WeaponData
{
	Mods
	{
		ammo_rnd_fmj
		{
			"critical_hit_damage_scale"						"*4.0"
			"damage_headshot_scale"							"*4.0"
			"viewkick_pitch_softScale"						"*1.25"
			"viewkick_pitch_hardScale"						"*1.25"
			"viewkick_yaw_softScale"  						"*1.25"
			"viewkick_yaw_hardScale"  						"*1.25"
		}
	}
}
