ImpactTable
{
	Info
	{
		"whizby_sound_from_player"	""
		"whizby_sound_from_AI"		""
		"whizby_maxDistancePilot"	"100"
		"whizby_maxDistanceTitan"	"300"
	}

	FX
	{
		"C" "" //Concrete, rock, porcelain, boulder, gravel, asphalt, brick, concrete_block, plaster
		"D" "" //Dirt, slipperyslime, snow, carpet, cardboard, floatingstandable, ceiling_tile, papercup
		"E" "" // metal_titan

		"F" "" //flesh
		"G" "" //metalgrate, chainlink, chain
		"H" "" //alienflesh

		"J" "" //grass
		"K" "" //Mud
		"L" "" //plastic_barrel, plastic_box, item, rubber, rubbertire, jeeptire, slidingrubbertire, brakingrubbertire, slidingrubbertire_front, slidingrubbertire_rear
		"M" "" //Default, metal, metal_box, solidmetal, armorflesh, metal_bouncy, slippery_metal, shellcasing_small, shellcasing_large, metal_barrel, floating_metal_barrel, weapon
//		"N" "openslot"
		"O" ""  //Foliage
		"P" "" //Computer

		"R" "" //metalpanel, grenade, canister
		"S" "" //water, slime
		"T" "" //tile
		"U" "" // glass_breakable
		"V" "" //Metal Vent
		"W" "" //Wood, Wood_lowdensity, Wood_Box, Wood_Crate, Wood_Plank, Wood_Solid, Wood_Furniture, Wood_Panel watermelon

		"X" "" //xo_shield

		"Y" "" //glass, brokenglass, glassbottle, pottery
		"Z" "" //sand

//		"0" "openslot"
//		"1" "openslot"
//		"2" "openslot"
//		"3" "openslot"
//		"4" "openslot"
//		"5" "openslot"
//		"6" "openslot"
//		"7" "openslot"
//		"8" "openslot"
//		"9" "openslot"

		"splash" "" //brush water
		"slime_splash" ""
		"airburst" ""  //No Surface
		"shieldhit" ""
		"critical_hit" ""
	}

	Sound
	{
		"C" "AI.Melee_Impact"
		"D" "AI.Melee_Impact"
		"E" "AI.Melee_Impact"

		"F" "player_melee_impact_flesh_3P_vs_3P"
		"G" "AI.Melee_Impact"
		"H" "player_melee_impact_flesh_3P_vs_3P"

		"J" "AI.Melee_Impact"
		"K" "AI.Melee_Impact"
		"L" "AI.Melee_Impact"
		"M" "AI.Melee_Impact"
		"N" "AI.Melee_Impact"
		"O" "AI.Melee_Impact"
		"P" "Pilot_Melee_Kick_Impact_Android_3P_vs_3P"

		"R" "AI.Melee_Impact"
		"S" "AI.Melee_Impact"
		"T" "AI.Melee_Impact"

		"V" "AI.Melee_Impact"
		"W" "AI.Melee_Impact"

		"Y" "AI.Melee_Impact"
		"Z" "AI.Melee_Impact"

		"splash" "Water.BulletImpact"
		"slime_splash" "Water.BulletImpact"

		"airburst" ""
		"shieldhit" "TitanShield.Light.BulletImpact_3P_vs_3P"
	}

	Sound_attacker
	{
		"C" "AI.Melee_Impact"
		"D" "AI.Melee_Impact"
		"E" "AI.Melee_Impact"

		"F" "AI.Melee_Impact"
		"G" "AI.Melee_Impact"
		"H" "AI.Melee_Impact"

		"J" "AI.Melee_Impact"
		"K" "AI.Melee_Impact"
		"L" "AI.Melee_Impact"
		"M" "AI.Melee_Impact"
		"N" "AI.Melee_Impact"
		"O" "AI.Melee_Impact"
		"P" "AI.Melee_Impact"

		"R" "AI.Melee_Impact"
		"S" "AI.Melee_Impact"
		"T" "AI.Melee_Impact"

		"V" "AI.Melee_Impact"
		"W" "AI.Melee_Impact"

		"Y" "AI.Melee_Impact"
		"Z" "AI.Melee_Impact"

		"splash" "Water.BulletImpact"
		"slime_splash" "Water.BulletImpact"

		"airburst" ""
		"shieldhit" "TitanShield.Light.BulletImpact_1P_vs_3P"
	}

	Sound_victim
	{
		"C" "AI.Melee_Impact"
		"D" "AI.Melee_Impact"
		"E" "AI.Melee_Impact"

		"F" "player_melee_impact_flesh_3P_vs_1P_AIGruntGenerated"
		"G" "AI.Melee_Impact"
		"H" "player_melee_impact_flesh_3P_vs_1P_AIGruntGenerated"

		"J" "AI.Melee_Impact"
		"K" "AI.Melee_Impact"
		"L" "AI.Melee_Impact"
		"M" "AI.Melee_Impact"
		"N" "AI.Melee_Impact"
		"O" "AI.Melee_Impact"
		"P" "Pilot_Melee_Kick_Impact_Android_3P_vs_1P"

		"R" "AI.Melee_Impact"
		"S" "AI.Melee_Impact"
		"T" "AI.Melee_Impact"

		"V" "AI.Melee_Impact"
		"W" "AI.Melee_Impact"

		"Y" "AI.Melee_Impact"
		"Z" "AI.Melee_Impact"

		"splash" "Water.BulletImpact"
		"slime_splash" "Water.BulletImpact"

		"airburst" ""
		"shieldhit" "TitanShield.Light.BulletImpact_3P_vs_1P"
	}

	Sound_victim_from_AI
	{
		"C" "AI.Melee_Impact"
		"D" "AI.Melee_Impact"
		"E" "AI.Melee_Impact"

		"F" "player_melee_impact_flesh_3P_vs_1P_AIGruntGenerated"
		"G" "AI.Melee_Impact"
		"H" "player_melee_impact_flesh_3P_vs_1P_AIGruntGenerated"

		"J" "AI.Melee_Impact"
		"K" "AI.Melee_Impact"
		"L" "AI.Melee_Impact"
		"M" "AI.Melee_Impact"
		"N" "AI.Melee_Impact"
		"O" "AI.Melee_Impact"
		"P" "Pilot_Melee_Kick_Impact_Android_3P_vs_1P"

		"R" "AI.Melee_Impact"
		"S" "AI.Melee_Impact"
		"T" "AI.Melee_Impact"

		"V" "AI.Melee_Impact"
		"W" "AI.Melee_Impact"

		"Y" "AI.Melee_Impact"
		"Z" "AI.Melee_Impact"
	}
}
