WeaponData { // General "OnWeaponPrimaryAttack" "OnWeaponPrimaryAttack_weapon_dmr_laser" "OnWeaponNpcPrimaryAttack" "OnWeaponNPCPrimaryAttack_weapon_dmr_laser" // Models "viewmodel" "models/weapons/rspn101_dmr/ptpov_rspn101_dmr.mdl" "playermodel" "models/weapons/rspn101_dmr/w_rspn101_dmr.mdl" "projectilemodel" "models/weapons/bullets/projectile_rocket.mdl" // Effects "tracer_effect" "P_wpn_hand_laser_beam" "tracer_effect_first_person" "P_wpn_hand_laser_beam" "impact_effect_table" "exp_laser_lite" "projectile_do_predict_impact_effects" "0" "vortex_absorb_effect" "P_impact_lstar_default" "vortex_absorb_effect_third_person" "P_impact_lstar_default" "vortex_absorb_sound" "Vortex_Shield_AbsorbBulletLarge" "vortex_absorb_sound_1p_vs_3p" "Vortex_Shield_AbsorbBulletLarge_1P_VS_3P" "projectile_adjust_to_gun_barrel" "1" //Sounds "sound_dryfire" "rifle_dryfire" "sound_pickup" "wpn_pickup_Rifle_1P" "fire_sound_1_player_1p" "Weapon_ShoulderLaser_Fire_1P" "fire_sound_1_player_3p" "Weapon_ShoulderLaser_Fire_3P" "fire_sound_1_npc" "Weapon_ShoulderLaser_Fire_3P" // Network "damage_flags" "DF_EXPLOSION | DF_KNOCK_BACK" // Ammo "ammo_clip_size" "8" "titanarmor_critical_hit_required" "0" MP_BASE { // Damage - When Used by Players "damage_near_value" "60" "damage_far_value" "60" "damage_near_value_titanarmor" "450" "damage_far_value_titanarmor" "450" "damage_rodeo" "400" "damage_near_distance" "4500" "damage_far_distance" "4500" // Damage - When Used by NPCs "npc_damage_near_value" "50" "npc_damage_far_value" "50" "npc_damage_near_value_titanarmor" "200" "npc_damage_far_value_titanarmor" "200" "damage_heavyarmor_nontitan_scale" "0.35" } // Behavior "vortex_refire_behavior" "absorb" }