#base "melee_titan_punch.txt"

WeaponData
{
	SP_BASE
	{
		"melee_sound_attack_1p"							"scorch_melee_1p"//BT 1p sound
		"melee_sound_attack_3p"							"scorch_melee"
	}
	MP_BASE
	{
		"melee_sound_attack_1p"							"scorch_melee"
		"melee_sound_attack_3p"							"scorch_melee_3p"
	}
}
