/////////////////////////////////////////////////////////// // Tracker scheme resource file // // sections: // Colors - all the colors used by the scheme // BaseSettings - contains settings for app to use to draw controls // Fonts - list of all the fonts used by app // Borders - description of all the borders // /////////////////////////////////////////////////////////// Scheme { //////////////////////// COLORS /////////////////////////// // color details // this is a list of all the colors used by the scheme Colors { // base colors Orange "178 82 22 255" White "235 235 235 255" Red "192 28 0 140" Blue "0 28 162 140" Yellow "251 235 202 255" Black "46 43 42 255" //"0 0 0 255" Changed black to a NTSC safe color TransparentBlack "0 0 0 196" Gray "178 178 178 255" Blank "0 0 0 0" TanDark "117 107 94 255" TanLight "235 226 202 255" } ///////////////////// BASE SETTINGS //////////////////////// // default settings for all panels // controls use these to determine their settings BaseSettings { Label.TextDullColor TanDark Label.TextColor TanLight Label.TextBrightColor TanLight Label.SelectedTextColor White Label.BgColor Blank Label.DisabledFgColor1 Blank Label.DisabledFgColor2 "255 255 225 255" Frame.TopBorderImage "vgui/menu_backgroud_top" Frame.BottomBorderImage "vgui/menu_backgroud_bottom" Frame.SmearColor "0 0 0 180" FgColor "248 255 248 200" BgColor "39 63 82 0" Panel.FgColor "248 255 248 200" Panel.BgColor "39 63 82 0" // checkboxes and radio buttons BaseText OffWhite BrightControlText White CheckBgColor TransparentBlack CheckButtonBorder1 Border.Dark // the left checkbutton border CheckButtonBorder2 Border.Bright // the right checkbutton border CheckButtonCheck White // color of the check itself // HL1-style QuickHUD colors Yellowish "255 160 0 255" Normal "255 255 225 128" Caution "255 48 0 255" // Top-left corner of the menu on the main screen Main.Menu.X 32 Main.Menu.X_hidef 76 Main.Menu.Y 340 Main.Menu.Color "168 97 64 255" Menu.TextColor "0 0 0 255" Menu.BgColor "125 125 125 255" ScrollBar.Wide 12 ScrollBarButton.FgColor Black ScrollBarButton.BgColor Blank ScrollBarButton.ArmedFgColor White ScrollBarButton.ArmedBgColor Blank ScrollBarButton.DepressedFgColor White ScrollBarButton.DepressedBgColor Blank ScrollBarSlider.FgColor "0 0 0 255" // nob color ScrollBarSlider.BgColor "0 0 0 40" // slider background color ScrollBarSlider.NobFocusColor White ScrollBarSlider.NobDragColor White ScrollBarSlider.Inset 3 } //////////////////////// FONTS ///////////////////////////// // describes all the fonts BitmapFontFiles { ControllerButtons "materials/vgui/fonts/controller_buttons.vbf" [$DURANGO || $WINDOWS] ControllerButtons "materials/vgui/fonts/controller_buttons_ps4.vbf" [$PS4] } Fonts { // fonts are used in order that they are listed // fonts listed later in the order will only be used if they fulfill a range not already filled // if a font fails to load then the subsequent fonts will replace DebugFixed { 1 { name "Lucida Console" tall 14 antialias 1 } } DebugFixedSmall { 1 { name "Lucida Console" tall 14 antialias 1 } } DebugOverlay { 1 { name "Lucida Console" tall 14 antialias 1 outline 1 } } DebugBoldOutline { 1 { name DefaultBold tall 16 // Some values of tall don't work with 'outline' on Durango, please leave this value at 20 antialias 1 outline 1 } } Default { 1 { name Tahoma tall 9 [!$GAMECONSOLE] weight 700 [!$GAMECONSOLE] tall 14 [$GAMECONSOLE] weight 900 [$GAMECONSOLE] antialias 1 } } DefaultSmall { 1 { name Tahoma tall 12 weight 0 range "0x0000 0x017F" yres "480 599" } 2 { name Tahoma tall 13 weight 0 range "0x0000 0x017F" yres "600 767" } 3 { name Tahoma tall 14 weight 0 range "0x0000 0x017F" yres "768 1023" antialias 1 } 4 { name Tahoma tall 20 weight 0 range "0x0000 0x017F" yres "1024 1199" antialias 1 } 5 { name Tahoma tall 24 weight 0 range "0x0000 0x017F" yres "1200 6000" antialias 1 } 6 { name Tahoma tall 12 range "0x0000 0x00FF" weight 0 } } DefaultVerySmall { 1 { name Tahoma tall 12 weight 0 range "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A yres "480 599" } 2 { name Tahoma tall 13 weight 0 range "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A yres "600 767" } 3 { name Tahoma tall 14 weight 0 range "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A yres "768 1023" antialias 1 } 4 { name Tahoma tall 20 weight 0 range "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A yres "1024 1199" antialias 1 } 5 { name Tahoma tall 24 weight 0 range "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A yres "1200 6000" antialias 1 } 6 { name Tahoma tall 12 range "0x0000 0x00FF" weight 0 } 7 { name Tahoma tall 11 range "0x0000 0x00FF" weight 0 } } HudNumbers { 1 { name Default tall 49 antialias 1 additive 1 } } HudNumbersGlow { 1 { name Default tall 49 weight 0 blur 2 scanlines 2 antialias 1 additive 1 } } HudNumbersSmall { 1 { name Default tall 24 weight 1000 additive 1 antialias 1 } } // this is the symbol font Marlett { 1 { name Marlett tall 14 weight 0 symbol 1 } } CenterPrint { 1 { name Default tall 19 weight 900 antialias 1 additive 1 } } XpText { 1 { name Default tall 16 antialias 1 } } PlayerNames { 1 { name Default tall 13 weight 100 antialias 1 shadowglow 4 } } KillShot { 1 { name Default tall 19 antialias 1 } } GameUIButtons { 1 { bitmap 1 name "ControllerButtons" scalex 0.843 scaley 0.843 } } HUDPrompt { 1 { name Default tall 34 antialias 1 shadowglow 7 } } KillShotGlow { 1 { name Default tall 19 weight 0 antialias 1 blur 2 additive 1 scanlines 2 } } Default_9 { isproportional only 1 { name Default tall 9 antialias 1 } } Default_9_Additive_Blur_Scanlines { isproportional only 1 { name Default tall 9 weight 0 antialias 1 blur 2 additive 1 scanlines 2 } } MPObituary { 1 { name Default tall 9 antialias 1 } } CapturePointStatusHUD { 1 { name Default tall 16 antialias 1 } } MPScoreBarLarge { 1 { name Default tall 12 antialias 1 } } MPScoreBarSmall { 1 { name Default tall 9 antialias 1 } } TitanHUD { 1 { name Default tall 16 antialias 1 } } SmartPistolStatus { 1 { name Default tall 9 antialias 1 } } SmartPistolStatusGlow { 1 { name Default tall 9 weight 0 antialias 1 blur 2 additive 1 scanlines 2 } } FlyoutDescription { 1 { name Default tall 11 antialias 1 } } FlyoutDescriptionGlow { 1 { name Default tall 11 weight 0 antialias 1 blur 2 additive 1 scanlines 2 } } } //////////////////// BORDERS ////////////////////////////// // describes all the border types Borders { } }