// Created by Crowbar 0.71 ====== File Size ====== 133,199 ====== File Seek Log ====== 0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53) 84 - 699 MDL File Header 01; MDL File Header 01 700 - 791 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ] 792 - 19,335 theMdlFileData.theBones 76 19,336 - 20,163 theMdlFileData.theAttachments 9 20,164 - 20,175 theMdlFileData.theHitboxSets 1 20,176 - 20,251 [ERROR] Unread bytes (non-zero) [ 4A 0C 03 09 0B 05 06 07 3F 40 0D 12 10 15 16 17 18 19 1A 22 23 ... ] 20,252 - 20,435 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 2 20,253 - 20,256 anAnimationDesc.anAnimation [@ptpov_burn_card_activate_draw_seq] (unused empty data structure at the end of the list) 20,257 - 20,259 anAnimationDesc.anAnimation [@ptpov_burn_card_activate_draw_seq] alignment [ 4E 00 00 ] 20,260 - 20,344 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 20,345 - 20,348 anAnimationDesc.anAnimation [@ptpov_burn_card_activate_seq] (unused empty data structure at the end of the list) 20,349 - 20,351 anAnimationDesc.anAnimation [@ptpov_burn_card_activate_seq] alignment [ 4D 00 00 ] 20,352 - 27,107 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,108 - 27,571 theMdlFileData.theSequenceDescs 2 27,572 - 27,651 [ptpov_burn_card_activate_draw_seq] aSeqDesc.theEvents 1 27,652 - 27,955 [ptpov_burn_card_activate_draw_seq] aSeqDesc.theBoneWeights 76 27,956 - 27,957 [ptpov_burn_card_activate_draw_seq] aSeqDesc.theAnimDescIndexes 1 27,958 - 27,959 [ptpov_burn_card_activate_draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 27,960 - 28,359 [ptpov_burn_card_activate_seq] aSeqDesc.theEvents 5 28,360 - 28,361 [ptpov_burn_card_activate_seq] aSeqDesc.theAnimDescIndexes 1 28,362 - 28,363 [ptpov_burn_card_activate_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 28,364 - 28,379 theMdlFileData.theBodyParts 1 28,380 - 28,527 aBodyPart.theModels 1 28,528 - 28,643 aModel.theMeshes 1 28,644 - 28,655 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 ] 28,656 - 29,183 theMdlFileData.theTextures 12 29,184 - 29,187 theMdlFileData.theTexturePaths 1 29,188 - 29,475 theMdlFileData.theSkinFamilies 12 29,476 - 39,023 [ERROR] Unread bytes (non-zero) [ 4C 00 00 00 40 00 00 00 70 01 00 00 A0 02 00 00 30 06 00 00 F0 ... ] 39,024 - 39,024 aTexturePath = 39,025 - 39,062 theNameCopy = "weapons/burn_card/ptpov_burn_card.mdl" 39,063 - 39,070 theSurfacePropName = "default" 39,071 - 39,081 aBone.theName = "jx_c_delta" 39,082 - 39,090 aBone.theName = "jx_c_pov" 39,091 - 39,102 aBone.theName = "jx_c_camera" 39,103 - 39,112 aBone.theName = "def_c_hip" 39,113 - 39,123 aBone.theName = "jx_c_start" 39,124 - 39,136 aBone.theName = "def_c_spineA" 39,137 - 39,149 aBone.theName = "def_c_spineB" 39,150 - 39,162 aBone.theName = "def_c_spineC" 39,163 - 39,175 aBone.theName = "ja_c_propGun" 39,176 - 39,187 aBone.theName = "def_c_neckA" 39,188 - 39,198 aBone.theName = "jx_c_neckB" 39,199 - 39,210 aBone.theName = "def_c_neckB" 39,211 - 39,221 aBone.theName = "def_c_head" 39,222 - 39,232 aBone.theName = "def_l_clav" 39,233 - 39,247 aBone.theName = "def_l_shoulder" 39,248 - 39,267 aBone.theName = "def_l_shoulderTwist" 39,268 - 39,280 aBone.theName = "def_l_elbowB" 39,281 - 39,298 aBone.theName = "def_l_shoulderMid" 39,299 - 39,310 aBone.theName = "def_l_elbow" 39,311 - 39,324 aBone.theName = "def_l_forearm" 39,325 - 39,336 aBone.theName = "def_l_wrist" 39,337 - 39,352 aBone.theName = "def_l_finIndexA" 39,353 - 39,368 aBone.theName = "def_l_finIndexB" 39,369 - 39,384 aBone.theName = "def_l_finIndexC" 39,385 - 39,398 aBone.theName = "def_l_finMidA" 39,399 - 39,412 aBone.theName = "def_l_finMidB" 39,413 - 39,426 aBone.theName = "def_l_finMidC" 39,427 - 39,442 aBone.theName = "def_l_finThumbA" 39,443 - 39,458 aBone.theName = "def_l_finThumbB" 39,459 - 39,474 aBone.theName = "def_l_finThumbC" 39,475 - 39,494 aBone.theName = "def_l_finRingCarpal" 39,495 - 39,509 aBone.theName = "def_l_finRingA" 39,510 - 39,524 aBone.theName = "def_l_finRingB" 39,525 - 39,539 aBone.theName = "def_l_finRingC" 39,540 - 39,555 aBone.theName = "def_l_finPinkyA" 39,556 - 39,571 aBone.theName = "def_l_finPinkyB" 39,572 - 39,587 aBone.theName = "def_l_finPinkyC" 39,588 - 39,598 aBone.theName = "def_r_clav" 39,599 - 39,613 aBone.theName = "def_r_shoulder" 39,614 - 39,633 aBone.theName = "def_r_shoulderTwist" 39,634 - 39,646 aBone.theName = "def_r_elbowB" 39,647 - 39,664 aBone.theName = "def_r_shoulderMid" 39,665 - 39,676 aBone.theName = "def_r_elbow" 39,677 - 39,690 aBone.theName = "def_r_forearm" 39,691 - 39,702 aBone.theName = "def_r_wrist" 39,703 - 39,718 aBone.theName = "def_r_finIndexA" 39,719 - 39,734 aBone.theName = "def_r_finIndexB" 39,735 - 39,750 aBone.theName = "def_r_finIndexC" 39,751 - 39,764 aBone.theName = "def_r_finMidA" 39,765 - 39,778 aBone.theName = "def_r_finMidB" 39,779 - 39,792 aBone.theName = "def_r_finMidC" 39,793 - 39,808 aBone.theName = "def_r_finThumbA" 39,809 - 39,824 aBone.theName = "def_r_finThumbB" 39,825 - 39,840 aBone.theName = "def_r_finThumbC" 39,841 - 39,860 aBone.theName = "def_r_finRingCarpal" 39,861 - 39,875 aBone.theName = "def_r_finRingA" 39,876 - 39,890 aBone.theName = "def_r_finRingB" 39,891 - 39,905 aBone.theName = "def_r_finRingC" 39,906 - 39,921 aBone.theName = "def_r_finPinkyA" 39,922 - 39,937 aBone.theName = "def_r_finPinkyB" 39,938 - 39,953 aBone.theName = "def_r_finPinkyC" 39,954 - 39,965 aBone.theName = "def_l_thigh" 39,966 - 39,976 aBone.theName = "def_l_knee" 39,977 - 39,988 aBone.theName = "def_l_ankle" 39,989 - 39,999 aBone.theName = "def_l_ball" 40,000 - 40,011 aBone.theName = "def_l_kneeB" 40,012 - 40,023 aBone.theName = "def_r_thigh" 40,024 - 40,034 aBone.theName = "def_r_knee" 40,035 - 40,046 aBone.theName = "def_r_ankle" 40,047 - 40,057 aBone.theName = "def_r_ball" 40,058 - 40,069 aBone.theName = "def_r_kneeB" 40,070 - 40,083 aBone.theName = "ja_l_propHand" 40,084 - 40,097 aBone.theName = "ja_r_propHand" 40,098 - 40,109 aBone.theName = "weapon_bone" 40,110 - 40,120 aBone.theName = "def_c_base" 40,121 - 40,133 aBone.theName = "muzzle_flash" 40,134 - 40,145 anAttachment.theName = "CAMERA_BASE" 40,146 - 40,152 anAttachment.theName = "CAMERA" 40,153 - 40,159 anAttachment.theName = "L_HAND" 40,160 - 40,166 anAttachment.theName = "R_HAND" 40,167 - 40,178 anAttachment.theName = "SWAY_ROTATE" 40,179 - 40,197 anAttachment.theName = "SWAY_ROTATE_ZOOMED" 40,198 - 40,208 anAttachment.theName = "L_BACKHAND" 40,209 - 40,214 anAttachment.theName = "shell" 40,215 - 40,229 aHitboxSet.theName = "emptyhitboxset" 40,230 - 40,264 anAnimationDesc.theName = @ptpov_burn_card_activate_draw_seq 40,265 - 40,294 anAnimationDesc.theName = @ptpov_burn_card_activate_seq 40,295 - 40,328 aSeqDesc.theName = "ptpov_burn_card_activate_draw_seq" 40,329 - 40,340 aSeqDesc.theActivityName = "ACT_VM_DRAW" 40,341 - 40,356 anEvent.theName = AE_CL_PLAYSOUND 40,357 - 40,385 aSeqDesc.theName = "ptpov_burn_card_activate_seq" 40,386 - 40,406 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK" 40,407 - 40,427 anEvent.theName = AE_WPN_PRIMARYATTACK 40,428 - 40,441 anEvent.theName = AE_WPN_RUMBLE 40,442 - 40,451 aBodyPart.theName = "burn_card" 40,452 - 40,489 aTexture.thePathFileName = "models\Weapons_R2\burn_card\burn_card" 40,490 - 40,530 aTexture.thePathFileName = "models\Weapons_R2\burn_card\burn_card_02" 40,531 - 40,571 aTexture.thePathFileName = "models\Weapons_R2\burn_card\burn_card_03" 40,572 - 40,612 aTexture.thePathFileName = "models\Weapons_R2\burn_card\burn_card_04" 40,613 - 40,653 aTexture.thePathFileName = "models\Weapons_R2\burn_card\burn_card_05" 40,654 - 40,694 aTexture.thePathFileName = "models\Weapons_R2\burn_card\burn_card_06" 40,695 - 40,735 aTexture.thePathFileName = "models\Weapons_R2\burn_card\burn_card_07" 40,736 - 40,776 aTexture.thePathFileName = "models\Weapons_R2\burn_card\burn_card_08" 40,777 - 40,817 aTexture.thePathFileName = "models\Weapons_R2\burn_card\burn_card_09" 40,818 - 40,858 aTexture.thePathFileName = "models\Weapons_R2\burn_card\burn_card_10" 40,859 - 40,899 aTexture.thePathFileName = "models\Weapons_R2\burn_card\burn_card_11" 40,900 - 40,940 aTexture.thePathFileName = "models\Weapons_R2\burn_card\burn_card_12" 40,941 - 133,198 [ERROR] Unread bytes (non-zero) [ 00 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 3E C5 ... ] 133,199 - 133,199 END OF FILE + 1 (File size) ========================