouch_alt2_seq] aSeqDesc.theActivityModifiers 1 902,908 - 902,911 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 902,912 - 902,913 [ads_in_seq_alt2_air] aSeqDesc.theAnimDescIndexes 1 902,914 - 902,915 [ads_in_seq_alt2_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,916 - 902,919 [ads_in_seq_alt2_air] aSeqDesc.theActivityModifiers 1 902,920 - 902,923 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 902,924 - 902,947 [ads_out_seq_alt2] aSeqDesc.theAutoLayers 1 902,948 - 902,949 [ads_out_seq_alt2] aSeqDesc.theAnimDescIndexes 1 902,950 - 902,951 [ads_out_seq_alt2] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,952 - 902,953 [ads_out_crouch_alt2_seq] aSeqDesc.theAnimDescIndexes 1 902,954 - 902,955 [ads_out_crouch_alt2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,956 - 902,959 [ads_out_crouch_alt2_seq] aSeqDesc.theActivityModifiers 1 902,960 - 902,963 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 902,964 - 902,965 [ads_out_seq_alt2_air] aSeqDesc.theAnimDescIndexes 1 902,966 - 902,967 [ads_out_seq_alt2_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,968 - 902,975 [ads_out_seq_alt2_air] aSeqDesc.theActivityModifiers 2 902,976 - 902,983 [ERROR] Unread bytes (non-zero) [ 25 86 00 00 01 00 00 00 ] 902,984 - 902,985 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 902,986 - 902,987 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,988 - 902,989 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1 902,990 - 902,991 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 902,992 - 902,995 [ads_in_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1 902,996 - 902,999 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 903,000 - 903,001 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 1 903,002 - 903,003 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 903,004 - 903,007 [ads_in_onehanded_seq_air] aSeqDesc.theActivityModifiers 1 903,008 - 903,011 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 903,012 - 903,013 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 903,014 - 903,015 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 903,016 - 903,017 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1 903,018 - 903,019 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 903,020 - 903,027 [ads_out_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 2 903,028 - 903,035 [ERROR] Unread bytes (non-zero) [ 38 90 00 00 01 00 00 00 ] 903,036 - 903,037 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes 1 903,038 - 903,039 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 903,040 - 903,047 [ads_out_onehanded_seq_wallrun] aSeqDesc.theActivityModifiers 2 903,048 - 903,055 [ERROR] Unread bytes (non-zero) [ 9D 85 00 00 01 00 00 00 ] 903,056 - 903,057 [ads_in_onehanded_seq_alt1] aSeqDesc.theAnimDescIndexes 1 903,058 - 903,059 [ads_in_onehanded_seq_alt1] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 903,060 - 903,061 [ads_in_onehanded_seq_alt1_sliding] aSeqDesc.theAnimDescIndexes 1 903,062 - 903,063 [ads_in_onehanded_seq_alt1_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 903,064 - 903,067 [ads_in_onehanded_seq_alt1_sliding] aSeqDesc.theActivityModifiers 1 903,068 - 903,071 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 903,072 - 903,073 [ads_in_onehanded_seq_alt1_air] aSeqDesc.theAnimDescIndexes 1 903,074 - 903,075 [ads_in_onehanded_seq_alt1_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 903,076 - 903,079 [ads_in_onehanded_seq_alt1_air] aSeqDesc.theActivityModifiers 1 903,080 - 903,083 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 903,084 - 903,085 [ads_out_onehanded_seq_alt1] aSeqDesc.theAnimDescIndexes 1 903,086 - 903,087 [ads_out_onehanded_seq_alt1] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 903,088 - 903,089 [ads_out_onehanded_seq_alt1_sliding] aSeqDesc.theAnimDescIndexes 1 903,090 - 903,091 [ads_out_onehanded_seq_alt1_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 903,092 - 903,099 [ads_out_onehanded_seq_alt1_sliding] aSeqDesc.theActivityModifiers 2 903,100 - 903,107 [ERROR] Unread bytes (non-zero) [ F0 8F 00 00 01 00 00 00 ] 903,108 - 903,109 [ads_out_onehanded_seq_alt1_wallrun] aSeqDesc.theAnimDescIndexes 1 903,110 - 903,111 [ads_out_onehanded_seq_alt1_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 903,112 - 903,119 [ads_out_onehanded_seq_alt1_wallrun] aSeqDesc.theActivityModifiers 2 903,120 - 903,127 [ERROR] Unread bytes (non-zero) [ 55 85 00 00 01 00 00 00 ] 903,128 - 903,129 [ads_in_onehanded_seq_alt2] aSeqDesc.theAnimDescIndexes 1 903,130 - 903,131 [ads_in_onehanded_seq_alt2] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 903,132 - 903,133 [ads_in_onehanded_seq_alt2_sliding] aSeqDesc.theAnimDescIndexes 1 903,134 - 903,135 [ads_in_onehanded_seq_alt2_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 903,136 - 903,139 [ads_in_onehanded_seq_alt2_sliding] aSeqDesc.theActivityModifiers 1 903,140 - 903,143 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 903,144 - 903,145 [ads_in_onehanded_seq_alt2_air] aSeqDesc.theAnimDescIndexes 1 903,146 - 903,147 [ads_in_onehanded_seq_alt2_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 903,148 - 903,151 [ads_in_onehanded_seq_alt2_air] aSeqDesc.theActivityModifiers 1 903,152 - 903,155 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 903,156 - 903,157 [ads_out_onehanded_seq_alt2] aSeqDesc.theAnimDescIndexes 1 903,158 - 903,159 [ads_out_onehanded_seq_alt2] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 903,160 - 903,161 [ads_out_onehanded_seq_alt2_sliding] aSeqDesc.theAnimDescIndexes 1 903,162 - 903,163 [ads_out_onehanded_seq_alt2_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 903,164 - 903,171 [ads_out_onehanded_seq_alt2_sliding] aSeqDesc.theActivityModifiers 2 903,172 - 903,179 [ERROR] Unread bytes (non-zero) [ A8 8F 00 00 01 00 00 00 ] 903,180 - 903,181 [ads_out_onehanded_seq_alt2_wallrun] aSeqDesc.theAnimDescIndexes 1 903,182 - 903,183 [ads_out_onehanded_seq_alt2_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 903,184 - 903,191 [ads_out_onehanded_seq_alt2_wallrun] aSeqDesc.theActivityModifiers 2 903,192 - 903,199 [ERROR] Unread bytes (non-zero) [ 0D 85 00 00 01 00 00 00 ] 903,200 - 903,211 [run_layer] aSeqDesc.thePoseKeys 3 903,212 - 903,215 [run_layer] aSeqDesc.theAnimDescIndexes 2 903,216 - 903,217 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1 903,218 - 903,219 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 903,220 - 903,231 [optic_layer] aSeqDesc.thePoseKeys 3 903,232 - 903,647 [optic_layer] aSeqDesc.theBoneWeights 104 903,648 - 903,651 [optic_layer] aSeqDesc.theAnimDescIndexes 2 903,652 - 904,067 [wind_loop_layer] aSeqDesc.theBoneWeights 104 904,068 - 904,069 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1 904,070 - 904,071 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 904,072 - 904,073 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1 904,074 - 904,075 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 904,076 - 904,087 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3 904,088 - 904,091 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2 904,092 - 904,103 [idle_seq] aSeqDesc.thePoseKeys 3 904,104 - 904,519 [idle_seq] aSeqDesc.theBoneWeights 104 904,520 - 904,523 [idle_seq] aSeqDesc.theAnimDescIndexes 2 904,524 - 904,535 [idle_seq_air] aSeqDesc.thePoseKeys 3 904,536 - 904,539 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2 904,540 - 904,547 [idle_seq_air] aSeqDesc.theActivityModifiers 2 904,548 - 904,555 [ERROR] Unread bytes (non-zero) [ 01 80 00 00 01 00 00 00 ] 904,556 - 904,567 [idle_seq_crouch_air] aSeqDesc.thePoseKeys 3 904,568 - 904,571 [idle_seq_crouch_air] aSeqDesc.theAnimDescIndexes 2 904,572 - 904,575 [idle_seq_crouch_air] aSeqDesc.theActivityModifiers 1 904,576 - 904,579 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 904,580 - 904,591 [idle_seq_crouch] aSeqDesc.thePoseKeys 3 904,592 - 904,595 [idle_seq_crouch] aSeqDesc.theAnimDescIndexes 2 904,596 - 904,603 [idle_seq_crouch] aSeqDesc.theActivityModifiers 2 904,604 - 904,611 [ERROR] Unread bytes (non-zero) [ 4E 86 00 00 01 00 00 00 ] 904,612 - 904,623 [idle_seq_alt1] aSeqDesc.thePoseKeys 3 904,624 - 904,627 [idle_seq_alt1] aSeqDesc.theAnimDescIndexes 2 904,628 - 904,639 [idle_seq_alt1_air] aSeqDesc.thePoseKeys 3 904,640 - 904,643 [idle_seq_alt1_air] aSeqDesc.theAnimDescIndexes 2 904,644 - 904,651 [idle_seq_alt1_air] aSeqDesc.theActivityModifiers 2 904,652 - 904,659 [ERROR] Unread bytes (non-zero) [ 99 7F 00 00 01 00 00 00 ] 904,660 - 904,671 [idle_seq_alt1_crouch_air] aSeqDesc.thePoseKeys 3 904,672 - 904,675 [idle_seq_alt1_crouch_air] aSeqDesc.theAnimDescIndexes 2 904,676 - 904,679 [idle_seq_alt1_crouch_air] aSeqDesc.theActivityModifiers 1 904,680 - 904,683 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 904,684 - 904,695 [idle_seq_alt1_crouch] aSeqDesc.thePoseKeys 3 904,696 - 904,699 [idle_seq_alt1_crouch] aSeqDesc.theAnimDescIndexes 2 904,700 - 904,707 [idle_seq_alt1_crouch] aSeqDesc.theActivityModifiers 2 904,708 - 904,715 [ERROR] Unread bytes (non-zero) [ E6 85 00 00 01 00 00 00 ] 904,716 - 904,727 [idle_seq_alt2] aSeqDesc.thePoseKeys 3 904,728 - 904,731 [idle_seq_alt2] aSeqDesc.theAnimDescIndexes 2 904,732 - 904,743 [idle_seq_alt2_air] aSeqDesc.thePoseKeys 3 904,744 - 904,747 [idle_seq_alt2_air] aSeqDesc.theAnimDescIndexes 2 904,748 - 904,755 [idle_seq_alt2_air] aSeqDesc.theActivityModifiers 2 904,756 - 904,763 [ERROR] Unread bytes (non-zero) [ 31 7F 00 00 01 00 00 00 ] 904,764 - 904,775 [idle_seq_alt2_crouch_air] aSeqDesc.thePoseKeys 3 904,776 - 904,779 [idle_seq_alt2_crouch_air] aSeqDesc.theAnimDescIndexes 2 904,780 - 904,783 [idle_seq_alt2_crouch_air] aSeqDesc.theActivityModifiers 1 904,784 - 904,787 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 904,788 - 904,799 [idle_seq_alt2_crouch] aSeqDesc.thePoseKeys 3 904,800 - 904,803 [idle_seq_alt2_crouch] aSeqDesc.theAnimDescIndexes 2 904,804 - 904,811 [idle_seq_alt2_crouch] aSeqDesc.theActivityModifiers 2 904,812 - 904,819 [ERROR] Unread bytes (non-zero) [ 7E 85 00 00 01 00 00 00 ] 904,820 - 904,831 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3 904,832 - 904,835 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2 904,836 - 904,847 [idle_onehanded_seq_air] aSeqDesc.thePoseKeys 3 904,848 - 904,851 [idle_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 2 904,852 - 904,859 [idle_onehanded_seq_air] aSeqDesc.theActivityModifiers 2 904,860 - 904,867 [ERROR] Unread bytes (non-zero) [ 4E 85 00 00 00 00 00 00 ] 904,868 - 904,879 [idle_onehanded_seq_alt1] aSeqDesc.thePoseKeys 3 904,880 - 904,883 [idle_onehanded_seq_alt1] aSeqDesc.theAnimDescIndexes 2 904,884 - 904,895 [idle_onehanded_seq_air_alt1] aSeqDesc.thePoseKeys 3 904,896 - 904,899 [idle_onehanded_seq_air_alt1] aSeqDesc.theAnimDescIndexes 2 904,900 - 904,907 [idle_onehanded_seq_air_alt1] aSeqDesc.theActivityModifiers 2 904,908 - 904,915 [ERROR] Unread bytes (non-zero) [ 1E 85 00 00 00 00 00 00 ] 904,916 - 904,927 [idle_onehanded_seq_alt2] aSeqDesc.thePoseKeys 3 904,928 - 904,931 [idle_onehanded_seq_alt2] aSeqDesc.theAnimDescIndexes 2 904,932 - 904,943 [idle_onehanded_seq_air_alt2] aSeqDesc.thePoseKeys 3 904,944 - 904,947 [idle_onehanded_seq_air_alt2] aSeqDesc.theAnimDescIndexes 2 904,948 - 904,955 [idle_onehanded_seq_air_alt2] aSeqDesc.theActivityModifiers 2 904,956 - 904,963 [ERROR] Unread bytes (non-zero) [ EE 84 00 00 00 00 00 00 ] 904,964 - 904,975 [attack_seq] aSeqDesc.thePoseKeys 3 904,976 - 905,135 [attack_seq] aSeqDesc.theEvents 2 905,136 - 905,159 [attack_seq] aSeqDesc.theAutoLayers 1 905,160 - 905,163 [attack_seq] aSeqDesc.theAnimDescIndexes 2 905,164 - 905,175 [attack_seq_regrip] aSeqDesc.thePoseKeys 3 905,176 - 905,335 [attack_seq_regrip] aSeqDesc.theEvents 2 905,336 - 905,359 [attack_seq_regrip] aSeqDesc.theAutoLayers 1 905,360 - 905,363 [attack_seq_regrip] aSeqDesc.theAnimDescIndexes 2 905,364 - 905,375 [attack_seq_alt1] aSeqDesc.thePoseKeys 3 905,376 - 905,535 [attack_seq_alt1] aSeqDesc.theEvents 2 905,536 - 905,559 [attack_seq_alt1] aSeqDesc.theAutoLayers 1 905,560 - 905,563 [attack_seq_alt1] aSeqDesc.theAnimDescIndexes 2 905,564 - 905,575 [attack_seq_regrip_alt1] aSeqDesc.thePoseKeys 3 905,576 - 905,735 [attack_seq_regrip_alt1] aSeqDesc.theEvents 2 905,736 - 905,759 [attack_seq_regrip_alt1] aSeqDesc.theAutoLayers 1 905,760 - 905,763 [attack_seq_regrip_alt1] aSeqDesc.theAnimDescIndexes 2 905,764 - 905,775 [attack_seq_alt2] aSeqDesc.thePoseKeys 3 905,776 - 905,935 [attack_seq_alt2] aSeqDesc.theEvents 2 905,936 - 905,959 [attack_seq_alt2] aSeqDesc.theAutoLayers 1 905,960 - 905,963 [attack_seq_alt2] aSeqDesc.theAnimDescIndexes 2 905,964 - 905,975 [attack_seq_regrip_alt2] aSeqDesc.thePoseKeys 3 905,976 - 906,135 [attack_seq_regrip_alt2] aSeqDesc.theEvents 2 906,136 - 906,159 [attack_seq_regrip_alt2] aSeqDesc.theAutoLayers 1 906,160 - 906,163 [attack_seq_regrip_alt2] aSeqDesc.theAnimDescIndexes 2 906,164 - 906,175 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3 906,176 - 906,335 [attack_onehanded_seq] aSeqDesc.theEvents 2 906,336 - 906,359 [attack_onehanded_seq] aSeqDesc.theAutoLayers 1 906,360 - 906,363 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2 906,364 - 906,375 [attack_onehanded_seq_sliding] aSeqDesc.thePoseKeys 3 906,376 - 906,535 [attack_onehanded_seq_sliding] aSeqDesc.theEvents 2 906,536 - 906,539 [attack_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 2 906,540 - 906,543 [attack_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1 906,544 - 906,547 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 906,548 - 906,559 [attack_onehanded_seq_alt1] aSeqDesc.thePoseKeys 3 906,560 - 906,719 [attack_onehanded_seq_alt1] aSeqDesc.theEvents 2 906,720 - 906,743 [attack_onehanded_seq_alt1] aSeqDesc.theAutoLayers 1 906,744 - 906,747 [attack_onehanded_seq_alt1] aSeqDesc.theAnimDescIndexes 2 906,748 - 906,759 [attack_onehanded_seq_alt1_sliding] aSeqDesc.thePoseKeys 3 906,760 - 906,919 [attack_onehanded_seq_alt1_sliding] aSeqDesc.theEvents 2 906,920 - 906,943 [attack_onehanded_seq_alt1_sliding] aSeqDesc.theAutoLayers 1 906,944 - 906,947 [attack_onehanded_seq_alt1_sliding] aSeqDesc.theAnimDescIndexes 2 906,948 - 906,951 [attack_onehanded_seq_alt1_sliding] aSeqDesc.theActivityModifiers 1 906,952 - 906,955 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 906,956 - 906,967 [attack_onehanded_seq_alt2] aSeqDesc.thePoseKeys 3 906,968 - 907,127 [attack_onehanded_seq_alt2] aSeqDesc.theEvents 2 907,128 - 907,151 [attack_onehanded_seq_alt2] aSeqDesc.theAutoLayers 1 907,152 - 907,155 [attack_onehanded_seq_alt2] aSeqDesc.theAnimDescIndexes 2 907,156 - 907,167 [attack_onehanded_seq_alt2_sliding] aSeqDesc.thePoseKeys 3 907,168 - 907,327 [attack_onehanded_seq_alt2_sliding] aSeqDesc.theEvents 2 907,328 - 907,351 [attack_onehanded_seq_alt2_sliding] aSeqDesc.theAutoLayers 1 907,352 - 907,355 [attack_onehanded_seq_alt2_sliding] aSeqDesc.theAnimDescIndexes 2 907,356 - 907,359 [attack_onehanded_seq_alt2_sliding] aSeqDesc.theActivityModifiers 1 907,360 - 907,363 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 907,364 - 907,375 [idle_check_seq] aSeqDesc.thePoseKeys 3 907,376 - 907,379 [idle_check_seq] aSeqDesc.theAnimDescIndexes 2 907,380 - 907,391 [idle_check_seq_12x] aSeqDesc.thePoseKeys 3 907,392 - 907,395 [idle_check_seq_12x] aSeqDesc.theAnimDescIndexes 2 907,396 - 907,407 [idle_check_seq_aog] aSeqDesc.thePoseKeys 3 907,408 - 907,411 [idle_check_seq_aog] aSeqDesc.theAnimDescIndexes 2 907,412 - 907,423 [idle_check_crouch_seq] aSeqDesc.thePoseKeys 3 907,424 - 907,427 [idle_check_crouch_seq] aSeqDesc.theAnimDescIndexes 2 907,428 - 907,439 [idle_check_crouch_12x_seq] aSeqDesc.thePoseKeys 3 907,440 - 907,443 [idle_check_crouch_12x_seq] aSeqDesc.theAnimDescIndexes 2 907,444 - 907,455 [idle_check_crouch_aog_seq] aSeqDesc.thePoseKeys 3 907,456 - 907,459 [idle_check_crouch_aog_seq] aSeqDesc.theAnimDescIndexes 2 907,460 - 907,471 [regrip] aSeqDesc.thePoseKeys 3 907,472 - 907,475 [regrip] aSeqDesc.theAnimDescIndexes 2 907,476 - 907,487 [regrip_02] aSeqDesc.thePoseKeys 3 907,488 - 907,491 [regrip_02] aSeqDesc.theAnimDescIndexes 2 907,492 - 907,503 [regrip_12x] aSeqDesc.thePoseKeys 3 907,504 - 907,507 [regrip_12x] aSeqDesc.theAnimDescIndexes 2 907,508 - 907,519 [regrip_12x_02] aSeqDesc.thePoseKeys 3 907,520 - 907,523 [regrip_12x_02] aSeqDesc.theAnimDescIndexes 2 907,524 - 907,535 [regrip_aog] aSeqDesc.thePoseKeys 3 907,536 - 907,539 [regrip_aog] aSeqDesc.theAnimDescIndexes 2 907,540 - 907,551 [regrip_aog_02] aSeqDesc.thePoseKeys 3 907,552 - 907,555 [regrip_aog_02] aSeqDesc.theAnimDescIndexes 2 907,556 - 907,567 [switch_to_jump] aSeqDesc.thePoseKeys 3 907,568 - 907,571 [switch_to_jump] aSeqDesc.theAnimDescIndexes 2 907,572 - 907,583 [switch_to_land] aSeqDesc.thePoseKeys 3 907,584 - 907,587 [switch_to_land] aSeqDesc.theAnimDescIndexes 2 907,588 - 907,599 [switch_to_jump_iron_crouch] aSeqDesc.thePoseKeys 3 907,600 - 907,603 [switch_to_jump_iron_crouch] aSeqDesc.theAnimDescIndexes 2 907,604 - 907,615 [switch_to_land_iron_crouch] aSeqDesc.thePoseKeys 3 907,616 - 907,619 [switch_to_land_iron_crouch] aSeqDesc.theAnimDescIndexes 2 907,620 - 907,621 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1 907,622 - 907,623 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 907,624 - 907,625 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1 907,626 - 907,627 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 907,628 - 907,629 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1 907,630 - 907,631 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 907,632 - 907,633 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1 907,634 - 907,635 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 907,636 - 907,647 [switch_to_jump_12x] aSeqDesc.thePoseKeys 3 907,648 - 907,651 [switch_to_jump_12x] aSeqDesc.theAnimDescIndexes 2 907,652 - 907,663 [switch_to_land_12x] aSeqDesc.thePoseKeys 3 907,664 - 907,667 [switch_to_land_12x] aSeqDesc.theAnimDescIndexes 2 907,668 - 907,679 [switch_to_jump_12x_crouch] aSeqDesc.thePoseKeys 3 907,680 - 907,683 [switch_to_jump_12x_crouch] aSeqDesc.theAnimDescIndexes 2 907,684 - 907,695 [switch_to_land_12x_crouch] aSeqDesc.thePoseKeys 3 907,696 - 907,699 [switch_to_land_12x_crouch] aSeqDesc.theAnimDescIndexes 2 907,700 - 907,701 [switch_to_onehanded_jump_holo] aSeqDesc.theAnimDescIndexes 1 907,702 - 907,703 [switch_to_onehanded_jump_holo] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 907,704 - 907,705 [switch_to_onehanded_land_holo] aSeqDesc.theAnimDescIndexes 1 907,706 - 907,707 [switch_to_onehanded_land_holo] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 907,708 - 907,719 [switch_to_jump_aog] aSeqDesc.thePoseKeys 3 907,720 - 907,723 [switch_to_jump_aog] aSeqDesc.theAnimDescIndexes 2 907,724 - 907,735 [switch_to_land_aog] aSeqDesc.thePoseKeys 3 907,736 - 907,739 [switch_to_land_aog] aSeqDesc.theAnimDescIndexes 2 907,740 - 907,751 [switch_to_jump_aog_crouch] aSeqDesc.thePoseKeys 3 907,752 - 907,755 [switch_to_jump_aog_crouch] aSeqDesc.theAnimDescIndexes 2 907,756 - 907,767 [switch_to_land_aog_crouch] aSeqDesc.thePoseKeys 3 907,768 - 907,771 [switch_to_land_aog_crouch] aSeqDesc.theAnimDescIndexes 2 907,772 - 907,773 [switch_to_onehanded_jump_hcog] aSeqDesc.theAnimDescIndexes 1 907,774 - 907,775 [switch_to_onehanded_jump_hcog] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 907,776 - 907,777 [switch_to_onehanded_land_hcog] aSeqDesc.theAnimDescIndexes 1 907,778 - 907,779 [switch_to_onehanded_land_hcog] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 907,780 - 907,847 theMdlFileData.theLocalNodeNames 17 907,848 - 908,139 [ERROR] Unread bytes (non-zero) [ 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ... ] 908,140 - 908,283 theMdlFileData.theBodyParts 9 908,284 - 908,579 aBodyPart.theModels 2 908,580 - 908,875 aBodyPart.theModels 2 908,876 - 909,171 aBodyPart.theModels 2 909,172 - 909,467 aBodyPart.theModels 2 909,468 - 909,763 aBodyPart.theModels 2 909,764 - 910,059 aBodyPart.theModels 2 910,060 - 910,355 aBodyPart.theModels 2 910,356 - 910,947 aBodyPart.theModels 4 910,948 - 911,243 aBodyPart.theModels 2 911,244 - 911,303 [ERROR] Unread bytes (non-zero) [ 97 79 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 8E ... ] 911,304 - 911,419 aModel.theMeshes 1 911,420 - 911,535 aModel.theMeshes 1 911,536 - 911,651 aModel.theMeshes 1 911,652 - 911,883 aModel.theMeshes 2 911,884 - 912,115 aModel.theMeshes 2 912,116 - 912,347 aModel.theMeshes 2 912,348 - 912,579 aModel.theMeshes 2 912,580 - 912,927 aModel.theMeshes 3 912,928 - 913,275 aModel.theMeshes 3 913,276 - 913,623 aModel.theMeshes 3 913,624 - 913,739 aModel.theMeshes 1 913,740 - 918,255 [ERROR] Unread bytes (non-zero) [ F4 65 37 89 34 00 00 00 37 3A 47 3E DC 02 00 00 0F F6 7F 65 14 ... ] 918,256 - 919,311 theMdlFileData.theTextures 24 919,312 - 919,315 theMdlFileData.theTexturePaths 1 919,316 - 919,699 theMdlFileData.theSkinFamilies 8 919,700 - 932,719 [ERROR] Unread bytes (non-zero) [ 68 00 00 00 40 00 00 00 E0 01 00 00 80 03 00 00 60 08 00 00 E0 ... ] 932,720 - 932,720 aSeqDesc.theActivityName = "" 932,721 - 932,760 theNameCopy = "weapons/doubletake/ptpov_doubletake.mdl" 932,761 - 932,768 theSurfacePropName = "default" 932,769 - 932,779 aBone.theName = "jx_c_delta" 932,780 - 932,788 aBone.theName = "jx_c_pov" 932,789 - 932,800 aBone.theName = "jx_c_camera" 932,801 - 932,810 aBone.theName = "def_c_hip" 932,811 - 932,821 aBone.theName = "jx_c_start" 932,822 - 932,834 aBone.theName = "def_c_spineA" 932,835 - 932,847 aBone.theName = "def_c_spineB" 932,848 - 932,860 aBone.theName = "def_c_spineC" 932,861 - 932,873 aBone.theName = "ja_c_propGun" 932,874 - 932,885 aBone.theName = "def_c_neckA" 932,886 - 932,896 aBone.theName = "jx_c_neckB" 932,897 - 932,908 aBone.theName = "def_c_neckB" 932,909 - 932,919 aBone.theName = "def_c_head" 932,920 - 932,930 aBone.theName = "def_l_clav" 932,931 - 932,945 aBone.theName = "def_l_shoulder" 932,946 - 932,965 aBone.theName = "def_l_shoulderTwist" 932,966 - 932,978 aBone.theName = "def_l_elbowB" 932,979 - 932,996 aBone.theName = "def_l_shoulderMid" 932,997 - 933,008 aBone.theName = "def_l_elbow" 933,009 - 933,022 aBone.theName = "def_l_forearm" 933,023 - 933,034 aBone.theName = "def_l_wrist" 933,035 - 933,050 aBone.theName = "def_l_finIndexA" 933,051 - 933,066 aBone.theName = "def_l_finIndexB" 933,067 - 933,082 aBone.theName = "def_l_finIndexC" 933,083 - 933,096 aBone.theName = "def_l_finMidA" 933,097 - 933,110 aBone.theName = "def_l_finMidB" 933,111 - 933,124 aBone.theName = "def_l_finMidC" 933,125 - 933,140 aBone.theName = "def_l_finThumbA" 933,141 - 933,156 aBone.theName = "def_l_finThumbB" 933,157 - 933,172 aBone.theName = "def_l_finThumbC" 933,173 - 933,192 aBone.theName = "def_l_finRingCarpal" 933,193 - 933,207 aBone.theName = "def_l_finRingA" 933,208 - 933,222 aBone.theName = "def_l_finRingB" 933,223 - 933,237 aBone.theName = "def_l_finRingC" 933,238 - 933,253 aBone.theName = "def_l_finPinkyA" 933,254 - 933,269 aBone.theName = "def_l_finPinkyB" 933,270 - 933,285 aBone.theName = "def_l_finPinkyC" 933,286 - 933,296 aBone.theName = "def_r_clav" 933,297 - 933,311 aBone.theName = "def_r_shoulder" 933,312 - 933,331 aBone.theName = "def_r_shoulderTwist" 933,332 - 933,344 aBone.theName = "def_r_elbowB" 933,345 - 933,362 aBone.theName = "def_r_shoulderMid" 933,363 - 933,374 aBone.theName = "def_r_elbow" 933,375 - 933,388 aBone.theName = "def_r_forearm" 933,389 - 933,400 aBone.theName = "def_r_wrist" 933,401 - 933,416 aBone.theName = "def_r_finIndexA" 933,417 - 933,432 aBone.theName = "def_r_finIndexB" 933,433 - 933,448 aBone.theName = "def_r_finIndexC" 933,449 - 933,462 aBone.theName = "def_r_finMidA" 933,463 - 933,476 aBone.theName = "def_r_finMidB" 933,477 - 933,490 aBone.theName = "def_r_finMidC" 933,491 - 933,506 aBone.theName = "def_r_finThumbA" 933,507 - 933,522 aBone.theName = "def_r_finThumbB" 933,523 - 933,538 aBone.theName = "def_r_finThumbC" 933,539 - 933,558 aBone.theName = "def_r_finRingCarpal" 933,559 - 933,573 aBone.theName = "def_r_finRingA" 933,574 - 933,588 aBone.theName = "def_r_finRingB" 933,589 - 933,603 aBone.theName = "def_r_finRingC" 933,604 - 933,619 aBone.theName = "def_r_finPinkyA" 933,620 - 933,635 aBone.theName = "def_r_finPinkyB" 933,636 - 933,651 aBone.theName = "def_r_finPinkyC" 933,652 - 933,663 aBone.theName = "def_l_thigh" 933,664 - 933,674 aBone.theName = "def_l_knee" 933,675 - 933,686 aBone.theName = "def_l_ankle" 933,687 - 933,697 aBone.theName = "def_l_ball" 933,698 - 933,709 aBone.theName = "def_l_kneeB" 933,710 - 933,721 aBone.theName = "def_r_thigh" 933,722 - 933,732 aBone.theName = "def_r_knee" 933,733 - 933,744 aBone.theName = "def_r_ankle" 933,745 - 933,755 aBone.theName = "def_r_ball" 933,756 - 933,767 aBone.theName = "def_r_kneeB" 933,768 - 933,781 aBone.theName = "ja_l_propHand" 933,782 - 933,795 aBone.theName = "ja_r_propHand" 933,796 - 933,807 aBone.theName = "weapon_bone" 933,808 - 933,823 aBone.theName = "def_c_proscreen" 933,824 - 933,841 aBone.theName = "ja_ads_attachment" 933,842 - 933,860 aBone.theName = "def_c_scope_oracle" 933,861 - 933,871 aBone.theName = "def_c_base" 933,872 - 933,889 aBone.theName = "def_c_scope_talon" 933,890 - 933,902 aBone.theName = "muzzle_flash" 933,903 - 933,914 aBone.theName = "def_release" 933,915 - 933,939 aBone.theName = "def_charging_handle_part" 933,940 - 933,959 aBone.theName = "def_charging_handle" 933,960 - 933,967 aBone.theName = "shell_L" 933,968 - 933,984 aBone.theName = "def_eject_port_L" 933,985 - 934,001 aBone.theName = "def_eject_port_R" 934,002 - 934,025 aBone.theName = "def_front_strap_jiggle1" 934,026 - 934,049 aBone.theName = "def_front_strap_jiggle2" 934,050 - 934,073 aBone.theName = "def_front_strap_jiggle3" 934,074 - 934,093 aBone.theName = "def_rear_strap_root" 934,094 - 934,109 aBone.theName = "def_rear_strap1" 934,110 - 934,125 aBone.theName = "def_rear_strap2" 934,126 - 934,141 aBone.theName = "def_rear_strap3" 934,142 - 934,157 aBone.theName = "def_rear_strap4" 934,158 - 934,173 aBone.theName = "def_rear_strap5" 934,174 - 934,189 aBone.theName = "def_rear_strap6" 934,190 - 934,205 aBone.theName = "def_rear_strap7" 934,206 - 934,221 aBone.theName = "def_rear_strap8" 934,222 - 934,241 aBone.theName = "def_c_scope_wonyeon" 934,242 - 934,258 aBone.theName = "def_c_scope_dcom" 934,259 - 934,274 aBone.theName = "def_c_scope_ads" 934,275 - 934,287 aBone.theName = "def_magazine" 934,288 - 934,298 aBone.theName = "def_bullet" 934,299 - 934,312 aBone.theName = "def_magazine1" 934,313 - 934,324 anAttachment.theName = "CAMERA_BASE" 934,325 - 934,331 anAttachment.theName = "CAMERA" 934,332 - 934,338 anAttachment.theName = "L_HAND" 934,339 - 934,345 anAttachment.theName = "R_HAND" 934,346 - 934,357 anAttachment.theName = "SWAY_ROTATE" 934,358 - 934,376 anAttachment.theName = "SWAY_ROTATE_ZOOMED" 934,377 - 934,387 anAttachment.theName = "L_BACKHAND" 934,388 - 934,393 anAttachment.theName = "shell" 934,394 - 934,403 anAttachment.theName = "l_hand_ik" 934,404 - 934,413 anAttachment.theName = "r_hand_ik" 934,414 - 934,423 anAttachment.theName = "proscreen" 934,424 - 934,428 anAttachment.theName = "zoom" 934,429 - 934,436 anAttachment.theName = "outline" 934,437 - 934,443 anAttachment.theName = "oracle" 934,444 - 934,448 anAttachment.theName = "dcom" 934,449 - 934,467 anAttachment.theName = "SCR_BL_SCOPE_TALON" 934,468 - 934,486 anAttachment.theName = "SCR_TR_SCOPE_TALON" 934,487 - 934,507 anAttachment.theName = "SCR_BL_SCOPE_WONYEON" 934,508 - 934,528 anAttachment.theName = "SCR_TR_SCOPE_WONYEON" 934,529 - 934,541 anAttachment.theName = "ORACLE_FRONT" 934,542 - 934,553 anAttachment.theName = "ORACLE_REAR" 934,554 - 934,567 anAttachment.theName = "SCR_BL_ORACLE" 934,568 - 934,581 anAttachment.theName = "SCR_TR_ORACLE" 934,582 - 934,597 anAttachment.theName = "SCR_BL_SCOPEADS" 934,598 - 934,613 anAttachment.theName = "SCR_TR_SCOPEADS" 934,614 - 934,633 anAttachment.theName = "muzzle_flash_scoped" 934,634 - 934,645 anAttachment.theName = "MENU_ROTATE" 934,646 - 934,660 aHitboxSet.theName = "emptyhitboxset" 934,661 - 934,665 anAnimationDesc.theName = @ref 934,666 - 934,677 anAnimationDesc.theName = ads_in_anim 934,678 - 934,690 anAnimationDesc.theName = ads_out_anim 934,691 - 934,707 anAnimationDesc.theName = ads_in_anim_alt1 934,708 - 934,725 anAnimationDesc.theName = ads_out_anim_alt1 934,726 - 934,742 anAnimationDesc.theName = ads_in_anim_alt2 934,743 - 934,760 anAnimationDesc.theName = ads_out_anim_alt2 934,761 - 934,778 anAnimationDesc.theName = ads_in_slide_anim 934,779 - 934,797 anAnimationDesc.theName = ads_out_slide_anim 934,798 - 934,819 anAnimationDesc.theName = ads_in_12x_slide_anim 934,820 - 934,842 anAnimationDesc.theName = ads_out_12x_slide_anim 934,843 - 934,864 anAnimationDesc.theName = ads_in_aog_slide_anim 934,865 - 934,887 anAnimationDesc.theName = ads_out_aog_slide_anim 934,888 - 934,909 anAnimationDesc.theName = ads_in_onehanded_anim 934,910 - 934,932 anAnimationDesc.theName = ads_out_onehanded_anim 934,933 - 934,959 anAnimationDesc.theName = ads_in_onehanded_anim_alt1 934,960 - 934,987 anAnimationDesc.theName = ads_out_onehanded_anim_alt1 934,988 - 935,014 anAnimationDesc.theName = ads_in_onehanded_anim_alt2 935,015 - 935,042 anAnimationDesc.theName = ads_out_onehanded_anim_alt2 935,043 - 935,058 anAnimationDesc.theName = run_anim_static 935,059 - 935,067 anAnimationDesc.theName = run_anim 935,068 - 935,082 anAnimationDesc.theName = run_anim_layer 935,083 - 935,099 anAnimationDesc.theName = walk_anim_static 935,100 - 935,109 anAnimationDesc.theName = walk_anim 935,110 - 935,123 anAnimationDesc.theName = walk_ads_anim 935,124 - 935,139 anAnimationDesc.theName = walk_anim_nocam 935,140 - 935,158 anAnimationDesc.theName = idle_anim_autoplay 935,159 - 935,181 anAnimationDesc.theName = idle_ads_anim_autoplay 935,182 - 935,191 anAnimationDesc.theName = idle_anim 935,192 - 935,205 anAnimationDesc.theName = idle_ads_anim 935,206 - 935,224 anAnimationDesc.theName = idle_ads_anim_alt1 935,225 - 935,243 anAnimationDesc.theName = idle_ads_anim_alt2 935,244 - 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936,383 anAnimationDesc.theName = switch_to_land_ads_anim 936,384 - 936,393 anAnimationDesc.theName = iron_anim 936,394 - 936,401 anAnimationDesc.theName = 8x_anim 936,402 - 936,410 anAnimationDesc.theName = 12x_anim 936,411 - 936,419 anAnimationDesc.theName = aog_anim 936,420 - 936,433 anAnimationDesc.theName = iron_anim_nod 936,434 - 936,445 anAnimationDesc.theName = 8x_anim_nod 936,446 - 936,458 anAnimationDesc.theName = 12x_anim_nod 936,459 - 936,471 anAnimationDesc.theName = aog_anim_nod 936,472 - 936,486 anAnimationDesc.theName = @drawfirst_seq 936,487 - 936,508 anAnimationDesc.theName = @drawfirst_crouch_seq 936,509 - 936,518 anAnimationDesc.theName = @draw_seq 936,519 - 936,538 anAnimationDesc.theName = @draw_onehanded_seq 936,539 - 936,555 anAnimationDesc.theName = @draw_crouch_seq 936,556 - 936,582 anAnimationDesc.theName = @draw_onehanded_crouch_seq 936,583 - 936,595 anAnimationDesc.theName = @holster_seq 936,596 - 936,618 anAnimationDesc.theName = @holster_onehanded_seq 936,619 - 936,629 anAnimationDesc.theName = @raise_seq 936,630 - 936,650 anAnimationDesc.theName = @raise_frommelee_seq 936,651 - 936,671 anAnimationDesc.theName = @raise_onehanded_seq 936,672 - 936,689 anAnimationDesc.theName = @raise_crouch_seq 936,690 - 936,717 anAnimationDesc.theName = @raise_frommelee_crouch_seq 936,718 - 936,746 anAnimationDesc.theName = @raise_frommelee_sliding_seq 936,747 - 936,774 anAnimationDesc.theName = @raise_onehanded_crouch_seq 936,775 - 936,785 anAnimationDesc.theName = @lower_seq 936,786 - 936,806 anAnimationDesc.theName = @lower_onehanded_seq 936,807 - 936,818 anAnimationDesc.theName = @sprint_seq 936,819 - 936,835 anAnimationDesc.theName = @sprintraise_seq 936,836 - 936,859 anAnimationDesc.theName = @sprintraise_seq_regrip 936,860 - 936,880 anAnimationDesc.theName = @sprintraise_seq_air 936,881 - 936,896 anAnimationDesc.theName = @sprintdraw_seq 936,897 - 936,915 anAnimationDesc.theName = @sprintholster_seq 936,916 - 936,937 anAnimationDesc.theName = @sprint_onehanded_seq 936,938 - 936,964 anAnimationDesc.theName = @sprintraise_onehanded_seq 936,965 - 936,990 anAnimationDesc.theName = @sprintdraw_onehanded_seq 936,991 - 937,019 anAnimationDesc.theName = @sprintholster_onehanded_seq 937,020 - 937,052 anAnimationDesc.theName = sprintraise_onehanded_slide_anim 937,053 - 937,069 anAnimationDesc.theName = optic_anim_layer 937,070 - 937,090 anAnimationDesc.theName = optic_anim_layer_ads 937,091 - 937,111 anAnimationDesc.theName = wind_loop_anim_layer 937,112 - 937,136 anAnimationDesc.theName = wind_loop_ads_anim_layer 937,137 - 937,140 aSeqDesc.theName = "ref" 937,141 - 937,149 aSeqDesc.theName = "walk_seq" 937,150 - 937,164 aSeqDesc.theName = "walk_seq_nocam" 937,165 - 937,198 aSeqDesc.theName = "attack_onehanded_slide_manual_seq" 937,199 - 937,229 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK" 937,230 - 937,252 anEvent.theName = AE_CL_VSCRIPT_CALLBACK 937,253 - 937,260 anActivityModifier.theName = sliding 937,261 - 937,295 aSeqDesc.theName = "attack_onehanded_crouch_manual_seq" 937,296 - 937,316 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK" 937,317 - 937,323 anActivityModifier.theName = crouch 937,324 - 937,362 aSeqDesc.theName = "attack_onehanded_slide_manual_seq_alt1" 937,363 - 937,398 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK_ALT1" 937,399 - 937,438 aSeqDesc.theName = "attack_onehanded_crouch_manual_seq_alt1" 937,439 - 937,464 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK_ALT1" 937,465 - 937,475 aSeqDesc.theName = "reload_seq" 937,476 - 937,489 aSeqDesc.theActivityName = "ACT_VM_RELOAD" 937,490 - 937,515 anEvent.theName = AE_WPN_RELOAD_MILESTONE_1 937,516 - 937,531 anEvent.theName = AE_CL_PLAYSOUND 937,532 - 937,545 anEvent.theName = AE_WPN_RUMBLE 937,546 - 937,561 anEvent.theName = AE_WPN_FILLAMMO 937,562 - 937,580 anEvent.theName = AE_WPN_READYTOFIRE 937,581 - 937,597 aSeqDesc.theName = "reload_late1_seq" 937,598 - 937,617 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE1" 937,618 - 937,634 aSeqDesc.theName = "reload_seq_empty" 937,635 - 937,653 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY" 937,654 - 937,679 anEvent.theName = AE_WPN_RELOAD_MILESTONE_2 937,680 - 937,702 aSeqDesc.theName = "reload_empty_late1_seq" 937,703 - 937,727 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE1" 937,728 - 937,750 aSeqDesc.theName = "reload_empty_late2_seq" 937,751 - 937,775 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE2" 937,776 - 937,796 aSeqDesc.theName = "reload_onehanded_seq" 937,797 - 937,820 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD" 937,821 - 937,847 aSeqDesc.theName = "reload_onehanded_late1_seq" 937,848 - 937,877 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD_LATE1" 937,878 - 937,904 aSeqDesc.theName = "reload_empty_onehanded_seq" 937,905 - 937,933 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY" 937,934 - 937,966 aSeqDesc.theName = "reload_empty_onehanded_late1_seq" 937,967 - 938,001 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE1" 938,002 - 938,034 aSeqDesc.theName = "reload_empty_onehanded_late2_seq" 938,035 - 938,069 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE2" 938,070 - 938,087 aSeqDesc.theName = "reload_crouch_seq" 938,088 - 938,111 aSeqDesc.theName = "reload_late1_crouch_seq" 938,112 - 938,135 aSeqDesc.theName = "reload_seq_crouch_empty" 938,136 - 938,165 aSeqDesc.theName = "reload_empty_late1_crouch_seq" 938,166 - 938,195 aSeqDesc.theName = "reload_empty_late2_crouch_seq" 938,196 - 938,223 aSeqDesc.theName = "reload_onehanded_crouch_seq" 938,224 - 938,257 aSeqDesc.theName = "reload_onehanded_late1_crouch_seq" 938,258 - 938,291 aSeqDesc.theName = "reload_empty_onehanded_crouch_seq" 938,292 - 938,331 aSeqDesc.theName = "reload_empty_onehanded_late1_crouch_seq" 938,332 - 938,371 aSeqDesc.theName = "reload_empty_onehanded_late2_crouch_seq" 938,372 - 938,385 aSeqDesc.theName = "drawfirst_seq" 938,386 - 938,402 aSeqDesc.theActivityName = "ACT_VM_DRAWFIRST" 938,403 - 938,423 aSeqDesc.theName = "drawfirst_crouch_seq" 938,424 - 938,432 aSeqDesc.theName = "draw_seq" 938,433 - 938,444 aSeqDesc.theActivityName = "ACT_VM_DRAW" 938,445 - 938,463 aSeqDesc.theName = "draw_onehanded_seq" 938,464 - 938,485 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW" 938,486 - 938,501 aSeqDesc.theName = "draw_crouch_seq" 938,502 - 938,527 aSeqDesc.theName = "draw_onehanded_crouch_seq" 938,528 - 938,539 aSeqDesc.theName = "holster_seq" 938,540 - 938,554 aSeqDesc.theActivityName = "ACT_VM_HOLSTER" 938,555 - 938,576 aSeqDesc.theName = "holster_onehanded_seq" 938,577 - 938,601 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER" 938,602 - 938,611 aSeqDesc.theName = "raise_seq" 938,612 - 938,624 aSeqDesc.theActivityName = "ACT_VM_RAISE" 938,625 - 938,644 aSeqDesc.theName = "raise_frommelee_seq" 938,645 - 938,668 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_MELEE" 938,669 - 938,688 aSeqDesc.theName = "raise_onehanded_seq" 938,689 - 938,711 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE" 938,712 - 938,728 aSeqDesc.theName = "raise_crouch_seq" 938,729 - 938,755 aSeqDesc.theName = "raise_frommelee_crouch_seq" 938,756 - 938,783 aSeqDesc.theName = "raise_frommelee_sliding_seq" 938,784 - 938,810 aSeqDesc.theName = "raise_onehanded_crouch_seq" 938,811 - 938,820 aSeqDesc.theName = "lower_seq" 938,821 - 938,833 aSeqDesc.theActivityName = "ACT_VM_LOWER" 938,834 - 938,853 aSeqDesc.theName = "lower_onehanded_seq" 938,854 - 938,876 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_LOWER" 938,877 - 938,887 aSeqDesc.theName = "sprint_seq" 938,888 - 938,901 aSeqDesc.theActivityName = "ACT_VM_SPRINT" 938,902 - 938,917 aSeqDesc.theName = "sprintraise_seq" 938,918 - 938,942 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_SPRINT" 938,943 - 938,965 aSeqDesc.theName = "sprintraise_seq_regrip" 938,966 - 938,985 aSeqDesc.theName = "sprintraise_seq_air" 938,986 - 938,989 anActivityModifier.theName = air 938,990 - 939,004 aSeqDesc.theName = "sprintdraw_seq" 939,005 - 939,026 aSeqDesc.theActivityName = "ACT_VM_DRAW_TO_SPRINT" 939,027 - 939,044 aSeqDesc.theName = "sprintholster_seq" 939,045 - 939,071 aSeqDesc.theActivityName = "ACT_VM_HOLSTER_FROM_SPRINT" 939,072 - 939,092 aSeqDesc.theName = "sprint_onehanded_seq" 939,093 - 939,116 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_SPRINT" 939,117 - 939,142 aSeqDesc.theName = "sprintraise_onehanded_seq" 939,143 - 939,177 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE_FROM_SPRINT" 939,178 - 939,202 aSeqDesc.theName = "sprintdraw_onehanded_seq" 939,203 - 939,234 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW_TO_SPRINT" 939,235 - 939,262 aSeqDesc.theName = "sprintholster_onehanded_seq" 939,263 - 939,299 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER_FROM_SPRINT" 939,300 - 939,331 aSeqDesc.theName = "sprintraise_onehanded_seq_slide" 939,332 - 939,342 aSeqDesc.theName = "ads_in_seq" 939,343 - 939,356 aSeqDesc.theActivityName = "ACT_VM_ADS_IN" 939,357 - 939,374 aSeqDesc.theName = "ads_in_crouch_seq" 939,375 - 939,389 aSeqDesc.theName = "ads_in_seq_air" 939,390 - 939,401 aSeqDesc.theName = "ads_out_seq" 939,402 - 939,416 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT" 939,417 - 939,435 aSeqDesc.theName = "ads_out_crouch_seq" 939,436 - 939,451 aSeqDesc.theName = "ads_out_seq_air" 939,452 - 939,467 aSeqDesc.theName = "ads_in_seq_alt1" 939,468 - 939,486 aSeqDesc.theActivityName = "ACT_VM_ADS_IN_ALT1" 939,487 - 939,509 aSeqDesc.theName = "ads_in_crouch_alt1_seq" 939,510 - 939,529 aSeqDesc.theName = "ads_in_seq_alt1_air" 939,530 - 939,546 aSeqDesc.theName = "ads_out_seq_alt1" 939,547 - 939,566 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT_ALT1" 939,567 - 939,590 aSeqDesc.theName = "ads_out_crouch_alt1_seq" 939,591 - 939,611 aSeqDesc.theName = "ads_out_seq_alt1_air" 939,612 - 939,627 aSeqDesc.theName = "ads_in_seq_alt2" 939,628 - 939,646 aSeqDesc.theActivityName = "ACT_VM_ADS_IN_ALT2" 939,647 - 939,669 aSeqDesc.theName = "ads_in_crouch_alt2_seq" 939,670 - 939,689 aSeqDesc.theName = "ads_in_seq_alt2_air" 939,690 - 939,706 aSeqDesc.theName = "ads_out_seq_alt2" 939,707 - 939,726 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT_ALT2" 939,727 - 939,750 aSeqDesc.theName = "ads_out_crouch_alt2_seq" 939,751 - 939,771 aSeqDesc.theName = "ads_out_seq_alt2_air" 939,772 - 939,792 aSeqDesc.theName = "ads_in_onehanded_seq" 939,793 - 939,816 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN" 939,817 - 939,845 aSeqDesc.theName = "ads_in_onehanded_seq_sliding" 939,846 - 939,870 aSeqDesc.theName = "ads_in_onehanded_seq_air" 939,871 - 939,892 aSeqDesc.theName = "ads_out_onehanded_seq" 939,893 - 939,917 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT" 939,918 - 939,947 aSeqDesc.theName = "ads_out_onehanded_seq_sliding" 939,948 - 939,955 anActivityModifier.theName = wallrun 939,956 - 939,985 aSeqDesc.theName = "ads_out_onehanded_seq_wallrun" 939,986 - 940,011 aSeqDesc.theName = "ads_in_onehanded_seq_alt1" 940,012 - 940,040 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN_ALT1" 940,041 - 940,074 aSeqDesc.theName = "ads_in_onehanded_seq_alt1_sliding" 940,075 - 940,104 aSeqDesc.theName = "ads_in_onehanded_seq_alt1_air" 940,105 - 940,131 aSeqDesc.theName = "ads_out_onehanded_seq_alt1" 940,132 - 940,161 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT_ALT1" 940,162 - 940,196 aSeqDesc.theName = "ads_out_onehanded_seq_alt1_sliding" 940,197 - 940,231 aSeqDesc.theName = "ads_out_onehanded_seq_alt1_wallrun" 940,232 - 940,257 aSeqDesc.theName = "ads_in_onehanded_seq_alt2" 940,258 - 940,286 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN_ALT2" 940,287 - 940,320 aSeqDesc.theName = "ads_in_onehanded_seq_alt2_sliding" 940,321 - 940,350 aSeqDesc.theName = "ads_in_onehanded_seq_alt2_air" 940,351 - 940,377 aSeqDesc.theName = "ads_out_onehanded_seq_alt2" 940,378 - 940,407 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT_ALT2" 940,408 - 940,442 aSeqDesc.theName = "ads_out_onehanded_seq_alt2_sliding" 940,443 - 940,477 aSeqDesc.theName = "ads_out_onehanded_seq_alt2_wallrun" 940,478 - 940,487 aSeqDesc.theName = "run_layer" 940,488 - 940,504 aSeqDesc.theName = "run_layer_reload" 940,505 - 940,516 aSeqDesc.theName = "optic_layer" 940,517 - 940,532 aSeqDesc.theName = "wind_loop_layer" 940,533 - 940,552 aSeqDesc.theName = "wind_loop_ads_layer" 940,553 - 940,570 aSeqDesc.theName = "idle_seq_autoplay" 940,571 - 940,579 aSeqDesc.theName = "idle_seq" 940,580 - 940,591 aSeqDesc.theActivityName = "ACT_VM_IDLE" 940,592 - 940,604 aSeqDesc.theName = "idle_seq_air" 940,605 - 940,624 aSeqDesc.theName = "idle_seq_crouch_air" 940,625 - 940,640 aSeqDesc.theName = "idle_seq_crouch" 940,641 - 940,654 aSeqDesc.theName = "idle_seq_alt1" 940,655 - 940,671 aSeqDesc.theActivityName = "ACT_VM_IDLE_ALT1" 940,672 - 940,689 aSeqDesc.theName = "idle_seq_alt1_air" 940,690 - 940,714 aSeqDesc.theName = "idle_seq_alt1_crouch_air" 940,715 - 940,735 aSeqDesc.theName = "idle_seq_alt1_crouch" 940,736 - 940,749 aSeqDesc.theName = "idle_seq_alt2" 940,750 - 940,766 aSeqDesc.theActivityName = "ACT_VM_IDLE_ALT2" 940,767 - 940,784 aSeqDesc.theName = "idle_seq_alt2_air" 940,785 - 940,809 aSeqDesc.theName = "idle_seq_alt2_crouch_air" 940,810 - 940,830 aSeqDesc.theName = "idle_seq_alt2_crouch" 940,831 - 940,849 aSeqDesc.theName = "idle_onehanded_seq" 940,850 - 940,871 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE" 940,872 - 940,894 aSeqDesc.theName = "idle_onehanded_seq_air" 940,895 - 940,918 aSeqDesc.theName = "idle_onehanded_seq_alt1" 940,919 - 940,945 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE_ALT1" 940,946 - 940,973 aSeqDesc.theName = "idle_onehanded_seq_air_alt1" 940,974 - 940,997 aSeqDesc.theName = "idle_onehanded_seq_alt2" 940,998 - 941,024 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE_ALT2" 941,025 - 941,052 aSeqDesc.theName = "idle_onehanded_seq_air_alt2" 941,053 - 941,063 aSeqDesc.theName = "attack_seq" 941,064 - 941,081 aSeqDesc.theName = "attack_seq_regrip" 941,082 - 941,097 aSeqDesc.theName = "attack_seq_alt1" 941,098 - 941,120 aSeqDesc.theName = "attack_seq_regrip_alt1" 941,121 - 941,136 aSeqDesc.theName = "attack_seq_alt2" 941,137 - 941,162 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK_ALT2" 941,163 - 941,185 aSeqDesc.theName = "attack_seq_regrip_alt2" 941,186 - 941,206 aSeqDesc.theName = "attack_onehanded_seq" 941,207 - 941,235 aSeqDesc.theName = "attack_onehanded_seq_sliding" 941,236 - 941,261 aSeqDesc.theName = "attack_onehanded_seq_alt1" 941,262 - 941,295 aSeqDesc.theName = "attack_onehanded_seq_alt1_sliding" 941,296 - 941,321 aSeqDesc.theName = "attack_onehanded_seq_alt2" 941,322 - 941,357 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK_ALT2" 941,358 - 941,391 aSeqDesc.theName = "attack_onehanded_seq_alt2_sliding" 941,392 - 941,406 aSeqDesc.theName = "idle_check_seq" 941,407 - 941,421 aSeqDesc.theActivityName = "ACT_TRANSITION" 941,422 - 941,440 aSeqDesc.theName = "idle_check_seq_12x" 941,441 - 941,459 aSeqDesc.theName = "idle_check_seq_aog" 941,460 - 941,481 aSeqDesc.theName = "idle_check_crouch_seq" 941,482 - 941,507 aSeqDesc.theName = "idle_check_crouch_12x_seq" 941,508 - 941,533 aSeqDesc.theName = "idle_check_crouch_aog_seq" 941,534 - 941,540 aSeqDesc.theName = "regrip" 941,541 - 941,550 aSeqDesc.theName = "regrip_02" 941,551 - 941,561 aSeqDesc.theName = "regrip_12x" 941,562 - 941,575 aSeqDesc.theName = "regrip_12x_02" 941,576 - 941,586 aSeqDesc.theName = "regrip_aog" 941,587 - 941,600 aSeqDesc.theName = "regrip_aog_02" 941,601 - 941,615 aSeqDesc.theName = "switch_to_jump" 941,616 - 941,630 aSeqDesc.theName = "switch_to_land" 941,631 - 941,657 aSeqDesc.theName = "switch_to_jump_iron_crouch" 941,658 - 941,684 aSeqDesc.theName = "switch_to_land_iron_crouch" 941,685 - 941,704 aSeqDesc.theName = "switch_to_onehanded" 941,705 - 941,724 aSeqDesc.theName = "switch_to_twohanded" 941,725 - 941,749 aSeqDesc.theName = "switch_to_onehanded_jump" 941,750 - 941,774 aSeqDesc.theName = "switch_to_onehanded_land" 941,775 - 941,793 aSeqDesc.theName = "switch_to_jump_12x" 941,794 - 941,812 aSeqDesc.theName = "switch_to_land_12x" 941,813 - 941,838 aSeqDesc.theName = "switch_to_jump_12x_crouch" 941,839 - 941,864 aSeqDesc.theName = "switch_to_land_12x_crouch" 941,865 - 941,894 aSeqDesc.theName = "switch_to_onehanded_jump_holo" 941,895 - 941,924 aSeqDesc.theName = "switch_to_onehanded_land_holo" 941,925 - 941,943 aSeqDesc.theName = "switch_to_jump_aog" 941,944 - 941,962 aSeqDesc.theName = "switch_to_land_aog" 941,963 - 941,988 aSeqDesc.theName = "switch_to_jump_aog_crouch" 941,989 - 942,014 aSeqDesc.theName = "switch_to_land_aog_crouch" 942,015 - 942,044 aSeqDesc.theName = "switch_to_onehanded_jump_hcog" 942,045 - 942,074 aSeqDesc.theName = "switch_to_onehanded_land_hcog" 942,075 - 942,084 aLocalNodeName = twohanded 942,085 - 942,094 aLocalNodeName = onehanded 942,095 - 942,099 aLocalNodeName = fire 942,100 - 942,104 aLocalNodeName = jump 942,105 - 942,109 aLocalNodeName = land 942,110 - 942,121 aLocalNodeName = jump_crouch 942,122 - 942,133 aLocalNodeName = land_crouch 942,134 - 942,142 aLocalNodeName = land_12x 942,143 - 942,151 aLocalNodeName = jump_12x 942,152 - 942,167 aLocalNodeName = jump_12x_crouch 942,168 - 942,183 aLocalNodeName = land_12x_crouch 942,184 - 942,192 aLocalNodeName = land_aog 942,193 - 942,201 aLocalNodeName = jump_aog 942,202 - 942,217 aLocalNodeName = jump_aog_crouch 942,218 - 942,233 aLocalNodeName = land_aog_crouch 942,234 - 942,249 aLocalNodeName = aog_land_crouch 942,250 - 942,258 aLocalNodeName = aog_land 942,259 - 942,267 aBodyPart.theName = "MAINBODY" 942,268 - 942,290 aBodyPart.theName = "doubletake_sight_riser" 942,291 - 942,304 aBodyPart.theName = "scope_outline" 942,305 - 942,315 aBodyPart.theName = "scope_zoom" 942,316 - 942,328 aBodyPart.theName = "scope_oracle" 942,329 - 942,339 aBodyPart.theName = "scope_dcom" 942,340 - 942,350 aBodyPart.theName = "ads_scopes" 942,351 - 942,370 aBodyPart.theName = "doubletake_magazine" 942,371 - 942,400 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 76 65 6C 6F 63 69 74 79 00 61 ... ] 942,401 - 942,443 aTexture.thePathFileName = "models\Weapons_R2\doubletake_sr\doubletake" 942,444 - 942,493 aTexture.thePathFileName = "models\Weapons_R2\doubletake_sr\doubletake_skin31" 942,494 - 942,545 aTexture.thePathFileName = "models\Weapons_R2\doubletake_sr\doubletake_prime_01" 942,546 - 942,597 aTexture.thePathFileName = "models\Weapons_R2\doubletake_sr\doubletake_prime_02" 942,598 - 942,649 aTexture.thePathFileName = "models\Weapons_R2\doubletake_sr\doubletake_prime_03" 942,650 - 942,701 aTexture.thePathFileName = "models\Weapons_R2\doubletake_sr\doubletake_prime_04" 942,702 - 942,753 aTexture.thePathFileName = "models\Weapons_R2\doubletake_sr\doubletake_prime_05" 942,754 - 942,805 aTexture.thePathFileName = "models\Weapons_R2\doubletake_sr\doubletake_prime_06" 942,806 - 942,846 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen" 942,847 - 942,888 aTexture.thePathFileName = "models\Weapons_R2\attachments\talon_optic" 942,889 - 942,932 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens" 942,933 - 942,987 aTexture.thePathFileName = "models\Weapons_R2\attachments\long_range_optic_wonyeon" 942,988 - 943,039 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens_wonyeon" 943,040 - 943,079 aTexture.thePathFileName = "models\weapons\attachments\oracle_sight" 943,080 - 943,114 aTexture.thePathFileName = "models\Weapons_R2\attachments\dcom" 943,115 - 943,165 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens_orange" 943,166 - 943,212 aTexture.thePathFileName = "models\Weapons_R2\attachments\scope_ads_square" 943,213 - 943,269 aTexture.thePathFileName = "models\Weapons_R2\attachments\scope_ads_square_crosshair" 943,270 - 943,333 aTexture.thePathFileName = "models\Weapons_R2\attachments\scope_ads_square_crosshair_middle" 943,334 - 943,382 aTexture.thePathFileName = "models\Weapons_R2\attachments\scope_ads_cylinder" 943,383 - 943,439 aTexture.thePathFileName = "models\Weapons_R2\attachments\scope_ads_cylinder_emitter" 943,440 - 943,496 aTexture.thePathFileName = "models\Weapons_R2\attachments\scope_interior_outter_ring" 943,497 - 943,553 aTexture.thePathFileName = "models\Weapons_R2\attachments\scope_ads_cylinder_default" 943,554 - 943,612 aTexture.thePathFileName = "models\Weapons_R2\attachments\scope_ads_cylinder_crosshair" 943,613 - 5,351,840 [ERROR] Unread bytes (non-zero) [ 00 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 6D D9 ... ] 5,351,841 - 5,351,841 END OF FILE + 1 (File size) ========================