#base "melee_titan_punch.txt"

WeaponData
{
	// Models
	"viewmodel"   									"models/weapons/empty_handed/atpov_electric_fist.mdl"
	"playermodel" 									"models/weapons/empty_handed/w_empty_handed_titan.mdl"

	"melee_lunge_time"								"0.2"			////
	"melee_lunge_target_range"						"200"			// Titan melee script doesn't lunge.

	SP_BASE
	{
		"melee_angle"									"45"
		"melee_lunge_target_angle"						"45"
	}
	MP_BASE
	{
		"melee_angle"									"20"
		"melee_lunge_target_angle"						"20"
	}

	"pushback_scale"								"0.3"
}
