WeaponData
{
	// vanilla missing npc usage for reward electric smoke
	// but actually, it's not a good idea to make npcs use this version of smoke
	// since it breaks vanilla behavior. should make them use modified version of "mp_titanability_smoke"
	
	// welp, still can't make them used by npcs normally
	// stats in this script is for scripts to get( eg. extra_ai_spawner.gnut )

	// vanilla missing callback
	"OnWeaponNpcPrimaryAttack"						"OnWeaponNpcPrimaryAttack_titanability_smoke"

	// vanilla missing npc usage
	// NPC
	"npc_min_range"   								"0"
	"npc_max_range"   								"1500"
	"npc_min_burst"   								"1"
	"npc_max_burst"   								"1"

	"npc_rest_time_between_bursts_min"				"6" // vanilla electric smoke uses 8
	"npc_rest_time_between_bursts_max"				"10" // vanilla electric smoke uses 14

	// should add checks in script to prevent player's auto titans use this smoke
	"npc_use_check_type"							"electric_smoke"
}
