// Created by Crowbar 0.71 ====== File Size ====== 45,293 ====== File Seek Log ====== 0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53) 84 - 699 MDL File Header 01; MDL File Header 01 700 - 807 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ] 808 - 1,539 theMdlFileData.theBones 3 1,540 - 1,631 theMdlFileData.theAttachments 1 1,632 - 1,643 theMdlFileData.theHitboxSets 1 1,644 - 1,647 [ERROR] Unread bytes (non-zero) [ 02 00 01 00 ] 1,648 - 1,739 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 1 1,649 - 1,652 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list) 1,653 - 1,655 anAnimationDesc.anAnimation [@ref] alignment [ 1C 00 00 ] 1,656 - 1,807 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 1,808 - 2,039 theMdlFileData.theSequenceDescs 1 2,040 - 2,051 [ref] aSeqDesc.theBoneWeights 3 2,052 - 2,053 [ref] aSeqDesc.theAnimDescIndexes 1 2,054 - 2,055 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 2,056 - 2,071 theMdlFileData.theBodyParts 1 2,072 - 2,219 aBodyPart.theModels 1 2,220 - 2,335 aModel.theMeshes 1 2,336 - 2,379 theMdlFileData.theTextures 1 2,380 - 2,383 theMdlFileData.theTexturePaths 1 2,384 - 2,385 theMdlFileData.theSkinFamilies 1 2,386 - 2,387 theMdlFileData.theSkinFamilies alignment [ 00 00 ] 2,388 - 2,458 theMdlFileData.theKeyValuesText = mdlkeyvalue { prop_data { "base" "Metal.Small" "allowstatic" "1" } } 2,459 - 2,459 theMdlFileData.theKeyValuesText alignment [ 00 ] 2,460 - 8,791 [ERROR] Unread bytes (non-zero) [ 03 00 00 00 40 00 00 00 4C 00 00 00 58 00 00 00 7C 00 00 00 AC ... ] 8,792 - 8,792 aSeqDesc.theActivityName = "" 8,793 - 8,827 theNameCopy = "Weapons/bullets/projectile_arl.mdl" 8,828 - 8,833 theSurfacePropName = "metal" 8,834 - 8,853 aBone.theName = "projectile_arl_LOD0" 8,854 - 8,860 aBone.theName = "rocket" 8,861 - 8,868 aBone.theName = "exhaust" 8,869 - 8,876 aHitboxSet.theName = "default" 8,877 - 8,881 anAnimationDesc.theName = @ref 8,882 - 8,885 aSeqDesc.theName = "ref" 8,886 - 8,890 aBodyPart.theName = "body" 8,891 - 8,928 aTexture.thePathFileName = "models\weapons\bullets\projectile_ARL" 8,929 - 45,292 [ERROR] Unread bytes (non-zero) [ 00 00 00 10 00 00 00 00 00 00 00 01 00 00 00 76 26 55 64 18 02 ... ] 45,293 - 45,293 END OF FILE + 1 (File size) ========================