"SpriteCard"
{
	$basetexture "particle/electric_arc/electric_arc_ramp"

	$RAMPTEXTURE "particle/ramps/elec_blue_ramp.vtf"

	$texColorFromAlpha 1
	$additive 1
	$splinetype	1
	$addself 2
	$vertexFogAmount 1

	//Replacement Ramp texture above for old arc texture below----------------------//

	//"$basetexture" "particle/electric_arc/electric_arc"
	//"$additive" 1
	//$overbrightfactor 3
	//$splinetype	1
	//$vertexFogAmount 1
}
