WeaponData { SP_BASE { "explosion_damages_owner" "0" "ammo_default_total" "7" "ammo_stockpile_max" "7" "ammo_no_remove_from_stockpile" "0" "ammo_min_to_fire" "1" "projectile_drift_windiness" "2.25" "projectile_drift_intensity" "0.8" "projectile_straight_time_min" "0.4" "projectile_straight_time_max" "1.2" "projectile_straight_radius_min" "40" "projectile_straight_radius_max" "65" "damage_near_value" "100" "damage_far_value" "100" "damage_near_value_titanarmor" "2250" "damage_far_value_titanarmor" "2250" "explosion_damage" "100" "explosion_damage_heavy_armor" "500" "damage_near_distance" "1200" "damage_far_distance" "15000" "smart_ammo_targeting_time_min" "1.05" "smart_ammo_targeting_time_max" "1.55" // Damage - When Used by NPCs "npc_damage_near_value" "80" "npc_damage_far_value" "80" "npc_damage_near_value_titanarmor" "800" "npc_damage_far_value_titanarmor" "800" "npc_explosion_damage" "100" "npc_explosion_damage_heavy_armor" "400" // NPC "npc_min_engage_range" "100" "npc_max_engage_range" "2000" "npc_min_engage_range_heavy_armor" "500" "npc_max_engage_range_heavy_armor" "2500" "npc_min_range" "0" "npc_max_range" "8000" "npc_min_burst" "1" "npc_max_burst" "1" "npc_rest_time_between_bursts_min" "3.5" "npc_rest_time_between_bursts_max" "4" "npc_vortex_block" "0" "enable_highlight_networking_on_creation" "" "damage_heavyarmor_nontitan_scale" "0.5" } MP_BASE { "explosion_damages_owner" "1" "ammo_default_total" "12" "ammo_stockpile_max" "12" "ammo_no_remove_from_stockpile" "0" "ammo_min_to_fire" "1" "projectile_drift_windiness" "2.25" "projectile_drift_intensity" "0.8" "projectile_straight_time_min" "1.5" "projectile_straight_time_max" "1.8" "projectile_straight_radius_min" "40" "projectile_straight_radius_max" "65" "damage_near_value" "250" "damage_far_value" "250" "damage_near_value_titanarmor" "1250" "damage_far_value_titanarmor" "1250" "explosion_damage" "150" "explosion_damage_heavy_armor" "500" "damage_near_distance" "1200" "damage_far_distance" "15000" "smart_ammo_targeting_time_min" "1.05" "smart_ammo_targeting_time_max" "1.55" // Damage - When Used by NPCs "npc_damage_near_value" "80" "npc_damage_far_value" "80" "npc_damage_near_value_titanarmor" "800" "npc_damage_far_value_titanarmor" "800" "npc_explosion_damage" "80" "npc_explosion_damage_heavy_armor" "400" // NPC "npc_min_engage_range" "100" "npc_max_engage_range" "2000" "npc_min_engage_range_heavy_armor" "500" "npc_max_engage_range_heavy_armor" "2500" "npc_min_range" "0" "npc_max_range" "8000" "npc_min_burst" "1" "npc_max_burst" "1" "npc_rest_time_between_bursts_min" "3.5" "npc_rest_time_between_bursts_max" "4" "npc_vortex_block" "0" "enable_highlight_networking_on_creation" "1" "damage_heavyarmor_nontitan_scale" "1" } "BuiltRightHanded" "1" "allow_empty_fire" "0" "reload_enabled" "1" "allow_empty_click" "0" "empty_reload_only" "1" "attack_button_presses_ads" "0" "pass_through_depth" "500" "pass_through_damage_preserved_scale" "1.0" "smart_ammo_lock_type" "any" "smart_ammo_allow_ads_lock" "1" "smart_ammo_allow_hip_fire_lock" "1" "smart_ammo_draw_acquisition_lines" "1" Mods { guided_missile { "reload_no_auto_if_ads_pressed" "1" } titanhammer { } } }