// Created by Crowbar 0.71 ====== File Size ====== 69,462 ====== File Seek Log ====== 0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53) 84 - 699 MDL File Header 01; MDL File Header 01 700 - 799 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ] 800 - 1,043 theMdlFileData.theBones 1 1,044 - 1,055 theMdlFileData.theHitboxSets 1 1,056 - 1,059 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ] 1,060 - 1,151 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 1 1,061 - 1,064 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list) 1,065 - 1,067 anAnimationDesc.anAnimation [@ref] alignment [ 30 00 00 ] 1,068 - 1,183 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ] 1,184 - 1,415 theMdlFileData.theSequenceDescs 1 1,416 - 1,419 [ref] aSeqDesc.theBoneWeights 1 1,420 - 1,421 [ref] aSeqDesc.theAnimDescIndexes 1 1,422 - 1,423 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ] 1,424 - 1,439 theMdlFileData.theBodyParts 1 1,440 - 1,587 aBodyPart.theModels 1 1,588 - 1,703 aModel.theMeshes 1 1,704 - 1,711 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 ] 1,712 - 1,755 theMdlFileData.theTextures 1 1,756 - 1,759 theMdlFileData.theTexturePaths 1 1,760 - 1,761 theMdlFileData.theSkinFamilies 1 1,762 - 1,763 theMdlFileData.theSkinFamilies alignment [ 00 00 ] 1,764 - 1,834 theMdlFileData.theKeyValuesText = mdlkeyvalue { prop_data { "base" "Cloth.Large" "allowstatic" "1" } } 1,835 - 1,835 theMdlFileData.theKeyValuesText alignment [ 00 ] 1,836 - 13,403 [ERROR] Unread bytes (non-zero) [ 02 00 00 00 89 9A 42 C1 E6 CD 8F C1 E5 D8 DD C0 CF 4E 40 41 7C ... ] 13,404 - 13,404 aSeqDesc.theActivityName = "" 13,405 - 13,442 theNameCopy = "weapons/ammoboxes/backpack_single.mdl" 13,443 - 13,450 theSurfacePropName = "plastic" 13,451 - 13,462 aBone.theName = "static_prop" 13,463 - 13,470 aHitboxSet.theName = "default" 13,471 - 13,475 anAnimationDesc.theName = @ref 13,476 - 13,479 aSeqDesc.theName = "ref" 13,480 - 13,484 aBodyPart.theName = "body" 13,485 - 13,532 aTexture.thePathFileName = "models\vehicle\mobile_turret\mobile_turret_pack" 13,533 - 69,461 [ERROR] Unread bytes (non-zero) [ 00 00 00 10 00 00 00 00 00 00 00 01 00 00 00 34 16 39 26 78 08 ... ] 69,462 - 69,462 END OF FILE + 1 (File size) ========================