// Created by Crowbar 0.71 ====== File Size ====== 2,106,074 ====== File Seek Log ====== 0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53) 84 - 699 MDL File Header 01; MDL File Header 01 700 - 1,283 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ] 1,284 - 24,219 theMdlFileData.theBones 94 24,220 - 27,623 theMdlFileData.theAttachments 37 27,624 - 27,635 theMdlFileData.theHitboxSets 1 27,636 - 27,731 [ERROR] Unread bytes (non-zero) [ 4D 4E 52 5B 5A 56 53 0C 03 5D 09 0B 4C 4F 05 06 07 54 55 57 58 ... ] 27,732 - 36,287 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 93 27,733 - 27,736 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list) 27,737 - 27,739 anAnimationDesc.anAnimation [@ref] alignment [ 2A 0A 00 ] 27,740 - 27,823 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 27,824 - 27,839 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 27,840 - 27,843 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list) 27,844 - 27,916 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 50 21 00 00 00 00 00 00 00 ... ] 27,917 - 27,920 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list) 27,921 - 27,923 anAnimationDesc.anAnimation [ads_out_anim] alignment [ 29 0A 00 ] 27,924 - 28,008 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,009 - 28,012 anAnimationDesc.anAnimation [ads_in_slide_anim] (unused empty data structure at the end of the list) 28,013 - 28,015 anAnimationDesc.anAnimation [ads_in_slide_anim] alignment [ 29 0A 00 ] 28,016 - 28,099 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,100 - 28,109 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 28,110 - 28,113 anAnimationDesc.anAnimation [ads_out_slide_anim] (unused empty data structure at the end of the list) 28,114 - 28,115 anAnimationDesc.anAnimation [ads_out_slide_anim] alignment [ 00 00 ] 28,116 - 28,192 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BC 45 00 00 00 ... ] 28,193 - 28,196 anAnimationDesc.anAnimation [ads_in_onehanded_anim] (unused empty data structure at the end of the list) 28,197 - 28,199 anAnimationDesc.anAnimation [ads_in_onehanded_anim] alignment [ 29 0A 00 ] 28,200 - 28,284 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,285 - 28,288 anAnimationDesc.anAnimation [ads_out_onehanded_anim] (unused empty data structure at the end of the list) 28,289 - 28,291 anAnimationDesc.anAnimation [ads_out_onehanded_anim] alignment [ 28 0A 00 ] 28,292 - 28,375 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,376 - 28,385 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21) 28,386 - 28,389 anAnimationDesc.anAnimation [run_anim_static] (unused empty data structure at the end of the list) 28,390 - 28,391 anAnimationDesc.anAnimation [run_anim_static] alignment [ 00 00 ] 28,392 - 28,468 [ERROR] Unread bytes (non-zero) [ 15 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E8 64 00 00 00 ... ] 28,469 - 28,472 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list) 28,473 - 28,475 anAnimationDesc.anAnimation [run_anim] alignment [ 28 0A 00 ] 28,476 - 28,560 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,561 - 28,564 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list) 28,565 - 28,567 anAnimationDesc.anAnimation [run_anim_layer] alignment [ 27 0A 00 ] 28,568 - 28,651 [ERROR] Unread bytes (non-zero) [ 00 00 04 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,652 - 28,655 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25) 28,656 - 28,659 anAnimationDesc.anAnimation [walk_anim_static] (unused empty data structure at the end of the list) 28,660 - 28,744 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,745 - 28,748 anAnimationDesc.anAnimation [walk_anim] (unused empty data structure at the end of the list) 28,749 - 28,751 anAnimationDesc.anAnimation [walk_anim] alignment [ 27 0A 00 ] 28,752 - 28,835 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,836 - 28,863 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25) 28,864 - 28,876 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 4C 87 00 00 00 00 00 00 00 ] 28,877 - 28,878 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 28,879 - 28,882 anAnimationDesc.anAnimation [walk_ads_anim] (unused empty data structure at the end of the list) 28,883 - 28,883 anAnimationDesc.anAnimation [walk_ads_anim] alignment [ 00 ] 28,884 - 28,927 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 28,928 - 28,955 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25) 28,956 - 28,968 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 90 00 00 00 00 00 00 00 ] 28,969 - 28,970 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 28,971 - 28,974 anAnimationDesc.anAnimation [walk_anim_nocam] (unused empty data structure at the end of the list) 28,975 - 28,975 anAnimationDesc.anAnimation [walk_anim_nocam] alignment [ 00 ] 28,976 - 29,204 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,205 - 29,208 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list) 29,209 - 29,211 anAnimationDesc.anAnimation [idle_anim] alignment [ 25 0A 00 ] 29,212 - 29,296 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,297 - 29,300 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list) 29,301 - 29,303 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ 25 0A 00 ] 29,304 - 29,387 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,388 - 29,409 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 29,405 - 29,406 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 29,407 - 29,410 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list) 29,411 - 29,411 anAnimationDesc.anAnimation [idle_onehanded_anim] alignment [ 00 ] 29,412 - 29,434 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 14 FB 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,435 - 29,436 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 29,437 - 29,480 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,481 - 29,484 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] (unused empty data structure at the end of the list) 29,485 - 29,487 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] alignment [ 24 0A 00 ] 29,488 - 29,572 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,573 - 29,576 anAnimationDesc.anAnimation [idle_check_anim] (unused empty data structure at the end of the list) 29,577 - 29,579 anAnimationDesc.anAnimation [idle_check_anim] alignment [ 24 0A 00 ] 29,580 - 29,663 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,664 - 29,679 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 29; sectionFrameCount = 29) 29,678 - 29,679 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0); anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0) 29,680 - 29,683 anAnimationDesc.anAnimation [idle_check_ads_anim] (unused empty data structure at the end of the list) 29,684 - 29,756 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 E0 0F 01 00 00 00 00 00 00 ... ] 29,757 - 29,760 anAnimationDesc.anAnimation [idle_check_anim_nod] (unused empty data structure at the end of the list) 29,761 - 29,763 anAnimationDesc.anAnimation [idle_check_anim_nod] alignment [ 24 0A 00 ] 29,764 - 29,848 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,849 - 29,852 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list) 29,853 - 29,855 anAnimationDesc.anAnimation [attack_anim] alignment [ 23 0A 00 ] 29,856 - 29,939 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 29,940 - 29,961 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 29,962 - 29,971 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ] 29,972 - 30,349 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 58) 30,033 - 30,036 anAnimationDesc.anAnimation [attack_slide_anim] (unused empty data structure at the end of the list) 30,037 - 30,039 anAnimationDesc.anAnimation [attack_slide_anim] alignment [ 23 0A 00 ] 30,040 - 30,123 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,124 - 30,139 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 20; sectionFrameCount = 20) 30,138 - 30,139 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 30,140 - 30,143 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list) 30,144 - 30,216 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 34 48 01 00 00 00 00 00 00 ... ] 30,217 - 30,220 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] (unused empty data structure at the end of the list) 30,221 - 30,223 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] alignment [ 22 0A 00 ] 30,224 - 30,308 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,309 - 30,312 anAnimationDesc.anAnimation [@reload_seq] (unused empty data structure at the end of the list) 30,313 - 30,315 anAnimationDesc.anAnimation [@reload_seq] alignment [ 22 0A 00 ] 30,316 - 30,349 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 59 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,350 - 30,353 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list) 30,354 - 30,355 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ 00 00 ] 30,356 - 30,399 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,400 - 30,415 anAnimationDesc.anAnimation (frameCount = 53; sectionFrameCount = 53) 30,416 - 30,492 [ERROR] Unread bytes (non-zero) [ 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 90 91 01 00 00 ... ] 30,493 - 30,496 anAnimationDesc.anAnimation [reload_late2_anim] (unused empty data structure at the end of the list) 30,497 - 30,499 anAnimationDesc.anAnimation [reload_late2_anim] alignment [ 21 0A 00 ] 30,500 - 30,584 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,585 - 30,588 anAnimationDesc.anAnimation [@reload_empty_seq] (unused empty data structure at the end of the list) 30,589 - 30,591 anAnimationDesc.anAnimation [@reload_empty_seq] alignment [ 21 0A 00 ] 30,592 - 30,675 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 59 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,676 - 30,685 anAnimationDesc.anAnimation (frameCount = 53; sectionFrameCount = 53) 30,686 - 30,689 [ERROR] Unread bytes (non-zero) [ F0 41 00 00 ] 30,690 - 30,691 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0) 30,692 - 30,695 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list) 30,696 - 30,768 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 3C 10 02 00 00 00 00 00 00 ... ] 30,769 - 30,772 anAnimationDesc.anAnimation [reload_empty_late2_anim] (unused empty data structure at the end of the list) 30,773 - 30,775 anAnimationDesc.anAnimation [reload_empty_late2_anim] alignment [ 20 0A 00 ] 30,776 - 30,860 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,861 - 30,864 anAnimationDesc.anAnimation [@reload_onehanded_seq] (unused empty data structure at the end of the list) 30,865 - 30,867 anAnimationDesc.anAnimation [@reload_onehanded_seq] alignment [ 20 0A 00 ] 30,868 - 30,951 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 59 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 30,952 - 30,973 anAnimationDesc.anAnimation (frameCount = 53; sectionFrameCount = 53) 30,974 - 31,020 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 88 7F 02 00 00 00 00 00 00 00 00 ... ] 31,021 - 31,022 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 31,023 - 31,026 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] (unused empty data structure at the end of the list) 31,027 - 31,027 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] alignment [ 00 ] 31,028 - 31,044 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BC ] 31,045 - 31,048 anAnimationDesc.anAnimation [reload_onehanded_late2_anim] (unused empty data structure at the end of the list) 31,049 - 31,051 anAnimationDesc.anAnimation [reload_onehanded_late2_anim] alignment [ 20 0A 00 ] 31,052 - 31,136 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,137 - 31,140 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] (unused empty data structure at the end of the list) 31,141 - 31,143 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] alignment [ 1F 0A 00 ] 31,144 - 31,227 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 59 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,228 - 31,243 anAnimationDesc.anAnimation (frameCount = 53; sectionFrameCount = 53) 31,244 - 31,320 [ERROR] Unread bytes (non-zero) [ 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 D4 E3 02 00 00 ... ] 31,321 - 31,324 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] (unused empty data structure at the end of the list) 31,325 - 31,327 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] alignment [ 1F 0A 00 ] 31,328 - 31,411 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,412 - 31,427 anAnimationDesc.anAnimation (frameCount = 89; sectionFrameCount = 89) 31,428 - 31,504 [ERROR] Unread bytes (non-zero) [ 59 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0C 17 03 00 00 ... ] 31,505 - 31,508 anAnimationDesc.anAnimation [reload_late1_crouch_anim] (unused empty data structure at the end of the list) 31,509 - 31,511 anAnimationDesc.anAnimation [reload_late1_crouch_anim] alignment [ 1E 0A 00 ] 31,512 - 31,596 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 35 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,597 - 31,600 anAnimationDesc.anAnimation [reload_late2_crouch_anim] (unused empty data structure at the end of the list) 31,601 - 31,603 anAnimationDesc.anAnimation [reload_late2_crouch_anim] alignment [ 1E 0A 00 ] 31,604 - 31,687 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,688 - 31,697 anAnimationDesc.anAnimation (frameCount = 89; sectionFrameCount = 89) 31,698 - 31,701 [ERROR] Unread bytes (non-zero) [ F0 41 00 00 ] 31,702 - 31,703 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0) 31,704 - 31,707 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] (unused empty data structure at the end of the list) 31,708 - 31,780 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 C8 95 03 00 00 00 00 00 00 ... ] 31,781 - 31,784 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] (unused empty data structure at the end of the list) 31,785 - 31,787 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] alignment [ 1E 0A 00 ] 31,788 - 31,872 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 35 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,873 - 31,876 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] (unused empty data structure at the end of the list) 31,877 - 31,879 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] alignment [ 1D 0A 00 ] 31,880 - 31,963 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 31,964 - 31,979 anAnimationDesc.anAnimation (frameCount = 89; sectionFrameCount = 89) 31,980 - 31,983 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] (unused empty data structure at the end of the list) 31,984 - 32,056 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 84 14 04 00 00 00 00 00 00 ... ] 32,057 - 32,060 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list) 32,061 - 32,063 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] alignment [ 1D 0A 00 ] 32,064 - 32,148 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 35 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,149 - 32,152 anAnimationDesc.anAnimation [reload_onehanded_late2_crouch_anim] (unused empty data structure at the end of the list) 32,153 - 32,155 anAnimationDesc.anAnimation [reload_onehanded_late2_crouch_anim] alignment [ 1D 0A 00 ] 32,156 - 32,239 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,240 - 32,249 anAnimationDesc.anAnimation (frameCount = 89; sectionFrameCount = 89) 32,250 - 32,253 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] (unused empty data structure at the end of the list) 32,254 - 32,255 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] alignment [ 00 00 ] 32,256 - 32,332 [ERROR] Unread bytes (non-zero) [ 59 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 93 04 00 00 ... ] 32,333 - 32,336 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list) 32,337 - 32,339 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] alignment [ 1C 0A 00 ] 32,340 - 32,423 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 35 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,424 - 32,433 anAnimationDesc.anAnimation (frameCount = 22; sectionFrameCount = 22) 32,434 - 32,437 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] (unused empty data structure at the end of the list) 32,438 - 32,439 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] alignment [ 00 00 ] 32,440 - 32,516 [ERROR] Unread bytes (non-zero) [ 16 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 FB 04 00 00 ... ] 32,517 - 32,520 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list) 32,521 - 32,523 anAnimationDesc.anAnimation [switch_to_onehanded_anim] alignment [ 1C 0A 00 ] 32,524 - 32,608 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,609 - 32,612 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list) 32,613 - 32,615 anAnimationDesc.anAnimation [switch_to_twohanded_anim] alignment [ 1C 0A 00 ] 32,616 - 32,699 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,700 - 32,703 anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31) 32,704 - 32,707 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list) 32,708 - 32,792 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,793 - 32,796 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list) 32,797 - 32,799 anAnimationDesc.anAnimation [switch_to_land_anim] alignment [ 1B 0A 00 ] 32,800 - 32,884 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,885 - 32,888 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] (unused empty data structure at the end of the list) 32,889 - 32,891 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] alignment [ 1B 0A 00 ] 32,892 - 32,975 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 32,976 - 33,011 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19) 33,011 - 33,012 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0) 33,013 - 33,016 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] (unused empty data structure at the end of the list) 33,017 - 33,019 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] alignment [ 00 00 00 ] 33,020 - 33,068 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,069 - 33,072 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] (unused empty data structure at the end of the list) 33,073 - 33,075 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] alignment [ 1A 0A 00 ] 33,076 - 33,160 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,161 - 33,164 anAnimationDesc.anAnimation [switch_to_land_ads_anim] (unused empty data structure at the end of the list) 33,165 - 33,167 anAnimationDesc.anAnimation [switch_to_land_ads_anim] alignment [ 1A 0A 00 ] 33,168 - 33,527 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,528 - 33,557 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21) 33,558 - 33,561 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list) 33,562 - 33,563 anAnimationDesc.anAnimation [@draw_seq] alignment [ 06 00 ] 33,564 - 33,620 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,621 - 33,624 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list) 33,625 - 33,627 anAnimationDesc.anAnimation [@draw_onehanded_seq] alignment [ 18 0A 00 ] 33,628 - 33,711 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,712 - 33,735 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21) 33,736 - 33,744 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 B0 ] 33,745 - 33,886 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimZValues (accumulatedTotal = 6) 33,805 - 33,808 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] (unused empty data structure at the end of the list) 33,809 - 33,811 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] alignment [ 18 0A 00 ] 33,812 - 33,886 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,887 - 33,890 anAnimationDesc.anAnimation [@draw_crouch_seq] (unused empty data structure at the end of the list) 33,891 - 33,891 anAnimationDesc.anAnimation [@draw_crouch_seq] alignment [ 00 ] 33,892 - 33,896 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 98 ] 33,897 - 33,900 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list) 33,901 - 33,903 anAnimationDesc.anAnimation [@raise_seq] alignment [ 18 0A 00 ] 33,904 - 33,987 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 33,988 - 34,017 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 34,018 - 34,021 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list) 34,022 - 34,023 anAnimationDesc.anAnimation [@raise_onehanded_seq] alignment [ 06 00 ] 34,024 - 34,080 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,081 - 34,084 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list) 34,085 - 34,087 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ 17 0A 00 ] 34,088 - 34,172 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,173 - 34,176 anAnimationDesc.anAnimation [@raise_crouch_seq] (unused empty data structure at the end of the list) 34,177 - 34,179 anAnimationDesc.anAnimation [@raise_crouch_seq] alignment [ 17 0A 00 ] 34,180 - 34,263 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,264 - 34,287 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 34,288 - 34,291 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] (unused empty data structure at the end of the list) 34,292 - 34,356 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 D8 B0 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,357 - 34,360 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] (unused empty data structure at the end of the list) 34,361 - 34,363 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] alignment [ 16 0A 00 ] 34,364 - 34,448 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,449 - 34,452 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] (unused empty data structure at the end of the list) 34,453 - 34,455 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] alignment [ 16 0A 00 ] 34,456 - 34,539 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,540 - 34,563 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 34,564 - 34,567 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list) 34,568 - 34,632 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 F4 E2 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,633 - 34,636 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list) 34,637 - 34,639 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ 15 0A 00 ] 34,640 - 34,723 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,724 - 34,741 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16) 34,742 - 34,751 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ] 34,752 - 34,753 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0) 34,754 - 34,757 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list) 34,758 - 34,759 anAnimationDesc.anAnimation [@lower_seq] alignment [ 07 00 ] 34,760 - 34,815 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 34,816 - 34,833 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21) 34,834 - 34,848 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 ] 34,849 - 35,148 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimZValues (accumulatedTotal = 262) 34,909 - 34,912 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list) 34,913 - 34,915 anAnimationDesc.anAnimation [@sprint_seq] alignment [ 15 0A 00 ] 34,916 - 34,999 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,000 - 35,029 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 35,030 - 35,033 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list) 35,034 - 35,035 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ 07 00 ] 35,036 - 35,092 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,093 - 35,096 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] (unused empty data structure at the end of the list) 35,097 - 35,099 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] alignment [ 14 0A 00 ] 35,100 - 35,148 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,149 - 35,152 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list) 35,153 - 35,155 anAnimationDesc.anAnimation [@lower_onehanded_seq] alignment [ 00 00 00 ] 35,156 - 35,184 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,185 - 35,188 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list) 35,189 - 35,191 anAnimationDesc.anAnimation [@sprintraise_seq_air] alignment [ 14 0A 00 ] 35,192 - 35,275 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,276 - 35,299 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 35,300 - 35,303 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list) 35,304 - 35,368 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 F4 76 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,369 - 35,372 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list) 35,373 - 35,375 anAnimationDesc.anAnimation [@sprintholster_seq] alignment [ 13 0A 00 ] 35,376 - 35,460 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,461 - 35,464 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list) 35,465 - 35,467 anAnimationDesc.anAnimation [@sprint_onehanded_seq] alignment [ 13 0A 00 ] 35,468 - 35,551 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,552 - 35,575 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11) 35,576 - 35,579 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list) 35,580 - 35,644 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 60 AE 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,645 - 35,648 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list) 35,649 - 35,651 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] alignment [ 12 0A 00 ] 35,652 - 35,736 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,737 - 35,740 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list) 35,741 - 35,743 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] alignment [ 12 0A 00 ] 35,744 - 35,827 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,828 - 35,845 anAnimationDesc.anAnimation (frameCount = 14; sectionFrameCount = 14) 35,846 - 35,853 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 ] 35,854 - 35,855 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0) 35,856 - 35,859 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list) 35,860 - 35,920 [ERROR] Unread bytes (non-zero) [ 4C E5 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 35,921 - 35,924 anAnimationDesc.anAnimation [optic_anim_layer] (unused empty data structure at the end of the list) 35,925 - 35,927 anAnimationDesc.anAnimation [optic_anim_layer] alignment [ 12 0A 00 ] 35,928 - 36,011 [ERROR] Unread bytes (non-zero) [ 00 00 20 42 05 00 00 00 27 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 36,012 - 36,035 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1) 36,036 - 36,039 anAnimationDesc.anAnimation [optic_anim_layer_ads] (unused empty data structure at the end of the list) 36,040 - 38,969 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 44 F9 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 38,970 - 38,971 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 38,972 - 39,169 [ERROR] Unread bytes (non-zero) [ 39 0E 00 00 00 00 10 00 00 8E A4 22 07 BC F0 00 44 92 00 3C 00 ... ] 39,170 - 39,171 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 60) 39,172 - 39,460 [ERROR] Unread bytes (non-zero) [ 00 3C 00 3C 20 00 00 00 00 00 00 00 3F 0E 00 00 B5 8F B0 E1 F6 ... ] 39,461 - 39,462 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 39,463 - 46,277 [ERROR] Unread bytes (non-zero) [ 3C 20 00 00 00 00 00 00 00 48 1A 00 00 00 00 00 00 00 00 00 00 ... ] 46,278 - 46,307 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 10) 46,308 - 46,553 [ERROR] Unread bytes (non-zero) [ 6A 20 5E 22 B7 26 51 2B C0 2E BD 2F 25 2F C2 2E 8D 2E 78 2E 74 ... ] 46,554 - 46,555 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 46,556 - 47,013 [ERROR] Unread bytes (non-zero) [ 1C 00 34 00 00 00 30 00 00 00 34 00 00 3C 00 3C 00 3C 48 00 00 ... ] 47,014 - 47,015 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0) 47,016 - 47,289 [ERROR] Unread bytes (non-zero) [ 2A 00 2E 00 00 3C 00 3C 00 3C 42 00 00 00 01 0B 04 FA 01 05 1B ... ] 47,290 - 47,389 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 214) 47,390 - 47,393 anAnimationDesc.anAnimation [reload_late1_anim] (unused empty data structure at the end of the list) 47,394 - 47,395 anAnimationDesc.anAnimation [reload_late1_anim] alignment [ 10 80 ] 47,396 - 48,117 [ERROR] Unread bytes (non-zero) [ 00 3C 00 3C 00 3C 20 00 00 00 00 00 00 00 25 0E 00 00 92 36 20 ... ] 48,118 - 48,119 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0) 48,120 - 48,123 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] (unused empty data structure at the end of the list) 48,124 - 48,301 [ERROR] Unread bytes (non-zero) [ 00 3C 00 3C 20 00 00 00 00 00 00 00 2F 0E 00 00 00 00 10 00 00 ... ] 48,302 - 48,323 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 55) 48,324 - 48,327 anAnimationDesc.anAnimation [@reload_crouch_seq] (unused empty data structure at the end of the list) 48,328 - 53,181 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 10 00 00 52 31 1E 44 C0 50 02 4E 84 00 3C 00 3C 00 ... ] 53,182 - 53,563 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 72) 53,564 - 624,423 [ERROR] Unread bytes (non-zero) [ 37 0E 00 00 47 38 AE 64 1A 42 D9 18 11 B5 E0 88 58 85 00 3C 00 ... ] 624,424 - 646,695 theMdlFileData.theSequenceDescs 96 646,696 - 647,071 [ref] aSeqDesc.theBoneWeights 94 647,072 - 647,073 [ref] aSeqDesc.theAnimDescIndexes 1 647,074 - 647,075 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 647,076 - 647,091 [walk_seq] aSeqDesc.thePoseKeys 4 647,092 - 647,099 [walk_seq] aSeqDesc.theAnimDescIndexes 4 647,100 - 647,115 [walk_seq_nocam] aSeqDesc.thePoseKeys 4 647,116 - 647,123 [walk_seq_nocam] aSeqDesc.theAnimDescIndexes 4 647,124 - 647,135 [attack_onehanded_slide_manual_seq] aSeqDesc.thePoseKeys 3 647,136 - 647,295 [attack_onehanded_slide_manual_seq] aSeqDesc.theEvents 2 647,296 - 647,319 [attack_onehanded_slide_manual_seq] aSeqDesc.theAutoLayers 1 647,320 - 647,323 [attack_onehanded_slide_manual_seq] aSeqDesc.theAnimDescIndexes 2 647,324 - 647,327 [attack_onehanded_slide_manual_seq] aSeqDesc.theActivityModifiers 1 647,328 - 647,331 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 647,332 - 647,343 [attack_onehanded_crouch_manual_seq] aSeqDesc.thePoseKeys 3 647,344 - 647,503 [attack_onehanded_crouch_manual_seq] aSeqDesc.theEvents 2 647,504 - 647,527 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAutoLayers 1 647,528 - 647,531 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAnimDescIndexes 2 647,532 - 647,535 [attack_onehanded_crouch_manual_seq] aSeqDesc.theActivityModifiers 1 647,536 - 647,539 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 647,540 - 648,579 [reload_seq] aSeqDesc.theEvents 13 648,580 - 648,603 [reload_seq] aSeqDesc.theAutoLayers 1 648,604 - 648,605 [reload_seq] aSeqDesc.theAnimDescIndexes 1 648,606 - 648,607 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 648,608 - 649,327 [reload_late1_seq] aSeqDesc.theEvents 9 649,328 - 649,351 [reload_late1_seq] aSeqDesc.theAutoLayers 1 649,352 - 649,353 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1 649,354 - 649,355 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 649,356 - 649,755 [reload_late2_seq] aSeqDesc.theEvents 5 649,756 - 649,779 [reload_late2_seq] aSeqDesc.theAutoLayers 1 649,780 - 649,781 [reload_late2_seq] aSeqDesc.theAnimDescIndexes 1 649,782 - 649,783 [reload_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 649,784 - 650,823 [reload_empty_seq] aSeqDesc.theEvents 13 650,824 - 650,847 [reload_empty_seq] aSeqDesc.theAutoLayers 1 650,848 - 650,849 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1 650,850 - 650,851 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 650,852 - 651,571 [reload_empty_late1_seq] aSeqDesc.theEvents 9 651,572 - 651,595 [reload_empty_late1_seq] aSeqDesc.theAutoLayers 1 651,596 - 651,597 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1 651,598 - 651,599 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 651,600 - 651,999 [reload_empty_late2_seq] aSeqDesc.theEvents 5 652,000 - 652,023 [reload_empty_late2_seq] aSeqDesc.theAutoLayers 1 652,024 - 652,025 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1 652,026 - 652,027 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 652,028 - 652,907 [reload_onehanded_seq] aSeqDesc.theEvents 11 652,908 - 652,909 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 652,910 - 652,911 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 652,912 - 653,631 [reload_onehanded_late1_seq] aSeqDesc.theEvents 9 653,632 - 653,633 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1 653,634 - 653,635 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 653,636 - 654,035 [reload_onehanded_late2_seq] aSeqDesc.theEvents 5 654,036 - 654,037 [reload_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes 1 654,038 - 654,039 [reload_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 654,040 - 654,919 [reload_empty_onehanded_seq] aSeqDesc.theEvents 11 654,920 - 654,921 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 654,922 - 654,923 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 654,924 - 655,643 [reload_empty_onehanded_late1_seq] aSeqDesc.theEvents 9 655,644 - 655,645 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1 655,646 - 655,647 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 655,648 - 656,047 [reload_empty_onehanded_late2_seq] aSeqDesc.theEvents 5 656,048 - 656,049 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes 1 656,050 - 656,051 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 656,052 - 657,091 [reload_crouch_seq] aSeqDesc.theEvents 13 657,092 - 657,115 [reload_crouch_seq] aSeqDesc.theAutoLayers 1 657,116 - 657,117 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes 1 657,118 - 657,119 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 657,120 - 657,123 [reload_crouch_seq] aSeqDesc.theActivityModifiers 1 657,124 - 657,127 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 657,128 - 657,847 [reload_late1_crouch_seq] aSeqDesc.theEvents 9 657,848 - 657,871 [reload_late1_crouch_seq] aSeqDesc.theAutoLayers 1 657,872 - 657,873 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 657,874 - 657,875 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 657,876 - 657,879 [reload_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 657,880 - 657,883 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 657,884 - 658,283 [reload_late2_crouch_seq] aSeqDesc.theEvents 5 658,284 - 658,307 [reload_late2_crouch_seq] aSeqDesc.theAutoLayers 1 658,308 - 658,309 [reload_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1 658,310 - 658,311 [reload_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 658,312 - 658,315 [reload_late2_crouch_seq] aSeqDesc.theActivityModifiers 1 658,316 - 658,319 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 658,320 - 659,359 [reload_empty_crouch_seq] aSeqDesc.theEvents 13 659,360 - 659,383 [reload_empty_crouch_seq] aSeqDesc.theAutoLayers 1 659,384 - 659,385 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes 1 659,386 - 659,387 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 659,388 - 659,391 [reload_empty_crouch_seq] aSeqDesc.theActivityModifiers 1 659,392 - 659,395 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 659,396 - 660,115 [reload_empty_late1_crouch_seq] aSeqDesc.theEvents 9 660,116 - 660,139 [reload_empty_late1_crouch_seq] aSeqDesc.theAutoLayers 1 660,140 - 660,141 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 660,142 - 660,143 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 660,144 - 660,147 [reload_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 660,148 - 660,151 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 660,152 - 660,551 [reload_empty_late2_crouch_seq] aSeqDesc.theEvents 5 660,552 - 660,575 [reload_empty_late2_crouch_seq] aSeqDesc.theAutoLayers 1 660,576 - 660,577 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1 660,578 - 660,579 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 660,580 - 660,583 [reload_empty_late2_crouch_seq] aSeqDesc.theActivityModifiers 1 660,584 - 660,587 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 660,588 - 661,467 [reload_onehanded_crouch_seq] aSeqDesc.theEvents 11 661,468 - 661,469 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 661,470 - 661,471 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 661,472 - 661,475 [reload_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 661,476 - 661,479 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 661,480 - 662,199 [reload_onehanded_late1_crouch_seq] aSeqDesc.theEvents 9 662,200 - 662,201 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 662,202 - 662,203 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 662,204 - 662,207 [reload_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 662,208 - 662,211 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 662,212 - 662,611 [reload_onehanded_late2_crouch_seq] aSeqDesc.theEvents 5 662,612 - 662,613 [reload_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1 662,614 - 662,615 [reload_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 662,616 - 662,619 [reload_onehanded_late2_crouch_seq] aSeqDesc.theActivityModifiers 1 662,620 - 662,623 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 662,624 - 663,503 [reload_empty_onehanded_crouch_seq] aSeqDesc.theEvents 11 663,504 - 663,505 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 663,506 - 663,507 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 663,508 - 663,511 [reload_empty_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 663,512 - 663,515 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 663,516 - 664,235 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theEvents 9 664,236 - 664,237 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1 664,238 - 664,239 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 664,240 - 664,243 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1 664,244 - 664,247 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 664,248 - 664,647 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theEvents 5 664,648 - 664,649 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1 664,650 - 664,651 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 664,652 - 664,655 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theActivityModifiers 1 664,656 - 664,659 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 664,660 - 664,819 [draw_seq] aSeqDesc.theEvents 2 664,820 - 664,843 [draw_seq] aSeqDesc.theAutoLayers 1 664,844 - 664,845 [draw_seq] aSeqDesc.theAnimDescIndexes 1 664,846 - 664,847 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 664,848 - 665,007 [draw_onehanded_seq] aSeqDesc.theEvents 2 665,008 - 665,031 [draw_onehanded_seq] aSeqDesc.theAutoLayers 1 665,032 - 665,033 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 665,034 - 665,035 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 665,036 - 665,195 [draw_crouch_seq] aSeqDesc.theEvents 2 665,196 - 665,219 [draw_crouch_seq] aSeqDesc.theAutoLayers 1 665,220 - 665,221 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes 1 665,222 - 665,223 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 665,224 - 665,227 [draw_crouch_seq] aSeqDesc.theActivityModifiers 1 665,228 - 665,231 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 665,232 - 665,391 [draw_onehanded_crouch_seq] aSeqDesc.theEvents 2 665,392 - 665,415 [draw_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1 665,416 - 665,417 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 665,418 - 665,419 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 665,420 - 665,423 [draw_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 665,424 - 665,427 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 665,428 - 665,587 [raise_seq] aSeqDesc.theEvents 2 665,588 - 665,611 [raise_seq] aSeqDesc.theAutoLayers 1 665,612 - 665,613 [raise_seq] aSeqDesc.theAnimDescIndexes 1 665,614 - 665,615 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 665,616 - 665,775 [raise_onehanded_seq] aSeqDesc.theEvents 2 665,776 - 665,799 [raise_onehanded_seq] aSeqDesc.theAutoLayers 1 665,800 - 665,801 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 665,802 - 665,803 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 665,804 - 665,883 [raise_frommelee_seq] aSeqDesc.theEvents 1 665,884 - 665,907 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1 665,908 - 665,909 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1 665,910 - 665,911 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 665,912 - 666,071 [raise_crouch_seq] aSeqDesc.theEvents 2 666,072 - 666,095 [raise_crouch_seq] aSeqDesc.theAutoLayers 1 666,096 - 666,097 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes 1 666,098 - 666,099 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 666,100 - 666,103 [raise_crouch_seq] aSeqDesc.theActivityModifiers 1 666,104 - 666,107 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 666,108 - 666,267 [raise_onehanded_crouch_seq] aSeqDesc.theEvents 2 666,268 - 666,291 [raise_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1 666,292 - 666,293 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1 666,294 - 666,295 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 666,296 - 666,299 [raise_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1 666,300 - 666,303 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 666,304 - 666,463 [raise_frommelee_crouch_seq] aSeqDesc.theEvents 2 666,464 - 666,487 [raise_frommelee_crouch_seq] aSeqDesc.theAutoLayers 1 666,488 - 666,489 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes 1 666,490 - 666,491 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 666,492 - 666,495 [raise_frommelee_crouch_seq] aSeqDesc.theActivityModifiers 1 666,496 - 666,499 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 666,500 - 666,659 [raise_frommelee_sliding_seq] aSeqDesc.theEvents 2 666,660 - 666,683 [raise_frommelee_sliding_seq] aSeqDesc.theAutoLayers 1 666,684 - 666,685 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes 1 666,686 - 666,687 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 666,688 - 666,691 [raise_frommelee_sliding_seq] aSeqDesc.theActivityModifiers 1 666,692 - 666,695 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 666,696 - 666,775 [holster_seq] aSeqDesc.theEvents 1 666,776 - 666,799 [holster_seq] aSeqDesc.theAutoLayers 1 666,800 - 666,801 [holster_seq] aSeqDesc.theAnimDescIndexes 1 666,802 - 666,803 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 666,804 - 666,883 [holster_onehanded_seq] aSeqDesc.theEvents 1 666,884 - 666,907 [holster_onehanded_seq] aSeqDesc.theAutoLayers 1 666,908 - 666,909 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 666,910 - 666,911 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 666,912 - 666,991 [lower_seq] aSeqDesc.theEvents 1 666,992 - 667,015 [lower_seq] aSeqDesc.theAutoLayers 1 667,016 - 667,017 [lower_seq] aSeqDesc.theAnimDescIndexes 1 667,018 - 667,019 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 667,020 - 667,099 [lower_onehanded_seq] aSeqDesc.theEvents 1 667,100 - 667,123 [lower_onehanded_seq] aSeqDesc.theAutoLayers 1 667,124 - 667,125 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 667,126 - 667,127 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 667,128 - 667,129 [sprint_seq] aSeqDesc.theAnimDescIndexes 1 667,130 - 667,131 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 667,132 - 667,291 [sprintraise_seq] aSeqDesc.theEvents 2 667,292 - 667,315 [sprintraise_seq] aSeqDesc.theAutoLayers 1 667,316 - 667,317 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1 667,318 - 667,319 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 667,320 - 667,479 [sprintraise_seq_regrip] aSeqDesc.theEvents 2 667,480 - 667,503 [sprintraise_seq_regrip] aSeqDesc.theAutoLayers 1 667,504 - 667,505 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes 1 667,506 - 667,507 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 667,508 - 667,667 [sprintraise_seq_air] aSeqDesc.theEvents 2 667,668 - 667,669 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1 667,670 - 667,671 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 667,672 - 667,675 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1 667,676 - 667,679 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 667,680 - 667,759 [sprintdraw_seq] aSeqDesc.theEvents 1 667,760 - 667,761 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1 667,762 - 667,763 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 667,764 - 667,843 [sprintholster_seq] aSeqDesc.theEvents 1 667,844 - 667,845 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1 667,846 - 667,847 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 667,848 - 667,849 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 667,850 - 667,851 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 667,852 - 668,011 [sprintraise_onehanded_seq] aSeqDesc.theEvents 2 668,012 - 668,013 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 668,014 - 668,015 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 668,016 - 668,095 [sprintdraw_onehanded_seq] aSeqDesc.theEvents 1 668,096 - 668,097 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 668,098 - 668,099 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 668,100 - 668,179 [sprintholster_onehanded_seq] aSeqDesc.theEvents 1 668,180 - 668,181 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 668,182 - 668,183 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 668,184 - 668,343 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 2 668,344 - 668,345 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1 668,346 - 668,347 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 668,348 - 668,351 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1 668,352 - 668,355 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 668,356 - 668,357 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1 668,358 - 668,359 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 668,360 - 668,361 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes 1 668,362 - 668,363 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 668,364 - 668,367 [ads_in_crouch_seq] aSeqDesc.theActivityModifiers 1 668,368 - 668,371 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 668,372 - 668,373 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes 1 668,374 - 668,375 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 668,376 - 668,379 [ads_in_seq_air] aSeqDesc.theActivityModifiers 1 668,380 - 668,383 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 668,384 - 668,407 [ads_out_seq] aSeqDesc.theAutoLayers 1 668,408 - 668,409 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1 668,410 - 668,411 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 668,412 - 668,413 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes 1 668,414 - 668,415 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 668,416 - 668,419 [ads_out_crouch_seq] aSeqDesc.theActivityModifiers 1 668,420 - 668,423 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 668,424 - 668,425 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes 1 668,426 - 668,427 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 668,428 - 668,435 [ads_out_seq_air] aSeqDesc.theActivityModifiers 2 668,436 - 668,443 [ERROR] Unread bytes (non-zero) [ 46 6C 00 00 01 00 00 00 ] 668,444 - 668,445 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 668,446 - 668,447 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 668,448 - 668,449 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1 668,450 - 668,451 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 668,452 - 668,455 [ads_in_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1 668,456 - 668,459 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 668,460 - 668,461 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 1 668,462 - 668,463 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 668,464 - 668,467 [ads_in_onehanded_seq_air] aSeqDesc.theActivityModifiers 1 668,468 - 668,471 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 668,472 - 668,495 [ads_out_onehanded_seq] aSeqDesc.theAutoLayers 1 668,496 - 668,497 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1 668,498 - 668,499 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 668,500 - 668,501 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1 668,502 - 668,503 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 668,504 - 668,511 [ads_out_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 2 668,512 - 668,519 [ERROR] Unread bytes (non-zero) [ 0C 75 00 00 01 00 00 00 ] 668,520 - 668,521 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes 1 668,522 - 668,523 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 668,524 - 668,531 [ads_out_onehanded_seq_wallrun] aSeqDesc.theActivityModifiers 2 668,532 - 668,539 [ERROR] Unread bytes (non-zero) [ A6 6B 00 00 01 00 00 00 ] 668,540 - 668,551 [run_layer] aSeqDesc.thePoseKeys 3 668,552 - 668,555 [run_layer] aSeqDesc.theAnimDescIndexes 2 668,556 - 668,557 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1 668,558 - 668,559 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 668,560 - 668,571 [optic_layer] aSeqDesc.thePoseKeys 3 668,572 - 668,947 [optic_layer] aSeqDesc.theBoneWeights 94 668,948 - 668,951 [optic_layer] aSeqDesc.theAnimDescIndexes 2 668,952 - 669,327 [wind_loop_layer] aSeqDesc.theBoneWeights 94 669,328 - 669,329 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1 669,330 - 669,331 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 669,332 - 669,333 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1 669,334 - 669,335 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 669,336 - 669,347 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3 669,348 - 669,351 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2 669,352 - 669,363 [idle_seq] aSeqDesc.thePoseKeys 3 669,364 - 669,739 [idle_seq] aSeqDesc.theBoneWeights 94 669,740 - 669,743 [idle_seq] aSeqDesc.theAnimDescIndexes 2 669,744 - 669,755 [idle_seq_air] aSeqDesc.thePoseKeys 3 669,756 - 669,759 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2 669,760 - 669,767 [idle_seq_air] aSeqDesc.theActivityModifiers 2 669,768 - 669,775 [ERROR] Unread bytes (non-zero) [ 12 67 00 00 01 00 00 00 ] 669,776 - 669,787 [idle_seq_crouch_air] aSeqDesc.thePoseKeys 3 669,788 - 669,791 [idle_seq_crouch_air] aSeqDesc.theAnimDescIndexes 2 669,792 - 669,795 [idle_seq_crouch_air] aSeqDesc.theActivityModifiers 1 669,796 - 669,799 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 669,800 - 669,811 [idle_seq_crouch] aSeqDesc.thePoseKeys 3 669,812 - 669,815 [idle_seq_crouch] aSeqDesc.theAnimDescIndexes 2 669,816 - 669,823 [idle_seq_crouch] aSeqDesc.theActivityModifiers 2 669,824 - 669,831 [ERROR] Unread bytes (non-zero) [ 6A 6D 00 00 01 00 00 00 ] 669,832 - 669,843 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3 669,844 - 669,847 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2 669,848 - 669,859 [idle_onehanded_seq_air] aSeqDesc.thePoseKeys 3 669,860 - 669,863 [idle_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 2 669,864 - 669,871 [idle_onehanded_seq_air] aSeqDesc.theActivityModifiers 2 669,872 - 669,879 [ERROR] Unread bytes (non-zero) [ 3A 6D 00 00 00 00 00 00 ] 669,880 - 669,891 [attack_seq] aSeqDesc.thePoseKeys 3 669,892 - 670,131 [attack_seq] aSeqDesc.theEvents 3 670,132 - 670,155 [attack_seq] aSeqDesc.theAutoLayers 1 670,156 - 670,159 [attack_seq] aSeqDesc.theAnimDescIndexes 2 670,160 - 670,171 [attack_seq_regrip] aSeqDesc.thePoseKeys 3 670,172 - 670,411 [attack_seq_regrip] aSeqDesc.theEvents 3 670,412 - 670,435 [attack_seq_regrip] aSeqDesc.theAutoLayers 1 670,436 - 670,439 [attack_seq_regrip] aSeqDesc.theAnimDescIndexes 2 670,440 - 670,451 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3 670,452 - 670,691 [attack_onehanded_seq] aSeqDesc.theEvents 3 670,692 - 670,715 [attack_onehanded_seq] aSeqDesc.theAutoLayers 1 670,716 - 670,719 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2 670,720 - 670,731 [attack_onehanded_slide_seq] aSeqDesc.thePoseKeys 3 670,732 - 670,971 [attack_onehanded_slide_seq] aSeqDesc.theEvents 3 670,972 - 670,995 [attack_onehanded_slide_seq] aSeqDesc.theAutoLayers 1 670,996 - 670,999 [attack_onehanded_slide_seq] aSeqDesc.theAnimDescIndexes 2 671,000 - 671,003 [attack_onehanded_slide_seq] aSeqDesc.theActivityModifiers 1 671,004 - 671,007 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 671,008 - 671,019 [idle_check_seq] aSeqDesc.thePoseKeys 3 671,020 - 671,023 [idle_check_seq] aSeqDesc.theAnimDescIndexes 2 671,024 - 671,035 [crouch2idle_seq] aSeqDesc.thePoseKeys 3 671,036 - 671,039 [crouch2idle_seq] aSeqDesc.theAnimDescIndexes 2 671,040 - 671,051 [regrip] aSeqDesc.thePoseKeys 3 671,052 - 671,055 [regrip] aSeqDesc.theAnimDescIndexes 2 671,056 - 671,067 [regrip_02] aSeqDesc.thePoseKeys 3 671,068 - 671,071 [regrip_02] aSeqDesc.theAnimDescIndexes 2 671,072 - 671,083 [switch_to_jump_iron] aSeqDesc.thePoseKeys 3 671,084 - 671,087 [switch_to_jump_iron] aSeqDesc.theAnimDescIndexes 2 671,088 - 671,099 [switch_to_land_iron] aSeqDesc.thePoseKeys 3 671,100 - 671,103 [switch_to_land_iron] aSeqDesc.theAnimDescIndexes 2 671,104 - 671,115 [idle_check_crouch_seq] aSeqDesc.thePoseKeys 3 671,116 - 671,119 [idle_check_crouch_seq] aSeqDesc.theAnimDescIndexes 2 671,120 - 671,131 [switch_to_jump_iron_crouch] aSeqDesc.thePoseKeys 3 671,132 - 671,135 [switch_to_jump_iron_crouch] aSeqDesc.theAnimDescIndexes 2 671,136 - 671,147 [switch_to_land_iron_crouch] aSeqDesc.thePoseKeys 3 671,148 - 671,151 [switch_to_land_iron_crouch] aSeqDesc.theAnimDescIndexes 2 671,152 - 671,153 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1 671,154 - 671,155 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 671,156 - 671,157 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1 671,158 - 671,159 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 671,160 - 671,161 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1 671,162 - 671,163 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 671,164 - 671,165 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1 671,166 - 671,167 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 671,168 - 671,199 theMdlFileData.theLocalNodeNames 8 671,200 - 671,263 [ERROR] Unread bytes (non-zero) [ 00 02 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 05 ... ] 671,264 - 671,391 theMdlFileData.theBodyParts 8 671,392 - 671,539 aBodyPart.theModels 1 671,540 - 671,835 aBodyPart.theModels 2 671,836 - 672,131 aBodyPart.theModels 2 672,132 - 672,427 aBodyPart.theModels 2 672,428 - 672,723 aBodyPart.theModels 2 672,724 - 673,019 aBodyPart.theModels 2 673,020 - 673,315 aBodyPart.theModels 2 673,316 - 673,611 aBodyPart.theModels 2 673,612 - 673,671 [ERROR] Unread bytes (non-zero) [ 1D 64 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 14 ... ] 673,672 - 673,903 aModel.theMeshes 2 673,904 - 674,019 aModel.theMeshes 1 674,020 - 674,135 aModel.theMeshes 1 674,136 - 674,251 aModel.theMeshes 1 674,252 - 674,367 aModel.theMeshes 1 674,368 - 674,599 aModel.theMeshes 2 674,600 - 674,715 aModel.theMeshes 1 674,716 - 674,947 aModel.theMeshes 2 674,948 - 679,535 [ERROR] Unread bytes (non-zero) [ 14 58 CA A9 2C 00 00 00 CF B4 87 1A 44 01 00 00 AF 55 59 98 0C ... ] 679,536 - 680,195 theMdlFileData.theTextures 15 680,196 - 680,199 theMdlFileData.theTexturePaths 1 680,200 - 680,439 theMdlFileData.theSkinFamilies 8 680,440 - 692,219 [ERROR] Unread bytes (non-zero) [ 5E 00 00 00 40 00 00 00 B8 01 00 00 30 03 00 00 98 07 00 00 78 ... ] 692,220 - 692,220 aSeqDesc.theActivityName = "" 692,221 - 692,252 theNameCopy = "weapons\b3wing\ptpov_b3wing.mdl" 692,253 - 692,260 theSurfacePropName = "default" 692,261 - 692,271 aBone.theName = "jx_c_delta" 692,272 - 692,280 aBone.theName = "jx_c_pov" 692,281 - 692,292 aBone.theName = "jx_c_camera" 692,293 - 692,302 aBone.theName = "def_c_hip" 692,303 - 692,313 aBone.theName = "jx_c_start" 692,314 - 692,326 aBone.theName = "def_c_spineA" 692,327 - 692,339 aBone.theName = "def_c_spineB" 692,340 - 692,352 aBone.theName = "def_c_spineC" 692,353 - 692,365 aBone.theName = "ja_c_propGun" 692,366 - 692,377 aBone.theName = "def_c_neckA" 692,378 - 692,388 aBone.theName = "jx_c_neckB" 692,389 - 692,400 aBone.theName = "def_c_neckB" 692,401 - 692,411 aBone.theName = "def_c_head" 692,412 - 692,422 aBone.theName = "def_l_clav" 692,423 - 692,437 aBone.theName = "def_l_shoulder" 692,438 - 692,457 aBone.theName = "def_l_shoulderTwist" 692,458 - 692,470 aBone.theName = "def_l_elbowB" 692,471 - 692,488 aBone.theName = "def_l_shoulderMid" 692,489 - 692,500 aBone.theName = "def_l_elbow" 692,501 - 692,514 aBone.theName = "def_l_forearm" 692,515 - 692,526 aBone.theName = "def_l_wrist" 692,527 - 692,542 aBone.theName = "def_l_finIndexA" 692,543 - 692,558 aBone.theName = "def_l_finIndexB" 692,559 - 692,574 aBone.theName = "def_l_finIndexC" 692,575 - 692,588 aBone.theName = "def_l_finMidA" 692,589 - 692,602 aBone.theName = "def_l_finMidB" 692,603 - 692,616 aBone.theName = "def_l_finMidC" 692,617 - 692,632 aBone.theName = "def_l_finThumbA" 692,633 - 692,648 aBone.theName = "def_l_finThumbB" 692,649 - 692,664 aBone.theName = "def_l_finThumbC" 692,665 - 692,684 aBone.theName = "def_l_finRingCarpal" 692,685 - 692,699 aBone.theName = "def_l_finRingA" 692,700 - 692,714 aBone.theName = "def_l_finRingB" 692,715 - 692,729 aBone.theName = "def_l_finRingC" 692,730 - 692,745 aBone.theName = "def_l_finPinkyA" 692,746 - 692,761 aBone.theName = "def_l_finPinkyB" 692,762 - 692,777 aBone.theName = "def_l_finPinkyC" 692,778 - 692,788 aBone.theName = "def_r_clav" 692,789 - 692,803 aBone.theName = "def_r_shoulder" 692,804 - 692,823 aBone.theName = "def_r_shoulderTwist" 692,824 - 692,836 aBone.theName = "def_r_elbowB" 692,837 - 692,854 aBone.theName = "def_r_shoulderMid" 692,855 - 692,866 aBone.theName = "def_r_elbow" 692,867 - 692,880 aBone.theName = "def_r_forearm" 692,881 - 692,892 aBone.theName = "def_r_wrist" 692,893 - 692,908 aBone.theName = "def_r_finIndexA" 692,909 - 692,924 aBone.theName = "def_r_finIndexB" 692,925 - 692,940 aBone.theName = "def_r_finIndexC" 692,941 - 692,954 aBone.theName = "def_r_finMidA" 692,955 - 692,968 aBone.theName = "def_r_finMidB" 692,969 - 692,982 aBone.theName = "def_r_finMidC" 692,983 - 692,998 aBone.theName = "def_r_finThumbA" 692,999 - 693,014 aBone.theName = "def_r_finThumbB" 693,015 - 693,030 aBone.theName = "def_r_finThumbC" 693,031 - 693,050 aBone.theName = "def_r_finRingCarpal" 693,051 - 693,065 aBone.theName = "def_r_finRingA" 693,066 - 693,080 aBone.theName = "def_r_finRingB" 693,081 - 693,095 aBone.theName = "def_r_finRingC" 693,096 - 693,111 aBone.theName = "def_r_finPinkyA" 693,112 - 693,127 aBone.theName = "def_r_finPinkyB" 693,128 - 693,143 aBone.theName = "def_r_finPinkyC" 693,144 - 693,155 aBone.theName = "def_l_thigh" 693,156 - 693,166 aBone.theName = "def_l_knee" 693,167 - 693,178 aBone.theName = "def_l_ankle" 693,179 - 693,189 aBone.theName = "def_l_ball" 693,190 - 693,201 aBone.theName = "def_l_kneeB" 693,202 - 693,213 aBone.theName = "def_r_thigh" 693,214 - 693,224 aBone.theName = "def_r_knee" 693,225 - 693,236 aBone.theName = "def_r_ankle" 693,237 - 693,247 aBone.theName = "def_r_ball" 693,248 - 693,259 aBone.theName = "def_r_kneeB" 693,260 - 693,273 aBone.theName = "ja_l_propHand" 693,274 - 693,287 aBone.theName = "ja_r_propHand" 693,288 - 693,299 aBone.theName = "weapon_bone" 693,300 - 693,313 aBone.theName = "def_c_toprail" 693,314 - 693,331 aBone.theName = "ja_ads_attachment" 693,332 - 693,347 aBone.theName = "def_c_proscreen" 693,348 - 693,358 aBone.theName = "def_c_acgs" 693,359 - 693,369 aBone.theName = "def_c_base" 693,370 - 693,393 aBone.theName = "def_c_proscreen_handgun" 693,394 - 693,399 aBone.theName = "shell" 693,400 - 693,412 aBone.theName = "muzzle_flash" 693,413 - 693,423 aBone.theName = "def_c_bolt" 693,424 - 693,437 aBone.theName = "def_c_detailC" 693,438 - 693,461 aBone.theName = "def_c_suppressor_cyl_sm" 693,462 - 693,484 aBone.theName = "def_c_suppressor_sq_sm" 693,485 - 693,498 aBone.theName = "def_c_detailB" 693,499 - 693,513 aBone.theName = "def_c_taclight" 693,514 - 693,529 aBone.theName = "def_c_taclight1" 693,530 - 693,548 aBone.theName = "def_c_taclight_arm" 693,549 - 693,558 aBone.theName = "def_c_cro" 693,559 - 693,568 aBone.theName = "def_c_cqh" 693,569 - 693,586 aBone.theName = "def_c_toprail_arm" 693,587 - 693,601 aBone.theName = "def_c_magazine" 693,602 - 693,613 anAttachment.theName = "CAMERA_BASE" 693,614 - 693,620 anAttachment.theName = "CAMERA" 693,621 - 693,627 anAttachment.theName = "L_HAND" 693,628 - 693,634 anAttachment.theName = "R_HAND" 693,635 - 693,646 anAttachment.theName = "SWAY_ROTATE" 693,647 - 693,665 anAttachment.theName = "SWAY_ROTATE_ZOOMED" 693,666 - 693,676 anAttachment.theName = "L_BACKHAND" 693,677 - 693,687 anAttachment.theName = "flashlight" 693,688 - 693,697 anAttachment.theName = "l_hand_ik" 693,698 - 693,707 anAttachment.theName = "r_hand_ik" 693,708 - 693,722 anAttachment.theName = "suppressor_cyl" 693,723 - 693,736 anAttachment.theName = "suppressor_sq" 693,737 - 693,764 anAttachment.theName = "muzzle_flash_suppressor_cyl" 693,765 - 693,791 anAttachment.theName = "muzzle_flash_suppressor_sq" 693,792 - 693,795 anAttachment.theName = "cqh" 693,796 - 693,800 anAttachment.theName = "acgs" 693,801 - 693,804 anAttachment.theName = "cro" 693,805 - 693,814 anAttachment.theName = "CQH_FRONT" 693,815 - 693,823 anAttachment.theName = "CQH_REAR" 693,824 - 693,834 anAttachment.theName = "ACGS_FRONT" 693,835 - 693,844 anAttachment.theName = "ACGS_REAR" 693,845 - 693,856 anAttachment.theName = "SCR_BL_ACGS" 693,857 - 693,868 anAttachment.theName = "SCR_TR_ACGS" 693,869 - 693,878 anAttachment.theName = "CRO_FRONT" 693,879 - 693,887 anAttachment.theName = "CRO_REAR" 693,888 - 693,898 anAttachment.theName = "SCR_BL_CRO" 693,899 - 693,909 anAttachment.theName = "SCR_TR_CRO" 693,910 - 693,919 anAttachment.theName = "proscreen" 693,920 - 693,931 anAttachment.theName = "SMART_LASER" 693,932 - 693,947 anAttachment.theName = "muzzle_flash_fp" 693,948 - 693,956 anAttachment.theName = "shell_fp" 693,957 - 693,963 anAttachment.theName = "flyout" 693,964 - 693,975 anAttachment.theName = "MENU_ROTATE" 693,976 - 693,990 aHitboxSet.theName = "emptyhitboxset" 693,991 - 693,995 anAnimationDesc.theName = @ref 693,996 - 694,007 anAnimationDesc.theName = ads_in_anim 694,008 - 694,020 anAnimationDesc.theName = ads_out_anim 694,021 - 694,038 anAnimationDesc.theName = ads_in_slide_anim 694,039 - 694,057 anAnimationDesc.theName = ads_out_slide_anim 694,058 - 694,079 anAnimationDesc.theName = ads_in_onehanded_anim 694,080 - 694,102 anAnimationDesc.theName = ads_out_onehanded_anim 694,103 - 694,118 anAnimationDesc.theName = run_anim_static 694,119 - 694,127 anAnimationDesc.theName = run_anim 694,128 - 694,142 anAnimationDesc.theName = run_anim_layer 694,143 - 694,159 anAnimationDesc.theName = walk_anim_static 694,160 - 694,169 anAnimationDesc.theName = walk_anim 694,170 - 694,183 anAnimationDesc.theName = walk_ads_anim 694,184 - 694,199 anAnimationDesc.theName = walk_anim_nocam 694,200 - 694,218 anAnimationDesc.theName = idle_anim_autoplay 694,219 - 694,241 anAnimationDesc.theName = idle_ads_anim_autoplay 694,242 - 694,251 anAnimationDesc.theName = idle_anim 694,252 - 694,265 anAnimationDesc.theName = idle_ads_anim 694,266 - 694,285 anAnimationDesc.theName = idle_onehanded_anim 694,286 - 694,309 anAnimationDesc.theName = idle_onehanded_ads_anim 694,310 - 694,325 anAnimationDesc.theName = idle_check_anim 694,326 - 694,345 anAnimationDesc.theName = idle_check_ads_anim 694,346 - 694,365 anAnimationDesc.theName = idle_check_anim_nod 694,366 - 694,377 anAnimationDesc.theName = attack_anim 694,378 - 694,393 anAnimationDesc.theName = attack_ads_anim 694,394 - 694,411 anAnimationDesc.theName = attack_slide_anim 694,412 - 694,433 anAnimationDesc.theName = attack_onehanded_anim 694,434 - 694,459 anAnimationDesc.theName = attack_onehanded_ads_anim 694,460 - 694,471 anAnimationDesc.theName = @reload_seq 694,472 - 694,489 anAnimationDesc.theName = reload_late1_anim 694,490 - 694,507 anAnimationDesc.theName = reload_late2_anim 694,508 - 694,525 anAnimationDesc.theName = @reload_empty_seq 694,526 - 694,549 anAnimationDesc.theName = reload_empty_late1_anim 694,550 - 694,573 anAnimationDesc.theName = reload_empty_late2_anim 694,574 - 694,595 anAnimationDesc.theName = @reload_onehanded_seq 694,596 - 694,623 anAnimationDesc.theName = reload_onehanded_late1_anim 694,624 - 694,651 anAnimationDesc.theName = reload_onehanded_late2_anim 694,652 - 694,679 anAnimationDesc.theName = @reload_empty_onehanded_seq 694,680 - 694,713 anAnimationDesc.theName = reload_empty_onehanded_late1_anim 694,714 - 694,747 anAnimationDesc.theName = reload_empty_onehanded_late2_anim 694,748 - 694,766 anAnimationDesc.theName = @reload_crouch_seq 694,767 - 694,791 anAnimationDesc.theName = reload_late1_crouch_anim 694,792 - 694,816 anAnimationDesc.theName = reload_late2_crouch_anim 694,817 - 694,841 anAnimationDesc.theName = @reload_empty_crouch_seq 694,842 - 694,872 anAnimationDesc.theName = reload_empty_late1_crouch_anim 694,873 - 694,903 anAnimationDesc.theName = reload_empty_late2_crouch_anim 694,904 - 694,932 anAnimationDesc.theName = @reload_onehanded_crouch_seq 694,933 - 694,967 anAnimationDesc.theName = reload_onehanded_late1_crouch_anim 694,968 - 695,002 anAnimationDesc.theName = reload_onehanded_late2_crouch_anim 695,003 - 695,037 anAnimationDesc.theName = @reload_empty_onehanded_crouch_seq 695,038 - 695,078 anAnimationDesc.theName = reload_empty_onehanded_late1_crouch_anim 695,079 - 695,119 anAnimationDesc.theName = reload_empty_onehanded_late2_crouch_anim 695,120 - 695,144 anAnimationDesc.theName = switch_to_onehanded_anim 695,145 - 695,169 anAnimationDesc.theName = switch_to_twohanded_anim 695,170 - 695,189 anAnimationDesc.theName = switch_to_jump_anim 695,190 - 695,209 anAnimationDesc.theName = switch_to_land_anim 695,210 - 695,236 anAnimationDesc.theName = switch_to_jump_crouch_anim 695,237 - 695,263 anAnimationDesc.theName = switch_to_land_crouch_anim 695,264 - 695,287 anAnimationDesc.theName = switch_to_jump_ads_anim 695,288 - 695,311 anAnimationDesc.theName = switch_to_land_ads_anim 695,312 - 695,321 anAnimationDesc.theName = iron_anim 695,322 - 695,331 anAnimationDesc.theName = hcog_anim 695,332 - 695,345 anAnimationDesc.theName = iron_anim_nod 695,346 - 695,355 anAnimationDesc.theName = @draw_seq 695,356 - 695,375 anAnimationDesc.theName = @draw_onehanded_seq 695,376 - 695,392 anAnimationDesc.theName = @draw_crouch_seq 695,393 - 695,419 anAnimationDesc.theName = @draw_onehanded_crouch_seq 695,420 - 695,430 anAnimationDesc.theName = @raise_seq 695,431 - 695,451 anAnimationDesc.theName = @raise_onehanded_seq 695,452 - 695,472 anAnimationDesc.theName = @raise_frommelee_seq 695,473 - 695,490 anAnimationDesc.theName = @raise_crouch_seq 695,491 - 695,518 anAnimationDesc.theName = @raise_onehanded_crouch_seq 695,519 - 695,546 anAnimationDesc.theName = @raise_frommelee_crouch_seq 695,547 - 695,575 anAnimationDesc.theName = @raise_frommelee_sliding_seq 695,576 - 695,588 anAnimationDesc.theName = @holster_seq 695,589 - 695,611 anAnimationDesc.theName = @holster_onehanded_seq 695,612 - 695,622 anAnimationDesc.theName = @lower_seq 695,623 - 695,643 anAnimationDesc.theName = @lower_onehanded_seq 695,644 - 695,655 anAnimationDesc.theName = @sprint_seq 695,656 - 695,672 anAnimationDesc.theName = @sprintraise_seq 695,673 - 695,696 anAnimationDesc.theName = @sprintraise_seq_regrip 695,697 - 695,717 anAnimationDesc.theName = @sprintraise_seq_air 695,718 - 695,733 anAnimationDesc.theName = @sprintdraw_seq 695,734 - 695,752 anAnimationDesc.theName = @sprintholster_seq 695,753 - 695,774 anAnimationDesc.theName = @sprint_onehanded_seq 695,775 - 695,801 anAnimationDesc.theName = @sprintraise_onehanded_seq 695,802 - 695,827 anAnimationDesc.theName = @sprintdraw_onehanded_seq 695,828 - 695,856 anAnimationDesc.theName = @sprintholster_onehanded_seq 695,857 - 695,889 anAnimationDesc.theName = sprintraise_onehanded_slide_anim 695,890 - 695,906 anAnimationDesc.theName = optic_anim_layer 695,907 - 695,927 anAnimationDesc.theName = optic_anim_layer_ads 695,928 - 695,948 anAnimationDesc.theName = wind_loop_anim_layer 695,949 - 695,973 anAnimationDesc.theName = wind_loop_ads_anim_layer 695,974 - 695,977 aSeqDesc.theName = "ref" 695,978 - 695,986 aSeqDesc.theName = "walk_seq" 695,987 - 696,001 aSeqDesc.theName = "walk_seq_nocam" 696,002 - 696,035 aSeqDesc.theName = "attack_onehanded_slide_manual_seq" 696,036 - 696,066 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK" 696,067 - 696,089 anEvent.theName = AE_CL_VSCRIPT_CALLBACK 696,090 - 696,097 anActivityModifier.theName = sliding 696,098 - 696,132 aSeqDesc.theName = "attack_onehanded_crouch_manual_seq" 696,133 - 696,153 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK" 696,154 - 696,160 anActivityModifier.theName = crouch 696,161 - 696,171 aSeqDesc.theName = "reload_seq" 696,172 - 696,185 aSeqDesc.theActivityName = "ACT_VM_RELOAD" 696,186 - 696,211 anEvent.theName = AE_WPN_RELOAD_MILESTONE_1 696,212 - 696,237 anEvent.theName = AE_WPN_CLIPBODYGROUP_HIDE 696,238 - 696,263 anEvent.theName = AE_WPN_CLIPBODYGROUP_SHOW 696,264 - 696,279 anEvent.theName = AE_CL_PLAYSOUND 696,280 - 696,293 anEvent.theName = AE_WPN_RUMBLE 696,294 - 696,309 anEvent.theName = AE_WPN_FILLAMMO 696,310 - 696,328 anEvent.theName = AE_WPN_READYTOFIRE 696,329 - 696,345 aSeqDesc.theName = "reload_late1_seq" 696,346 - 696,365 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE1" 696,366 - 696,391 anEvent.theName = AE_WPN_RELOAD_MILESTONE_2 696,392 - 696,408 aSeqDesc.theName = "reload_late2_seq" 696,409 - 696,428 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE2" 696,429 - 696,445 aSeqDesc.theName = "reload_empty_seq" 696,446 - 696,464 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY" 696,465 - 696,487 aSeqDesc.theName = "reload_empty_late1_seq" 696,488 - 696,512 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE1" 696,513 - 696,535 aSeqDesc.theName = "reload_empty_late2_seq" 696,536 - 696,560 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE2" 696,561 - 696,581 aSeqDesc.theName = "reload_onehanded_seq" 696,582 - 696,605 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD" 696,606 - 696,632 aSeqDesc.theName = "reload_onehanded_late1_seq" 696,633 - 696,662 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD_LATE1" 696,663 - 696,689 aSeqDesc.theName = "reload_onehanded_late2_seq" 696,690 - 696,719 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD_LATE2" 696,720 - 696,746 aSeqDesc.theName = "reload_empty_onehanded_seq" 696,747 - 696,775 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY" 696,776 - 696,808 aSeqDesc.theName = "reload_empty_onehanded_late1_seq" 696,809 - 696,843 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE1" 696,844 - 696,876 aSeqDesc.theName = "reload_empty_onehanded_late2_seq" 696,877 - 696,911 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE2" 696,912 - 696,929 aSeqDesc.theName = "reload_crouch_seq" 696,930 - 696,953 aSeqDesc.theName = "reload_late1_crouch_seq" 696,954 - 696,977 aSeqDesc.theName = "reload_late2_crouch_seq" 696,978 - 697,001 aSeqDesc.theName = "reload_empty_crouch_seq" 697,002 - 697,031 aSeqDesc.theName = "reload_empty_late1_crouch_seq" 697,032 - 697,061 aSeqDesc.theName = "reload_empty_late2_crouch_seq" 697,062 - 697,089 aSeqDesc.theName = "reload_onehanded_crouch_seq" 697,090 - 697,123 aSeqDesc.theName = "reload_onehanded_late1_crouch_seq" 697,124 - 697,157 aSeqDesc.theName = "reload_onehanded_late2_crouch_seq" 697,158 - 697,191 aSeqDesc.theName = "reload_empty_onehanded_crouch_seq" 697,192 - 697,231 aSeqDesc.theName = "reload_empty_onehanded_late1_crouch_seq" 697,232 - 697,271 aSeqDesc.theName = "reload_empty_onehanded_late2_crouch_seq" 697,272 - 697,280 aSeqDesc.theName = "draw_seq" 697,281 - 697,292 aSeqDesc.theActivityName = "ACT_VM_DRAW" 697,293 - 697,311 aSeqDesc.theName = "draw_onehanded_seq" 697,312 - 697,333 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW" 697,334 - 697,349 aSeqDesc.theName = "draw_crouch_seq" 697,350 - 697,375 aSeqDesc.theName = "draw_onehanded_crouch_seq" 697,376 - 697,385 aSeqDesc.theName = "raise_seq" 697,386 - 697,398 aSeqDesc.theActivityName = "ACT_VM_RAISE" 697,399 - 697,418 aSeqDesc.theName = "raise_onehanded_seq" 697,419 - 697,441 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE" 697,442 - 697,461 aSeqDesc.theName = "raise_frommelee_seq" 697,462 - 697,485 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_MELEE" 697,486 - 697,502 aSeqDesc.theName = "raise_crouch_seq" 697,503 - 697,529 aSeqDesc.theName = "raise_onehanded_crouch_seq" 697,530 - 697,556 aSeqDesc.theName = "raise_frommelee_crouch_seq" 697,557 - 697,584 aSeqDesc.theName = "raise_frommelee_sliding_seq" 697,585 - 697,596 aSeqDesc.theName = "holster_seq" 697,597 - 697,611 aSeqDesc.theActivityName = "ACT_VM_HOLSTER" 697,612 - 697,633 aSeqDesc.theName = "holster_onehanded_seq" 697,634 - 697,658 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER" 697,659 - 697,668 aSeqDesc.theName = "lower_seq" 697,669 - 697,681 aSeqDesc.theActivityName = "ACT_VM_LOWER" 697,682 - 697,701 aSeqDesc.theName = "lower_onehanded_seq" 697,702 - 697,724 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_LOWER" 697,725 - 697,735 aSeqDesc.theName = "sprint_seq" 697,736 - 697,749 aSeqDesc.theActivityName = "ACT_VM_SPRINT" 697,750 - 697,765 aSeqDesc.theName = "sprintraise_seq" 697,766 - 697,790 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_SPRINT" 697,791 - 697,813 aSeqDesc.theName = "sprintraise_seq_regrip" 697,814 - 697,833 aSeqDesc.theName = "sprintraise_seq_air" 697,834 - 697,837 anActivityModifier.theName = air 697,838 - 697,852 aSeqDesc.theName = "sprintdraw_seq" 697,853 - 697,874 aSeqDesc.theActivityName = "ACT_VM_DRAW_TO_SPRINT" 697,875 - 697,892 aSeqDesc.theName = "sprintholster_seq" 697,893 - 697,919 aSeqDesc.theActivityName = "ACT_VM_HOLSTER_FROM_SPRINT" 697,920 - 697,940 aSeqDesc.theName = "sprint_onehanded_seq" 697,941 - 697,964 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_SPRINT" 697,965 - 697,990 aSeqDesc.theName = "sprintraise_onehanded_seq" 697,991 - 698,025 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE_FROM_SPRINT" 698,026 - 698,050 aSeqDesc.theName = "sprintdraw_onehanded_seq" 698,051 - 698,082 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW_TO_SPRINT" 698,083 - 698,110 aSeqDesc.theName = "sprintholster_onehanded_seq" 698,111 - 698,147 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER_FROM_SPRINT" 698,148 - 698,179 aSeqDesc.theName = "sprintraise_onehanded_seq_slide" 698,180 - 698,190 aSeqDesc.theName = "ads_in_seq" 698,191 - 698,204 aSeqDesc.theActivityName = "ACT_VM_ADS_IN" 698,205 - 698,222 aSeqDesc.theName = "ads_in_crouch_seq" 698,223 - 698,237 aSeqDesc.theName = "ads_in_seq_air" 698,238 - 698,249 aSeqDesc.theName = "ads_out_seq" 698,250 - 698,264 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT" 698,265 - 698,283 aSeqDesc.theName = "ads_out_crouch_seq" 698,284 - 698,299 aSeqDesc.theName = "ads_out_seq_air" 698,300 - 698,320 aSeqDesc.theName = "ads_in_onehanded_seq" 698,321 - 698,344 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN" 698,345 - 698,373 aSeqDesc.theName = "ads_in_onehanded_seq_sliding" 698,374 - 698,398 aSeqDesc.theName = "ads_in_onehanded_seq_air" 698,399 - 698,420 aSeqDesc.theName = "ads_out_onehanded_seq" 698,421 - 698,445 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT" 698,446 - 698,475 aSeqDesc.theName = "ads_out_onehanded_seq_sliding" 698,476 - 698,483 anActivityModifier.theName = wallrun 698,484 - 698,513 aSeqDesc.theName = "ads_out_onehanded_seq_wallrun" 698,514 - 698,523 aSeqDesc.theName = "run_layer" 698,524 - 698,540 aSeqDesc.theName = "run_layer_reload" 698,541 - 698,552 aSeqDesc.theName = "optic_layer" 698,553 - 698,568 aSeqDesc.theName = "wind_loop_layer" 698,569 - 698,588 aSeqDesc.theName = "wind_loop_ads_layer" 698,589 - 698,606 aSeqDesc.theName = "idle_seq_autoplay" 698,607 - 698,615 aSeqDesc.theName = "idle_seq" 698,616 - 698,627 aSeqDesc.theActivityName = "ACT_VM_IDLE" 698,628 - 698,640 aSeqDesc.theName = "idle_seq_air" 698,641 - 698,660 aSeqDesc.theName = "idle_seq_crouch_air" 698,661 - 698,676 aSeqDesc.theName = "idle_seq_crouch" 698,677 - 698,695 aSeqDesc.theName = "idle_onehanded_seq" 698,696 - 698,717 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE" 698,718 - 698,740 aSeqDesc.theName = "idle_onehanded_seq_air" 698,741 - 698,751 aSeqDesc.theName = "attack_seq" 698,752 - 698,769 aSeqDesc.theName = "attack_seq_regrip" 698,770 - 698,790 aSeqDesc.theName = "attack_onehanded_seq" 698,791 - 698,817 aSeqDesc.theName = "attack_onehanded_slide_seq" 698,818 - 698,832 aSeqDesc.theName = "idle_check_seq" 698,833 - 698,847 aSeqDesc.theActivityName = "ACT_TRANSITION" 698,848 - 698,863 aSeqDesc.theName = "crouch2idle_seq" 698,864 - 698,870 aSeqDesc.theName = "regrip" 698,871 - 698,880 aSeqDesc.theName = "regrip_02" 698,881 - 698,900 aSeqDesc.theName = "switch_to_jump_iron" 698,901 - 698,920 aSeqDesc.theName = "switch_to_land_iron" 698,921 - 698,942 aSeqDesc.theName = "idle_check_crouch_seq" 698,943 - 698,969 aSeqDesc.theName = "switch_to_jump_iron_crouch" 698,970 - 698,996 aSeqDesc.theName = "switch_to_land_iron_crouch" 698,997 - 699,016 aSeqDesc.theName = "switch_to_onehanded" 699,017 - 699,036 aSeqDesc.theName = "switch_to_twohanded" 699,037 - 699,061 aSeqDesc.theName = "switch_to_onehanded_jump" 699,062 - 699,086 aSeqDesc.theName = "switch_to_onehanded_land" 699,087 - 699,096 aLocalNodeName = twohanded 699,097 - 699,106 aLocalNodeName = onehanded 699,107 - 699,111 aLocalNodeName = fire 699,112 - 699,116 aLocalNodeName = jump 699,117 - 699,128 aLocalNodeName = land_crouch 699,129 - 699,133 aLocalNodeName = land 699,134 - 699,145 aLocalNodeName = jump_crouch 699,146 - 699,158 aBodyPart.theName = "ptpov_b3wing" 699,159 - 699,176 aBodyPart.theName = "suppressor_cyl_sm" 699,177 - 699,193 aBodyPart.theName = "suppressor_sq_sm" 699,194 - 699,203 aBodyPart.theName = "sight_cqh" 699,204 - 699,214 aBodyPart.theName = "sight_acgs" 699,215 - 699,224 aBodyPart.theName = "sight_cro" 699,225 - 699,240 aBodyPart.theName = "b3wing_magazine" 699,241 - 699,270 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 76 65 6C 6F 63 69 74 79 00 61 ... ] 699,271 - 699,314 aTexture.thePathFileName = "models\Weapons_R2\wingman_pstl\wingman_pstl" 699,315 - 699,365 aTexture.thePathFileName = "models\Weapons_R2\wingman_pstl\wingman_pstl_skin31" 699,366 - 699,418 aTexture.thePathFileName = "models\Weapons_R2\wingman_pstl\wingman_pstl_prime_01" 699,419 - 699,471 aTexture.thePathFileName = "models\Weapons_R2\wingman_pstl\wingman_pstl_prime_02" 699,472 - 699,524 aTexture.thePathFileName = "models\Weapons_R2\wingman_pstl\wingman_pstl_prime_03" 699,525 - 699,577 aTexture.thePathFileName = "models\Weapons_R2\wingman_pstl\wingman_pstl_prime_04" 699,578 - 699,630 aTexture.thePathFileName = "models\Weapons_R2\wingman_pstl\wingman_pstl_prime_05" 699,631 - 699,683 aTexture.thePathFileName = "models\Weapons_R2\wingman_pstl\wingman_pstl_prime_06" 699,684 - 699,720 aTexture.thePathFileName = "models\weapons\b3_wingman\b3_wingman" 699,721 - 699,759 aTexture.thePathFileName = "models\weapons\attachments\suppressors" 699,760 - 699,801 aTexture.thePathFileName = "models\Weapons_R2\attachments\hcog2_optic" 699,802 - 699,839 aTexture.thePathFileName = "models\weapons\attachments\acgs_sight" 699,840 - 699,888 aTexture.thePathFileName = "models\Weapons_R2\attachments\charge_rifle_optic" 699,889 - 699,932 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens" 699,933 - 699,973 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen" 699,974 - 2,106,073 [ERROR] Unread bytes (non-zero) [ 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 E8 6A 72 ... ] 2,106,074 - 2,106,074 END OF FILE + 1 (File size) ========================