WeaponData
{
	Mods
	{
		ammo_rnd_arc
		{	
			"damage_near_value"   							"*1.4"
			"damage_far_value"								"*1.4"
			"fx_muzzle_flash_view"							"wpn_muzzleflash_pulse_FP"
			"fx_muzzle_flash_world"							"wpn_muzzleflash_pulse"
			"tracer_effect"   								"P_wpn_tracer_pulse_BC"
			"tracer_effect_first_person"  					"P_wpn_tracer_pulse_BC"
			"impact_effect_table"		 					"pulse_bullet"
		}
	}
}
