WeaponData
{
	// balance damage from vanilla
	MP_BASE
	{
		"npc_explosion_damage"							"90" // 150 in vanilla
		"npc_explosion_damage_heavy_armor"				"600" // 800 in vanilla
	}

	Mods
	{
		burn_mod_grenade_electric_smoke
		{
		}
		pas_ordnance_pack
		{
		}
		spree_lvl1_grenade_smoke
		{
		}
		spree_lvl2_grenade_smoke
		{
		}
		spree_lvl3_grenade_smoke
		{
		}
		sp_disable_arc_indicator
		{
		}
	}
}
