"Refract"
{
 	"$normalmap" "particle\refract\heat_nml"
	"$opacitymap" "particle\refract\heat_opa"

// 	"$dudvmap" "particle/warp_ripple_dudv"
 	"$refractamount" ".1"
	"$vertexalpha" "1"
	"$vertexcolor" "1"
	"$translucent" "1"
	"$forcerefract" 1
 	"$bluramount" "0"
	"$nofog" "1"
	"$vertexcolormodulate" "1"
	"$NoCull" 1
	"$nowritez" "1"
}