untyped global function InitStoreMenuCallsign struct { bool initialized = false var menu var callsignCard var buyButton array iconRefs array bannerRefs GridMenuData gridData bool hasEntitlement var callsignFocusElem = null var iconFocusElem = null array buttons } file void function InitStoreMenuCallsign() { file.menu = GetMenu( "StoreMenu_Callsign" ) Hud_SetText( Hud_GetChild( file.menu, "MenuTitle" ), "#STORE_CALLSIGN_PACKS" ) var button = Hud_GetChild( file.menu, "Button0" ) SetButtonRuiText( button, "#STORE_CALLSIGN_PACK_DLC1" ) button.s.entitlementId <- ET_DLC1_CALLSIGN var rui = Hud_GetRui( button ) RuiSetImage( rui, "bgImage", $"rui/menu/store/store_button_callsigns" ) RuiSetImage( rui, "focusedImage", $"rui/menu/store/store_button_callsigns_hl" ) RuiSetFloat( rui, "fontSize", 36 ) RuiSetFloat( rui, "cornerHeight", 15 ) Hud_AddEventHandler( button, UIE_CLICK, OnCallsignButton_Activate ) file.buttons.append( button ) button = Hud_GetChild( file.menu, "Button1" ) SetButtonRuiText( button, "#STORE_CALLSIGN_PACK_DLC3" ) button.s.entitlementId <- ET_DLC3_CALLSIGN rui = Hud_GetRui( button ) RuiSetImage( rui, "bgImage", $"rui/menu/store/store_button_callsigns" ) RuiSetImage( rui, "focusedImage", $"rui/menu/store/store_button_callsigns_hl" ) RuiSetFloat( rui, "fontSize", 36 ) RuiSetFloat( rui, "cornerHeight", 15 ) Hud_AddEventHandler( button, UIE_CLICK, OnCallsignButton_Activate ) file.buttons.append( button ) button = Hud_GetChild( file.menu, "ButtonLast" ) SetButtonRuiText( button, "#STORE_CALLSIGN_PACK_DLC5" ) button.s.entitlementId <- ET_DLC5_CALLSIGN rui = Hud_GetRui( button ) RuiSetImage( rui, "bgImage", $"rui/menu/store/store_button_callsigns" ) RuiSetImage( rui, "focusedImage", $"rui/menu/store/store_button_callsigns_hl" ) RuiSetFloat( rui, "fontSize", 36 ) RuiSetFloat( rui, "cornerHeight", 15 ) Hud_AddEventHandler( button, UIE_CLICK, OnCallsignButton_Activate ) file.buttons.append( button ) AddMenuFooterOption( file.menu, BUTTON_A, "#A_BUTTON_VIEW_PACK" ) AddMenuFooterOption( file.menu, BUTTON_B, "#B_BUTTON_BACK", "#BACK" ) AddMenuEventHandler( file.menu, eUIEvent.MENU_OPEN, OnOpenStoreMenuCallsign ) } void function OnCallsignButton_Activate( var button ) { uiGlobal.entitlementId = expect int( button.s.entitlementId ) AdvanceMenu( GetMenu( "StoreMenu_CallsignPreview" ) ) } void function OnOpenStoreMenuCallsign() { UI_SetPresentationType( ePresentationType.STORE_CAMO_PACKS ) foreach ( button in file.buttons ) { bool hasEntitlement = LocalPlayerHasEntitlement( button.s.entitlementId ) RuiSetBool( Hud_GetRui( button ), "isOwned", hasEntitlement ) } }