#base "melee_titan_punch.txt"

WeaponData
{

	"skip_execute"								"1"

	// Models
	"viewmodel"   									"models/weapons/empty_handed/atpov_electric_fist.mdl"
	"playermodel" 									"models/weapons/empty_handed/w_empty_handed_titan.mdl"

	"melee_attack_animtime"						"1.23"
	"melee_raise_recovery_animtime_normal"		"0.77"
	"melee_raise_recovery_animtime_quick"		"0.77"

	"melee_lunge_target_range"					"500"
	"melee_lunge_target_angle"					"15"

	"melee_damage_heavyarmor"					"1000"
	"melee_range"								"300"
	"melee_anim_1p_number"						"3"			// ACT_VM_MELEE_ATTACK1, 2, or 3
	"melee_anim_3p"								"ACT_GESTURE_MELEE_ATTACK3"
	"damage_flags"								"DF_MELEE | DF_EXPLOSION | DF_CRITICAL | DF_KNOCK_BACK | DF_DOOM_FATALITY"
	"impact_effect_table"						"40mm_splasher_rounds"

	"pushback_scale"								"-0.5"

}
